From: Alex Subject: Re: [N64] Pokemon Date: 01 Jan 1999 21:49:22 +1100 At 15:34 31-12-98 EST, you wrote: > I have four questons concerning Pokemon. > >1) If you stop a Pokemon from evolving, will they ever evolve again? > >2) What do you use Nuggets for? > >3) What's the easiest way to get Porygon, besides trading? By buying the >coins or trying to win them? (I have the Blue Version, so Porygon is only >6,500 coins). > >4) Is there any really good way to catch Pokemon in the Safari Zone, or do you >just have to keep trying at it? > >--David 1) They will try to evolve again every time the level up. Pokemon learn attacks faster if you don't evolve them. 2) You can sell nuggets at the shops 3) Buy the coins. When you beat the elite four, you get alot of money, so just keep doing that until you have enough. 4) I havn't found any easy way to catch the pokemon in the safari zone. But later in the game, you can go to the secret cave and battle all sorts of rare pokemon, including those from the safari zone. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: catons@juno.com (Peter W Caton) Subject: Re: [N64] Zelda question Date: 01 Jan 1999 09:41:31 -0500 >In k. village where there's a shooting arrow game that cost 20 bucks. >You have to hit all 10 rubies. It's really a tough game, especially >the moving red rubies. What do you get from that game? > >I notice if you get 8 out of 10, u get to play again for free. > >-Vi >He'll eventually give you a piece of heart. The shooting arrow game gets simple after awhile... >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: catons@juno.com (Peter W Caton) Subject: [N64] Zelda question Date: 01 Jan 1999 12:17:12 -0500 How long do I have to wait for the giant goron on death mountain to fix the broken giants sword after I get the receipt? Do I have to beat the water temple first and then come back? And who do I give the monster(Skull) mask to as a boy? I never really tried it on anyone so it's probably pretty simple. -Peter ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Zelda question Date: 01 Jan 1999 13:06:15 EST In a message dated 1/1/99 9:14:27 AM Pacific Standard Time, catons@juno.com writes: << How long do I have to wait for the giant goron on death mountain to fix the broken giants sword after I get the receipt? Do I have to beat the water temple first and then come back? And who do I give the monster(Skull) mask to as a boy? I never really tried it on anyone so it's probably pretty simple. -Peter >> He said let a couple of days pass, so I used the Sun Song to make that happen. He gave it to me after two days passed. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Zelda question Date: 01 Jan 1999 12:59:45 -0600 actually I think its supposed to be three days... I'm pretty sure. Davidxvx@aol.com wrote: > > In a message dated 1/1/99 9:14:27 AM Pacific Standard Time, catons@juno.com > writes: > > << How long do I have to wait for the giant goron on death mountain to fix > the broken giants sword after I get the receipt? Do I have to beat the > water temple first and then come back? And who do I give the > monster(Skull) mask to as a boy? I never really tried it on anyone so > it's probably pretty simple. > -Peter >> > > He said let a couple of days pass, so I used the Sun Song to make that > happen. He gave it to me after two days passed. > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: catons@juno.com (Peter W Caton) Subject: Re: [N64] Zelda question Date: 01 Jan 1999 15:25:58 -0500 And who do you give the monster mask to? ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Zelda question Date: 01 Jan 1999 16:27:01 EST In a message dated 1/1/99 12:23:14 PM Pacific Standard Time, catons@juno.com writes: << And who do you give the monster mask to? >> You give the Spooky mask to the boy in the Graveyard who wants to be like Dampe. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] Zelda question Date: 01 Jan 1999 16:41:01 EST In a message dated 99-01-01 12:14:27 EST, you write: > How long do I have to wait for the giant goron on death mountain to fix > the broken giants sword after I get the receipt? Do I have to beat the > water temple first and then come back? And who do I give the > monster(Skull) mask to as a boy? I never really tried it on anyone so > it's probably pretty simple. > -Peter Spoiler Space . . . . . . . . . . . . . . . . . . . . . You have to wait three days for the sword to be fixed. So just play the Sun Song six times and 3 days will go by pretty fast. The Skull Mask should be given to the lone Skull Kid in the Lost Woods. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Justin Subject: [N64] GBC Rampage Question Date: 01 Jan 1999 18:24:40 -0500 I got GBC for Christmas and I'm loving it. The old games aren't very colorful but they look a lot better and are much easier to see. I also got the color frogger and rampage, I highly recommend both. I have been waiting for a traditional frogger, it was the first video game I ever owned way back in the atari days. I also really like Rampage, it looks good and plays perfect ( you have to play it to believe it). I have one question for people who have played rampage, can you become V.E.R.N in the GBC version? I have played the n64 version and you can transform into V.E.R.N and fly around. Justin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: Re: [N64] Why I hate fog - aka SouthPark went back for a refund Date: 01 Jan 1999 19:42:07 -0600 >a) Fog... and more Fog. If you thought Turok was bad, SouthPark is worse! The fog is really really bad in this game. The reason has to be because of the wide open environments. The levels are really sparce and plain. >c) Last but not least, when i got to the boss turkey, the game just > crashed and left me with a black screen. After another random crash, > I just gave up and repacked the game in the box. I don't buy the > 'expansion pack gets too hot' theory, since I can play rogue squadron > for hours at a time, and it never skips a beat. The Turok2 engine is > flawed someohow, and I'm really not in the mood to help beta test > Acclaim's carts. South Park hasn't crashed for me yet, but I have had Turok 2 crash on numerous occasions. It's startin to piss me off! >b) Lots of sound bytes and 'movie' sequences that look better than the > original toon itself. The cutscenes are really cool and HILARIOUS! I wouldn't say they are better than the cartoon though. The show is made to look like that. >c) Multiplayer looks like fun, but without any competition to play > against, its meaningless to me. The multiplayer is a BLAST! The Alien Core level is a lot of fun because there is no gravity. There are some other nice levels to, and all the characters are funny. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] T2 "cheat" Date: 02 Jan 1999 00:47:49 -0600 Hey, I found out something cool in the 2nd level of T2! (I'm sure its probably everywhere in magazines but I dont read them and kinda found it out on my own). When you have to destroy the soul gates and those dead guys come up and throw blood (I think thats what it is) at you just go to the options screen and turn blood off! Then they just throw air at you and you never die! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] arrgh. Zelda Help Date: 02 Jan 1999 02:14:03 EST Spoiler Space 1 2 3 4 5 Okay, so I get to the Water Temple and find the Map & Compas. I also met Princess Ruto. But now, for some reason, I cannot remember (or find for that matter) the Tri-Force pictures that allow you to raise & lower the water level. Any help would be greatly appriciated. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] Zelda help Date: 02 Jan 1999 08:14:58 EST Ignore my last question about the Water Temple.. I figured it out. That's what happen when I play Zelda on 2 hours of sleep. Trey "If I were creating the world I wouldn't mess around with butterflies and daffodils. I would have started with lasers; 8 o'clock, day one!" - Evil from Time Bandits. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Renato Braga" Subject: [N64] Turok 2 Date: 02 Jan 1999 13:47:07 -0200 This is a multi-part message in MIME format. ------=_NextPart_000_0004_01BE3656.63497B40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Did anyone finished the Death Marshes level? I can't find the last = ammunition crates. Two of them are pretty right up in your face, but the = last one is impossible! Any help is more than welcome. Also, what is that @#$% codes?! You need to finish the game first before = using them?! The codes are exactly to help you finish the game, not a = reward!! Anyway, the creatures are not that hard, the must dificult part is to = find the level objectives (see above). Renato ------=_NextPart_000_0004_01BE3656.63497B40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Did anyone finished the Death = Marshes level? I=20 can't find the last ammunition crates. Two of them are pretty right up = in your=20 face, but the last one is impossible! Any help is more than=20 welcome.
 
Also, what is that @#$% codes?! You need to finish = the game=20 first before using them?! The codes are exactly to help you finish the = game, not=20 a reward!!
 
Anyway, the creatures are not that hard, the must = dificult=20 part is to find the level objectives (see above).
 
