From: "Dave Rhodes" Subject: Re: [N64] Daily Radar is no more Date: 01 May 2001 08:14:34 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_001C_01C0D216.C1541340 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: vgames@egroups.com ; N64 Mailing List=20 Sent: Monday, April 30, 2001 10:58 PM Subject: [N64] Daily Radar is no more I can't say how happy I am. I'm sure the very fine folks at penny arcade (http://www.penny-arcade.com) is loving it as well. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com ----- NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! What the #@%$? What the $@#% is up with this @#$%? this really %@$@es me = off. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_001C_01C0D216.C1541340 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: vgames@egroups.com ; N64 Mailing=20 List
Sent: Monday, April 30, 2001 = 10:58=20 PM
Subject: [N64] Daily Radar is = no=20 more

I can't say how happy I am.

I'm sure the very = fine folks=20 at penny arcade
(http://www.penny-arcade.com) = is loving=20 it as well.

--
Dexter S.
Tendo Box - Nintendo = e-zine
Http://www.tendobox.com



 
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
=
 
What the #@%$? What the $@#% is up with = this @#$%?=20 this really %@$@es me off.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_001C_01C0D216.C1541340-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] Daily Radar is no more Date: 01 May 2001 08:17:16 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_006F_01C0D217.2221DFE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 01, 2001 5:21 AM Subject: Re: [N64] Daily Radar is no more =20 DarkBastion@aol.com wrote:=20 = FFFFFFFFFFFUUUUUUUUUCCCCCCCCCCCCCCKKKKKKKKKKKKKK!!!!!!!!!!!!!!!!!!!!!!!!!= !! whoa. is that allowed?=20 I think we won't be seeing matt for a while; now lets just reply to this post as much as possible cuz surely that's = allowed and you get to post the f-word! Steve ------=_NextPart_000_006F_01C0D217.2221DFE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Tuesday, May 01, 2001 = 5:21 AM
Subject: Re: [N64] Daily Radar = is no=20 more

 =20

DarkBastion@aol.com = wrote:=20

FFFFFFFFFFFUUUUUUUUUCCCCCCCCCCCCCCKKKKKKKKKKKKKK!!!!!!!!!!!!!!!= !!!!!!!!!!!!
whoa.  is that allowed?
 
 
I think we won't be seeing matt for a while;
now lets just reply to this post as much as possible cuz surely = that's=20 allowed and you get to post the f-word!
 
Steve
------=_NextPart_000_006F_01C0D217.2221DFE0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] no swears allowed Date: 01 May 2001 13:27:12 -0400 (EDT) You will be suspended for a week if you respond to a post with a swear word on it. You have been warned. -Vi > I think we won't be seeing matt for a while; > now lets just reply to this post as much as possible cuz surely that's allowed and you get to post the f-word! > > Steve > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] smash bros 2 Date: 01 May 2001 13:57:13 -0400 (EDT) yeaa!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The sequel to my favorite game on n64 smash bros is getting a sequel. I'm still playing smash bros every weekend with my friends. Damn, i'm definitely getting a GameCube!!!!!!!!!! -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: DarkBastion@aol.com Subject: Re: [N64] no swears allowed Date: 01 May 2001 15:38:25 EDT --part1_a7.e0585b7.28206ab1_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit So am I off the fuckin' list now? ~Matt "Can you name the truck with four-wheel drive, smells like a steak and seats 35." Canyonero! Canyonero! "Well, it goes real slow with the hammer down, it's the country-fried truck endorsed by a clown!" Canyonero! (Yah!) Canyonero! "12 yards long, two lanes wide, 65 tons of American pride!" Canyonero! Canyonero! "Top of the line in Utility Sports, unexplained fires are a matter for the courts!" Canyonero! Canyonero! "She blinds everybody with her super-high beams, she's a squirrel-squashin' deer-smackin' drivin' machine!" Canyonero! Canyonero! --part1_a7.e0585b7.28206ab1_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit So am I off the fuckin' list now?


~Matt

"Can you name the truck with four-wheel drive, smells like a steak and seats
35."
Canyonero! Canyonero!
"Well, it goes real slow with the hammer down, it's the country-fried truck
endorsed by a clown!"
Canyonero! (Yah!) Canyonero!
"12 yards long, two lanes wide, 65 tons of American pride!"
Canyonero! Canyonero!
"Top of the line in Utility Sports, unexplained fires are a matter for the
courts!"
Canyonero! Canyonero!
"She blinds everybody with her super-high beams, she's a squirrel-squashin'
deer-smackin' drivin' machine!"
Canyonero! Canyonero!
--part1_a7.e0585b7.28206ab1_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Daily Radar is no more Date: 01 May 2001 14:11:38 -0700 --------------11FD48B93D509551ABFBD9A3 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > I think we won't be seeing matt for a while;now lets just reply to > this post as much as possible cuz surely that's allowed and you get to > post the f-word! Steve hehehehe -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------11FD48B93D509551ABFBD9A3 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
I think we won't be seeing matt for a while;now lets just reply to this post as much as possible cuz surely that's allowed and you get to post the f-word! Steve
hehehehe

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------11FD48B93D509551ABFBD9A3-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] FFFFFFFFF Date: 01 May 2001 17:18:47 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0010_01C0D262.C851B5C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Steve=20 To: n64=20 Sent: Tuesday, May 01, 2001 2:17 AM Subject: Re: [N64] Daily Radar is no more ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 01, 2001 5:21 AM Subject: Re: [N64] Daily Radar is no more =20 DarkBastion@aol.com wrote:=20 = PPPPPPPPPPPUUUUUUUUUCCCCCCCCCCCCCCKKKKKKKKKKKKKK!!!!!!!!!!!!!!!!!!!!!!!!!= !! whoa. is that allowed?=20 I think we won't be seeing matt for a while; now lets just reply to this post as much as possible cuz surely that's = allowed and you get to post the f-word! Steve ----- He didn't use the F-word, he used the FFFFFFFFFF-word. =3D) ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0010_01C0D262.C851B5C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

 
----- Original Message -----
From:=20 Steve=20
To: n64=20
Sent: Tuesday, May 01, 2001 = 2:17 AM
Subject: Re: [N64] Daily Radar = is no=20 more

 
----- Original Message -----
From:=20 Dexter Sy=20
To: n64@lists.xmission.com
Sent: Tuesday, May 01, 2001 = 5:21=20 AM
Subject: Re: [N64] Daily = Radar is no=20 more

 =20

DarkBastion@aol.com = wrote:=20

PPPPPPPPPPPUUUUUUUUUCCCCCCCCCCCCCCKKKKKKKKKKKKKK!!!!!!!!!!!!!!!= !!!!!!!!!!!!
whoa.  is that allowed?
 
 
I think we won't be seeing matt for a while;
now lets just reply to this post as much as possible cuz surely = that's=20 allowed and you get to post the f-word!
 
Steve

 
He didn't use the F-word, he used the FFFFFFFFFF-word. =3D)
 
~~ Dave ~~
   
"Being poor really sucks=20 arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0010_01C0D262.C851B5C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] no swears allowed Date: 01 May 2001 18:02:18 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0023_01C0D268.DC7598E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: DarkBastion@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 01, 2001 2:38 PM Subject: Re: [N64] no swears allowed So am I off the [EDIT] list now?=20 ~Matt >>> haha...Matt, sometimes you just seem to flip out...what's with that? Stryder ------=_NextPart_000_0023_01C0D268.DC7598E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 DarkBastion@aol.com
Sent: Tuesday, May 01, 2001 = 2:38 PM
Subject: Re: [N64] no swears=20 allowed

So am I off the [EDIT] list now? =


~Matt=20 >>>
 
 
haha...Matt, sometimes you just seem = to flip=20 out...what's with that?
 
Stryder
 
------=_NextPart_000_0023_01C0D268.DC7598E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] no swears allowed Date: 01 May 2001 16:43:03 -0700 --------------5A84D5A19D7C1D5B05F1999E Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > haha...Matt, sometimes you just seem to flip out...what's > with that? Stryder > If you ask me, its a good way to temporarily unsubscribing from the list without going through the hassle of unsubscribing and resubscribing. heck, you get people to do that for you. what's not to like? ::looks around nervously:: -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------5A84D5A19D7C1D5B05F1999E Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 haha...Matt, sometimes you just seem to flip out...what's with that? Stryder


If you ask me, its a good way to temporarily unsubscribing from the list without going through the hassle of unsubscribing and resubscribing.  heck, you get people to do that for you.

what's not to like?

::looks around nervously::
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------5A84D5A19D7C1D5B05F1999E-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] smash bros 2 Date: 01 May 2001 17:51:39 -0600 Where did you read this?! Vi On wrote: > > yeaa!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > The sequel to my favorite game on n64 smash bros is getting a sequel. > I'm still playing smash bros every weekend with my friends. > > Damn, i'm definitely getting a GameCube!!!!!!!!!! > > -Vi > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] smash bros 2 Date: 01 May 2001 17:16:52 -0700 IGNcube Don Fentie wrote: > Where did you read this?! > > Vi On wrote: > > > > yeaa!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > > > The sequel to my favorite game on n64 smash bros is getting a sequel. > > I'm still playing smash bros every weekend with my friends. > > > > Damn, i'm definitely getting a GameCube!!!!!!!!!! > > > > -Vi > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: Re: [N64] no swears allowed Date: 01 May 2001 14:08:26 -0600 DarkBastion@aol.com wrote: > > So am I off the f***in' list now? Yes. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] smash bros 2 Date: 01 May 2001 22:48:16 EDT --part1_86.9fa2b2d.2820cf70_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/01/2001 6:55:29 PM Central Daylight Time, dextersy@home.com writes: > IGNcube > > Don Fentie wrote: > > > Where did you read this?! > Yeah, it was one of their headlines of the day. Can't wait to find out what it'll be like on GC. -Eric- --part1_86.9fa2b2d.2820cf70_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/01/2001 6:55:29 PM Central Daylight Time,
dextersy@home.com writes:


IGNcube

Don Fentie wrote:

> Where did you read this?!


Yeah, it was one of their headlines of the day.  Can't wait to find out what
it'll be like on GC.
-Eric-
--part1_86.9fa2b2d.2820cf70_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: [N64] D*** you IGN! Date: 01 May 2001 22:57:42 EDT --part1_12.c3415f4.2820d1a6_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit It's bad enough that I'd have to pay to get stuff from their site, but now they put up this teaser. Check it out: http://cube.ign.com/news/34080.html This is the biggest temptation I've ever seen. 45 games??!!! What are they? Why won't you tell us? D*** you, IGN!!! -Eric- *I'm ok now* --part1_12.c3415f4.2820d1a6_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit It's bad enough that I'd have to pay to get stuff from their site, but now
they put up this teaser.  Check it out:

http://cube.ign.com/news/34080.html

This is the biggest temptation I've ever seen.  45 games??!!!  What are they?
Why won't you tell us?  D*** you, IGN!!!
-Eric-

*I'm ok now*
--part1_12.c3415f4.2820d1a6_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] D*** you IGN! Date: 01 May 2001 23:09:42 EDT --part1_103.29efbfb.2820d476_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/1/2001 7:58:28 PM Pacific Daylight Time, Nutz4n64@aol.com writes: > It's bad enough that I'd have to pay to get stuff from their site, but now > they put up this teaser. Check it out: > > http://cube.ign.com/news/34080.html > > This is the biggest temptation I've ever seen. 45 games??!!! What are > they? > Why won't you tell us? D*** you, IGN!!! > -Eric- > > Phah. Wait two weeks for the big show, and I'll personally tell you what was at the Nintendo booth for free. Besides, it's not like that teaser is saying anything new; it seems mostly like a cumulative source of all the rumors we've been hearing. Off the top of my head, I could probably list 20 games that appear on that list. Besides, hang around a few message boards and talk to the right people and you can easily figure out what was posted. Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_103.29efbfb.2820d476_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/1/2001 7:58:28 PM Pacific Daylight Time,
Nutz4n64@aol.com writes:


It's bad enough that I'd have to pay to get stuff from their site, but now
they put up this teaser.  Check it out:

http://cube.ign.com/news/34080.html

This is the biggest temptation I've ever seen.  45 games??!!!  What are
they?
Why won't you tell us?  D*** you, IGN!!!
-Eric-

*I'm ok now*


Phah. Wait two weeks for the big show, and I'll personally tell you what was
at the Nintendo booth for free. Besides, it's not like that teaser is saying
anything new; it seems mostly like a cumulative source of all the rumors
we've been hearing. Off the top of my head, I could probably list 20 games
that appear on that list. Besides, hang around a few message boards and talk
to the right people and you can easily figure out what was posted.

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
--part1_103.29efbfb.2820d476_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] D*** you IGN! Date: 01 May 2001 23:16:15 EDT --part1_59.a77b9c7.2820d5ff_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/01/2001 10:11:13 PM Central Daylight Time, Devil929@aol.com writes: > Phah. Wait two weeks for the big show, and I'll personally tell you what was > at the Nintendo booth for free. Besides, it's not like that teaser is > saying > anything new; it seems mostly like a cumulative source of all the rumors > we've been hearing. Off the top of my head, I could probably list 20 games > that appear on that list. Besides, hang around a few message boards and > talk > to the right people and you can easily figure out what was posted. > One thing I noticed in that picture was Sega, Sonic Team and some blue smudge in the screenshot. Ooh, I like the looks of this. -Eric- --part1_59.a77b9c7.2820d5ff_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/01/2001 10:11:13 PM Central Daylight Time,
Devil929@aol.com writes:


Phah. Wait two weeks for the big show, and I'll personally tell you what was
at the Nintendo booth for free. Besides, it's not like that teaser is
saying
anything new; it seems mostly like a cumulative source of all the rumors
we've been hearing. Off the top of my head, I could probably list 20 games
that appear on that list. Besides, hang around a few message boards and
talk
to the right people and you can easily figure out what was posted.


One thing I noticed in that picture was Sega, Sonic Team and some blue smudge
in the screenshot.  Ooh, I like the looks of this.
-Eric-
--part1_59.a77b9c7.2820d5ff_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] e3 preview game list Date: 02 May 2001 00:02:15 -0400 (EDT) a.s. baseball 02 crash brandicoot crazy taxi dave mirra bmx2 dinos. planet dragon's lair 3d eternal darkness extreme g 3 fifa 02 harry potter harvest moon 3 issoccer 02 james bond 007 j. park 3 knights kyojin no doshin 2 legend of river king zelda lego tech. bionicle madden 02 metroid 4 mk 5 nba courtside 3 nfl blitz 3 quarterback 02 perfect d. 2 pokemon rayman m r. evil 0 r. racer V rugrats runeblade snowboarding sonic adventure spyro dragon ssx special ed. star wars r.s. sequel luigi mansion smash bros 2 tekken t.t. tetris worlds, 4 player the thing thornado title defense tony hawk 3 too human wave race wwf [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] e3 preview game list Date: 02 May 2001 00:48:51 EDT --part1_6f.14a0a8a4.2820ebb3_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/1/2001 9:03:41 PM Pacific Daylight Time, vi@cs.bu.edu writes: > a.s. baseball 02 > crash brandicoot > crazy taxi > dave mirra bmx2 > dinos. planet > dragon's lair 3d > eternal darkness > extreme g 3 > fifa 02 > harry potter > harvest moon 3 > issoccer 02 > james bond 007 > j. park 3 > knights > kyojin no doshin 2 > legend of river king > zelda > lego tech. bionicle > madden 02 > metroid 4 > mk 5 > nba courtside 3 > nfl blitz 3 > quarterback 02 > perfect d. 2 > pokemon > rayman m > r. evil 0 > r. racer V > rugrats > runeblade > snowboarding > sonic adventure > spyro dragon > ssx special ed. > star wars r.s. sequel > luigi mansion > smash bros 2 > tekken t.t. > tetris worlds, 4 player > the thing > thornado > title defense > tony hawk 3 > too human > wave race > wwf > Point in case. See, Eric? No worries. Most of this stuff is, as I suspected, nothing terribly new. I'm confused as to why Luigi's Mansion is on there, as that game has been repeatedly dubbed a demo by various sources. Sonic Adventure is listed, which is again, as I suspected (the target demographic is similar to Mario's, the Sonic game being developed for the GBA, and Sonic Team pledging support for GameCube). It's also encouraging to see Harvest Moon, Legend of the River King, FIFA, and ISS return as those are all great lesser franchises that helped make the N64 (save for River King) a more well rounded console. And it's always good to see Namco back on track...Ridge Racer 64, although developed by NST, was awesome. Of course, that's presuming all this is accurate -- which I imagine it is for the most part. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_6f.14a0a8a4.2820ebb3_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/1/2001 9:03:41 PM Pacific Daylight Time, vi@cs.bu.edu
writes:


a.s. baseball 02
crash brandicoot
crazy taxi
dave mirra bmx2
dinos. planet
dragon's lair 3d
eternal darkness
extreme g 3
fifa 02
harry potter
harvest moon 3
issoccer 02
james bond 007
j. park 3
knights
kyojin no doshin 2
legend of river king
zelda
lego tech. bionicle
madden 02
metroid 4
mk 5
nba courtside 3
nfl blitz 3
quarterback 02
perfect d. 2
pokemon
rayman m
r. evil 0
r. racer V
rugrats
runeblade
snowboarding
sonic adventure
spyro dragon
ssx special ed.
star wars r.s. sequel
luigi mansion
smash bros 2
tekken t.t.
tetris worlds, 4 player
the thing
thornado
title defense
tony hawk 3
too human
wave race
wwf


Point in case. See, Eric? No worries.

Most of this stuff is, as I suspected, nothing terribly new. I'm confused as
to why Luigi's Mansion is on there, as that game has been repeatedly dubbed a
demo by various sources. Sonic Adventure is listed, which is again, as I
suspected (the target demographic is similar to Mario's, the Sonic game being
developed for the GBA, and Sonic Team pledging support for GameCube). It's
also encouraging to see Harvest Moon, Legend of the River King, FIFA, and ISS
return as those are all great lesser franchises that helped make the N64
(save for River King) a more well rounded console. And it's always good to
see Namco back on track...Ridge Racer 64, although developed by NST, was
awesome.