Renato
------=_NextPart_000_0004_01BE3656.63497B40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] arrgh. Zelda Help Date: 02 Jan 1999 13:22:48 EST In a message dated 1/1/99 11:15:17 PM Pacific Standard Time, TreyTable@aol.com writes: << Okay, so I get to the Water Temple and find the Map & Compas. I also met Princess Ruto. But now, for some reason, I cannot remember (or find for that matter) the Tri-Force pictures that allow you to raise & lower the water level. Any help would be greatly appriciated. Trey >> One of the Symbols is inside the Tower (2nd level). One is in a small alcove at the end of a hallway (3rd level). And one is in the room where Ruto leads you to (1st level). --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "BCKH423" Subject: [N64] Turok 2 Help Date: 02 Jan 1999 16:21:55 -0500 How do you get to the master computer in Level 5? I have the satchels but I need to get past that water barrier. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: rhodes2@juno.com Subject: Re: [N64] Turok 2 Date: 02 Jan 1999 15:52:58 -0600 ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 17:30:33 EST Is there a way to increase the size of the Magic Meter in Zelda : Ocarina of Time? Or give it the 1/2 treatment ala Zelda : A Link to the Past? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Turok 2 Date: 02 Jan 1999 19:00:52 EST In a message dated 1/2/99 1:57:33 PM Pacific Standard Time, rhodes2@juno.com writes: << ___ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] >> This is EXCELLENT advice about Turok 2. Just excellent... --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "BCKH423" Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 18:59:17 -0500 Yes. You have to find one of the Great Fairies. I don't know at the moment which one to go to though. -----Original Message----- >Is there a way to increase the size of the Magic Meter in Zelda : Ocarina of >Time? Or give it the 1/2 treatment ala Zelda : A Link to the Past? > >Trey > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 19:01:53 EST In a message dated 1/2/99 2:32:28 PM Pacific Standard Time, TreyTable@aol.com writes: << Is there a way to increase the size of the Magic Meter in Zelda : Ocarina of Time? Or give it the 1/2 treatment ala Zelda : A Link to the Past? Trey >> Yes, you can double your Magic Meter by visiting a Giant Fairy, but I don't remember exactly where she is. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Corey Jaeckel Subject: Re: [N64] Turok 2 Date: 02 Jan 1999 18:06:18 -0600 In a message dated 1/2/99 1:57:33 PM Pacific Standard Time, rhodes2@juno.com writes: << ___ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] >> This is EXCELLENT advice about Turok 2. Just excellent... --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] I agree........A real help.---- Whew!-- Should save a lot of frustration.----- To bad- This list doesn't have any archives. --It could answer a lot of future Questions about the game for those that missed the original post. Corey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: gameboy@brookings.net Subject: [N64] The Best place for Zelda64 walkthroughs!!! Date: 02 Jan 1999 18:26:04 -0600 (CST) Here is the place for Zelda:Ocarina of Time Walkthroughs!!! At www.z64central.com Josh [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 18:44:16 -0600 She is the one in death mountain where you use the megaton hammer on 2 rocks. Davidxvx@aol.com wrote: > > In a message dated 1/2/99 2:32:28 PM Pacific Standard Time, TreyTable@aol.com > writes: > > << Is there a way to increase the size of the Magic Meter in Zelda : Ocarina > of > Time? Or give it the 1/2 treatment ala Zelda : A Link to the Past? > > Trey >> > > Yes, you can double your Magic Meter by visiting a Giant Fairy, but I don't > remember exactly where she is. > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 21:48:28 EST In a message dated 99-01-02 19:04:40 EST, you write: > In a message dated 1/2/99 2:32:28 PM Pacific Standard Time, TreyTable@aol. > com > writes: > > << Is there a way to increase the size of the Magic Meter in Zelda : Ocarina > of > Time? Or give it the 1/2 treatment ala Zelda : A Link to the Past? > > Trey >> > > > Yes, you can double your Magic Meter by visiting a Giant Fairy, but I don't > remember exactly where she is. > > --David >Yes. You have to find one of the Great Fairies. I don't know at the moment > which one to go to though. > --BCKH423 Thanks a lot guys, that aught to do it. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 23:17:24 EST I believe that the fairy is in the Death Mountain Crater, to the left of the enterance of Goron City (if you were to be looking into the enterance). The fountain is covered by two red stones. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: [N64] Zelda Question Date: 02 Jan 1999 23:30:13 EST Okay, what is the exact combination of buttons need to press to make the frogs eat the damn butterflies?!? This is killing me, I only need this and Dampe's heart peace to have all 20 hearts. Please help. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "BCKH423" Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 23:52:35 -0500 A,CL,CR,CD,CL,CR,CD,A,CD,A,CD,CR,CL,A -----Original Message----- >Okay, what is the exact combination of buttons need to press to make the >frogs eat the damn butterflies?!? This is killing me, I only need this and >Dampe's heart peace to have all 20 hearts. Please help. > >~Matt > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Zelda Question Date: 02 Jan 1999 23:15:41 -0600 Or you could forget that and do what I did: go crazy!!! Oh yeah, where is the piece of heart that IGN says is in front of Lon Lon Ranch by a tree... they say drop a bomb at the base of the tree and i tried it on the one real close to the entrance to the rance but nothing happens, where is this piece of heart?!!! BCKH423 wrote: > > A,CL,CR,CD,CL,CR,CD,A,CD,A,CD,CR,CL,A > -----Original Message----- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Date: Saturday, January 02, 1999 11:31 PM > Subject: [N64] Zelda Question > > >Okay, what is the exact combination of buttons need to press to make the > >frogs eat the damn butterflies?!? This is killing me, I only need this and > >Dampe's heart peace to have all 20 hearts. Please help. > > > >~Matt > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] Zelda Question Date: 03 Jan 1999 00:36:51 EST This tree is more towards the left side of the Castle. You know, where there is a small stream coming from the Castle. It's over there. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: sjakie Subject: Re: [N64] Zelda question Date: 03 Jan 1999 12:52:24 +0000 Peter W Caton wrote: > > >In k. village where there's a shooting arrow game that cost 20 bucks. > >You have to hit all 10 rubies. It's really a tough game, especially > >the moving red rubies. What do you get from that game? > > > >I notice if you get 8 out of 10, u get to play again for free. > > > >-Vi > >He'll eventually give you a piece of heart. The shooting arrow game gets > simple after awhile... err, if were talking about the shooting game at kakariko village as an adult then shooting all 10 wins you the quiver upgrade sjakie [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: AdidazNut@aol.com Subject: [N64] zelda melody quedstion Date: 03 Jan 1999 19:43:20 EST I am so frustrated! how do u get the royal family melody???? somebody PLEASE HELP! thanx ~~meg [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Sean McWherter" Subject: Re: [N64] zelda melody quedstion Date: 03 Jan 1999 17:14:36 -0800 This is a multi-part message in MIME format. ------=_NextPart_000_0005_01BE373C.89C35D40 Content-Type: text/plain; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable Simple question. The royal family melody is Zelda's lulliby. Which you = can see on the song subscreen when you press start -Sean Your Welcome ------=_NextPart_000_0005_01BE373C.89C35D40 Content-Type: text/html; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable =FF=FE<=00!=00D=00O=00C=00T=00Y=00P=00E=00 =00H=00T=00M=00L=00 = =00P=00U=00B=00L=00I=00C=00 = =00"=00-=00/=00/=00W=003=00C=00/=00/=00D=00T=00D=00 =00W=003=00 = =00H=00T=00M=00L=00/=00/=00E=00N=00"=00>=00=0D=00=0A= =00<=00H=00T=00M=00L=00>=00<=00H=00E=00A=00D=00>=00=0D=00=0A= =00<=00S=00T=00Y=00L=00E=00>=00<=00/=00S=00T=00Y=00L=00E=00>=00=0D=00=0A= =00=0D=00=0A= =00<=00M=00E=00T=00A=00 = =00c=00o=00n=00t=00e=00n=00t=00=3D=00'=00"=00M=00S=00H=00T=00M=00L=00 = =005=00.=000=000=00.=000=009=001=000=00.=001=003=000=009=00"=00'=00 = =00n=00a=00m=00e=00=3D=00G=00E=00N=00E=00R=00A=00T=00O=00R=00>=00=0D=00=0A= =00<=00M=00E=00T=00A=00 = =00c=00o=00n=00t=00e=00n=00t=00=3D=00"=00t=00e=00x=00t=00/=00h=00t=00m=00= l=00;=00 = =00c=00h=00a=00r=00s=00e=00t=00=3D=00u=00n=00i=00c=00o=00d=00e=00"=00 = =00=0D=00=0A= =00h=00t=00t=00p=00-=00e=00q=00u=00i=00v=00=3D=00C=00o=00n=00t=00e=00n=00= t=00-=00T=00y=00p=00e=00>=00<=00/=00H=00E=00A=00D=00>=00<=00/=00H=00T=00M= =00L=00>=00<=00H=00T=00M=00L=00>=00<=00H=00E=00A=00D=00>=00<=00/=00H=00E=00= A=00D=00>=00=0D=00=0A= =00<=00B=00O=00D=00Y=00 = =00b=00g=00C=00o=00l=00o=00r=00=3D=00#=00f=00f=00f=00f=00f=00f=00>=00=0D=00=0A= =00<=00D=00I=00V=00>=00<=00F=00O=00N=00T=00 = =00s=00i=00z=00e=00=3D=002=00>=00S=00i=00m=00p=00l=00e=00 = =00q=00u=00e=00s=00t=00i=00o=00n=00.=00&=00n=00b=00s=00p=00;=00 = =00T=00h=00e=00 =00r=00o=00y=00a=00l=00 =00f=00a=00m=00i=00l=00y=00 = =00m=00e=00l=00o=00d=00y=00 =00i=00s=00 =00Z=00e=00l=00d=00a=00'=00s=00 = =00=0D=00=0A= =00l=00u=00l=00l=00i=00b=00y=00.