Of course, that's presuming all this is accurate -- which I imagine it is for
the most part.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_6f.14a0a8a4.2820ebb3_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] e3 preview game list Date: 02 May 2001 00:58:53 EDT --part1_16.c27b179.2820ee0d_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/01/2001 11:49:56 PM Central Daylight Time, Devil929@aol.com writes: > Of course, that's presuming all this is accurate -- which I imagine it is > for > I expected a Sonic game as well. Of course, I've read the report on Cloudchaser by Hardcoregamer, and it says a Sonic game. I just wanted an official announcement. And heck, PD2, Bond, etc. E3 will be kick arse. And, fortunately, after AP exams. :) -Eric- --part1_16.c27b179.2820ee0d_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/01/2001 11:49:56 PM Central Daylight Time,
Devil929@aol.com writes:


Of course, that's presuming all this is accurate -- which I imagine it is
for
the most part.


I expected a Sonic game as well.  Of course, I've read the report on
Cloudchaser by Hardcoregamer, and it says a Sonic game.  I just wanted an
official announcement.  And heck, PD2, Bond, etc.  E3 will be kick arse.  
And, fortunately, after AP exams. :)
-Eric-
--part1_16.c27b179.2820ee0d_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] e3 preview game list Date: 02 May 2001 01:04:53 EDT --part1_dd.13e15da2.2820ef75_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/1/2001 10:00:09 PM Pacific Daylight Time, Nutz4n64@aol.com writes: > I expected a Sonic game as well. Of course, I've read the report on > Cloudchaser by Hardcoregamer, and it says a Sonic game. I just wanted an > official announcement. And heck, PD2, Bond, etc. E3 will be kick arse. > And, fortunately, after AP exams. :) > I actually skipped (as in, did not register) those last year to go to E3. Well worth it really. Heh. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_dd.13e15da2.2820ef75_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/1/2001 10:00:09 PM Pacific Daylight Time,
Nutz4n64@aol.com writes:


I expected a Sonic game as well.  Of course, I've read the report on
Cloudchaser by Hardcoregamer, and it says a Sonic game.  I just wanted an
official announcement.  And heck, PD2, Bond, etc.  E3 will be kick arse.   
And, fortunately, after AP exams. :)
-Eric-


I actually skipped (as in, did not register) those last year to go to E3.
Well worth it really. Heh.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_dd.13e15da2.2820ef75_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] e3 preview game list Date: 02 May 2001 01:15:58 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0037_01C0D2A5.71FE4560 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Vi On=20 To: n64=20 Cc: vgames@yahoogroups.com=20 Sent: Wednesday, May 02, 2001 12:02 AM Subject: [N64] e3 preview game list a.s. baseball 02 crash brandicoot crazy taxi dave mirra bmx2 dinos. planet dragon's lair 3d eternal darkness extreme g 3 fifa 02 harry potter harvest moon 3 issoccer 02 james bond 007 j. park 3 knights kyojin no doshin 2 legend of river king zelda lego tech. bionicle madden 02 metroid 4 mk 5 nba courtside 3 nfl blitz 3 quarterback 02 perfect d. 2 pokemon rayman m r. evil 0 r. racer V rugrats runeblade snowboarding sonic adventure spyro dragon ssx special ed. star wars r.s. sequel luigi mansion smash bros 2 tekken t.t. tetris worlds, 4 player the thing thornado title defense tony hawk 3 too human wave race=20 wwf ----- Ohh, I'm most excited about kyojin no doshin 2 and Harry Potter. ;-) I don't even know if I'm going to be able to afford a Gamecube this = year. It really sucks to be poor. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0037_01C0D2A5.71FE4560 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Vi On
To: n64=20
Cc: vgames@yahoogroups.com
Sent: Wednesday, May 02, 2001 = 12:02=20 AM
Subject: [N64] e3 preview game = list


a.s. baseball 02
crash brandicoot
crazy = taxi
dave=20 mirra bmx2
dinos. planet
dragon's lair 3d
eternal = darkness
extreme=20 g 3
fifa 02
harry potter
harvest moon 3
issoccer = 02
james bond=20 007
j. park 3
knights
kyojin no doshin 2
legend of river=20 king
zelda
lego tech. bionicle
madden 02
metroid 4
mk = 5
nba=20 courtside 3
nfl blitz 3
quarterback 02
perfect d.=20 2
pokemon
rayman m
r. evil 0
r. racer=20 V
rugrats
runeblade
snowboarding
sonic adventure
spyro=20 dragon
ssx special ed.
star wars r.s. sequel
luigi = mansion
smash=20 bros 2
tekken t.t.
tetris worlds, 4 player
the=20 thing
thornado
title defense
tony hawk 3
too human
wave = race=20
wwf



 
Ohh, I'm most excited about kyojin no = doshin 2 and=20 Harry Potter. ;-)
 
I don't even know if I'm going to be = able to afford=20 a Gamecube this year. It really sucks to be poor.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0037_01C0D2A5.71FE4560-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] smash bros 2 Date: 02 May 2001 02:16:47 -0600 I have a TERRIBLE TERRIBLE TERRIBLE feeling that for some reason this game will be in full 3D like some of the PS2 fighters. If it moves in this direction I will truly boo Nintendo and curse my bad luck. I don't know why but I just have the feeling that they will think it will show the system's true power. Dexter Sy wrote: > > IGNcube > > Don Fentie wrote: > > > Where did you read this?! > > > > Vi On wrote: > > > > > > yeaa!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > > > > > The sequel to my favorite game on n64 smash bros is getting a sequel. > > > I'm still playing smash bros every weekend with my friends. > > > > > > Damn, i'm definitely getting a GameCube!!!!!!!!!! > > > > > > -Vi > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] smash bros 2 Date: 02 May 2001 01:57:07 -0700 Don Fentie wrote: > I have a TERRIBLE TERRIBLE TERRIBLE feeling that for some reason this > game will be in full 3D like some of the PS2 fighters. If it moves in > this direction I will truly boo Nintendo and curse my bad luck. I don't > know why but I just have the feeling that they will think it will show > the system's true power. All that matters is that it plays well. A 4 player, (or possibly multi player on-line fighter) in a full 3-D arena is a very interesting concept that could pay dividends for Nintendo. Afterall, before Smash Brothers, very few people thought a four player fighter would be anygood. The industry had, up to that point, been fixated on variations of the 2 players fighter format. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: [N64] daily radar still among us Date: 01 May 2001 18:17:50 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_000D_01C0D26B.08307160 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable the UK version that is, check it out www.dailyradar.co.uk=20 Steve ------=_NextPart_000_000D_01C0D26B.08307160 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
the UK version that is, check it out www.dailyradar.co.uk =
 
Steve
------=_NextPart_000_000D_01C0D26B.08307160-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] smash bros 2 Date: 02 May 2001 05:59:13 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0009_01C0D2CD.03AA6080 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 4:57 AM Subject: Re: [N64] smash bros 2 Don Fentie wrote: > I have a TERRIBLE TERRIBLE TERRIBLE feeling that for some reason = this > game will be in full 3D like some of the PS2 fighters. If it moves = in > this direction I will truly boo Nintendo and curse my bad luck. I = don't > know why but I just have the feeling that they will think it will = show > the system's true power. All that matters is that it plays well. A 4 player, (or possibly = multi player on-line fighter) in a full 3-D arena is a very interesting concept = that could pay dividends for Nintendo. Afterall, before Smash Brothers, very = few people thought a four player fighter would be anygood. The industry had, up = to that point, been fixated on variations of the 2 players fighter format. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com ----- Besides, when looking at four player fighters in 3-D look how good = Powerstone 2 turned out. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0009_01C0D2CD.03AA6080 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 4:57=20 AM
Subject: Re: [N64] smash bros = 2



Don Fentie wrote:

> I have a TERRIBLE = TERRIBLE TERRIBLE feeling that for some reason this
> game will = be in=20 full 3D like some of the PS2 fighters.  If it moves in
> = this=20 direction I will truly boo Nintendo and curse my bad luck.  I=20 don't
> know why but I just have the feeling that they will = think it=20 will show
> the system's true power.

All that matters is = that it=20 plays well.  A 4 player, (or possibly multi player
on-line = fighter) in=20 a full 3-D arena is a very interesting concept that could
pay = dividends for=20 Nintendo.  Afterall, before Smash Brothers,  very few=20 people
thought a four player fighter would be anygood.  The = industry=20 had, up to that
point, been fixated on variations of the 2 players = fighter=20 format.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com



 
Besides, when looking at four player = fighters in=20 3-D look how good Powerstone 2 turned out.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0009_01C0D2CD.03AA6080-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Avery Subject: Re: [N64] no swears allowed Date: 02 May 2001 06:46:07 -0500 (CDT) On Tue, 1 May 2001, Vi On wrote: > > You will be suspended for a week if you respond to a post with a swear > word on it. You have been warned. > Are all mailing lists becoming really, really lame? -- Chris Avery averyc@io.com http://www.n-games.com/index.shtml [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] smash bros 2 Date: 02 May 2001 10:01:44 -0400 (EDT) It's still 2d. pretty much the same game as part 1. It's gonna fix camera angles, like your player being too small to see. rumored to have banjo, kid icarus and many more.. nintendo stayed with 2d with many games like yoshi story, paper mario. -Vi On Wed, 2 May 2001, Don Fentie wrote: > I have a TERRIBLE TERRIBLE TERRIBLE feeling that for some reason this > game will be in full 3D like some of the PS2 fighters. If it moves in > this direction I will truly boo Nintendo and curse my bad luck. I don't > know why but I just have the feeling that they will think it will show > the system's true power. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] no swears allowed Date: 02 May 2001 10:44:25 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0005_01C0D2F4.DAC6F8E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Chris Avery=20 To: n64=20 Sent: Wednesday, May 02, 2001 7:46 AM Subject: Re: [N64] no swears allowed On Tue, 1 May 2001, Vi On wrote: >=20 > You will be suspended for a week if you respond to a post with a = swear > word on it. You have been warned. >=20 Are all mailing lists becoming really, really lame? --=20 Chris Avery averyc@io.com=20 http://www.n-games.com/index.shtml ----- Not really. I think Vgames@yahoogroups.com still has its dignity intact. = There really isn't much to talk about right now, what with none of the = good games coming out until after E3 and beyond. I'm sure at least = Vgames@yahoogroups.com and maybe even Jedcross@yahoogroups.com will pick = up after the release of Crazy Taxi 2, Gran Turismo 3, Phanstasy Star = Online Version 2, and Final Fantasy Chronicles. Although I'll probably = be ranting and raving when I get 18 Wheeler American Pro Trucker on the = 21st of May. And this list will probably get real active during and = after E3. I hope Gamespot had good E3 coverage, since I'll miss Daily = Radar and don't want to pay for IGN. Strange thing about Daily Radar, it = seems Daily Radar UK is still open, which doesn't make any sense as far = as demographics, but then again, Edge Magazine is based in the UK. How's = it going with SNES-l? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0005_01C0D2F4.DAC6F8E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Chris Avery =
To: n64=20
Sent: Wednesday, May 02, 2001 = 7:46=20 AM
Subject: Re: [N64] no swears=20 allowed

On Tue, 1 May 2001, Vi On wrote:

>
> You will be = suspended for a week if you respond to a post with a swear
> = word on=20 it.  You have been warned.
>

Are all mailing lists = becoming=20 really, really lame?

--
Chris Avery
averyc@io.com
http://www.n-games.com/index.= shtml


 
Not really. I think Vgames@yahoogroups.com still = has its=20 dignity intact. There really isn't much to talk about right now, what = with none=20 of the good games coming out until after E3 and beyond. I'm sure at = least Vgames@yahoogroups.com and = maybe even=20 Jedcross@yahoogroups.com = will pick=20 up after the release of Crazy Taxi 2, Gran Turismo 3, Phanstasy Star = Online=20 Version 2, and Final Fantasy Chronicles. Although I'll probably be = ranting and=20 raving when I get 18 Wheeler American Pro Trucker on the 21st of May. = And this=20 list will probably get real active during and after E3. I hope Gamespot = had good=20 E3 coverage, since I'll miss Daily Radar and don't want to pay for IGN. = Strange=20 thing about Daily Radar, it seems Daily Radar UK is still open, which = doesn't=20 make any sense as far as demographics, but then again, Edge Magazine is = based in=20 the UK. How's it going with SNES-l?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0005_01C0D2F4.DAC6F8E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Rick Sharer Subject: Re: [N64] no swears allowed Date: 02 May 2001 10:11:13 -0500 Chris Avery wrote: > On Tue, 1 May 2001, Vi On wrote: > > > > > You will be suspended for a week if you respond to a post with a swear > > word on it. You have been warned. > > > > Are all mailing lists becoming really, really lame? Many are, mostly because of offtopicness, rudeness, and swearing. Kudos to the moderators of this list for keeping the monkeys in line. :) RS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] no swears allowed Date: 02 May 2001 11:42:05 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0007_01C0D2FC.E99C4CA0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Rick Sharer=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 11:11 AM Subject: Re: [N64] no swears allowed Chris Avery wrote: > On Tue, 1 May 2001, Vi On wrote: > > > > > You will be suspended for a week if you respond to a post with a = swear > > word on it. You have been warned. > > > > Are all mailing lists becoming really, really lame? Many are, mostly because of offtopicness, rudeness, and swearing. Kudos to the moderators of this list for keeping the monkeys in line. = :) RS ----- Just two questions. Who the heck are you? & Where the hell is Wall Drug? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0007_01C0D2FC.E99C4CA0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Rick = Sharer=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 11:11=20 AM
Subject: Re: [N64] no swears=20 allowed

Chris Avery wrote:

> On Tue, 1 May 2001, Vi = On=20 wrote:
>
> >
> > You will be suspended for a = week if=20 you respond to a post with a swear
> > word on it.  You = have=20 been warned.
> >
>
> Are all mailing lists = becoming=20 really, really lame?

Many are, mostly because of offtopicness,=20 rudeness, and swearing.

Kudos to the moderators of this list = for=20 keeping the monkeys in line.  :)

RS


 
Just two questions. Who the heck are = you? &=20 Where the hell is Wall Drug?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0007_01C0D2FC.E99C4CA0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Geoff Taylor" Subject: Re: [N64] no swears allowed Date: 02 May 2001 11:05:28 -0500 Montana? South Dakota? Almost as many signs for Wall Drug out there as there are for Rock City. Geoff Taylor GameBoy Station http://www.gbstation.com ----- Original Message ----- Sent: Wednesday, May 02, 2001 10:42 AM Just two questions. Who the heck are you? & Where the hell is Wall Drug? ~~ Dave ~~ "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Avery Subject: Re: [N64] no swears allowed Date: 02 May 2001 12:09:06 -0500 (CDT) On Wed, 2 May 2001, Dave Rhodes wrote: > Not really. I think Vgames@yahoogroups.com still has its dignity > intact. There really isn't much to talk about right now, what with > none of the good games coming out until after E3 and beyond. I'm sure > at least Vgames@yahoogroups.com and maybe even > Jedcross@yahoogroups.com will pick up after the release of Crazy Taxi > 2, Gran Turismo 3, Phanstasy Star Online Version 2, and Final Fantasy > Chronicles. Although I'll probably be ranting and raving when I get 18 > Wheeler American Pro Trucker on the 21st of May. And this list will > probably get real active during and after E3. I hope Gamespot had good > E3 coverage, since I'll miss Daily Radar and don't want to pay for > IGN. Strange thing about Daily Radar, it seems Daily Radar UK is still > open, which doesn't make any sense as far as demographics, but then > again, Edge Magazine is based in the UK. How's it going with SNES-l? Jed Cross' mailing list was very lame when I was on it. SNES-L, now called just Nintendo, is very, very quite. When I get more time, I will try to get the list going again. -- Chris Avery averyc@io.com http://www.n-games.com/index.shtml [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] smash bros 2 Date: 02 May 2001 14:18:55 EDT In a message dated Wed, 2 May 2001 4:15:00 AM Eastern Daylight Time, Don Fentie writes: << I have a TERRIBLE TERRIBLE TERRIBLE feeling that for some reason this game will be in full 3D like some of the PS2 fighters. If it moves in this direction I will truly boo Nintendo and curse my bad luck. I don't know why but I just have the feeling that they will think it will show the system's true power. >> I don't know if Nintendo would do that. I hope they don't. It might work, but I hope they don't. -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] no swears allowed Date: 02 May 2001 19:30:59 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_0068_01C0D33E.6A58A000 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dave Rhodes=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 5:42 PM Subject: Re: [N64] no swears allowed ----- Original Message -----=20 From: Rick Sharer=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 11:11 AM Subject: Re: [N64] no swears allowed Chris Avery wrote: > On Tue, 1 May 2001, Vi On wrote: > > > > > You will be suspended for a week if you respond to a post with a = swear > > word on it. You have been warned. > > > > Are all mailing lists becoming really, really lame? Many are, mostly because of offtopicness, rudeness, and swearing. Kudos to the moderators of this list for keeping the monkeys in = line. :) RS --- Just two questions. Who the heck are you? & Where the hell is Wall = Drug? ~~ Dave ~~ =20 You're the one to say! Who the duck are you? =20 Steve =20 ------=_NextPart_000_0068_01C0D33E.6A58A000 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dave = Rhodes=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 5:42=20 PM
Subject: Re: [N64] no swears=20 allowed

 
----- Original Message -----
From:=20 Rick Sharer=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 11:11=20 AM
Subject: Re: [N64] no swears=20 allowed

Chris Avery wrote:

> On Tue, 1 May 2001, Vi = On=20 wrote:
>
> >
> > You will be suspended for a = week if=20 you respond to a post with a swear
> > word on it.  = You have=20 been warned.
> >
>
> Are all mailing lists = becoming=20 really, really lame?

Many are, mostly because of = offtopicness,=20 rudeness, and swearing.

Kudos to the moderators of this list = for=20 keeping the monkeys in line.  :)

RS


 
Just two questions. Who the heck are = you? &=20 Where the hell is Wall Drug?
 
~~ Dave ~~
   =20
You're the one to say! Who the duck are = you?
 
Steve

    ------=_NextPart_000_0068_01C0D33E.6A58A000-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Subject: [N64] b-day Date: 02 May 2001 15:21:49 -0400 It's my birthday on May 6 and my brother says its wrong to ask for gameboy advance because it comes out over a month later. Does anyone agree with my brother on this because I will have to seriously hurt anyone who is? Kentop _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] b-day Go for the Game Boy Advance Date: 02 May 2001 16:29:27 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0012_01C0D325.0E461AE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: geoff wuehrmann=20 To: n64@mail.xmission.com=20 Sent: Wednesday, May 02, 2001 3:21 PM Subject: [N64] b-day It's my birthday on May 6 and my brother says its wrong to ask for = gameboy=20 advance because it comes out over a month later. Does anyone agree = with my=20 brother on this because I will have to seriously hurt anyone who is? Kentop ----- You're brother's an idiot. Ask for the Game Boy Advance, and when you = get it you'll probably have been able to save money for a game or two. = In 1998, back when I was really poor, I asked for Metal Gear Solid for = my birthday which was in September and MGS didn't come out until = November. Feeling that I should get at least something for on my = birthday my parents bought me F-Zero X. =3D) ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0012_01C0D325.0E461AE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 geoff=20 wuehrmann
To: n64@mail.xmission.com
Sent: Wednesday, May 02, 2001 = 3:21=20 PM
Subject: [N64] b-day

It's my birthday on May 6 and my brother says its wrong to ask = for=20 gameboy
advance because it comes out over a month later. Does = anyone agree=20 with my
brother on this because I will have to seriously hurt = anyone who=20 is?

Kentop

 
You're brother's an idiot. Ask for the = Game Boy=20 Advance, and when you get it you'll probably have been able to save = money for a=20 game or two. In 1998, back when I was really poor, I asked for Metal = Gear Solid=20 for my birthday which was in September and MGS didn't come out until = November.=20 Feeling that I should get at least something for on my birthday my = parents=20 bought me F-Zero X. =3D)
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0012_01C0D325.0E461AE0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] smash bros 2 Date: 02 May 2001 16:41:28 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_001B_01C0D326.BBE5EE40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Nutz4n64@aol.com=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 2:18 PM Subject: Re: [N64] smash bros 2 In a message dated Wed, 2 May 2001 4:15:00 AM Eastern Daylight Time, = Don Fentie writes: << I have a TERRIBLE TERRIBLE TERRIBLE feeling that for some reason = this game will be in full 3D like some of the PS2 fighters. If it moves in this direction I will truly boo Nintendo and curse my bad luck. I = don't know why but I just have the feeling that they will think it will show the system's true power. >> I don't know if Nintendo would do that. I hope they don't. It might = work, but I hope they don't. -Eric- ----- Ah, the transition from a 2-D (perspective in this case) to a 3-D = fighter. Will it join the ranks of the Street Fighter EX series, or = maybe it will just end up like games that started out in 3-D with a 2-D = feel but then added the ever popular "side-step", or maybe, it just = might blow you away with its 3-D transition like Namco did with Soul = Calibur and the "eight way run", so it might not be as hopeless as you = think. Oh, I didn't know if I posted this before, but I got to play = Super Smash Bros against my cousins recently, it was actually fun. But = you know what SSB2 really needs, in addition to having more characters = like Bowser, Wario, Toad, Princess Peach, Banjo, Conker, Pit (Kid = Icarus), Ash Ketchup (or whatever his name is), some other Pokemon (I'm = not a huge fan, but I understand that it will happen anyway), Joanna = Dark, and some others, what SSB2 really needs is Tag Team fighting. I = mean every fighting game these days (Tekken Tag Team, Marvel Vs Capcom = 2, Dead or Alive 2: Hardcore, Street Fighter EX3, Project Justice) have = tag team fighting. Or at least the Striker (where a second character = comes out for a special attack) thing like in King of Fighters: = Evolution and Marvel Vs Capcom, would be nice.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_001B_01C0D326.BBE5EE40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Nutz4n64@aol.com=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 2:18=20 PM
Subject: Re: [N64] smash bros = 2

In a message dated Wed, 2 May 2001  4:15:00 AM = Eastern=20 Daylight Time, Don Fentie <d.fentie@home.com>=20 writes:

<< I have a TERRIBLE TERRIBLE TERRIBLE feeling = that for=20 some reason this
game will be in full 3D like some of the PS2=20 fighters.  If it moves in
this direction I will truly boo = Nintendo and=20 curse my bad luck.  I don't
know why but I just have the = feeling that=20 they will think it will show
the system's true=20 power.
 >>

I don't know if Nintendo would do = that. =20 I hope they don't.  It might work, but I hope they=20 don't.
-Eric-


 
Ah, the transition from a 2-D = (perspective in this=20 case) to a 3-D fighter. Will it join the ranks of the Street Fighter EX = series,=20 or maybe it will just end up like games that started out in 3-D with a = 2-D feel=20 but then added the ever popular "side-step", or maybe, it just might = blow you=20 away with its 3-D transition like Namco did with Soul Calibur and the = "eight way=20 run", so it might not be as hopeless as you think. Oh, I didn't know if = I posted=20 this before, but I got to play Super Smash Bros against my cousins = recently, it=20 was actually fun.  But you know what SSB2 really needs, in addition = to=20 having more characters like Bowser, Wario, Toad, Princess Peach, Banjo, = Conker,=20 Pit (Kid Icarus), Ash Ketchup (or whatever his name is), some other = Pokemon (I'm=20 not a huge fan, but I understand that it will happen anyway), Joanna = Dark, and=20 some others, what SSB2 really needs is Tag Team fighting. I mean every = fighting=20 game these days (Tekken Tag Team, Marvel Vs Capcom 2, Dead or Alive 2: = Hardcore,=20 Street Fighter EX3, Project Justice) have tag team fighting. Or at least = the=20 Striker (where a second character comes out for a special attack) thing = like in=20 King of Fighters: Evolution and Marvel Vs Capcom, would be nice. =
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_001B_01C0D326.BBE5EE40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] b-day Date: 02 May 2001 14:10:13 -0700 People get rainchecks as presents all the time. It's not wrong. It depends on your parents. If they are the type of folks who thinks its a bit flaky to give you rainchecks and want to give you something to hold on your birthday, i'm sure you can negotiate with them to get a cheap present as a stand in for your birthday and get the real deal when the GBA comes out. its all in the negotiating :) Dex DX geoff wuehrmann wrote: > It's my birthday on May 6 and my brother says its wrong to ask for gameboy > advance because it comes out over a month later. Does anyone agree with my > brother on this because I will have to seriously hurt anyone who is? > > Kentop > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] smash bros 2 Date: 02 May 2001 16:51:37 -0400 (EDT) Smash bros 1 already has team battle. 2 vs 2. you can set the teams, have a 3 on 1 if you wanted to. ssb is a 4 player game which is different than streetfighter, DoA, TTT. It's more similar to PowerStone 2. -Vi > (Tekken Tag Team, Marvel Vs Capcom 2, Dead or Alive 2: Hardcore, Street > Fighter EX3, Project Justice) have tag team fighting. Or at least the > Striker (where a second character comes out for a special attack) thing > like in King of Fighters: Evolution and Marvel Vs Capcom, would be nice. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] smash bros 2 Date: 02 May 2001 15:00:43 -0600 I really don't care about anything other than the fact that if SSB or any other game sold and worked well in 2 or 3D they should LEAVE IT like that. Examples include Megaman, SSB, Castlevania, Super Mario RPG. Some games that did work well through the transform were Super Mario 64.... and I have yet to see if Metroid will be pulled off or not. > Dave Rhodes wrote: > > > > ----- Original Message ----- > From: Nutz4n64@aol.com > To: n64@lists.xmission.com > Sent: Wednesday, May 02, 2001 2:18 PM > Subject: Re: [N64] smash bros 2 > > In a message dated Wed, 2 May 2001 4:15:00 AM Eastern > Daylight Time, Don Fentie writes: > > << I have a TERRIBLE TERRIBLE TERRIBLE feeling that for some > reason this > game will be in full 3D like some of the PS2 fighters. If > it moves in > this direction I will truly boo Nintendo and curse my bad > luck. I don't > know why but I just have the feeling that they will think it > will show > the system's true power. > >> > > I don't know if Nintendo would do that. I hope they don't. > It might work, but I hope they don't. > -Eric- > > ------------------------------------------------------------ > > > Ah, the transition from a 2-D (perspective in this case) to a 3-D > fighter. Will it join the ranks of the Street Fighter EX series, or > maybe it will just end up like games that started out in 3-D with a > 2-D feel but then added the ever popular "side-step", or maybe, it > just might blow you away with its 3-D transition like Namco did with > Soul Calibur and the "eight way run", so it might not be as hopeless > as you think. Oh, I didn't know if I posted this before, but I got to > play Super Smash Bros against my cousins recently, it was actually > fun. But you know what SSB2 really needs, in addition to having more > characters like Bowser, Wario, Toad, Princess Peach, Banjo, Conker, > Pit (Kid Icarus), Ash Ketchup (or whatever his name is), some other > Pokemon (I'm not a huge fan, but I understand that it will happen > anyway), Joanna Dark, and some others, what SSB2 really needs is Tag > Team fighting. I mean every fighting game these days (Tekken Tag Team, > Marvel Vs Capcom 2, Dead or Alive 2: Hardcore, Street Fighter EX3, > Project Justice) have tag team fighting. Or at least the Striker > (where a second character comes out for a special attack) thing like > in King of Fighters: Evolution and Marvel Vs Capcom, would be nice. > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] smash bros 2 Date: 02 May 2001 14:28:14 -0700 Don Fentie wrote: > I really don't care about anything other than the fact that if SSB or > any other game sold and worked well in 2 or 3D they should LEAVE IT like > that. Examples include Megaman, SSB, Castlevania, Super Mario RPG. > > Some games that did work well through the transform were Super Mario > 64.... and I have yet to see if Metroid will be pulled off or not. There is no universal rule of thumb saying 2-D games must not be converted into 3-D. Which is what you're trying to establish, and something I don't agree with at all. Frankly, the only reason Castlevania and Megaman blew is because both franchises became peripheral for Konami and Capcom respectively, as they worked on estabilishing their other franchises. Castlevania for the N64 had many moments of brilliance, and Konami proved that the Castlevania franchise could become an atmosphere intensive game, as the N64 games were. There are moments where it is downright creepy. The question is, will Konami and Capcom throw decent resources and good teams behind these projects to make them work. I think they will, sooner or later. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "KeViN mOoCoW" Subject: Re: [N64] b-day Date: 02 May 2001 17:40:32 -0400

STOP E-MAILING ME U GAY FAG!!!!!!

From: "geoff wuehrmann"
Reply-To: n64@lists.xmission.com
To: n64@mail.xmission.com
Subject: [N64] b-day
Date: Wed, 02 May 2001 15:21:49 -0400
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From owner-n64@lists.xmission.com Wed May 02 12:28:13 2001
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It's my birthday on May 6 and my brother says its wrong to ask for gameboy
advance because it comes out over a month later. Does anyone agree with my
brother on this because I will have to seriously hurt anyone who is?
Kentop
_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com
[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
[ (without the quotes) to majordomo@xmission.com ]


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[ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cobus" Subject: Re: [N64] b-day Date: 02 May 2001 23:46:37 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_000D_01C0D362.2070E820 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable go to www.gamerswereld.nl for 12.000 cheats!!!!!!! ----- Original Message -----=20 From: KeViN mOoCoW=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 11:40 PM Subject: Re: [N64] b-day STOP E-MAILING ME U GAY FAG!!!!!! From: "geoff wuehrmann"=20 Reply-To: n64@lists.xmission.com=20 To: n64@mail.xmission.com=20 Subject: [N64] b-day=20 Date: Wed, 02 May 2001 15:21:49 -0400=20 MIME-Version: 1.0=20 X-Originating-IP: [24.91.83.163]=20 Received: from [198.60.22.7] by hotmail.com (3.2) with ESMTP id = MHotMailBCB9AA2F007740043791C63C1607C7090; Wed May 02 12:26:14 2001=20 Received: from domo by lists.xmission.com with local (Exim 2.12 #2)id = 14v2D0-0000Sq-00for n64-gooutt@lists.xmission.com; Wed, 2 May 2001 = 13:22:46 -0600=20 Received: from [198.60.22.22] (helo=3Dmail.xmission.com)by = lists.xmission.com with esmtp (Exim 2.12 #2)id 14v2Cy-0000Si-00for = n64@lists.xmission.com; Wed, 2 May 2001 13:22:44 -0600=20 Received: from [64.4.9.189] (helo=3Dhotmail.com)by mail.xmission.com = with esmtp (Exim 3.12 #1)id 14v2Cy-0000oK-00for n64@mail.xmission.com; = Wed, 02 May 2001 13:22:44 -0600=20 Received: from mail pickup service by hotmail.com with Microsoft = SMTPSVC; Wed, 2 May 2001 12:21:49 -0700=20 Received: from 24.91.83.163 by lw9fd.law9.hotmail.msn.com with HTTP; = Wed, 02 May 2001 19:21:49 GMT=20 From owner-n64@lists.xmission.com Wed May 02 12:28:13 2001=20 Message-ID:=20 X-OriginalArrivalTime: 02 May 2001 19:21:49.0717 (UTC) = FILETIME=3D[22D42C50:01C0D33D]=20 Sender: owner-n64@lists.xmission.com=20 Precedence: bulk=20 It's my birthday on May 6 and my brother says its wrong to ask for = gameboy=20 advance because it comes out over a month later. Does anyone agree = with my=20 brother on this because I will have to seriously hurt anyone who is?=20 Kentop=20 _________________________________________________________________=20 Get your FREE download of MSN Explorer at http://explorer.msn.com=20 [ To quit the n64 mailing list, send the message "unsubscribe n64" ]=20 [ (without the quotes) to majordomo@xmission.com ]=20 ----- Get Your Private, Free E-mail from MSN Hotmail at = http://www.hotmail.com. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ = (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_000D_01C0D362.2070E820 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
go to www.gamerswereld.nl for 12.000=20 cheats!!!!!!!
----- Original Message -----
From:=20 KeViN=20 mOoCoW
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 11:40=20 PM
Subject: Re: [N64] b-day

STOP E-MAILING ME U GAY FAG!!!!!!

From: "geoff wuehrmann"
Reply-To: n64@lists.xmission.com=20
To: n64@mail.xmission.com=20
Subject: [N64] b-day=20
Date: Wed, 02 May 2001 15:21:49 -0400=20
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From owner-n64@lists.xmission.com Wed May 02 12:28:13 2001=20
Message-ID:
X-OriginalArrivalTime: 02 May 2001 19:21:49.0717 (UTC)=20 FILETIME=3D[22D42C50:01C0D33D]=20
Sender: owner-n64@lists.xmission.com=20
Precedence: bulk=20
It's my birthday on May 6 and my brother says its wrong to = ask for=20 gameboy=20
advance because it comes out over a month later. Does = anyone agree=20 with my=20
brother on this because I will have to seriously hurt = anyone who=20 is?=20
Kentop=20 =
______________________________________________________________= ___=20
Get your FREE download of MSN Explorer at = http://explorer.msn.com=20
[ To quit the n64 mailing list, send the message = "unsubscribe n64"=20 ]=20
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[ To quit the n64 mailing list, send the message "unsubscribe = n64" ] [=20 (without the quotes) to majordomo@xmission.com = ] ------=_NextPart_000_000D_01C0D362.2070E820-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] 2-D & 3-D Date: 02 May 2001 18:08:17 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0016_01C0D332.DD146220 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 5:28 PM Subject: Re: [N64] smash bros 2 Don Fentie wrote: > I really don't care about anything other than the fact that if SSB = or > any other game sold and worked well in 2 or 3D they should LEAVE IT = like > that. Examples include Megaman, SSB, Castlevania, Super Mario RPG. > > Some games that did work well through the transform were Super Mario > 64.... and I have yet to see if Metroid will be pulled off or not. There is no universal rule of thumb saying 2-D games must not be = converted into 3-D. Which is what you're trying to establish, and something I = don't agree with at all. Frankly, the only reason Castlevania and Megaman blew is because both franchises became peripheral for Konami and Capcom respectively, as = they worked on estabilishing their other franchises. Castlevania for = the N64 had many moments of brilliance, and Konami proved that the Castlevania franchise could become an atmosphere intensive game, as the N64 games = were. There are moments where it is downright creepy. The question is, will Konami and Capcom throw decent resources and = good teams behind these projects to make them work. I think they will, = sooner or later. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com ----- I don't know what he's talking about with Mega Man. Sure Mega Man = Legends wasn't the greatest, but the follow-ups; The Misadventures of = Tron Bonne and Mega Man Legends 2 were very good games. Not on par with = 3-D games like Super Mario 64 or Spyro the Dragon, but really a notch = down. Like a 9.5 to a 9.0.=20 Or take the switch from 2-D to 3-D with the Legacy of Kain games, I mean = although Blood Omen: Legacy of Kain was a decent game in its own right, = Legacy of Kain: Soul Reaver just blows one away. And staying 2-D or = going back to 2-D doesn't always give the best results, look at Contra: = Legacy of War and C: The Contra Adventure. One 3-D and one 2-D and they = both suck.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0016_01C0D332.DD146220 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 5:28=20 PM
Subject: Re: [N64] smash bros = 2



Don Fentie wrote:

> I really don't = care about=20 anything other than the fact that if SSB or
> any other game = sold and=20 worked well in 2 or 3D they should LEAVE IT like
> that.  = Examples=20 include Megaman, SSB, Castlevania, Super Mario RPG.
>
> = Some games=20 that did work well through the transform were Super Mario
> = 64.... and I=20 have yet to see if Metroid will be pulled off or not.

There is = no=20 universal rule of thumb saying 2-D games must not be converted
into = 3-D.  Which is what you're trying to establish, and something I=20 don't
agree with at all.