=00&=00n=00b=00s=00p=00;=00 = =00W=00h=00i=00c=00h=00 =00y=00o=00u=00 =00c=00a=00n=00 =00s=00e=00e=00 = =00o=00n=00 =00t=00h=00e=00 =00s=00o=00n=00g=00 = =00s=00u=00b=00s=00c=00r=00e=00e=00n=00 =00w=00h=00e=00n=00 = =00y=00o=00u=00 =00p=00r=00e=00s=00s=00 =00=0D=00=0A= =00s=00t=00a=00r=00t=00<=00/=00F=00O=00N=00T=00>=00<=00/=00D=00I=00V=00>=00= =0D=00=0A= =00<=00D=00I=00V=00>=00<=00F=00O=00N=00T=00 = =00s=00i=00z=00e=00=3D=002=00>=00-=00S=00e=00a=00n=00<=00/=00F=00O=00N=00= T=00>=00<=00/=00D=00I=00V=00>=00=0D=00=0A= =00<=00D=00I=00V=00>=00<=00F=00O=00N=00T=00 = =00s=00i=00z=00e=00=3D=002=00>=00Y=00o=00u=00r=00 = =00W=00e=00l=00c=00o=00m=00e=00<=00/=00F=00O=00N=00T=00>=00<=00/=00D=00I=00= V=00>=00<=00/=00B=00O=00D=00Y=00>=00<=00/=00H=00T=00M=00L=00>=00=0D=00=0A= =00 ------=_NextPart_000_0005_01BE373C.89C35D40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] nintendo history READ NOW! Date: 03 Jan 1999 20:15:07 -0600 Could anyone tell me a site where I can learn about the history of Nintendo? (Its a school project so I need to know FAST!!) Trey, you seem to know alot about it, where are good sites? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] zelda melody quedstion Date: 03 Jan 1999 21:13:25 EST In a message dated 99-01-03 19:44:39 EST, you write: > I am so frustrated! how do u get the royal family melody???? somebody PLEASE > HELP! thanx > ~~meg Talk to Princess Zelda at the castle. You'll get Zelda's Lullaby, aka The Royal Family Melody. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] nintendo history READ NOW! Date: 03 Jan 1999 21:24:27 EST In a message dated 99-01-03 21:07:45 EST, you write: > Could anyone tell me a site where I can learn about the history of > Nintendo? (Its a school project so I need to know FAST!!) Trey, you > seem to know alot about it, where are good sites? Nintendo.com has a timeline showing what they think are great points in Nintendo's history but there are a few errors on it during the 1980s. It can be found at http://www.nintendo.com/corp/history.html An except of what I see as a terrible mistake in Nintendo's propaganda machine. "1985 - Started to sell the U.S. version of Family Computer "Nintendo Entertainment System" (NES) in America. The system included R.O.B. - Robotic Operating Buddy - and the games Duck Hunt and Super Mario Bros. Mario and Luigi became as big a hit as the NES." Gee Nintendo, I thought it came with Duck Hunt & Gyromite, not SMB. I mean what use would ROB have been without Gyromite? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: AdidazNut@aol.com Subject: Re: Re: [N64] zelda melody quedstion Date: 03 Jan 1999 21:32:30 EST ok, but i went to the grave yard, and i went into the royal family tomb, talekd to the 2 rroyal composers, and sang zeldas lullaby on the triforce(my "royal credentials") and i still cant figure it out. and also, how r u suppposed to "shine light" ON the bones of the royal family skeletons??? ~~meg [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re:Re: [N64] zelda Shadow Temple question Date: 03 Jan 1999 21:50:44 EST spoiler . . . How do I get past the room in the Shadow Temple that holds the Master Key? The room with the spiked walls closing in on you. I tried the fire arrows but that didn't work, any ideas? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] zelda Shadow Temple question Date: 03 Jan 1999 21:00:47 -0600 Man is that Din's Fire cool!... TreyTable@aol.com wrote: > > spoiler > > . > > . > > . > > How do I get past the room in the Shadow Temple that holds the Master Key? The > room with the spiked walls closing in on you. I tried the fire arrows but that > didn't work, any ideas? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: MrTwoson@aol.com Subject: Re: [N64] zelda melody quedstion Date: 03 Jan 1999 21:57:46 EST Ahh, you need to be a child, go down that Grave after playing Zelda's Lullibye, and you'll learn the sun song, That's a nifty little song that kills re-dead things, and changes day to night, and vice versa, whenever you want =) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] nintendo history READ NOW! Date: 03 Jan 1999 22:20:44 EST Not only that Trey, but didn't Nintendo just admith that the Nes *is / was* a family computer? I believe that one of the arguments against Tengen (that unlicensed Atari company) was that the NES was *not* a computer at all. Or am I sadly mistaken? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] zelda Shadow Temple question Date: 03 Jan 1999 22:27:42 EST Close with the fire arrows. But that wood sure is old, huh? And dry? Too bad my friend Din isn't there. He'd help light things up for ya. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re:Re: [N64] zelda Shadow Temple question Date: 04 Jan 1999 00:21:32 -0500 At 09:50 PM 1/3/99 EST, you wrote: >spoiler > > > > > > > >. > > > > > > > > > > >. > > > > > > > > > >. > > >How do I get past the room in the Shadow Temple that holds the Master Key? The >room with the spiked walls closing in on you. I tried the fire arrows but that >didn't work, any ideas? Din's Fire. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] nintendo history ... Family Computer Date: 04 Jan 1999 02:40:37 EST In a message dated 99-01-03 22:22:01 EST, you write: > Not only that Trey, but didn't Nintendo just admith that the Nes *is / was* > a > family computer? I believe that one of the arguments against Tengen (that > unlicensed Atari company) was that the NES was *not* a computer at all. Or > am > I sadly mistaken? > > ~Matt You misinterpreted it. The NES is the Family Computer, the FamiCom for short. That's all that that means. Just as the Super NES is the Super Family Computer or Super FamiCom. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] zelda Guerdo fortress Date: 04 Jan 1999 07:30:43 EST How do you get past the women in white who don't patrol the Guerdo Fortress. They seem invunerable to arrows. (Stupid if you ask me) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Carson Subject: [N64] V64 Jr. Date: 04 Jan 1999 10:20:36 -0600 (CST) Anyone had experience with this? Is it worth the $130. I hear you can play around developing.(Some programming knowledge needed, duh). You can also play games that others have made. Also play backups ;). Piracy is bad! uuuun-kay. John Carson University of Arkansas [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] zelda Shadow Temple question Date: 04 Jan 1999 12:41:20 -0600 I thought that Din was a woman... go figure. Bastion007@aol.com wrote: > > Close with the fire arrows. But that wood sure is old, huh? And dry? Too bad > my friend Din isn't there. He'd help light things up for ya. > > ~Matt > > < The room with the spiked walls closing in on you. I tried the fire arrows but > that > didn't work, any ideas? > > Trey>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] zelda Guerdo fortress Date: 04 Jan 1999 12:42:21 -0600 Forget about them for now, if you save all those guys then you will get past them. TreyTable@aol.com wrote: > > How do you get past the women in white who don't patrol the Guerdo Fortress. > They seem invunerable to arrows. (Stupid if you ask me) > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Tim Ballard Subject: [N64] Early Nintendo Games Date: 04 Jan 1999 10:38:57 -0800 (PST) My friend and I were talking about the old gyro robot that was used with the original Nintendo, but neither of us could come up with the name of the robot or the name of any of the games that could be used with it. Could anyone help me out here? Thanks. Tim [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Moblin 64" Subject: Re: [N64] Early Nintendo Games Date: 04 Jan 1999 13:20:32 PST >My friend and I were talking about the old gyro robot that was used with >the original Nintendo, but neither of us could come up with the name of >the robot or the name of any of the games that could be used with it. >Could anyone help me out here? Thanks. Its name was R.O.B. - short for Robotic Operating Buddy. Don't have a clue what games it could play, though. I never owned one :) Moblin 64 ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] zelda Shadow Temple question Date: 04 Jan 1999 16:26:36 EST In a message dated 1/3/99 6:52:25 PM Pacific Standard Time, TreyTable@aol.com writes: << How do I get past the room in the Shadow Temple that holds the Master Key? The room with the spiked walls closing in on you. I tried the fire arrows but that didn't work, any ideas? Trey >> Use Din's Fire to burn the walls. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] nintendo history READ NOW! Date: 04 Jan 1999 16:24:32 EST In a message dated 1/3/99 6:07:45 PM Pacific Standard Time, d.fentie@home.com writes: << Could anyone tell me a site where I can learn about the history of Nintendo? (Its a school project so I need to know FAST!!) Trey, you seem to know alot about it, where are good sites >> www.Nintendo.com has a part in it that has the complete corporate history, starting way back when they made the playing cards! --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] zelda Guerdo fortress Date: 04 Jan 1999 16:29:22 EST In a message dated 1/4/99 4:32:06 AM Pacific Standard Time, TreyTable@aol.com writes: << How do you get past the women in white who don't patrol the Guerdo Fortress. They seem invunerable to arrows. (Stupid if you ask me) Trey >> You don't. You can only knock out the women that wear purple. You need to free all of the carpenters before you can completely explore the Gerudo grounds. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Early Nintendo Games Date: 04 Jan 1999 16:30:33 EST In a message dated 1/4/99 10:39:50 AM Pacific Standard Time, psu19083@odin.cc.pdx.edu writes: << My friend and I were talking about the old gyro robot that was used with the original Nintendo, but neither of us could come up with the name of the robot or the name of any of the games that could be used with it. Could anyone help me out here? Thanks. Tim >> Gyromite was one. I have Gyromite, but no the R.O.B. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] nintendo history READ NOW! Date: 04 Jan 1999 16:25:55 EST In a message dated 1/3/99 6:25:35 PM Pacific Standard Time, TreyTable@aol.com writes: << In a message dated 99-01-03 21:07:45 EST, you write: > Could anyone tell me a site where I can learn about the history of > Nintendo? (Its a school project so I need to know FAST!!) Trey, you > seem to know alot about it, where are good sites? Nintendo.com has a timeline showing what they think are great points in Nintendo's history but there are a few errors on it during the 1980s. It can be found at http://www.nintendo.com/corp/history.html An except of what I see as a terrible mistake in Nintendo's propaganda machine. "1985 - Started to sell the U.S. version of Family Computer "Nintendo Entertainment System" (NES) in America. The system included R.O.B. - Robotic Operating Buddy - and the games Duck Hunt and Super Mario Bros. Mario and Luigi became as big a hit as the NES." Gee Nintendo, I thought it came with Duck Hunt & Gyromite, not SMB. I mean what use would ROB have been without Gyromite? Trey >> My NES came with Duck Hunt and SMB, what use was Duck Hunt without the Light Gun? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 16:45 EST Comrades, Does anyone know how to get the 'rifle type gun' in T2 level 2 ? Its the one up high in an arch on a wall (kinda like an arched window high off the ground) in a dark, kinda blue-ish tint hallway by all the bridges that lead to the tranquilizer gun I think. Does anyone know how to get it?!?!?" There is a similar gun earlier in level 2 floating above the green water but you need the water talisman to get it. Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Early Nintendo Games Date: 04 Jan 1999 17:38:01 -0600 R.O.B. was his name and he worked with gyromite. Tim Ballard wrote: > > My friend and I were talking about the old gyro robot that was used with > the original Nintendo, but neither of us could come up with the name of > the robot or the name of any of the games that could be used with it. > Could anyone help me out here? Thanks. > > Tim > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 17:42:38 -0600 I think you mean the gernade launcher. I got it! And the way I did was since it is hanging in mid air in a hallway and it looks too high up to jump you are wrong! Just keep jumping up and down up and down and you will eventually pick it up even though its an extra 2 feet above your head... strange... Kevin Mapp wrote: > > Comrades, > > Does anyone know how to get the 'rifle type gun' in T2 level 2 ? Its the > one up high in an arch on a wall (kinda like an arched window high off the > ground) in a dark, kinda blue-ish tint hallway by all the bridges that lead > to the tranquilizer gun I think. Does anyone know how to get it?!?!?" > > There is a similar gun earlier in level 2 floating above the green water > but you need the water talisman to get it. > > Kevin > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Sean McWherter" Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 16:15:42 -0800 This is a multi-part message in MIME format. ------=_NextPart_000_0005_01BE37FD.7A3379C0 Content-Type: text/plain; charset="iso-2022-jp" Content-Transfer-Encoding: quoted-printable Where in the level is the hallway? -Sean ------=_NextPart_000_0005_01BE37FD.7A3379C0 Content-Type: text/html; charset="iso-2022-jp" Content-Transfer-Encoding: quoted-printable =FF=FE<=00!=00D=00O=00C=00T=00Y=00P=00E=00 =00H=00T=00M=00L=00 = =00P=00U=00B=00L=00I=00C=00 = =00"=00-=00/=00/=00W=003=00C=00/=00/=00D=00T=00D=00 =00W=003=00 = =00H=00T=00M=00L=00/=00/=00E=00N=00"=00>=00=0D=00=0A= =00<=00H=00T=00M=00L=00>=00<=00H=00E=00A=00D=00>=00=0D=00=0A= =00<=00S=00T=00Y=00L=00E=00>=00<=00/=00S=00T=00Y=00L=00E=00>=00=0D=00=0A= =00=0D=00=0A= =00<=00M=00E=00T=00A=00 = =00c=00o=00n=00t=00e=00n=00t=00=3D=00'=00"=00M=00S=00H=00T=00M=00L=00 = =005=00.=000=000=00.=000=009=001=000=00.=001=003=000=009=00"=00'=00 = =00n=00a=00m=00e=00=3D=00G=00E=00N=00E=00R=00A=00T=00O=00R=00>=00=0D=00=0A= =00<=00M=00E=00T=00A=00 = =00c=00o=00n=00t=00e=00n=00t=00=3D=00"=00t=00e=00x=00t=00/=00h=00t=00m=00= l=00;=00 = =00c=00h=00a=00r=00s=00e=00t=00=3D=00u=00n=00i=00c=00o=00d=00e=00"=00 = =00=0D=00=0A= =00h=00t=00t=00p=00-=00e=00q=00u=00i=00v=00=3D=00C=00o=00n=00t=00e=00n=00= t=00-=00T=00y=00p=00e=00>=00<=00/=00H=00E=00A=00D=00>=00<=00/=00H=00T=00M= =00L=00>=00<=00H=00T=00M=00L=00>=00<=00H=00E=00A=00D=00>=00<=00/=00H=00E=00= A=00D=00>=00=0D=00=0A= =00<=00B=00O=00D=00Y=00 = =00b=00g=00C=00o=00l=00o=00r=00=3D=00#=00f=00f=00f=00f=00f=00f=00>=00=0D=00=0A= =00<=00D=00I=00V=00>=00<=00F=00O=00N=00T=00 = =00s=00i=00z=00e=00=3D=002=00>=00W=00h=00e=00r=00e=00 =00i=00n=00 = =00t=00h=00e=00 =00l=00e=00v=00e=00l=00 =00i=00s=00 =00t=00h=00e=00 = =00h=00a=00l=00l=00w=00a=00y=00?=00<=00/=00F=00O=00N=00T=00>=00<=00/=00D=00= I=00V=00>=00=0D=00=0A= =00<=00D=00I=00V=00>=00<=00F=00O=00N=00T=00 = =00s=00i=00z=00e=00=3D=002=00>=00-=00S=00e=00a=00n=00<=00/=00F=00O=00N=00= T=00>=00<=00/=00D=00I=00V=00>=00<=00/=00B=00O=00D=00Y=00>=00<=00/=00H=00T= =00M=00L=00>=00=0D=00=0A= =00 ------=_NextPart_000_0005_01BE37FD.7A3379C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Corey Jaeckel Subject: [N64] "Sean McWherter" Date: 04 Jan 1999 18:27:36 -0600 Sean McWherter Wrote: =EF=F1=EF=F1=EF=F1=EF=F1=EF=F1=EF=F1=EF=F1=EF=F1=EF=F1>yp< Yea!--- I was thinking about that to.-- = Mine knockwherst is es Drippen!-- Mine Ladder-Hosen was es Swollen!-- Mine Knockwherst is es Fattar! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 19:47 EST Seriously, did you get it by just jumping? Can anyone confirm that you can get this gun by just jumping which I have tried. If you can get the gun by just jumping then how come I have not came across any ammo for it? The ammo appears regardless of whether or not you have acquired the associated weapon. I gave up on that gun along time ago and just continued on, and have not ran across any ammo for it. >I think you mean the gernade launcher. I got it! And the way I did was >since it is hanging in mid air in a hallway and it looks too high up to >jump you are wrong! Just keep jumping up and down up and down and you >will eventually pick it up even though its an extra 2 feet above your >head... strange... > >Kevin Mapp wrote: >> >> Comrades, >> >> Does anyone know how to get the 'rifle type gun' in T2 level 2 ? Its the >> one up high in an arch on a wall (kinda like an arched window high off the >> ground) in a dark, kinda blue-ish tint hallway by all the bridges that lead >> to the tranquilizer gun I think. Does anyone know how to get it?!?!?" >> >> There is a similar gun earlier in level 2 floating above the green water >> but you need the water talisman to get it. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] "Sean McWherter" Date: 04 Jan 1999 18:59:07 -0600 Is that german? Well heres something: "Hau ab." Corey Jaeckel wrote: > > Sean McWherter Wrote: > > ορορορορορορορορορ>yp< > > Yea!--- I was thinking about that to.-- > > Mine knockwherst is es Drippen!-- Mine Ladder-Hosen was es Swollen!-- > Mine Knockwherst is es Fattar! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: gameboy@brookings.net Subject: [N64] Come to my Wcw/Nwo Revenge Fantasy League Date: 04 Jan 1999 19:00:14 -0600 (CST) Hey everybody on this list. Check out this site. It is a WCW/Nwo Revenge Fantasy League Where you can make challenges, Win Titles, and pick Characters. I might of missed this already but In Southpark64 What is the code for God Mode? Josh [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 20:14:59 EST In a message dated 99-01-04 19:15:48 EST, you write: > Where in the level is the hallway? > -Sean Two doors down from the toilet. What are you talking about? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 19:30:37 -0600 I am serious (swear to god). It is really weird because when I go underneath it and jump it seems to be like 2 or 3 feet away even when I jump. My other friend told me thats how he got it and I didnt believe him but just for arguements sake, I kept jumping until it said I had picked up a gernade launcher. Kevin Mapp wrote: > > Seriously, did you get it by just jumping? Can anyone confirm that you can > get this gun by just jumping which I have tried. If you can get the gun by > just jumping then how come I have not came across any ammo for it? The ammo > appears regardless of whether or not you have acquired the associated weapon. > I gave up on that gun along time ago and just continued on, and have not ran > across any ammo for it. > > >I think you mean the gernade launcher. I got it! And the way I did was > >since it is hanging in mid air in a hallway and it looks too high up to > >jump you are wrong! Just keep jumping up and down up and down and you > >will eventually pick it up even though its an extra 2 feet above your > >head... strange... > > > >Kevin Mapp wrote: > >> > >> Comrades, > >> > >> Does anyone know how to get the 'rifle type gun' in T2 level 2 ? Its the > >> one up high in an arch on a wall (kinda like an arched window high off the > >> ground) in a dark, kinda blue-ish tint hallway by all the bridges that lead > >> to the tranquilizer gun I think. Does anyone know how to get it?!?!?" > >> > >> There is a similar gun earlier in level 2 floating above the green water > >> but you need the water talisman to get it. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Guess What?! I have Zelda 64 Mp3's! Date: 04 Jan 1999 19:32:11 -0600 Yup thats right, I have 24 Zelda 64 Mp3's in 'mint' condition! I found them on a IRC site somewhere. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 19:33:24 -0600 TreyTable@aol.com wrote: > > In a message dated 99-01-04 19:15:48 EST, you write: > > > Where in the level is the hallway? > > -Sean > > Two doors down from the toilet. What are you talking about? > > Trey I agree, asking where the hallway in the second level of T2 is just like saying where is the snow in Canada... EVERYWHERE! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] Early Nintendo Games Date: 04 Jan 1999 20:04:57 EST In a message dated 99-01-04 13:39:50 EST, you write: > My friend and I were talking about the old gyro robot that was used with > the original Nintendo, but neither of us could come up with the name of > the robot or the name of any of the games that could be used with it. > Could anyone help me out here? Thanks. > > Tim R.O.B. Robotic Operating Buddy. Two games worked with R.O.B., they were Gyromite & I believe something called Stack-Em, but I'm not sure about the second one. What kind of buddy likes to cut your fingers is beyond me. Bad R.O.B.! Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Sean McWherter" Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 17:32:51 -0800 This is a multi-part message in MIME format. ------=_NextPart_000_0005_01BE3808.41020DA0 Content-Type: text/plain; charset="iso-2022-jp" Content-Transfer-Encoding: quoted-printable The level in which the guy stated the Grenade launcher is located, that = narrow it down enough? ------=_NextPart_000_0005_01BE3808.41020DA0 Content-Type: text/html; charset="iso-2022-jp" Content-Transfer-Encoding: quoted-printable =FF=FE<=00!=00D=00O=00C=00T=00Y=00P=00E=00 =00H=00T=00M=00L=00 = =00P=00U=00B=00L=00I=00C=00 = =00"=00-=00/=00/=00W=003=00C=00/=00/=00D=00T=00D=00 =00W=003=00 = =00H=00T=00M=00L=00/=00/=00E=00N=00"=00>=00=0D=00=0A= =00<=00H=00T=00M=00L=00>=00<=00H=00E=00A=00D=00>=00=0D=00=0A= =00<=00S=00T=00Y=00L=00E=00>=00<=00/=00S=00T=00Y=00L=00E=00>=00=0D=00=0A= =00=0D=00=0A= =00<=00M=00E=00T=00A=00 = =00c=00o=00n=00t=00e=00n=00t=00=3D=00'=00"=00M=00S=00H=00T=00M=00L=00 = =005=00.=000=000=00.=000=009=001=000=00.=001=003=000=009=00"=00'=00 = =00n=00a=00m=00e=00=3D=00G=00E=00N=00E=00R=00A=00T=00O=00R=00>=00=0D=00=0A= =00<=00M=00E=00T=00A=00 = =00c=00o=00n=00t=00e=00n=00t=00=3D=00"=00t=00e=00x=00t=00/=00h=00t=00m=00= l=00;=00 = =00c=00h=00a=00r=00s=00e=00t=00=3D=00u=00n=00i=00c=00o=00d=00e=00"=00 = =00=0D=00=0A= =00h=00t=00t=00p=00-=00e=00q=00u=00i=00v=00=3D=00C=00o=00n=00t=00e=00n=00= t=00-=00T=00y=00p=00e=00>=00<=00/=00H=00E=00A=00D=00>=00<=00/=00H=00T=00M= =00L=00>=00<=00H=00T=00M=00L=00>=00<=00H=00E=00A=00D=00>=00<=00/=00H=00E=00= A=00D=00>=00=0D=00=0A= =00<=00B=00O=00D=00Y=00 = =00b=00g=00C=00o=00l=00o=00r=00=3D=00#=00f=00f=00f=00f=00f=00f=00>=00=0D=00=0A= =00<=00D=00I=00V=00>=00<=00F=00O=00N=00T=00 = =00s=00i=00z=00e=00=3D=002=00>=00T=00h=00e=00 =00l=00e=00v=00e=00l=00 = =00i=00n=00 =00w=00h=00i=00c=00h=00 =00t=00h=00e=00 =00g=00u=00y=00 = =00s=00t=00a=00t=00e=00d=00 =00t=00h=00e=00 = =00G=00r=00e=00n=00a=00d=00e=00 =00l=00a=00u=00n=00c=00h=00e=00r=00 = =00i=00s=00 =00=0D=00=0A= =00l=00o=00c=00a=00t=00e=00d=00,=00 =00t=00h=00a=00t=00 = =00n=00a=00r=00r=00o=00w=00 =00i=00t=00 =00d=00o=00w=00n=00 = =00e=00n=00o=00u=00g=00h=00?=00<=00/=00F=00O=00N=00T=00>=00<=00/=00D=00I=00= V=00>=00<=00/=00B=00O=00D=00Y=00>=00<=00/=00H=00T=00M=00L=00>=00=0D=00=0A= =00 ------=_NextPart_000_0005_01BE3808.41020DA0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyTable@aol.com Subject: Re: [N64] nintendo history READ NOW! Date: 04 Jan 1999 20:13:48 EST In a message dated 99-01-04 16:41:11 EST, you write: > My NES came with Duck Hunt and SMB, what use was Duck Hunt without the Light > Gun? > > --David > That would be the Action Set, you got your NES during or after summer of 1988. Before that the big NES set was the Robot Set which came with ROB, the Zapper, Duck Hunt, and Gyromite. That set debuted in 1985. There was also the Control Set which first came with a NES Player's Guide (1986), then the Player's Guide was replaced with Super Mario Bros (1987), and then in 1988 when the Action Set came out the Control Set was replaced by the Control Deck which came with 2 controllers & no game. In 1989 Nintendo introduced the Power Set which included 2 controllers, the Zapper, the Power Pad, and the Super Mario Bros/Duck Hunt/World Class Track Meet combo cart. In 1991 the NES came with two controllers & Super Mario Bros. 3. Then in 1992 the new NES came out & it sold with one controller & no game (as far as I saw.. by then I was paying more attention to the SNES so I may be mistaken about the final NES configuration). Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wes Day (Wezzer)" Subject: Re: [N64] Guess What?! I have Zelda 64 Mp3's! Date: 04 Jan 1999 20:31:08 -0500 Wow. Now isn't that cool. Too bad you tell us nothing about how to get them or anything. You have ICQ? You have an FTP? Can I get some of them from you? D Fentie wrote: > Yup thats right, I have 24 Zelda 64 Mp3's in 'mint' condition! I found > them on a IRC site somewhere. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LARGEEYES@aol.com Subject: [N64] Weird----a Gold Edition Zelda on the shelf Date: 04 Jan 1999 20:34:28 EST I was in Meijer's the other day and they had a Gold Edition Zelda--guess it was a return?! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 21:00 EST > Where in the level is the hallway? > -Sean I'll try to remember... In level 2 you, once you pass the area where the 1st grenade launcher is floating above the green water, right at a save point, and you have entered the 'courtyard' that has the 2 golden winged horses that you must trigger to open the door behind them, and went into the 'teleporter' thats on the right. That will take you to the area that has *lots* of walkways and hallways. I'm almost positive its near where you'll find the tranquilizer gun. Also, its not too far from where you'll find the room with 4 pools/giant tubs of water and lots of spiders. Hope this helps! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] TUROK2 - sniper mode doesn't always work Date: 04 Jan 1999 21:02 EST Comrades, Have any of you ever experienced the following using the tec bow and tec arrows in T2 - having the tec bow aimed squarely at a dinosoids solar plexis (chest area), shooting him, he flinches, it explodes and he does not blow up? - having it aimed directly at his chest and having it miss? - having regular arrows get stuck in the wall your leaning out from although you have the arrow pointed directly in a dinosoids chest? I have had the above instances happen on more than one occassion, particuarly when I am leaning out from a wall, or shooting from a distance. Holla if ya hear me & tell me what body part you like planting the exploding tec arrows! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 21:06 EST Assuming you got the grenade launcher at that point in the game, have you been finding ammo for it? Does the game replenish ammo for it when your in one of the ammo replenishing places? >I am serious (swear to god). It is really weird because when I go >underneath it and jump it seems to be like 2 or 3 feet away even when I >jump. My other friend told me thats how he got it and I didnt believe >him but just for arguements sake, I kept jumping until it said I had >picked up a gernade launcher. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Turok 2 - is there a feather in level 1? Date: 04 Jan 1999 21:08 EST Is there a feather in level 1 of Turok 2? If so could someone please tell me the general vicinity where its at? Thanks Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Sean McWherter" Subject: Re: [N64] TUROK2 - sniper mode doesn't always work Date: 04 Jan 1999 18:15:19 -0800 This is a multi-part message in MIME format. ------=_NextPart_000_004E_01BE380E.2FE53280 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable All these things have happened to me to also. I know that the stronger = dinos take two shots in the chest but it only takes one shot in the head -Sean ----- Original Message -----=20 From: Kevin Mapp=20 To: n64@lists.xmission.com=20 Cc: kmapp@csc.com=20 Sent: Monday, January 04, 1999 6:02 PM Subject: [N64] TUROK2 - sniper mode doesn't always work Comrades, Have any of you ever experienced the following using the tec bow and tec arrows in T2 - having the tec bow aimed squarely at a dinosoids solar plexis (chest area), shooting him, he flinches, it explodes and he does not blow up? - having it aimed directly at his chest and having it miss? - having regular arrows get stuck in the wall your leaning out from although you have the arrow pointed directly in a dinosoids chest? I have had the above instances happen on more than one occassion, particuarly when I am leaning out from a wall, or shooting from a distance. Holla if ya hear me & tell me what body part you like planting the exploding tec arrows! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_004E_01BE380E.2FE53280 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
All these things have happened to me to also.  = I know=20 that the stronger dinos take two shots in the chest but it only takes = one shot=20 in the head
-Sean
----- Original Message -----=20
From: Kevin Mapp =
Sent: Monday, January 04, 1999 6:02 PM
Subject: [N64] TUROK2 - sniper mode doesn't always=20 work