Frankly, the only reason = Castlevania and=20 Megaman blew is because both
franchises became peripheral for = Konami and=20 Capcom respectively, as they
worked on estabilishing their other=20 franchises.     Castlevania for the N64
had = many=20 moments of brilliance, and Konami proved that the = Castlevania
franchise=20 could become an atmosphere intensive game, as the N64 games = were.
There are=20 moments where it is downright creepy.

The question is, will = Konami and=20 Capcom throw decent resources and good
teams behind these projects = to make=20 them work.    I think they will, sooner
or=20 later.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com



 
I don't know what he's talking about = with Mega Man.=20 Sure Mega Man Legends wasn't the greatest, but the follow-ups; The = Misadventures=20 of Tron Bonne and Mega Man Legends 2 were very good games. Not on = par with=20 3-D games like Super Mario 64 or Spyro the Dragon, but really a notch = down. Like=20 a 9.5 to a 9.0.
 
Or take the switch from 2-D to 3-D with = the Legacy=20 of Kain games, I mean although Blood Omen: Legacy of Kain was a decent = game in=20 its own right, Legacy of Kain: Soul Reaver just blows one away. And = staying 2-D=20 or going back to 2-D doesn't always give the best results, look at = Contra:=20 Legacy of War and C: The Contra Adventure. One 3-D and one 2-D and they = both=20 suck.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0016_01C0D332.DD146220-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] b-day Date: 02 May 2001 18:09:53 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0020_01C0D333.162CC700 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: KeViN mOoCoW=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 5:40 PM Subject: Re: [N64] b-day STOP E-MAILING ME U GAY FAG!!!!!! ----- Saying "GAY FAG" is kinda redundant. Anyhow, you Mr. Moocow signed up = for the mailing list, what the %@$# did you expect? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0020_01C0D333.162CC700 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 KeViN=20 mOoCoW
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 5:40=20 PM
Subject: Re: [N64] b-day

STOP E-MAILING ME U GAY FAG!!!!!!


Saying "GAY FAG" is kinda redundant. = Anyhow, you=20 Mr. Moocow signed up for the mailing list, what the %@$# did you=20 expect?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
 
------=_NextPart_000_0020_01C0D333.162CC700-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] smash bros 2 Date: 02 May 2001 18:13:03 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0032_01C0D333.875A2A80 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Vi On=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 4:51 PM Subject: Re: [N64] smash bros 2 Smash bros 1 already has team battle. 2 vs 2. =20 you can set the teams, have a 3 on 1 if you wanted to. ssb is a 4 player game which is different than streetfighter, DoA, = TTT. It's more similar to PowerStone 2. -Vi ----- Perhaps you didn't understand. I mean Tag Team battle. Like is the = Capcom Vs. games. Does it have that? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0032_01C0D333.875A2A80 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Vi On
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 4:51=20 PM
Subject: Re: [N64] smash bros = 2


Smash bros 1 already has team battle.  2 vs = 2. =20
you can set the teams, have a 3 on 1 if you wanted to.

ssb = is a 4=20 player game which is different than streetfighter, DoA, TTT.
It's = more=20 similar to PowerStone 2.

-Vi


 
Perhaps you didn't understand. I mean = Tag Team=20 battle. Like is the Capcom Vs. games. Does it have that?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0032_01C0D333.875A2A80-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] smash bros 2 Date: 02 May 2001 15:46:00 -0700 --------------C6DF8B436C458E38B8DB401A Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > Perhaps you didn't understand. I mean Tag Team battle. Like is the > Capcom Vs. games. Does it have that? ~~ Dave ~~ What is a tag team battle? i thought that is 2 on 2? -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------C6DF8B436C458E38B8DB401A Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 Perhaps you didn't understand. I mean Tag Team battle. Like is the Capcom Vs. games. Does it have that? ~~ Dave ~~
What is a tag team battle?  i thought that is 2 on 2?
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------C6DF8B436C458E38B8DB401A-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] b-day Date: 02 May 2001 15:48:11 -0700 --------------AE99F60205E94F38A0993AB6 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > Saying "GAY FAG" is kinda redundant. Anyhow, you Mr. Moocow signed up > for the mailing list, what the %@$# did you expect? ~~ Dave ~~ It's the same thing as saying shut the Fudge up you stupid idiot. being stupid necessarily mean you're an idiot at most things and being an idiot is sufficient to be stupid. but people feel like putting both in for emphasis. or ont he odd chance someone don't understand what one of the term means. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------AE99F60205E94F38A0993AB6 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit  
Saying "GAY FAG" is kinda redundant. Anyhow, you Mr. Moocow signed up for the mailing list, what the %@$# did you expect? ~~ Dave ~~
It's the same thing as saying  shut the Fudge up you stupid idiot.

being stupid necessarily mean you're an idiot at most things and being an idiot is sufficient to be stupid.  but people feel like putting both in for emphasis.  or ont he odd chance someone don't understand what one of the term means.
 

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------AE99F60205E94F38A0993AB6-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Moody, Luke" Subject: RE: [N64] b-day Date: 03 May 2001 08:23:56 +1000 Hey moocow. You must have put your name down for the list, So why complain? Looks like another one folks!! Luke > -----Original Message----- > From: KeViN mOoCoW [SMTP:dadakevino@hotmail.com] > Sent: Thursday, May 03, 2001 7:41 AM > To: n64@lists.xmission.com > Subject: Re: [N64] b-day > > STOP E-MAILING ME U GAY FAG!!!!!! > > > > From: "geoff wuehrmann" > Reply-To: n64@lists.xmission.com > To: n64@mail.xmission.com > Subject: [N64] b-day > Date: Wed, 02 May 2001 15:21:49 -0400 > MIME-Version: 1.0 > X-Originating-IP: [24.91.83.163] > Received: from [198.60.22.7] by hotmail.com (3.2) with ESMTP id > MHotMailBCB9AA2F007740043791C63C1607C7090; Wed May 02 12:26:14 2001 > Received: from domo by lists.xmission.com with local (Exim 2.12 #2)id > 14v2D0-0000Sq-00for n64-gooutt@lists.xmission.com; Wed, 2 May 2001 > 13:22:46 -0600 > Received: from [198.60.22.22] (helo=mail.xmission.com)by > lists.xmission.com with esmtp (Exim 2.12 #2)id 14v2Cy-0000Si-00for > n64@lists.xmission.com; Wed, 2 May 2001 13:22:44 -0600 > Received: from [64.4.9.189] (helo=hotmail.com)by mail.xmission.com with > esmtp (Exim 3.12 #1)id 14v2Cy-0000oK-00for n64@mail.xmission.com; Wed, 02 > May 2001 13:22:44 -0600 > Received: from mail pickup service by hotmail.com with Microsoft SMTPSVC; > Wed, 2 May 2001 12:21:49 -0700 > Received: from 24.91.83.163 by lw9fd.law9.hotmail.msn.com with HTTP; Wed, > 02 May 2001 19:21:49 GMT > From owner-n64@lists.xmission.com Wed May 02 12:28:13 2001 > Message-ID: > X-OriginalArrivalTime: 02 May 2001 19:21:49.0717 (UTC) > FILETIME=[22D42C50:01C0D33D] > Sender: owner-n64@lists.xmission.com > Precedence: bulk > It's my birthday on May 6 and my brother says its wrong to ask for gameboy > > advance because it comes out over a month later. Does anyone agree with my > > brother on this because I will have to seriously hurt anyone who is? > Kentop > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > > _____ > > Get Your Private, Free E-mail from MSN Hotmail at > . > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ > (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ABN 48 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] b-day Date: 02 May 2001 16:58:30 -0600 You would actually think that a gay fag would be straight wouldnt you? You know double negative... Anyway, how do people sign up for this list and not know what it is? I mean does Nintendojo still have that signup link? > Dave Rhodes wrote: > > > > ----- Original Message ----- > From: KeViN mOoCoW > To: n64@lists.xmission.com > Sent: Wednesday, May 02, 2001 5:40 PM > Subject: Re: [N64] b-day > > STOP E-MAILING ME U GAY FAG!!!!!! > > ------------------------------------------------------------ > > Saying "GAY FAG" is kinda redundant. Anyhow, you Mr. Moocow signed up > for the mailing list, what the %@$# did you expect? > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] smash bros 2 Date: 02 May 2001 16:59:40 -0600 Isnt a tag team battle like in WWF wrestling? Like 2 guys go at it and then 'slap hands' and the other guy goes in the ring? It kinda reminds me of the original Donkey Kong Country. Dexter Sy wrote: > > > Perhaps you didn't understand. I mean Tag Team battle. Like is the > > Capcom Vs. games. Does it have that? ~~ Dave ~~ > > What is a tag team battle? i thought that is 2 on 2? > -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] smash bros 2 Date: 02 May 2001 19:14:46 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0008_01C0D33C.264AAAE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 6:46 PM Subject: Re: [N64] smash bros 2 Perhaps you didn't understand. I mean Tag Team battle. Like is the = Capcom Vs. games. Does it have that? ~~ Dave ~~ What is a tag team battle? i thought that is 2 on 2?=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- Have you ever played a Capcom Vs. game? Two on two, or three on three as = in MvsC2, but not at the same time. Like for instance one team is Mario = and Luigi and the other team is Pikachu and Samus. It starts off Mario = alone vs. Samus alone. When Mario or Samus are low in health, or = whenever the player chooses, Mario will tap Luigi in and Mario leaves, = same deal with Samus and Pikachu. But then again, Mario and Luigi can be = on the screen at the same time for a Super Special Attack or when Mario = is fighting Luigi can be called in for a brief attack or defense move, = like jumping in to throw a fireball or to give Mario a Magic Mushroom to = raise Mario's life bar (or decrease Mario's percentage as would be in = Super Smash Bros).=20 Is that implemented in Super Smash Bros, and is that a clear enough = explanation? I can't believe you never played a Capcom Vs. game. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0008_01C0D33C.264AAAE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 6:46=20 PM
Subject: Re: [N64] smash bros = 2

 Perhaps you=20 didn't understand. I mean Tag Team battle. Like is the Capcom Vs. = games.=20 Does it have that? ~~ Dave=20 ~~
What is a tag team battle?  i = thought that=20 is 2 on 2?
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com =
 =20
 
Have you ever played a Capcom Vs. game? = Two on two,=20 or three on three as in MvsC2, but not at the same time. Like for = instance one=20 team is Mario and Luigi and the other team is Pikachu and Samus. It = starts off=20 Mario alone vs. Samus alone. When Mario or Samus are low in health, or = whenever=20 the player chooses, Mario will tap Luigi in and Mario leaves, same deal = with=20 Samus and Pikachu. But then again, Mario and Luigi can be on the screen = at the=20 same time for a Super Special Attack or when Mario is fighting Luigi can = be=20 called in for a brief attack or defense move, like jumping in to throw a = fireball or to give Mario a Magic Mushroom to raise Mario's life bar (or = decrease Mario's percentage as would be in Super Smash Bros). =
 
Is that implemented in Super Smash = Bros, and is=20 that a clear enough explanation?
 
I can't believe you never played a = Capcom Vs.=20 game.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0008_01C0D33C.264AAAE0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] b-day Date: 02 May 2001 19:18:27 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_002C_01C0D33C.AA432700 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Don Fentie=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 6:58 PM Subject: Re: [N64] b-day You would actually think that a gay fag would be straight wouldnt you? = You know double negative... Anyway, how do people sign up for this = list and not know what it is? I mean does Nintendojo still have that = signup link?=20 ----- That just goes to show the intelligence level of those who read gutter = trash like Nintendojo. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_002C_01C0D33C.AA432700 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Don = Fentie=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 6:58=20 PM
Subject: Re: [N64] b-day

You would actually think that a gay fag would be = straight=20 wouldnt you?
You know double negative... Anyway, how do people = sign up for=20 this list
and not know what it is?  I mean does Nintendojo = still have=20 that signup
link?



 
That just goes to show the intelligence = level of=20 those who read gutter trash like Nintendojo.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_002C_01C0D33C.AA432700-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] smash bros 2 Date: 02 May 2001 19:19:59 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0035_01C0D33C.E1426FE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Don Fentie=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 02, 2001 6:59 PM Subject: Re: [N64] smash bros 2 Isnt a tag team battle like in WWF wrestling? Like 2 guys go at it = and then 'slap hands' and the other guy goes in the ring? It kinda = reminds me of the original Donkey Kong Country. ----- Finally, somebody gets it! And since it's in 3-D they could add a = feature from Street Fighter EX3, where the person leaving the "ring" can = still be attacked while the characters switch.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0035_01C0D33C.E1426FE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Don = Fentie=20
To: n64@lists.xmission.com
Sent: Wednesday, May 02, 2001 = 6:59=20 PM
Subject: Re: [N64] smash bros = 2

Isnt a tag team battle like in WWF wrestling?  = Like 2 guys=20 go at it and
then 'slap hands' and the other guy goes in the = ring?  It=20 kinda reminds
me of the original Donkey Kong Country.


 
Finally, somebody gets it! And since = it's in 3-D=20 they could add a feature from Street Fighter EX3, where the person = leaving the=20 "ring" can still be attacked while the characters switch.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0035_01C0D33C.E1426FE0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] smash bros 2 Date: 02 May 2001 17:09:48 -0700 --------------AEF6EA07A0A1AF9FD15A5284 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > Have you ever played a Capcom Vs. game? Two on two, or three on three > as in MvsC2, but not at the same time. Like for instance one team is > Mario and Luigi and the other team is Pikachu and Samus. It starts off > Mario alone vs. Samus alone. When Mario or Samus are low in health, or > whenever the player chooses, Mario will tap Luigi in and Mario leaves, > same deal with Samus and Pikachu. But then again, Mario and Luigi can > be on the screen at the same time for a Super Special Attack or when > Mario is fighting Luigi can be called in for a brief attack or defense > move, like jumping in to throw a fireball or to give Mario a Magic > Mushroom to raise Mario's life bar (or decrease Mario's percentage as > would be in Super Smash Bros). Is that implemented in Super Smash > Bros, and is that a clear enough explanation? Oh, that. Yes, i know what you're speaking of. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------AEF6EA07A0A1AF9FD15A5284 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
Have you ever played a Capcom Vs. game? Two on two, or three on three as in MvsC2, but not at the same time. Like for instance one team is Mario and Luigi and the other team is Pikachu and Samus. It starts off Mario alone vs. Samus alone. When Mario or Samus are low in health, or whenever the player chooses, Mario will tap Luigi in and Mario leaves, same deal with Samus and Pikachu. But then again, Mario and Luigi can be on the screen at the same time for a Super Special Attack or when Mario is fighting Luigi can be called in for a brief attack or defense move, like jumping in to throw a fireball or to give Mario a Magic Mushroom to raise Mario's life bar (or decrease Mario's percentage as would be in Super Smash Bros). Is that implemented in Super Smash Bros, and is that a clear enough explanation?


Oh, that.  Yes, i know what you're speaking of.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------AEF6EA07A0A1AF9FD15A5284-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] e3 preview game list Date: 02 May 2001 18:44:49 -0500 ----- Original Message ----- Cc: Sent: Tuesday, May 01, 2001 11:02 PM > > a.s. baseball 02 > crash brandicoot > crazy taxi > dave mirra bmx2 > dinos. planet > dragon's lair 3d > eternal darkness > extreme g 3 > fifa 02 > harry potter > harvest moon 3 > issoccer 02 > james bond 007 > j. park 3 > knights > kyojin no doshin 2 > legend of river king > zelda > lego tech. bionicle > madden 02 > metroid 4 > mk 5 > nba courtside 3 > nfl blitz 3 > quarterback 02 > perfect d. 2 > pokemon > rayman m > r. evil 0 > r. racer V > rugrats > runeblade > snowboarding > sonic adventure > spyro dragon > ssx special ed. > star wars r.s. sequel > luigi mansion > smash bros 2 > tekken t.t. > tetris worlds, 4 player > the thing > thornado > title defense > tony hawk 3 > too human > wave race > wwf Oh ya...thanks for posting the list, Vi! Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] smash bros 2 Date: 02 May 2001 18:48:34 -0500 > All that matters is that it plays well. A 4 player, (or possibly multi player > on-line fighter) in a full 3-D arena is a very interesting concept that could > pay dividends for Nintendo. Afterall, before Smash Brothers, very few people > thought a four player fighter would be anygood. I still wonder if one could be any good.... >:-) Anyway, a game with an arena set-up kind of like Powerstone...except with 4 players, could be quite a madhouse and may be very entertaining. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] e3 preview game list Date: 02 May 2001 18:44:15 -0500 ----- Original Message ----- Cc: Sent: Tuesday, May 01, 2001 11:02 PM > > a.s. baseball 02 > crash brandicoot > crazy taxi > dave mirra bmx2 > dinos. planet > dragon's lair 3d > eternal darkness > extreme g 3 > fifa 02 > harry potter > harvest moon 3 > issoccer 02 > james bond 007 > j. park 3 > knights > kyojin no doshin 2 > legend of river king > zelda > lego tech. bionicle > madden 02 > metroid 4 > mk 5 > nba courtside 3 > nfl blitz 3 > quarterback 02 > perfect d. 2 > pokemon > rayman m > r. evil 0 > r. racer V > rugrats > runeblade > snowboarding > sonic adventure > spyro dragon > ssx special ed. > star wars r.s. sequel > luigi mansion > smash bros 2 > tekken t.t. > tetris worlds, 4 player > the thing > thornado > title defense > tony hawk 3 > too human > wave race > wwf Hey, is "Rayman M" an updated version of Rayman 2 or is it a completely new game? I love the Rayman games... Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] b-day Date: 02 May 2001 20:07:20 EDT --part1_cc.144f5fed.2821fb38_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/02/2001 2:23:54 PM Central Daylight Time, kentop3@hotmail.com writes: > It's my birthday on May 6 and my brother says its wrong to ask for gameboy > advance because it comes out over a month later. Does anyone agree with my > brother on this because I will have to seriously hurt anyone who is? > > Kentop > I disagree. I've gotten late gifts before. Just say not to buy anything, then get GBA when it comes out. -Eric- --part1_cc.144f5fed.2821fb38_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/02/2001 2:23:54 PM Central Daylight Time,
kentop3@hotmail.com writes:


It's my birthday on May 6 and my brother says its wrong to ask for gameboy
advance because it comes out over a month later. Does anyone agree with my
brother on this because I will have to seriously hurt anyone who is?

Kentop


I disagree.  I've gotten late gifts before.  Just say not to buy anything,
then get GBA when it comes out.
-Eric-
--part1_cc.144f5fed.2821fb38_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] smash bros, 2d,3d Date: 02 May 2001 20:11:37 -0400 (EDT) Smash bros is a 4 player party game. I haven't seen any successful 4 player 3d game that originated from 2d. Bombermand 3d games have all been crap. Tetris in 3d is sucky. It's very hard to be 3d, and have 4 players on the screen at the same time. Powerstone 2 did it perfectly, but powerstone was orignally a 3d game anyways. Smash bros is rumored to come out soon, maybe a launch title so i doubt they will change anything. Just leave everything alone, add a few more characters, a few new levels, and you have a game that will sell millions of copies and millions of controllers!! -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] b-day Date: 02 May 2001 20:26:53 EDT --part1_30.143cb6b8.2821ffcd_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/02/2001 5:56:59 PM Central Daylight Time, d.fentie@home.com writes: > You would actually think that a gay fag would be straight wouldnt you? > You know double negative... Anyway, how do people sign up for this list > and not know what it is? I mean does Nintendojo still have that signup > link? > > > I've wondered about that ever since I signed up. Didn't know what a mailing list was, but anyone should be able to put two and two together.... unless they haven't gone through kindergarten. ;) -Eric- --part1_30.143cb6b8.2821ffcd_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/02/2001 5:56:59 PM Central Daylight Time,
d.fentie@home.com writes:


You would actually think that a gay fag would be straight wouldnt you?
You know double negative... Anyway, how do people sign up for this list
and not know what it is?  I mean does Nintendojo still have that signup
link?    




I've wondered about that ever since I signed up.  Didn't know what a mailing
list was, but anyone should be able to put two and two together.... unless
they haven't gone through kindergarten. ;)
-Eric-
--part1_30.143cb6b8.2821ffcd_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] e3 preview game list Date: 02 May 2001 20:32:04 EDT --part1_d8.5c873fe.28220104_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/2/2001 4:55:09 PM Pacific Daylight Time, thraxen@ipa.net writes: > Hey, is "Rayman M" an updated version of Rayman 2 or is it a completely new > game? I love the Rayman games... > > Stryder > It's a new multiplayer oriented game. Something like Rage Wars I suppose, although I can't recall exactly all about it to make such a drastic comparison. Nonetheless, it looks good so far. Were I not short on time, I'd dig up a link or two. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_d8.5c873fe.28220104_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/2/2001 4:55:09 PM Pacific Daylight Time, thraxen@ipa.net
writes:


Hey, is "Rayman M" an updated version of Rayman 2 or is it a completely new
game? I love the Rayman games...

Stryder


It's a new multiplayer oriented game. Something like Rage Wars I suppose,
although I can't recall exactly all about it to make such a drastic
comparison. Nonetheless, it looks good so far. Were I not short on time, I'd
dig up a link or two.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_d8.5c873fe.28220104_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] b-day Date: 02 May 2001 20:33:44 EDT --part1_72.a3f2371.28220168_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/2/2001 4:15:58 PM Pacific Daylight Time, treytable@sega.net writes: > That just goes to show the intelligence level of those who read gutter trash > like Nintendojo. > > ~~ Dave ~~ > Ha! And to think that they got mentioned in Nintendo Power and a little picture (of some layout that hasn't been implemented yet apparently). For the record, Tendo Box got a little blurb alongside them as well as two or three other Nintendo sites. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_72.a3f2371.28220168_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/2/2001 4:15:58 PM Pacific Daylight Time,
treytable@sega.net writes:


That just goes to show the intelligence level of those who read gutter trash
like Nintendojo.

~~ Dave ~~


Ha! And to think that they got mentioned in Nintendo Power and a little
picture (of some layout that hasn't been implemented yet apparently). For the
record, Tendo Box got a little blurb alongside them as well as two or three
other Nintendo sites.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_72.a3f2371.28220168_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: [N64] Another GBA FPS Date: 02 May 2001 19:11:45 -0700 This one looks to be the most detailed and textured of the two other FPS for GBA. http://pocket.ign.com/previews/16394.html -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: [N64] Voxel Engine on GBA Date: 02 May 2001 19:20:50 -0700 Gamespot and ignpocket had similar previews of yet another 3-D game for the GBA. This one featuring the Voxel engine that was so popular in the mid 90s with Novalogic's Commache titles. http://pocket.ign.com/previews/16391.html I downloaded the movie and the voxel terrain is impressive, in fact, far more impressive than the Voxel engine the SFX2 chip could do on the SNES. I found an early demo of that the SNES voxel engine that was able to run on the ZSNES. drop me a line if you want it. makes me wonder if Nintendo would bring back Commanche for the GBA. The game was canned for the SNES if you guys may recall. anyways, i'm very impressed with the GBA hardware, the more i see stuff like this, the more excited i get. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: [N64] RECV Date: 02 May 2001 23:54:11 EDT --part1_dd.13eee221.28223063_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Well, now I realize why Dave said that he hopes Capcom drops the prerendered graphics for RE Zero. Yes, I just picked up Code Veronica on DC. While I can't say that the game is awesome just yet (although, it still has retained that creepy RE feel), I can say that this game's look is incredible. Can't wait to see what Capcom brings to GC. Two weeks to E3!! -Eric- --part1_dd.13eee221.28223063_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Well, now I realize why Dave said that he hopes Capcom drops the prerendered
graphics for RE Zero.  Yes, I just picked up Code Veronica on DC.  While I
can't say that the game is awesome just yet (although, it still has retained
that creepy RE feel), I can say that this game's look is incredible.  Can't
wait to see what Capcom brings to GC.  Two weeks to E3!!
-Eric-
--part1_dd.13eee221.28223063_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] e3 preview game list Date: 02 May 2001 21:59:38 -0600 No Earthbound *GRUMBLE* Thraxen wrote: > > ----- Original Message ----- > From: "Vi On" > To: "n64" > Cc: > Sent: Tuesday, May 01, 2001 11:02 PM > Subject: [N64] e3 preview game list > > > > > a.s. baseball 02 > > crash brandicoot > > crazy taxi > > dave mirra bmx2 > > dinos. planet > > dragon's lair 3d > > eternal darkness > > extreme g 3 > > fifa 02 > > harry potter > > harvest moon 3 > > issoccer 02 > > james bond 007 > > j. park 3 > > knights > > kyojin no doshin 2 > > legend of river king > > zelda > > lego tech. bionicle > > madden 02 > > metroid 4 > > mk 5 > > nba courtside 3 > > nfl blitz 3 > > quarterback 02 > > perfect d. 2 > > pokemon > > rayman m > > r. evil 0 > > r. racer V > > rugrats > > runeblade > > snowboarding > > sonic adventure > > spyro dragon > > ssx special ed. > > star wars r.s. sequel > > luigi mansion > > smash bros 2 > > tekken t.t. > > tetris worlds, 4 player > > the thing > > thornado > > title defense > > tony hawk 3 > > too human > > wave race > > wwf > > Oh ya...thanks for posting the list, Vi! > > Stryder > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] smash bros, 2d,3d Date: 02 May 2001 22:01:15 -0600 Oh yeah that's their angle. Oh well it's all worth it. My friends and I still all play SSB nonstop. > sell millions > of copies and millions of controllers!! > > -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] e3 preview game list Date: 03 May 2001 00:13:27 -0400 (EDT) Some of the game listed were rumors before. Now we know its confirmed to come out on Gamecube. ign said theres a few more surprise titles, cross your figures, that will show at E3... maybe mario kart (that's what i'm looking for)?? earthbound?? just 2 more weeks. -Vi On Wed, 2 May 2001, Don Fentie wrote: > No Earthbound *GRUMBLE* > > Thraxen wrote: > > > > ----- Original Message ----- > > From: "Vi On" > > To: "n64" > > Cc: > > Sent: Tuesday, May 01, 2001 11:02 PM > > Subject: [N64] e3 preview game list > > > > > > > > a.s. baseball 02 > > > crash brandicoot > > > crazy taxi > > > dave mirra bmx2 > > > dinos. planet > > > dragon's lair 3d > > > eternal darkness > > > extreme g 3 > > > fifa 02 > > > harry potter > > > harvest moon 3 > > > issoccer 02 > > > james bond 007 > > > j. park 3 > > > knights > > > kyojin no doshin 2 > > > legend of river king > > > zelda > > > lego tech. bionicle > > > madden 02 > > > metroid 4 > > > mk 5 > > > nba courtside 3 > > > nfl blitz 3 > > > quarterback 02 > > > perfect d. 2 > > > pokemon > > > rayman m > > > r. evil 0 > > > r. racer V > > > rugrats > > > runeblade > > > snowboarding > > > sonic adventure > > > spyro dragon > > > ssx special ed. > > > star wars r.s. sequel > > > luigi mansion > > > smash bros 2 > > > tekken t.t. > > > tetris worlds, 4 player > > > the thing > > > thornado > > > title defense > > > tony hawk 3 > > > too human > > > wave race > > > wwf > > > > Oh ya...thanks for posting the list, Vi! > > > > Stryder > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Moody, Luke" Subject: RE: [N64] e3 preview game list Date: 03 May 2001 14:23:37 +1000 > -----Original Message----- > From: Don Fentie [SMTP:d.fentie@home.com] > Sent: Thursday, May 03, 2001 2:00 PM > To: n64@lists.xmission.com > Subject: Re: [N64] e3 preview game list > > No Earthbound *GRUMBLE* > Are you still Pissed off about Earthbound? Luke ********************************************************************** Commonwealth Bank of Australia (ABN 48 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] e3 preview game list Date: 03 May 2001 02:00:55 -0600 I will NEVER stop being pissed at Nintendo about keeping the hopes up of EB fans, RPG fans, Japanese fans, and just casual gamers for 4-5 years. "Yes it's coming out, yes it's coming out, yes it's delayed, yes it's delayed again... hey guess what, after years and years and years of waiting for a game that was in the works since Zelda Ocarina of Time and it's about 80% complete AND it is about number 5 on the Japanese most wanted list of all games on any system has just been cancelled". Seeing as how this was bad enough http://www.starmen.net got together 10000 signatures on an online petition in a few weeks and sent it into NOA, NOJ and NP.... Not even a single word back after months and months of waiting. I'm sick of the whole Nintendo philosophy. I don't care what their excuses are, I'd rather have Earthbound 64 than 99% of all other games on any platform. Why not just release the fricken game that you've almost completed????????? Why not just let the fans who buy the games and support your company have what they want for once. Nintendo truly doesn't care and I doubt they ever will. Even if Nintendo does say that Earthbound will be coming out for Gamecube I will assume that it is not. Screwed by Nintendo in such a long and painful process for such a time that I just don't even care about Gamecube. I'd rather play PC games on the net and forget about all that garbage consoul crap. IMHO if I can't get Earthbound I don't see a point in buying the system save renting it only for Zelda. The only difference between NGC and all the other consouls is that I'll rent NGC, I won't even touch anything else. Moody, Luke wrote: > > > -----Original Message----- > > From: Don Fentie [SMTP:d.fentie@home.com] > > Sent: Thursday, May 03, 2001 2:00 PM > > To: n64@lists.xmission.com > > Subject: Re: [N64] e3 preview game list > > > > No Earthbound *GRUMBLE* > > > Are you still Pissed off about Earthbound? > > Luke > > ********************************************************************** > Commonwealth Bank of Australia (ABN 48 123 123 124) > ********************************************************************** > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] e3 preview game list Date: 03 May 2001 03:01:14 -0700 I have to say Don. For a Nintendo fan, you don't seem to understand the philosophies behind a Nintendo game. They don't release it until the team is satisfied. And EarthBoudn 64 was a disaster from the perspective of the development team at HAL. They had grown soft working on 2-D games and going 3-D wreck havoc on the game. Granted I'm not a big EarthBound fan, but I can see why EB64 was canned, and why another EB may not be forthcoming. The team was burned out after the EB64 debacle. Even if one is being worked on, i doubt it will come out anywhere near GameCube's launch. Making noises about it now would probably be too early. If you can't wait, go play some of the greatSquare RPGs. Chrono Cross and Final Fantasy 9 are quite good. Don Fentie wrote: > I will NEVER stop being pissed at Nintendo about keeping the hopes up of > EB fans, RPG fans, Japanese fans, and just casual gamers for 4-5 years. > "Yes it's coming out, yes it's coming out, yes it's delayed, yes it's > delayed again... hey guess what, after years and years and years of > waiting for a game that was in the works since Zelda Ocarina of Time and > it's about 80% complete AND it is about number 5 on the Japanese most > wanted list of all games on any system has just been cancelled". Seeing > as how this was bad enough http://www.starmen.net got together 10000 > signatures on an online petition in a few weeks and sent it into NOA, > NOJ and NP.... Not even a single word back after months and months of > waiting. I'm sick of the whole Nintendo philosophy. I don't care what > their excuses are, I'd rather have Earthbound 64 than 99% of all other > games on any platform. Why not just release the fricken game that > you've almost completed????????? Why not just let the fans who buy the > games and support your company have what they want for once. Nintendo > truly doesn't care and I doubt they ever will. Even if Nintendo does > say that Earthbound will be coming out for Gamecube I will assume that > it is not. Screwed by Nintendo in such a long and painful process for > such a time that I just don't even care about Gamecube. I'd rather play > PC games on the net and forget about all that garbage consoul crap. > IMHO if I can't get Earthbound I don't see a point in buying the system > save renting it only for Zelda. The only difference between NGC and all > the other consouls is that I'll rent NGC, I won't even touch anything > else. > > Moody, Luke wrote: > > > > > -----Original Message----- > > > From: Don Fentie [SMTP:d.fentie@home.com] > > > Sent: Thursday, May 03, 2001 2:00 PM > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] e3 preview game list > > > > > > No Earthbound *GRUMBLE* > > > > > Are you still Pissed off about Earthbound? > > > > Luke > > > > ********************************************************************** > > Commonwealth Bank of Australia (ABN 48 123 123 124) > > ********************************************************************** > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] Final vote for new mailing list name Date: 03 May 2001 09:57:58 -0600 The new name will be in place soon. Vote for one of the following. No write-ins, please. TheBigN NGamers [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] Final vote for new mailing list name Date: 03 May 2001 12:07:54 -0400 (EDT) Ngamers -Vi On Thu, 3 May 2001, Gregory A. Swarthout wrote: > The new name will be in place soon. Vote for one of the following. > No write-ins, please. > > TheBigN > NGamers > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "E. Jefferson" Subject: Re: [N64] Final vote for new mailing list name Date: 03 May 2001 13:34:33 -0500 NGamers Elliot ----Original Message Follows---- Reply-To: n64@lists.xmission.com The new name will be in place soon. Vote for one of the following. No write-ins, please. TheBigN NGamers [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Avery Subject: Re: [N64] Final vote for new mailing list name Date: 03 May 2001 13:45:09 -0500 (CDT) On Thu, 3 May 2001, Gregory A. Swarthout wrote: > The new name will be in place soon. Vote for one of the following. > No write-ins, please. > > TheBigN > NGamers NGamers is too close to N-Games if you ask me. But I don't guess I asked me. heh. -- Chris Avery averyc@io.com http://www.n-games.com/index.shtml [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] e3 preview game list Date: 03 May 2001 14:52:54 EDT --part1_70.a484d0f.28230306_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/2/2001 8:58:05 PM Pacific Daylight Time, d.fentie@home.com writes: > No Earthbound *GRUMBLE* You should note that not many internal Nintendo games are known. That's something they've always been secretive about and we sitll won't know what the heck they're up to until E3. I figure they'll be a nice mix of old franchises as well as new ones; I just don't know if we'll see Earthbound for a while. I never played the original so I can't see what all the hype is about for it; nonetheless, I think the fact that Ness was included is a good step forward. Besides, Earthbound fans are far, far better off than Kid Icarus fans. Pit, where art thou? Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_70.a484d0f.28230306_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/2/2001 8:58:05 PM Pacific Daylight Time,
d.fentie@home.com writes:


No Earthbound  *GRUMBLE*


You should note that not many internal Nintendo games are known. That's
something they've always been secretive about and we sitll won't know what
the heck they're up to until E3. I figure they'll be a nice mix of old
franchises as well as new ones; I just don't know if we'll see Earthbound for
a while. I never played the original so I can't see what all the hype is
about for it; nonetheless, I think the fact that Ness was included is a good
step forward.

Besides, Earthbound fans are far, far better off than Kid Icarus fans. Pit,
where art thou?