Comrades,

Have any of you ever experienced the = following=20 using the tec bow and
tec arrows in T2

- having the tec bow = aimed=20 squarely at a dinosoids solar plexis
  (chest area), shooting = him, he=20 flinches, it explodes and he does not
  blow up?

- = having it=20 aimed directly at his chest and having it miss?

- having = regular arrows=20 get stuck in the wall your leaning out from
  although you = have the=20 arrow pointed directly in a dinosoids chest?

I have had the = above=20 instances happen on more than one occassion,
particuarly when I am = leaning=20 out from a wall, or shooting from a
distance.

Holla if ya = hear me=20 & tell me what body part you like planting the
exploding tec=20 arrows!

Kevin

[ To quit the n64 mailing list, send the = message=20 "unsubscribe n64" ]
[ (without the quotes) to majordomo@xmission.com &n= bsp;           &nb= sp;    =20 ]
------=_NextPart_000_004E_01BE380E.2FE53280-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] TUROK2 - sniper mode doesn't always work Date: 04 Jan 1999 21:39:12 EST Yeah, it's happened. I believe because the way you are zooming, your zoom is so deep that you can't see the edge of the wall that, if you were to turn the sniper mode off, would clearly take up half of your range. I like shooting them in the head. Messy, but effective :-) ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Early Nintendo Games Date: 04 Jan 1999 21:06:35 -0600 He cut your fingers? I still have mine (how much are they worth anyway?) and he never hurt me yet. TreyTable@aol.com wrote: > > In a message dated 99-01-04 13:39:50 EST, you write: > > > My friend and I were talking about the old gyro robot that was used with > > the original Nintendo, but neither of us could come up with the name of > > the robot or the name of any of the games that could be used with it. > > Could anyone help me out here? Thanks. > > > > Tim > > R.O.B. Robotic Operating Buddy. Two games worked with R.O.B., they were > Gyromite & I believe something called Stack-Em, but I'm not sure about the > second one. What kind of buddy likes to cut your fingers is beyond me. Bad > R.O.B.! > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] nintendo history READ NOW! Date: 04 Jan 1999 21:07:42 -0600 Man, is there anything you don't know about the history of video games??!!! > That would be the Action Set, you got your NES during or after summer of 1988. > Before that the big NES set was the Robot Set which came with ROB, the Zapper, > Duck Hunt, and Gyromite. That set debuted in 1985. There was also the Control > Set which first came with a NES Player's Guide (1986), then the Player's Guide > was replaced with Super Mario Bros (1987), and then in 1988 when the Action > Set came out the Control Set was replaced by the Control Deck which came with > 2 controllers & no game. In 1989 Nintendo introduced the Power Set which > included 2 controllers, the Zapper, the Power Pad, and the Super Mario > Bros/Duck Hunt/World Class Track Meet combo cart. In 1991 the NES came with > two controllers & Super Mario Bros. 3. Then in 1992 the new NES came out & it > sold with one controller & no game (as far as I saw.. by then I was paying > more attention to the SNES so I may be mistaken about the final NES > configuration). > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Guess What?! I have Zelda 64 Mp3's! Date: 04 Jan 1999 21:08:35 -0600 My ICQ number is 14311488. I think I'm getting more soon but I have a few real good ones (zoras fountain comes to mind). Wes Day (Wezzer) wrote: > > Wow. Now isn't that cool. Too bad you tell us nothing about how to get > them or anything. You have ICQ? You have an FTP? Can I get some of them > from you? > > D Fentie wrote: > > > Yup thats right, I have 24 Zelda 64 Mp3's in 'mint' condition! I found > > them on a IRC site somewhere. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] TUROK2 - sniper mode doesn't always work Date: 04 Jan 1999 21:11:09 -0600 All I can say is SQUARE IN THE NUTS!! HAHAHAHAHAHA tell me what body part you like planting the > exploding tec arrows! > > Kevin > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 21:11:59 -0600 No i have'nt found ammo for it yet but all I have to do is go to Adon and she refills my ammo!! Kevin Mapp wrote: > > Assuming you got the grenade launcher at that point in the game, have you > been finding ammo for it? Does the game replenish ammo for it when your in > one of the ammo replenishing places? > > >I am serious (swear to god). It is really weird because when I go > >underneath it and jump it seems to be like 2 or 3 feet away even when I > >jump. My other friend told me thats how he got it and I didnt believe > >him but just for arguements sake, I kept jumping until it said I had > >picked up a gernade launcher. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Turok 2 - is there a feather in level 1? Date: 04 Jan 1999 21:12:53 -0600 I don't think there is a feather in the first level. Kevin Mapp wrote: > > Is there a feather in level 1 of Turok 2? If so could someone please > tell me the general vicinity where its at? > > Thanks > > Kevin > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "BCKH423" Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 04 Jan 1999 22:23:39 -0500 If the gun I'm thinking of is the one you're trying to get, you have to have the Breath of Life Talisman first. With it you can find an underwater tunnel that will take you around to it. You can ask me for any other Turok 2 questions, I just beat today and got all the codes :) -----Original Message----- >No i have'nt found ammo for it yet but all I have to do is go to Adon >and she refills my ammo!! > >Kevin Mapp wrote: >> >> Assuming you got the grenade launcher at that point in the game, have you >> been finding ammo for it? Does the game replenish ammo for it when your in >> one of the ammo replenishing places? >> >> >I am serious (swear to god). It is really weird because when I go >> >underneath it and jump it seems to be like 2 or 3 feet away even when I >> >jump. My other friend told me thats how he got it and I didnt believe >> >him but just for arguements sake, I kept jumping until it said I had >> >picked up a gernade launcher. >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "BCKH423" Subject: Re: [N64] TUROK2 - sniper mode doesn't always work Date: 04 Jan 1999 22:25:08 -0500 I think it's the auto-aim. I had it on and missed. I shut it off and it hit right on target. -----Original Message----- >All I can say is SQUARE IN THE NUTS!! HAHAHAHAHAHA > >tell me what body part you like planting the >> exploding tec arrows! >> >> Kevin >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Corey Jaeckel Subject: [N64] Re. TUROK2 - sniper mode doesn't always work Date: 04 Jan 1999 22:06:37 -0600 Auto aim Blows!---- Your really missing out on a lot of the Excitement that T2 has to offer if you play the game on Auto aim. -First off --Its gonna be a lot more boring since ---its just kinda ---"Point around that area and shoot."--- Secondly ---Its most fun --When you get "In the Zone" without Auto aim.----- And 3rd -You can't get as much acuracy in sniper mode.....-But the most important reason you wanna keep auto Aim off-------- There is nothing like taking out a dinosoid with a single head shot when he suprises you when you turn a corner.--- Granted -It doesn't happen all the time ---- And maybe when It does--It's luck.-- But that Is part of the rush. My $.02 Corey. >I think it's the auto-aim. I had it on and missed. I shut it off and it >hit right on target. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Corey Jaeckel Subject: [N64] Turok Money Making Scam. Date: 04 Jan 1999 22:29:06 -0600 Someone -(I can't remember who)- on here mentioned that they beat T2. -Well here is a busisness idea for you.---- Since Acclaim anounced that They aren't going to release the Big Cheats yet--(You know- Invinsibility, Full Wepons)- All you people who are beating the game Could Sell your Memory cards to others that just wanna -Blow stuff up. -Don't know what Kinda price you'd get.--- But If you had 2 memory cards you could just keep making copies.--- You could sell your cards for 15$ over the cost of the Card and Shipping and Handeling would be a breeze. Just an Idea.---- I'll Buy one.--Only COD. tho. Corey. PS. -Do it Quick tho.---Acclaim will realese the Codes in about 2 1/2 Months. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Sean McWherter" Subject: Re: [N64] Turok Money Making Scam. Date: 04 Jan 1999 20:38:26 -0800 This is a multi-part message in MIME format. ------=_NextPart_000_0088_01BE3822.2E03D840 Content-Type: text/plain; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable I know the codes for all of that. But I believe you still must beet the = game. Anyway, go to ebworld and look at the device called a Dex-Drive. = It lets you put your game saves onto your PC. It only coss about $40 = and with it we could E-Mail eachother game saves=20 ----- Original Message -----=20 From: Corey Jaeckel=20 To: n64@lists.xmission.com=20 Sent: Monday, January 04, 1999 8:29 PM Subject: [N64] Turok Money Making Scam. Someone -(I can't remember who)- on here mentioned that they beat = T2.=20 -Well here is a busisness idea for you.---- Since Acclaim anounced = that They aren't going to release the Big Cheats yet--(You know- Invinsibility, Full Wepons)- All you people who are beating the game Could Sell your Memory cards to others that just wanna -Blow stuff up. -Don't know what Kinda price you'd get.--- But If you had 2 memory = cards you could just keep making copies.--- You could sell your cards for = 15$ over the cost of the Card and Shipping and Handeling would be a = breeze. Just an Idea.---- I'll Buy one.--Only COD. tho. Corey. PS. -Do it Quick tho.---Acclaim will realese the Codes in about 2 1/2 Months. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_0088_01BE3822.2E03D840 Content-Type: text/html; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable
I know the codes for all of that.  But I = believe you=20 still must beet the game.  Anyway, go to ebworld and look at the = device=20 called a Dex-Drive.  It lets you put your game saves onto your = PC.  It=20 only coss about $40 and with it we could E-Mail eachother game saves=20
----- Original Message -----=20
From: Corey Jaeckel
Sent: Monday, January 04, 1999 8:29 PM
Subject: [N64] Turok Money Making Scam.