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
--part1_70.a484d0f.28230306_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "miki" Subject: [N64] FUCK YOU BILL MATRIX ONLY FOR XBOX Date: 03 May 2001 21:03:59 +0200 game about budget 5 millions already too six month has to show only on Xbox -----------------R--E--K--L--A--M--A----------------- Lepsze wiadomosci z kraju i z zagranicy. Nie wierzysz? Sprawdz - http://wiadomosci.interia.pl/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] FUCK YOU BILL MATRIX ONLY FOR XBOX Date: 03 May 2001 13:50:24 -0700 Frankly, I'm not too excited. Shiny is behind it, and no offense to their past, present and future fans, but their track record in the last six years has been mediocre. Much hyped titles like Messiah were critically panned, despite taking forever to make the market. Sure, Dave Perry is talented. He did wonders with Alladin on the Genesis and made a name for his start-up with Earthworm Jim, but past that, he hasn't made anything out of the ordinary to warrant that anyone give him the respect he had six years ago. And its not like he went into retirement for six years. He has been working on all these games that never really lived up to the cult of character surrounding Mr. Perry. The only thing that will change my mind is if the first impressions of his new project is positive in the here and now. Not the "if could turn out to be cool" treatment Next Generation gave to so many of his games, but then ended up falling far short anyways. Dex miki wrote: > game about budget 5 millions already too six month has to show only on > Xbox > > -----------------R--E--K--L--A--M--A----------------- > Lepsze wiadomosci z kraju i z zagranicy. > Nie wierzysz? Sprawdz - http://wiadomosci.interia.pl/ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Final vote for new mailing list name Date: 03 May 2001 13:56:30 -0700 Ngamers Vi On wrote: > Ngamers > > -Vi > > On Thu, 3 May 2001, Gregory A. Swarthout wrote: > > > The new name will be in place soon. Vote for one of the following. > > No write-ins, please. > > > > TheBigN > > NGamers > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: Re: [N64] Final vote for new mailing list name Date: 03 May 2001 15:14:16 -0600 Ngamers Vi On wrote: > > Ngamers > > -Vi > > On Thu, 3 May 2001, Gregory A. Swarthout wrote: > > > The new name will be in place soon. Vote for one of the following. > > No write-ins, please. > > > > TheBigN > > NGamers > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Don Fentie Subject: [N64] e3+SCII Date: 03 May 2001 15:16:52 -0600 Does anyone remember Star Control II for PC?????? I think it was also released for the 3DO or something but my goodness that game was the best. It is along the lines of the game 'earth and beyond' for PC which is coming out in a few months but ever so much better. I would almost cry if a new starcontrol were made for Gamecube. Does anyone know what I'm talking about? http://www.star-control.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] Love YOU BILL MATRIX ONLY FOR XBOX Date: 03 May 2001 17:35:53 -0400 (EDT) Please remember to modify original message for any profanity. Ign had a article saying the same thing you just said about how Shiny games aren't doing that well lately. -Vi On Thu, 3 May 2001, Dexter Sy wrote: > Frankly, I'm not too excited. Shiny is behind it, and no offense to their > past, present and future fans, but their track record in the last six years > has been mediocre. > > Much hyped titles like Messiah were critically panned, despite taking > forever to make the market. Sure, Dave Perry is talented. He did wonders > with Alladin on the Genesis and made a name for his start-up with Earthworm > Jim, but past that, he hasn't made anything out of the ordinary to warrant > that anyone give him the respect he had six years ago. And its not like > he went into retirement for six years. He has been working on all these > games that never really lived up to the cult of character surrounding Mr. > Perry. > > The only thing that will change my mind is if the first impressions of his > new project is positive in the here and now. Not the "if could turn out to > be cool" treatment Next Generation gave to so many of his games, but then > ended up falling far short anyways. > > Dex > > miki wrote: > > > game about budget 5 millions already too six month has to show only on > > Xbox > > > > -----------------R--E--K--L--A--M--A----------------- > > Lepsze wiadomosci z kraju i z zagranicy. > > Nie wierzysz? Sprawdz - http://wiadomosci.interia.pl/ > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Final vote for new mailing list name Date: 03 May 2001 15:13:53 -0700 "Gregory A. Swarthout" wrote: > The new name will be in place soon. Vote for one of the following. > No write-ins, please. > > TheBigN > NGamers > Ngamers -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: SillyMrMan@aol.com Subject: [N64] Shiny Date: 03 May 2001 22:10:23 EDT In a message dated 5/3/01 4:27:46 PM Eastern Daylight Time, dextersy@home.com writes: > Frankly, I'm not too excited. Shiny is behind it, and no offense to their > past, present and future fans, but their track record in the last six years > has been mediocre. > > Much hyped titles like Messiah were critically panned, despite taking > forever to make the market. Sure, Dave Perry is talented. He did wonders > with Alladin on the Genesis and made a name for his start-up with Earthworm > Jim, but past that, he hasn't made anything out of the ordinary to warrant > that anyone give him the respect he had six years ago. And its not like > he went into retirement for six years. He has been working on all these > games that never really lived up to the cult of character surrounding Mr. > Perry. > > The only thing that will change my mind is if the first impressions of his > new project is positive in the here and now. Not the "if could turn out to > be cool" treatment Next Generation gave to so many of his games, but then > ended up falling far short anyways. You missed two big ones that Shiny did: the MDK series (both critically acclaimed across the boards) and Sacrifice (an awesome RTS given a whole lot of awards). Sorry but I figured they deserved the credit for those two sets! ;-) * Eric * [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] Final vote for new mailing list name Date: 03 May 2001 23:18:12 EDT --part1_aa.14e6d9c1.28237974_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/03/2001 11:04:01 AM Central Daylight Time, gregorys@xmission.com writes: > The new name will be in place soon. Vote for one of the following. > No write-ins, please. > > TheBigN > NGamers > Hmm, NGamers. What the heck? -Eric- --part1_aa.14e6d9c1.28237974_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/03/2001 11:04:01 AM Central Daylight Time,
gregorys@xmission.com writes:


The new name will be in place soon.  Vote for one of the following.
No write-ins, please.

TheBigN
NGamers


Hmm, NGamers.  What the heck?
-Eric-
--part1_aa.14e6d9c1.28237974_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Shiny Date: 03 May 2001 21:34:37 -0700 > > You missed two big ones that Shiny did: the MDK series (both critically > acclaimed across the boards) and Sacrifice (an awesome RTS given a whole lot > of awards). Sorry but I figured they deserved the credit for those two sets! > ;-) MDK was a mediocre game that I absolutely hated. Stiff controls and Dave Perry's tantrum about RARE allegedly stealing his Sniper Scope idea for Golden Eye will forever haunt my memories of MDK. I don't even know who stole whose idea but there is certainly bad blood between those two houses. MDK certainly isn't the hit worthy of Shiny. the more generous will put in the above average category but probably very few will remember it on the same level as Perry's work on the Genesis. MDK was certainly not the calibre of Alladin or even Earthworm Jim, both games got unanimous praise from all over. MDK2 is not by Shiny but BioWare. As for Sacrifice, you're right. I forgot about that game :) Dexter > > > * Eric * > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] e3 preview game list Date: 04 May 2001 19:36:52 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0005_01C0D4D1.918C0560 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Thursday, May 03, 2001 6:01 AM Subject: Re: [N64] e3 preview game list I have to say Don. For a Nintendo fan, you don't seem to understand = the philosophies behind a Nintendo game. They don't release it until the = team is satisfied.=20 ----- Do honestly think that Nintendo was satisfied with Yoshi's Story? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0005_01C0D4D1.918C0560 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Thursday, May 03, 2001 = 6:01=20 AM
Subject: Re: [N64] e3 preview = game=20 list

I have to say Don.  For a Nintendo fan, you don't seem to = understand=20 the
philosophies behind a Nintendo game.  They don't release = it until=20 the team
is satisfied.

 
Do honestly think that Nintendo was satisfied with Yoshi's = Story?
 
~~ Dave ~~
   
"Being poor really sucks=20 arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0005_01C0D4D1.918C0560-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] Final vote for new mailing list name Date: 04 May 2001 19:40:30 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_001A_01C0D4D2.13C879A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Gregory A. Swarthout=20 To: Nintendo 64 Mailing List=20 Sent: Thursday, May 03, 2001 11:57 AM Subject: [N64] Final vote for new mailing list name The new name will be in place soon. Vote for one of the following. No write-ins, please. TheBigN NGamers ----- Geeze, it's like the 1988 Presidential Election, what is the worse of = two evils? I guess NGamers, but to be honest, I think typing it as = "N-Gamers" would look nicer.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_001A_01C0D4D2.13C879A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Gregory A.=20 Swarthout
To: Nintendo 64=20 Mailing List
Sent: Thursday, May 03, 2001 = 11:57=20 AM
Subject: [N64] Final vote for = new mailing=20 list name

The new name will be in place soon.  Vote for one = of the=20 following.
No write-ins, please.

TheBigN
NGamers


 
Geeze, it's like the 1988 Presidential = Election,=20 what is the worse of two evils? I guess NGamers, but to be honest, I = think=20 typing it as "N-Gamers" would look nicer.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_001A_01C0D4D2.13C879A0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] Final vote for new mailing list name Date: 04 May 2001 19:42:08 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0029_01C0D4D2.4E383120 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Chris Avery=20 To: Nintendo 64 Mailing List=20 Sent: Thursday, May 03, 2001 2:45 PM Subject: Re: [N64] Final vote for new mailing list name On Thu, 3 May 2001, Gregory A. Swarthout wrote: > The new name will be in place soon. Vote for one of the following. > No write-ins, please. >=20 > TheBigN > NGamers NGamers is too close to N-Games if you ask me. But I don't guess I = asked me. heh. --=20 Chris Avery averyc@io.com=20 http://www.n-games.com/index.shtml ----- Yeah, I see that. Like why not something like NGC-Gamers? Or = System-Without-Squaresoft-Gamers? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0029_01C0D4D2.4E383120 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Chris Avery =
To: Nintendo 64=20 Mailing List
Sent: Thursday, May 03, 2001 = 2:45=20 PM
Subject: Re: [N64] Final vote = for new=20 mailing list name

On Thu, 3 May 2001, Gregory A. Swarthout = wrote:

> The=20 new name will be in place soon.  Vote for one of the = following.
>=20 No write-ins, please.
>
> TheBigN
> = NGamers

NGamers=20 is too close to N-Games if you ask me.  But I don't guess I = asked
me.=20 heh.
--
Chris Avery
averyc@io.com=20
http://www.n-games.com/index.= shtml


 
Yeah, I see that. Like why not = something like=20 NGC-Gamers? Or System-Without-Squaresoft-Gamers?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0029_01C0D4D2.4E383120-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] PUCK YOU BILL MATRIX ONLY FOR XBOX Date: 04 May 2001 19:42:53 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0032_01C0D4D2.68FFF740 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: miki=20 To: n64@lists.xmission.com=20 Sent: Thursday, May 03, 2001 3:03 PM Subject: [N64] PUCK YOU BILL MATRIX ONLY FOR XBOX game about budget 5 millions already too six month has to show only = on Xbox ----- Nintendojo strikes again. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0032_01C0D4D2.68FFF740 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 miki =
To: n64@lists.xmission.com
Sent: Thursday, May 03, 2001 = 3:03=20 PM
Subject: [N64] PUCK YOU BILL = MATRIX ONLY=20 FOR XBOX

game  about budget 5  millions already too = six month=20 has to show only on
Xbox



 
Nintendojo strikes again.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0032_01C0D4D2.68FFF740-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] GBA Date: 04 May 2001 19:47:38 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0040_01C0D4D3.13136500 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Finally got to try out a GBA at TRU today, darn it all, i had to kneel = down just to play that thing. F-Zero looks great, but I was never a fan = of F-Zero on the SNES, but wow, Super Mario Advance, that was awesome, I = like how it's not just a port of Mario 2 USA from Super Mario All-Stars. = But damn, man, that GBA is so freaking tiny. But the screen does look = far better than the GBC. I pre-ordered mine today with Mario Advance. = Now if I can find the money to buy one. Well, GT3 has been delayed until = July, so maybe I can use some of that money, but I was going to buy = Conker with that cash. Oh well. Maybe I can sell my plasma. =3D) ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0040_01C0D4D3.13136500 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Finally got to try out a GBA at TRU = today, darn it=20 all, i had to kneel down just to play that thing. F-Zero looks great, = but I was=20 never a fan of F-Zero on the SNES, but wow, Super Mario Advance, that = was=20 awesome, I like how it's not just a port of Mario 2 USA from Super Mario = All-Stars. But damn, man, that GBA is so freaking tiny. But the screen = does look=20 far better than the GBC. I pre-ordered mine today with Mario Advance. = Now if I=20 can find the money to buy one. Well, GT3 has been delayed until July, so = maybe I=20 can use some of that money, but I was going to buy Conker with that = cash. Oh=20 well. Maybe I can sell my plasma. =3D)
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0040_01C0D4D3.13136500-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] Nobuo YOU BILL MATRIX ONLY FOR XBOX Date: 04 May 2001 19:50:05 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0057_01C0D4D3.6A394520 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Vi On=20 To: n64@lists.xmission.com=20 Sent: Thursday, May 03, 2001 5:35 PM Subject: Re: [N64] 31812 YOU BILL MATRIX ONLY FOR XBOX Ign had a article saying the same thing you just said about how Shiny games aren't doing that well lately. ----- Hmm. Coincidence? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0057_01C0D4D3.6A394520 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Vi On
To: n64@lists.xmission.com
Sent: Thursday, May 03, 2001 = 5:35=20 PM
Subject: Re: [N64] 31812 YOU = BILL MATRIX=20 ONLY FOR XBOX



Ign had a article saying the same thing you = just said=20 about how Shiny
games aren't doing that well lately.


 
Hmm. Coincidence?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0057_01C0D4D3.6A394520-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Subject: Re: [N64] GBA Date: 04 May 2001 19:53:54 -0400 I tried GBA too. I trief it last week but only for 10 minutes. they didn't have F-Zero though, only mario. I was blown away. It is tiny but it is great. I am only 13 so it fits my hands perfectly. I wanted to go everyday over the past week but my parents didn't wanna take me :(. I am waiting til my birthday for GBA. I am guessing i will get an IOU because my birthday is on Sunday. I will probably order it from Sam goody.com or a local retailer, probably Target because it doesn't seem like a place where many people would pre-order. After playing GBA at TRU i can't wait til June 11. >From: "Dave Rhodes" >Reply-To: n64@lists.xmission.com >To: >Subject: Re: [N64] GBA >Date: Fri, 4 May 2001 19:47:38 -0400 > >Finally got to try out a GBA at TRU today, darn it all, i had to kneel down >just to play that thing. F-Zero looks great, but I was never a fan of >F-Zero on the SNES, but wow, Super Mario Advance, that was awesome, I like >how it's not just a port of Mario 2 USA from Super Mario All-Stars. But >damn, man, that GBA is so freaking tiny. But the screen does look far >better than the GBC. I pre-ordered mine today with Mario Advance. Now if I >can find the money to buy one. Well, GT3 has been delayed until July, so >maybe I can use some of that money, but I was going to buy Conker with that >cash. Oh well. Maybe I can sell my plasma. =) > >~~ Dave ~~ > >"Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] e3 preview game list Date: 04 May 2001 18:18:33 -0700 --------------35E278CADBA5CA3CB78E0005 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > Do honestly think that Nintendo was satisfied with Yoshi's Story? ~~ > Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros They did release it didn't they? Im sure the team developing the game was satisfied. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------35E278CADBA5CA3CB78E0005 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
 Do honestly think that Nintendo was satisfied with Yoshi's Story? ~~ Dave ~~

"Being poor really sucks arse."
 Treytable@sega.net
 AIM: Super Trey Bros

They did release it didn't they?
Im sure the team developing the game was satisfied.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------35E278CADBA5CA3CB78E0005-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Final vote for new mailing list name Date: 04 May 2001 18:19:41 -0700 --------------4DFBAED8D47851B441E99C5E Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > Geeze, it's like the 1988 Presidential Election, what is the worse of > two evils? I guess NGamers, but to be honest, I think typing it as > "N-Gamers" would look nicer. ~~ Dave ~~ At least we're not voting to call this list Daily Radar. That's like the Dan Qualye of websites. don't worry if you don't know what i'm talking about :) -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------4DFBAED8D47851B441E99C5E Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

 
 Geeze, it's like the 1988 Presidential Election, what is the worse of two evils? I guess NGamers, but to be honest, I think typing it as "N-Gamers" would look nicer. ~~ Dave ~~
At least we're not voting to call this list Daily Radar.    That's like the Dan Qualye of websites.

don't worry if you don't know what i'm talking about :)

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------4DFBAED8D47851B441E99C5E-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] GBA Date: 04 May 2001 18:21:55 -0700 --------------06CBE73663B352BE5B84C86F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Dave Rhodes wrote: > Finally got to try out a GBA at TRU today, darn it all, i had to kneel > down just to play that thing. F-Zero looks great, but I was never a > fan of F-Zero on the SNES, but wow, Super Mario Advance, that was > awesome, I like how it's not just a port of Mario 2 USA from Super > Mario All-Stars. But damn, man, that GBA is so freaking tiny. But the > screen does look far better than the GBC. I pre-ordered mine today > with Mario Advance. Now if I can find the money to buy one. Well, GT3 > has been delayed until July, so maybe I can use some of that money, > but I was going to buy Conker with that cash. Oh well. Maybe I can > sell my plasma. =) ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros You're not a big fan of F-Zero? yikes. Was an infidel :) Anyways, I'd like to see more Voxel games for the GBA -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------06CBE73663B352BE5B84C86F Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit  

Dave Rhodes wrote:

Finally got to try out a GBA at TRU today, darn it all, i had to kneel down just to play that thing. F-Zero looks great, but I was never a fan of F-Zero on the SNES, but wow, Super Mario Advance, that was awesome, I like how it's not just a port of Mario 2 USA from Super Mario All-Stars. But damn, man, that GBA is so freaking tiny. But the screen does look far better than the GBC. I pre-ordered mine today with Mario Advance. Now if I can find the money to buy one. Well, GT3 has been delayed until July, so maybe I can use some of that money, but I was going to buy Conker with that cash. Oh well. Maybe I can sell my plasma. =) ~~ Dave ~~

"Being poor really sucks arse."
 Treytable@sega.net
 AIM: Super Trey Bros


You're not a big fan of F-Zero?  yikes.  Was an infidel :)

Anyways, I'd like to see more Voxel games for the GBA
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------06CBE73663B352BE5B84C86F-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] e3 preview game list Date: 04 May 2001 22:07:14 EDT --part1_9d.14d31d74.2824ba52_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/04/2001 6:36:02 PM Central Daylight Time, treytable@sega.net writes: > Do honestly think that Nintendo was satisfied with Yoshi's Story? > > ~~ Dave ~~ > > > No idea on that one. They could've done better, though. -Eric- --part1_9d.14d31d74.2824ba52_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/04/2001 6:36:02 PM Central Daylight Time,
treytable@sega.net writes:


Do honestly think that Nintendo was satisfied with Yoshi's Story?

~~ Dave ~~
   



No idea on that one.  They could've done better, though.
-Eric-
--part1_9d.14d31d74.2824ba52_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] GBA Date: 04 May 2001 22:12:31 EDT --part1_65.13d83f44.2824bb8f_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/04/2001 6:44:40 PM Central Daylight Time, treytable@sega.net writes: > Finally got to try out a GBA at TRU today, darn it all, i had to kneel down > just to play that thing. F-Zero looks great, but I was never a fan of > F-Zero on the SNES, but wow, Super Mario Advance, that was awesome, I like > how it's not just a port of Mario 2 USA from Super Mario All-Stars. But > damn, man, that GBA is so freaking tiny. But the screen does look far > better than the GBC. I pre-ordered mine today with Mario Advance. Now if I > can find the money to buy one. Well, GT3 has been delayed until July, so > maybe I can use some of that money, but I was going to buy Conker with that > cash. Oh well. Maybe I can sell my plasma. =) > > ~~ Dave ~~ > Heh, I saw one at EB when I bought Code Veronica. Didn't get a chance to play, since I was in a hurry. I have the same trouble with money in that department. The unfortunate thing is that they didn't have a package to preorder just the system, so I'll have to fork over $200 when the time comes. Getting Mario Advance (like everyone else in the universe) and Castlevania. Hope Castlevania's good. Mario probably will be awesome as all the ones made by Nintendo have been. Oh, and this all arrives a week before I leave for Germany, so it works out well. -Eric- --part1_65.13d83f44.2824bb8f_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/04/2001 6:44:40 PM Central Daylight Time,
treytable@sega.net writes:


Finally got to try out a GBA at TRU today, darn it all, i had to kneel down
just to play that thing. F-Zero looks great, but I was never a fan of
F-Zero on the SNES, but wow, Super Mario Advance, that was awesome, I like
how it's not just a port of Mario 2 USA from Super Mario All-Stars. But
damn, man, that GBA is so freaking tiny. But the screen does look far
better than the GBC. I pre-ordered mine today with Mario Advance. Now if I
can find the money to buy one. Well, GT3 has been delayed until July, so
maybe I can use some of that money, but I was going to buy Conker with that
cash. Oh well. Maybe I can sell my plasma. =)


~~ Dave ~~
  
 

Heh, I saw one at EB when I bought Code Veronica.  Didn't get a chance to
play, since I was in a hurry.  I have the same trouble with money in that
department.  The unfortunate thing is that they didn't have a package to
preorder just the system, so I'll have to fork over $200 when the time comes.
 Getting Mario Advance (like everyone else in the universe) and Castlevania.  
Hope Castlevania's good.  Mario probably will be awesome as all the ones made
by Nintendo have been.  Oh, and this all arrives a week before I leave for
Germany, so it works out well.
-Eric-
--part1_65.13d83f44.2824bb8f_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] e3 preview game list Date: 04 May 2001 20:02:40 -0700 --------------B1E675F3639C65B51126135F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > No idea on that one. They could've done better, though. > -Eric- Certainly. But public opinion has little to do with the feelings of when a game is ready for market. Nintendo certainly miscalculated with Yoshi's Story -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------B1E675F3639C65B51126135F Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 

No idea on that one.  They could've done better, though.
-Eric-

Certainly.  But public opinion has little to do with the feelings of  when a game is ready for market.  Nintendo certainly miscalculated with Yoshi's Story
 

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------B1E675F3639C65B51126135F-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Michael" Subject: Re: [N64] GBA Date: 05 May 2001 13:44:48 +0200 -----Ursprüngliche Nachricht----- Von: Nutz4n64@aol.com An: n64@lists.xmission.com Datum: Samstag, 5. Mai 2001 04:13 Betreff: Re: [N64] GBA >> > >Heh, I saw one at EB when I bought Code Veronica. Didn't get a chance to >play, since I was in a hurry. I have the same trouble with money in that >department. The unfortunate thing is that they didn't have a package to >preorder just the system, so I'll have to fork over $200 when the time comes. > Getting Mario Advance (like everyone else in the universe) and Castlevania. >Hope Castlevania's good. Mario probably will be awesome as all the ones made >by Nintendo have been. Oh, and this all arrives a week before I leave for >Germany, so it works out well. >-Eric- You're going to Germany ?! Where exactly ? Don't forget to visit Nintendo's headquarter in Großostheim somewhere in the middle of Germany & of course this beautiful town Zwickau :) Back to games: Is Mario Advance simular to Super Mario DX for GBC ? I guess I'll only buy Castlevania & F Zero on June 22 th- nothing more. I'm still waiting for Conker- when I was ordering it they told me sth. of two weeks, but this was april the 16th. I hope I'll get it next week - it will be a special game 'cause it will be my last N64 e:( Ahoi _Michael [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] GBA Date: 05 May 2001 09:36:42 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0006_01C0D546.E4C4BEA0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Friday, May 04, 2001 9:21 PM Subject: Re: [N64] GBA =20 You're not a big fan of F-Zero? yikes. Was an infidel :)=20 ----- Never was, although a I'm a huge fan of racing games, my favorite genre, = I never really liked F-Zero on the SNES. Actually I never liked most = console racers until the introduction of the analog stick, with the = exception of Road & Track Presents: The Need For Speed on the 3DO.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0006_01C0D546.E4C4BEA0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Friday, May 04, 2001 9:21 = PM
Subject: Re: [N64] GBA

 =20


You're not a big fan of F-Zero?  yikes.  Was an = infidel :)=20


 
Never was, although a I'm a huge fan of racing games, my favorite = genre, I=20 never really liked F-Zero on the SNES. Actually I never liked most = console=20 racers until the introduction of the analog stick, with the exception of = Road=20 & Track Presents: The Need For Speed on the 3DO.
 
~~ Dave ~~
   
"Being poor really sucks=20 arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0006_01C0D546.E4C4BEA0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] Final vote for new mailing list name Date: 05 May 2001 09:39:28 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0016_01C0D547.476883C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Friday, May 04, 2001 9:19 PM Subject: Re: [N64] Final vote for new mailing list name Geeze, it's like the 1988 Presidential Election, what is the worse = of two evils? I guess NGamers, but to be honest, I think typing it as = "N-Gamers" would look nicer. ~~ Dave ~~ At least we're not voting to call this list Daily Radar. That's = like the Dan Qualye of websites.=20 don't worry if you don't know what i'm talking about :)=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- Grrrrr. Did you mean to spell "Quayle" incorrectly? I think I go play = with Mr. Potatoe Head. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0016_01C0D547.476883C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Friday, May 04, 2001 9:19 = PM
Subject: Re: [N64] Final vote = for new=20 mailing list name

 
 Geeze, it's like the 1988 Presidential = Election,=20 what is the worse of two evils? I guess NGamers, but to be honest, I = think=20 typing it as "N-Gamers" would look nicer.
 ~~ Dave ~~
At = least we're=20 not voting to call this list Daily Radar.    That's = like the=20 Dan Qualye of websites.=20

don't worry if you don't know what i'm talking about :)=20

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com =
 =20


 
Grrrrr. Did you mean to spell "Quayle" = incorrectly?=20 I think I go play with Mr. Potatoe Head.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0016_01C0D547.476883C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] GBA Date: 05 May 2001 09:47:02 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0036_01C0D548.5658DDC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Michael=20 To: n64@lists.xmission.com=20 Sent: Saturday, May 05, 2001 7:44 AM Subject: Re: [N64] GBA Back to games: Is Mario Advance simular to Super Mario DX for GBC ? I guess I'll only buy Castlevania & F Zero on June 22 th- nothing = more. ----- Mario Advance is like Super Mario Bros 2. USA, but a "remixed version", = things are exactly the same as in SMB2USA, but close, some of the = landscape has changed, and then there's the case of Giant Shyguys, and = Giant vegetables. I only played for like 5 minutes but want it really = bad. It also has the original Mario Bros. on the cart and I'm sure tons = of goodies like on Super Mario Bros. DX. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0036_01C0D548.5658DDC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Michael
To: n64@lists.xmission.com
Sent: Saturday, May 05, 2001 = 7:44=20 AM
Subject: Re: [N64] GBA



Back to games: Is Mario Advance simular to = Super Mario=20 DX for GBC ?
I guess I'll only buy Castlevania & F Zero on June = 22 th-=20 nothing more.


 
Mario Advance is like Super Mario Bros = 2. USA, but=20 a "remixed version", things are exactly the same as in SMB2USA, but = close, some=20 of the landscape has changed, and then there's the case of Giant = Shyguys, and=20 Giant vegetables. I only played for like 5 minutes but want it really = bad. It=20 also has the original Mario Bros. on the cart and I'm sure tons of = goodies like=20 on Super Mario Bros. DX.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0036_01C0D548.5658DDC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] GBA Date: 05 May 2001 11:53:08 EDT --part1_bf.e076e3c.28257be4_boundary Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 05/05/2001 7:07:43 AM Central Daylight Time, n_64@gmx.de=20 writes: > You're going to Germany ?! Where exactly ? Don't forget to visit Nintendo'= s > headquarter in Gro=DFostheim somewhere in the middle of Germany & of cours= e > this beautiful town Zwickau :) >=20 > Back to games: Is Mario Advance simular to Super Mario DX for GBC ? > I guess I'll only buy Castlevania & F Zero on June 22 th- nothing more. >=20 > I'm still waiting for Conker- when I was ordering it they told me sth. of > two weeks, > but this was april the 16th. I hope I'll get it next week - it will be a > special game > 'cause it will be my last N64 > e:(=20 >=20 > Ahoi > _Michael >=20 Well, unfortunately, this is an exchange trip, so our activities are already= =20 planned out. Oh, and we're going to M=FCnchen. It'll still be fun, even=20 though I won't be planning my own trip. As for Mario Advance, it's supposed= =20 to be a port of Super Mario Bros. 2 for NES. It'll probably be good. Conke= r=20 will be worth the wait if the PAL version is as good as (or better than) the= =20 NTSC. -Eric- --part1_bf.e076e3c.28257be4_boundary Content-Type: text/html; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 05/05/= 2001 7:07:43 AM Central Daylight Time, n_64@gmx.de=20
writes:


You're going to Germany ?!=20= Where exactly ? Don't forget to visit Nintendo's
headquarter in Gro=DFostheim somewhere in the middle of Germany & of= course
this beautiful town Zwickau :)

Back to games: Is Mario Advance simular to Super Mario DX for GBC ?
I guess I'll only buy Castlevania & F Zero on June 22 th- nothing mo= re.

I'm still waiting for Conker- when I was ordering it they told me sth. o= f
two weeks,
but this was april the 16th. I hope I'll get it next week - it will be a
special game
'cause it will be my last N64
e:(=20

Ahoi
_Michael


Well, unfortunately, this is an exchange trip, so our activities are alr= eady=20
planned out.  Oh, and we're going to M=FCnchen.  It'll still b= e fun, even=20
though I won't be planning my own trip.  As for Mario Advance, it's= supposed=20
to be a port of Super Mario Bros. 2 for NES.  It'll probably be goo= d.  Conker=20
will be worth the wait if the PAL version is as good as (or better than)= the=20
NTSC.
-Eric-
--part1_bf.e076e3c.28257be4_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] GBA Date: 05 May 2001 22:05:19 EDT --part1_c5.1088fac7.28260b5f_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/4/2001 4:44:40 PM Pacific Daylight Time, treytable@sega.net writes: > Well, GT3 has been delayed until July, so maybe I can use some of that > money, but I was going to buy Conker with that cash. Oh well. Maybe I can > sell my plasma. =) > > ~~ Dave ~~ > I'm definitely going to have to get a PS2 before GT3 hits. I checked more movies on it, and well, there's one game that I have to have. I can't fight it anymore. Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_c5.1088fac7.28260b5f_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/4/2001 4:44:40 PM Pacific Daylight Time,
treytable@sega.net writes:


Well, GT3 has been delayed until July, so maybe I can use some of that
money, but I was going to buy Conker with that cash. Oh well. Maybe I can
sell my plasma. =)

~~ Dave ~~


I'm definitely going to have to get a PS2 before GT3 hits. I checked more
movies on it, and well, there's one game that I have to have. I can't fight
it anymore.

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com

--part1_c5.1088fac7.28260b5f_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: [N64] life advanced Date: 07 May 2001 14:34:58 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_0045_01C0D702.E48064E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable WHOOAAAAA did u see the GBA commercial? It kick's major ass it's very unlike nintendo; a 60 second spot with only a few seconds game = footage, the rest is a beautyful representation of somebody trying to = concentrate on his game and mixing up game and reality. Even the name nintendo isn't in there! if u live in the US you will see it during cartoons such as the simpsons = or futurama if you don't: download this sucka at = http://www.tendobox.com/cgi-bin/news/viewnews.cgi?category=3D3&id=3D98919= 3706 Steve ------=_NextPart_000_0045_01C0D702.E48064E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
WHOOAAAAA did u see the GBA=20 commercial?
It kick's major ass
it's very unlike nintendo; a 60 second = spot with=20 only a few seconds game footage, the rest is a beautyful representation = of=20 somebody trying to concentrate on his game and mixing up game and=20 reality.
Even the name nintendo isn't in = there!
if u live in the US you will see it = during cartoons=20 such as the simpsons or futurama
 
Steve
 
------=_NextPart_000_0045_01C0D702.E48064E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced Date: 07 May 2001 09:09:10 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_001F_01C0D6D5.60DDCA60 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Steve=20 To: n64 ; JED=20 Sent: Monday, May 07, 2001 8:34 AM Subject: [N64] life advanced WHOOAAAAA did u see the GBA commercial? It kick's major ass it's very unlike nintendo; a 60 second spot with only a few seconds = game footage, the rest is a beautyful representation of somebody trying = to concentrate on his game and mixing up game and reality. Even the name nintendo isn't in there! if u live in the US you will see it during cartoons such as the = simpsons or futurama if you don't: download this sucka at = http://www.tendobox.com/cgi-bin/news/viewnews.cgi?category=3D3&id=3D98919= 3706 Steve ----- I saw it, took place in Church. The squid on the collection plate. I had = no idea what the commercial was about until the end. It was very weird.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_001F_01C0D6D5.60DDCA60 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Steve=20
To: n64 ; JED=20
Sent: Monday, May 07, 2001 8:34 = AM
Subject: [N64] life = advanced

WHOOAAAAA did u see the GBA=20 commercial?
It kick's major ass
it's very unlike nintendo; a 60 = second spot with=20 only a few seconds game footage, the rest is a beautyful = representation of=20 somebody trying to concentrate on his game and mixing up game and=20 reality.
Even the name nintendo isn't in=20 there!
if u live in the US you will see it = during=20 cartoons such as the simpsons or futurama
if you don't: download this sucka at = http://www.tendobox.com/cgi-bin/news/viewnews.cgi?categ= ory=3D3&id=3D989193706
 
Steve
 

 
I saw it, took place in Church. The = squid on the=20 collection plate. I had no idea what the commercial was about until the = end. It=20 was very weird.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_001F_01C0D6D5.60DDCA60-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Subject: Re: [N64] life advanced Date: 07 May 2001 14:41:47 -0400 I had actually already seen the commercial. I went to wwf.com on saturday and started to watch a smackdown! video. I f anyone has ever been there they know about the ad before the video. Anyway, the ad on saturday was the gba video. it wasn't anything special to me because I had already seen it. >From: "Dave Rhodes" >Reply-To: n64@lists.xmission.com >To: >Subject: Re: [N64] life advanced >Date: Mon, 7 May 2001 09:09:10 -0400 > > > ----- Original Message ----- > From: Steve > To: n64 ; JED > Sent: Monday, May 07, 2001 8:34 AM > Subject: [N64] life advanced > > > WHOOAAAAA did u see the GBA commercial? > It kick's major ass > it's very unlike nintendo; a 60 second spot with only a few seconds game >footage, the rest is a beautyful representation of somebody trying to >concentrate on his game and mixing up game and reality. > Even the name nintendo isn't in there! > if u live in the US you will see it during cartoons such as the simpsons >or futurama > if you don't: download this sucka at >http://www.tendobox.com/cgi-bin/news/viewnews.cgi?category=3&id=989193706 > > Steve > > >------------------------------------------------------------------------------ > > >I saw it, took place in Church. The squid on the collection plate. I had no >idea what the commercial was about until the end. It was very weird. > >~~ Dave ~~ > >"Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced Date: 07 May 2001 12:36:41 -0700 --------------56B26030ACE867C946C49F8E Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit It's just like the PS9 commercial :) All glitz no gameplay. But I can't say its bad. It's certainly inspired. Dave Rhodes wrote: > > > ----- Original Message ----- > From: Steve > To: n64 ; JED > Sent: Monday, May 07, 2001 8:34 AM > Subject: [N64] life advanced > WHOOAAAAA did u see the GBA commercial?It kick's major > assit's very unlike nintendo; a 60 second spot with only a > few seconds game footage, the rest is a beautyful > representation of somebody trying to concentrate on his game > and mixing up game and reality.Even the name nintendo isn't > in there!if u live in the US you will see it during cartoons > such as the simpsons or futuramaif you don't: download this > sucka at > http://www.tendobox.com/cgi-bin/news/viewnews.cgi?category=3&id=989193706 Steve > ------------------------------------------------------------- > > I saw it, took place in Church. The squid on the collection plate. I > had no idea what the commercial was about until the end. It was very > weird. ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------56B26030ACE867C946C49F8E Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit It's just like the PS9 commercial :)  All glitz no gameplay.

But I can't say its bad.  It's certainly inspired.