Someone   -(I can't remember who)- on here = mentioned=20 that they beat T2.
-Well here is a busisness idea for you.---- = Since=20 Acclaim anounced that
They aren't going to release the Big Cheats = yet--(You=20 know-
Invinsibility, Full Wepons)- All you people who are beating = the=20 game
Could Sell your Memory cards to others that just wanna -Blow = stuff=20 up.
-Don't know what Kinda price you'd get.--- But If you had 2 = memory=20 cards
you could just keep making copies.--- You could sell your = cards for=20 15$
over the cost of the Card and Shipping and Handeling would be a = breeze.


Just an Idea.---- I'll Buy one.--Only COD.=20 tho.

Corey.



PS. -Do it Quick tho.---Acclaim will = realese=20 the Codes in about 2 1/2
Months.

[ To quit the n64 mailing = list,=20 send the message "unsubscribe n64" ]
[ (without the = quotes) to majordomo@xmission.com &n= bsp;           &nb= sp;    =20 ] ------=_NextPart_000_0088_01BE3822.2E03D840-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Turok Money Making Scam. Date: 04 Jan 1999 22:43:16 -0500 >Someone -(I can't remember who)- on here mentioned that they beat T2. >-Well here is a busisness idea for you.---- Since Acclaim anounced that >They aren't going to release the Big Cheats yet--(You know- >Invinsibility, Full Wepons)- All you people who are beating the game >Could Sell your Memory cards to others that just wanna -Blow stuff up. >-Don't know what Kinda price you'd get.--- But If you had 2 memory cards >you could just keep making copies.--- You could sell your cards for 15$ >over the cost of the Card and Shipping and Handeling would be a breeze. There aren't any codes for all weapons, invincibility, etc. When you pass certain boards, you get those cheats. Just like GE. You can go to http://www.turokzone.com to see exactly how to do it. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Corey Jaeckel Subject: [N64] Turok 2 BIG CHEATS. Date: 04 Jan 1999 22:52:19 -0600 This is a multi-part message in MIME format. --------------489026F2226F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit O.K. ---I can See we will have to go through this at least once a week---- At the bottom of this letter you will find many codes for T2 that You don't have to beat the game--- YOU JUST ENTER THEM.-- NOT LIKE GOLDEN EYE.--- There ARE codes for the better Cheats to-- But Acclaim will not be realeasing them for another 2-3 months.--- I am forwarding this letter from the lead designer of Turok 2 --- Please do not harrase him--- as his E-mail address is on this post.------ FOR GOD'S SAKE ,THE CODES ARE NOT GOLDEN-EYE STYLE! --------------489026F2226F Content-Type: message/rfc822 Content-Transfer-Encoding: 7bit Content-Disposition: inline Received: from milo.tmtrfl.tel.gte.com by carspf21 with ESMTP (1.37.109.16/16.2) id AA005528597; Fri, 25 Dec 1998 11:56:37 -0600 Return-Path: Received: from internet.irngtx.tel.gte.com (internet.irngtx.tel.gte.com [192.168.217.245]) by milo.tmtrfl.tel.gte.com (8.8.5/8.8.5) with SMTP id MAA24054 for ; Fri, 25 Dec 1998 12:56:36 -0500 (EST) Received: from hotmail.com (f168.hotmail.com) by telops.bdi.gte.com with SMTP id MAA07499 (GTE Telephone Operations SMTP Gateway 3.0 for ); Fri, 25 Dec 1998 12:56:35 -0500 Received: (qmail 9449 invoked by uid 0); 25 Dec 1998 17:56:33 -0000 Message-Id: <19981225175633.9448.qmail@hotmail.com> Received: from 152.163.232.41 by www.hotmail.com with HTTP; Fri, 25 Dec 1998 09:56:33 PST X-Originating-Ip: [152.163.232.41] Mime-Version: 1.0 Content-Type: text/plain This is some wack shiznit!! There's no way were gonna get the big cheat for another couple of months. STARLIGHT RUNNER UPDATE #2  TUROK PHENOM! There are only a few days to go before the big Starlight Runner web site is set to fly  complete with secret pages devoted to what all of you are calling one of the greatest video games of all time: Turok 2: Seeds of Evil! Before I give you a preview of the kind of info youll get on the site, let me answer a few quick questions that keep popping up on the IMs I get, and in the temp Chat Room at www.redlightaugust.com: Why cant you give me cheats?!? The reason is simple: Iguana does not want me to, and they asked me not to. I promised them I wouldnt give out the major cheats to the game, and I live up to my word. If you ask me for the major cheats, you are asking me to break my word, and thats not honorable. Bug me about them too much, and you wont hear from me any more. There are a few fun cheats at the bottom of this e-mail that have been published elsewhere  go get em! When are the major cheats coming out? Acclaim will leak out cheats one at a time over the next couple of months. The reason they are doing this is to allow for certain magazines to have exclusives on cheats, and so that you wont immediately use the cheats to break the game. Its the difference between many of you using the cheats now and putting the game up on the shelf by New Years, or playing and replaying the game as the cheats slowly come out. Why dont other game designer typesuests for cheats. Some (and certainly not all of) you dont even say hello, or talk about what they liked about the game  they just say, GIMME CHEATS! Who would want to put up with that? I still intend to stick around, because the vast majority of you have been great! When is StarlightRunner.com going up? Starlightrunner.com will take the place of Redlightaugust.com for those of you who enjoy my comic book, video game and digital art work. Youll be able to access the site with this name in a week or so, and youll be sent the URLs for the secret pages through this newsletter! Im stuck! Please help me...! If I had to stop working every time someone got stuck in a level, Id never get anything done! Please use the chat room, the other Turok sites, and the game guides to get you through the game itself. I plan to arrange an area on my new site for people looking for help for this and other games! TUROK II: SEEDS OF EVIL - CHEAT CODES (Courtesy of Antagonist, Inc.  AOL Keyword: ANT or www.ant.com) To enter these codes go to the *enter cheat* menu and type in the desired code. Then press start during a new game to access the cheat menu. Big Head mode- UBERNOODLE Stick Men mode- HOLASTICKBOY Big Hands and Feet- STOMPEM Small Enemies- PIPSQUEAK Pen and Ink mode- IGOTABFA Gouraud Shading- WHATSATEXTUREMAP And from Starlight Runner of the Week Mitchell Legault: Cool Blackout mood - LIGHTSOUT Mitchell hunted and pecked his way through the alphabet to come up with this hot and gorgeous code! Send out one round of applause! Also, thanks a lot to K2 PsYCHO for helping out other players in the Chat Room! CALL FOR T2 CHAMPS! Who has actually FINISHED Turok 2? Write and let me know! Send me a detailed account of your final battle with the Primagen, and Ill put it in next weeks Update! NEXT WEEK: Details on the T2 Playmates Toys  and their interesting secrets! Jeff Gomez SREGomez@aol.com Starlight Runner Entertainment ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com --------------489026F2226F-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "STEPHANE QUIMPERE" Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 05 Jan 1999 12:17:05 GMT-4 > Date: Mon, 04 Jan 1999 19:33:24 -0600 > From: D Fentie > Organization: @Home Network > To: n64@lists.xmission.com > Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? > Reply-to: n64@lists.xmission.com > TreyTable@aol.com wrote: > > > > In a message dated 99-01-04 19:15:48 EST, you write: > > > > > Where in the level is the hallway? > > > -Sean > > > > Two doors down from the toilet. What are you talking about? > > > > Trey > > I agree, asking where the hallway in the second level of T2 is just like > saying where is the snow in Canada... EVERYWHERE! > Hey! stop gribbling about Canada, i am from there ya know! :-) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Lapenna, Russ" Subject: [N64] Snow Date: 05 Jan 1999 13:23:00 -0500 >> >> I agree, asking where the hallway in the second level of T2 is just >>like saying where is the snow in Canada... EVERYWHERE! > >Hey! stop gribbling about Canada, i am from there ya know! >:-) As do I, but what I don't understand is why we get generalized as having all the snow when mid-western U.S. just got clobbered as well. I believe Chicago just got about 2 feet. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tWiSt Subject: [N64] WcW v's nWo revenge query Date: 05 Jan 1999 18:32:30 +0000 All, Why can't I seem to pin anyone? Am I being totally thick or what? There dosn't seem to be a pin button on the pad! Any help greatly appreciated. thanks, tWiSt -- dJ tWiSt-ICQ:9921764/Old School Chat Room:24621453 Hungry Ghost Productions - http://www.hungryghost.co.uk Subscribe to the oldschool mailing list by sending a message to oldschool-request@hyperreal.org or oldschool-digest-request@hyperreal.org for the digest version. with nothing as the subject header and the word 'subscribe' as the body of the message. Archives - http://www.hyperreal.org/raves/oldschool/arch/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? Date: 05 Jan 1999 12:55:34 -0600 I am also from Canada but you have to give jokes and take them on the net (I'm not even going to get into the kinda troubles the united states has...) STEPHANE QUIMPERE wrote: > > > Date: Mon, 04 Jan 1999 19:33:24 -0600 > > From: D Fentie > > Organization: @Home Network > > To: n64@lists.xmission.com > > Subject: Re: [N64] Turok2 - level 2 - how do you get the rifle type gun? > > Reply-to: n64@lists.xmission.com > > > TreyTable@aol.com wrote: > > > > > > In a message dated 99-01-04 19:15:48 EST, you write: > > > > > > > Where in the level is the hallway? > > > > -Sean > > > > > > Two doors down from the toilet. What are you talking about? > > > > > > Trey > > > > I agree, asking where the hallway in the second level of T2 is just like > > saying where is the snow in Canada... EVERYWHERE! > > > Hey! stop gribbling about Canada, i am from there ya know! > :-) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "E. Jefferson" Subject: Re: [N64] Snow Date: 05 Jan 1999 11:02:50 PST Just short of two feet, but enough to shut down virtually everything. Then, we're also in a big deep freeze. Woke up to -13 with -30 something windchill. Biggest blizzard here since '79, I think. Gave me enough time to get into Zelda and make it to the forest temple... elliot >From: "Lapenna, Russ" >To: "\"n64@lists.xmission.com\" " , > "\"STEPHANE QUIMPERE\" " >Subject: [N64] Snow >Date: Tue, 5 Jan 1999 13:23:00 -0500 >Reply-To: n64@lists.xmission.com > >>> >>> I agree, asking where the hallway in the second level of T2 is just >>>like saying where is the snow in Canada... EVERYWHERE! >> > >>Hey! stop gribbling about Canada, i am from there ya know! >>:-) > > As do I, but what I don't understand is why we get generalized >as having all the snow when mid-western U.S. just got clobbered as >well. I believe Chicago just got about 2 feet. > >Russ > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] TUROK @ - level 2 questions Date: 05 Jan 1999 15:39 EST Comrades, I have 3 questions regarding Turok2 - level2 - how do you get to the last 'sister of despair' of whatever she's called. The one where you can see the blue gates up on the ledge near the end of the level. - where is the last 'soul gate'? I have found the one where you must go down a long hallway. Its also right by the hallway that goes up and leads to a teleporter. - what talismans/if any are found in level 2? Thanks Kevin *BCKH423* can you answer the above, since you said you've beaten the game? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: [N64] Forest Theater Date: 05 Jan 1999 16:13:11 EST Okay, in Zelda, in the Lost Woods, there is a place to plany a magic bean. Near that area there is a small, hidden hole over where the butterflies are. When you go in there, there is a Forest Theater, where young Link wins things according to which mask he wears. What do you get in here other than Rupes? And What mask do you have to use? ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "BCKH423" Subject: Re: [N64] TUROK @ - level 2 questions Date: 05 Jan 1999 16:35:04 -0500 When you're near the exit portal area, go over the bridge and through the door. There should be a doorway leading to a bridge. Exploring this area, you should find the last soul gate and the third sister of despair. You can find the feather as well in this area. -----Original Message----- Cc: kmapp@csc.com >Comrades, > >I have 3 questions regarding Turok2 - level2 > >- how do you get to the last 'sister of despair' of whatever she's called. The > one where you can see the blue gates up on the ledge near the end of the > level. > >- where is the last 'soul gate'? I have found the one where you must go down > a long hallway. Its also right by the hallway that goes up and leads to > a teleporter. > >- what talismans/if any are found in level 2? > > >Thanks > >Kevin > > >*BCKH423* can you answer the above, since you said you've beaten the game? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "BCKH423" Subject: Re: [N64] WcW v's nWo revenge query Date: 05 Jan 1999 16:35:47 -0500 The L button is for pin. -----Original Message----- >All, > >Why can't I seem to pin anyone? Am I being totally thick or what? >There dosn't seem to be a pin button on the pad! > >Any help greatly appreciated. > >thanks, >tWiSt > >-- >dJ tWiSt-ICQ:9921764/Old School Chat Room:24621453 >Hungry Ghost Productions - http://www.hungryghost.co.uk > >Subscribe to the oldschool mailing list by sending a message to >oldschool-request@hyperreal.org >or oldschool-digest-request@hyperreal.org for the digest version. >with nothing as the subject header and the word >'subscribe' as the body of the message. >Archives - http://www.hyperreal.org/raves/oldschool/arch/ > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Sean McWherter" Subject: Re: [N64] TUROK @ - level 2 questions Date: 05 Jan 1999 16:08:57 -0800 This is a multi-part message in MIME format. ------=_NextPart_000_0026_01BE38C5.B2F0F080 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable this walkthrough will answer your questions. -Sean ----- Original Message -----=20 From: Kevin Mapp=20 To: n64@lists.xmission.com=20 Cc: kmapp@csc.com=20 Sent: Tuesday, January 05, 1999 12:39 PM Subject: [N64] TUROK @ - level 2 questions=20 Comrades, I have 3 questions regarding Turok2 - level2 - how do you get to the last 'sister of despair' of whatever she's = called. The one where you can see the blue gates up on the ledge near the end of = the level. - where is the last 'soul gate'? I have found the one where you must = go down a long hallway. Its also right by the hallway that goes up and leads = to a teleporter. - what talismans/if any are found in level 2? Thanks Kevin *BCKH423* can you answer the above, since you said you've beaten the = game? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_0026_01BE38C5.B2F0F080 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
this walkthrough will answer your=20 questions.
-Sean
 
----- Original Message -----=20
From: Kevin Mapp =
Sent: Tuesday, January 05, 1999 12:39 PM
Subject: [N64] TUROK @ - level 2 questions

Comrades,

I have 3 questions regarding Turok2 -=20 level2

- how do you get to the last 'sister of despair' of = whatever=20 she's called. The
  one where you can see the blue gates up on = the=20 ledge near the end of the
  level.

- where is the last = 'soul=20 gate'? I have found the one where you must go down
  a long = hallway.=20 Its also right by the hallway that goes up and leads to
  a=20 teleporter.

- what talismans/if any are found in level=20 2?


Thanks

Kevin


*BCKH423* can you answer = the=20 above, since you said you've beaten the game?

[ To quit the n64 = mailing=20 list, send the message "unsubscribe n64" ]
[ (without the = quotes)=20 to majordomo@xmission.com &n= bsp;           &nb= sp;    =20 ]
------=_NextPart_000_0026_01BE38C5.B2F0F080-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Forest Theater Date: 05 Jan 1999 18:07:35 -0500 >Okay, in Zelda, in the Lost Woods, there is a place to plany a magic bean. >Near that area there is a small, hidden hole over where the butterflies are. >When you go in there, there is a Forest Theater, where young Link wins things >according to which mask he wears. What do you get in here other than Rupes? >And What mask do you have to use? Skull Mask [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] Forest Theater Date: 05 Jan 1999 19:33:13 EST Huh? The one I already gave to the kid in the graveyard? Then I'm screwed. ~Matt <<<