Dave Rhodes wrote:

 
----- Original Message -----
From: Steve
To: n64 ; JED
Sent: Monday, May 07, 2001 8:34 AM
Subject: [N64] life advanced
 WHOOAAAAA did u see the GBA commercial?It kick's major assit's very unlike nintendo; a 60 second spot with only a few seconds game footage, the rest is a beautyful representation of somebody trying to concentrate on his game and mixing up game and reality.Even the name nintendo isn't in there!if u live in the US you will see it during cartoons such as the simpsons or futuramaif you don't: download this sucka at http://www.tendobox.com/cgi-bin/news/viewnews.cgi?category=3&id=989193706 Steve 
 I saw it, took place in Church. The squid on the collection plate. I had no idea what the commercial was about until the end. It was very weird. ~~ Dave ~~

"Being poor really sucks arse."
 Treytable@sega.net
 AIM: Super Trey Bros

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------56B26030ACE867C946C49F8E-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Subject: [N64] gba pre-order Date: 07 May 2001 15:15:42 -0400 I am very happy right now. I just got home from school and reading over np. Yesterday was my birthday and I got my IOU for GBA. I went out last night at 6 and pre-ordered it. I pre-ordered the GBA, Super Mario Advance, and F-Zero maximum velocity. There is only 1 draw back, it doesn't come in until June 12. I asked the guy there and he said it was because they get their shipments in on Tuesdays. Has anyone else had this problem? _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LARGEEYES@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 15:50:38 EDT --part1_f7.9e5dc1f.2828568e_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit What's the big deal, anyhow? It's a handheld system with graphics that aren't that great anyways. Who cares??? > WHOOAAAAA did u see the GBA commercial? > It kick's major ass > it's very unlike nintendo; a 60 second spot with only a few seconds game > footage, the rest is a beautyful representation of somebody trying to > concentrate on his game and mixing up game and reality. > Even the name nintendo isn't in there! > if u live in the US you will see it during cartoons such as the simpsons or > futurama > if you don't: download this sucka at > http://www.tendobox.com/cgi-bin/news/viewnews.cgi?category=3&id=989193706 > > Steve > --part1_f7.9e5dc1f.2828568e_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit What's the big deal, anyhow?  It's a handheld system with graphics that
aren't that great anyways.  Who cares???

WHOOAAAAA did u see the GBA commercial?
It kick's major ass
it's very unlike nintendo; a 60 second spot with only a few seconds game
footage, the rest is a beautyful representation of somebody trying to
concentrate on his game and mixing up game and reality.

Even the name nintendo isn't in there!
if u live in the US you will see it during cartoons such as the simpsons or
futurama

if you don't: download this sucka at
http://www.tendobox.com/cgi-bin/news/viewnews.cgi?category=3&id=989193706


Steve


--part1_f7.9e5dc1f.2828568e_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced Date: 07 May 2001 15:51:44 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0008_01C0D70D.9DD36F00 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 3:36 PM Subject: Re: [N64] life advanced It's just like the PS9 commercial :) All glitz no gameplay.=20 But I can't say its bad. It's certainly inspired.=20 ----- There was at least 2 seconds of gameplay, I'm sure of it. Damn I want = the GBA bad now, not from the commercial but from playing it firsthand, = but I found a top loading NES for $65 which I'll be getting next month = and that will take a chunk out of GBA money. But I'm not bothered by it, = the GBA will be around for at least 6 years and finding another top = loading NES that works and has the original packaging would take much = longer to find for a good price. Although, when I get the Top Loading = NES I could try to sell it on eBay for the price of a GBA and games. = Yeah, that's it. Not. Well, maybe, but it sure will be nice to play Life = Force without the NES dieing halfway through the game... ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0008_01C0D70D.9DD36F00 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 3:36 = PM
Subject: Re: [N64] life = advanced

It's just like the PS9 commercial :)  All glitz no = gameplay.=20

But I can't say its bad.  It's certainly inspired.=20


 
There was at least 2 seconds of gameplay, I'm sure of it. Damn I = want the=20 GBA bad now, not from the commercial but from playing it firsthand, but = I found=20 a top loading NES for $65 which I'll be getting next month and that will = take a=20 chunk out of GBA money. But I'm not bothered by it, the GBA will be = around for=20 at least 6 years and finding another top loading NES that works and has = the=20 original packaging would take much longer to find for a good price. = Although,=20 when I get the Top Loading NES I could try to sell it on eBay for the = price of a=20 GBA and games. Yeah, that's it. Not. Well, maybe, but it sure will be = nice to=20 play Life Force without the NES dieing halfway through the game...
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0008_01C0D70D.9DD36F00-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] gba pre-order Date: 07 May 2001 15:54:45 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0010_01C0D70E.0998D9A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: geoff wuehrmann=20 To: n64@mail.xmission.com=20 Sent: Monday, May 07, 2001 3:15 PM Subject: [N64] gba pre-order I am very happy right now. I just got home from school and reading = over np.=20 Yesterday was my birthday and I got my IOU for GBA. I went out last = night at=20 6 and pre-ordered it. I pre-ordered the GBA, Super Mario Advance, and = F-Zero=20 maximum velocity. There is only 1 draw back, it doesn't come in until = June=20 12. I asked the guy there and he said it was because they get their=20 shipments in on Tuesdays. Has anyone else had this problem? ----- Most new stuff around here, games, CDs, DVDs, etc comes in Monday late = and Tuesday early. Or is the problem that you have to wait for the GBA? = I feel that, but mine wait is longer, for Gran Turismo 3 (July 11th) and = Soul Reaver 2 (August 2001). Hell, I can't even wait the two more weeks = for 18 Wheeler American Pro Trucker... ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0010_01C0D70E.0998D9A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 geoff=20 wuehrmann
To: n64@mail.xmission.com
Sent: Monday, May 07, 2001 3:15 = PM
Subject: [N64] gba = pre-order

I am very happy right now. I just got home from school and = reading over=20 np.
Yesterday was my birthday and I got my IOU for GBA. I went out = last=20 night at
6 and pre-ordered it. I pre-ordered the GBA, Super Mario = Advance,=20 and F-Zero
maximum velocity. There is only 1 draw back, it doesn't = come in=20 until June
12. I asked the guy there and he said it was because = they get=20 their
shipments in on Tuesdays. Has anyone else had this=20 problem?

 
Most new stuff around here, games, CDs, = DVDs, etc=20 comes in Monday late and Tuesday early. Or is the problem that you have = to wait=20 for the GBA? I feel that, but mine wait is longer, for Gran Turismo 3 = (July=20 11th) and Soul Reaver 2 (August 2001). Hell, I can't even wait the two = more=20 weeks for 18 Wheeler American Pro Trucker...
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0010_01C0D70E.0998D9A0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] gba pre-order Date: 07 May 2001 17:13:11 EDT --part1_96.13dbd816.282869e7_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 12:51:39 PM Pacific Daylight Time, treytable@sega.net writes: > Most new stuff around here, games, CDs, DVDs, etc comes in Monday late and > Tuesday early. Or is the problem that you have to wait for the GBA? I feel > that, but mine wait is longer, for Gran Turismo 3 (July 11th) and Soul > Reaver 2 (August 2001). Hell, I can't even wait the two more weeks for 18 > Wheeler American Pro Trucker... > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > Tuesday is generally the big day for gaming shipments; I've certainly had to wait until Tuesdays for games...so it's not just you. Chances are however, you may be able to get your GBA on the 11th anyway if you go late enough. Often times, stores will post a later date than the official launch date to be safe (as in, avoiding angry casual gamers/parents). This is usually the case at places like department stores and related chains that don't have a strong focus on games. I know some places didn't get N64s until the 30th; at least, as far as selling them. It all depends on the chain and the individual store; they may be holding out to play things safe, or they just might not get shipments in until then after all (location is also an important factor). Here in Texas, there's usually a two day delay on the shipping date on Japanese made games. Stuff by Id or Midway however, are usually on shelves the day of, if not before, the release date because the companies are based in Texas. Personally? I can't wait to buy Capcom's yummy $20 new Dreamcast games -- Mars Matrix and Project Justice both new for a meager $20 a pop. How cool is that? Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_96.13dbd816.282869e7_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 12:51:39 PM Pacific Daylight Time,
treytable@sega.net writes:


Most new stuff around here, games, CDs, DVDs, etc comes in Monday late and
Tuesday early. Or is the problem that you have to wait for the GBA? I feel
that, but mine wait is longer, for Gran Turismo 3 (July 11th) and Soul
Reaver 2 (August 2001). Hell, I can't even wait the two more weeks for 18
Wheeler American Pro Trucker...

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros


Tuesday is generally the big day for gaming shipments; I've certainly had to
wait until Tuesdays for games...so it's not just you. Chances are however,
you may be able to get your GBA on the 11th anyway if you go late enough.
Often times, stores will post a later date than the official launch date to
be safe (as in, avoiding angry casual gamers/parents). This is usually the
case at places like department stores and related chains that don't have a
strong focus on games. I know some places didn't get N64s until the 30th; at
least, as far as selling them. It all depends on the chain and the individual
store; they may be holding out to play things safe, or they just might not
get shipments in until then after all (location is also an important factor).

Here in Texas, there's usually a two day delay on the shipping date on
Japanese made games. Stuff by Id or Midway however, are usually on shelves
the day of, if not before, the release date because the companies are based
in Texas.

Personally? I can't wait to buy Capcom's yummy $20 new Dreamcast games --
Mars Matrix and Project Justice both new for a meager $20 a pop. How cool is
that?

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
--part1_96.13dbd816.282869e7_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 17:13:30 EDT --part1_83.ac585c4.282869fa_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 12:51:29 PM Pacific Daylight Time, LARGEEYES@aol.com writes: > > What's the big deal, anyhow? It's a handheld system with graphics that > aren't that great anyways. Gamers do. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_83.ac585c4.282869fa_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 12:51:29 PM Pacific Daylight Time,
LARGEEYES@aol.com writes:



What's the big deal, anyhow?  It's a handheld system with graphics that
aren't that great anyways.  Who cares???


Gamers do.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_83.ac585c4.282869fa_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 17:15:27 EDT --part1_46.145464ba.28286a6f_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 12:51:40 PM Pacific Daylight Time, treytable@sega.net writes: > There was at least 2 seconds of gameplay, I'm sure of it. Damn I want the > GBA bad now, not from the commercial but from playing it firsthand, but I > found a top loading NES for $65 which I'll be getting next month and that > will take a chunk out of GBA money. But I'm not bothered by it, the GBA > will be around for at least 6 years and finding another top loading NES > that works and has the original packaging would take much longer to find > for a good price. Although, when I get the Top Loading NES I could try to > sell it on eBay for the price of a GBA and games. Yeah, that's it. Not. > Well, maybe, but it sure will be nice to play Life Force without the NES > dieing halfway through the game... > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > First a new Saturn and now this? Hmph. That's the last time I give YOU goodies in PSO;-) Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_46.145464ba.28286a6f_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 12:51:40 PM Pacific Daylight Time,
treytable@sega.net writes:


There was at least 2 seconds of gameplay, I'm sure of it. Damn I want the
GBA bad now, not from the commercial but from playing it firsthand, but I
found a top loading NES for $65 which I'll be getting next month and that
will take a chunk out of GBA money. But I'm not bothered by it, the GBA
will be around for at least 6 years and finding another top loading NES
that works and has the original packaging would take much longer to find
for a good price. Although, when I get the Top Loading NES I could try to
sell it on eBay for the price of a GBA and games. Yeah, that's it. Not.
Well, maybe, but it sure will be nice to play Life Force without the NES
dieing halfway through the game...

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros


First a new Saturn and now this? Hmph.

That's the last time I give YOU goodies in PSO;-)

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
--part1_46.145464ba.28286a6f_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: [N64] Zelda GB commercials on-line Date: 07 May 2001 15:36:04 -0700 http://www.wwf.com/news/rossreport/ clinck on the Zelda sponsor commercial for the CG commercial. I look surprisingly similar in style to what we might expect from a GameCube Zelda :) droools. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced Date: 07 May 2001 18:23:18 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_000E_01C0D722.CA0D40E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 5:13 PM Subject: Re: [N64] life advanced In a message dated 5/7/2001 12:51:29 PM Pacific Daylight Time,=20 LARGEEYES@aol.com writes:=20 What's the big deal, anyhow? It's a handheld system with graphics = that=20 aren't that great anyways. Who cares???=20 Gamers do.=20 Aldo Merino=20 -----------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- I care. I think the graphics are awesome, for a handheld system. It = easily blows away the Lynx and Turbo Express. I wonder if Nintendo will = make a new Tetris for the GBA. Maybe one where you have to hold the GBA = sideways, like was done on the Lynx for certain games, I think Klax (who = remembers that?) was like that on the Lynx. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_000E_01C0D722.CA0D40E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 5:13 = PM
Subject: Re: [N64] life = advanced

In a = message dated=20 5/7/2001 12:51:29 PM Pacific Daylight Time,
LARGEEYES@aol.com writes: =



What's the big deal, anyhow?  It's a handheld = system=20 with graphics that
aren't that great anyways.  Who cares??? =


Gamers do.

Aldo Merino
----------------- =
Tendo=20 Box
http://www.tendobox.com
=20

 
I care. I think the graphics are = awesome, for a=20 handheld system. It easily blows away the Lynx and Turbo Express. I = wonder if=20 Nintendo will make a new Tetris for the GBA. Maybe one where you have to = hold=20 the GBA sideways, like was done on the Lynx for certain games, I think = Klax (who=20 remembers that?) was like that on the Lynx.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_000E_01C0D722.CA0D40E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: [N64] Zelda Commercial Date: 07 May 2001 15:42:58 -0700 Bah., not sure if I got the right link the first time around. Here it is again: http://www.wwf.com/news/rossreport/ click on the Zelda ad to view the commercial. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] gba pre-order Date: 07 May 2001 18:29:42 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_002D_01C0D723.AF0D8560 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 5:13 PM Subject: Re: [N64] gba pre-order In a message dated 5/7/2001 12:51:39 PM Pacific Daylight Time,=20 treytable@sega.net writes:=20 Most new stuff around here, games, CDs, DVDs, etc comes in Monday = late and=20 Tuesday early. Or is the problem that you have to wait for the GBA? = I feel=20 that, but mine wait is longer, for Gran Turismo 3 (July 11th) and = Soul=20 Reaver 2 (August 2001). Hell, I can't even wait the two more weeks = for 18=20 Wheeler American Pro Trucker...=20 ~~ Dave ~~=20 =20 "Being poor really sucks arse."=20 Treytable@sega.net=20 AIM: Super Trey Bros=20 Tuesday is generally the big day for gaming shipments; I've certainly = had to=20 wait until Tuesdays for games...so it's not just you. Chances are = however,=20 you may be able to get your GBA on the 11th anyway if you go late = enough.=20 Often times, stores will post a later date than the official launch = date to=20 be safe (as in, avoiding angry casual gamers/parents). This is usually = the=20 case at places like department stores and related chains that don't = have a=20 strong focus on games. I know some places didn't get N64s until the = 30th; at=20 least, as far as selling them. It all depends on the chain and the = individual=20 store; they may be holding out to play things safe, or they just might = not=20 get shipments in until then after all (location is also an important = factor).=20 Here in Texas, there's usually a two day delay on the shipping date on = Japanese made games. Stuff by Id or Midway however, are usually on = shelves=20 the day of, if not before, the release date because the companies are = based=20 in Texas.=20 Personally? I can't wait to buy Capcom's yummy $20 new Dreamcast games = --=20 Mars Matrix and Project Justice both new for a meager $20 a pop. How = cool is=20 that?=20 Aldo Merino=20 ------------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- Well Mars Matrix is already out and Project Justice is slated for the = 18th. But I'm looking forward to Giga Wing 2. Yummy. And Project = Justice, of course, but I may have to wait until July for that. But I'm = definatly getting (already paid for at EB) 18 Wheeler and Crazy Taxi 2. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_002D_01C0D723.AF0D8560 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 5:13 = PM
Subject: Re: [N64] gba = pre-order

In a = message dated=20 5/7/2001 12:51:39 PM Pacific Daylight Time,
treytable@sega.net writes: =


Most new stuff around here, games, CDs, DVDs, etc comes = in=20 Monday late and
Tuesday early. Or is the problem that you have = to wait=20 for the GBA? I feel
that, but mine wait is longer, for Gran = Turismo 3=20 (July 11th) and Soul
Reaver 2 (August 2001). Hell, I can't even = wait the=20 two more weeks for 18
Wheeler American Pro Trucker...

~~ = Dave ~~=20
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: = Super Trey=20 Bros


Tuesday is generally the big day for gaming shipments; = I've=20 certainly had to
wait until Tuesdays for games...so it's not just = you.=20 Chances are however,
you may be able to get your GBA on the 11th = anyway if=20 you go late enough.
Often times, stores will post a later date = than the=20 official launch date to
be safe (as in, avoiding angry casual=20 gamers/parents). This is usually the
case at places like = department stores=20 and related chains that don't have a
strong focus on games. I know = some=20 places didn't get N64s until the 30th; at
least, as far as selling = them.=20 It all depends on the chain and the individual
store; they may be = holding=20 out to play things safe, or they just might not
get shipments in = until=20 then after all (location is also an important factor).

Here in = Texas,=20 there's usually a two day delay on the shipping date on
Japanese = made=20 games. Stuff by Id or Midway however, are usually on shelves
the = day of,=20 if not before, the release date because the companies are based
in = Texas.=20

Personally? I can't wait to buy Capcom's yummy $20 new = Dreamcast games=20 --
Mars Matrix and Project Justice both new for a meager $20 a = pop. How=20 cool is
that?

Aldo Merino
------------------
Tendo = Box=20
http://www.tendobox.com =

Well Mars Matrix is = already out=20 and Project Justice is slated for the 18th. But I'm looking forward to = Giga=20 Wing 2. Yummy. And Project Justice, of course, but I may have to wait = until=20 July for that. But I'm definatly getting (already paid for at EB) 18 = Wheeler=20 and Crazy Taxi 2.
 
~~ Dave = ~~
   =20
"Being poor really sucks arse."
 Treytable@sega.net
 AIM: = Super=20 Trey Bros
------=_NextPart_000_002D_01C0D723.AF0D8560-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TheBump@aol.com Subject: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 18:26:26 EDT --part1_c3.107d9460.28287b12_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hey, Any of you interested in going to E3? Several auctions on Ebay are currently offering passes to the expo, and while my web site -- atE3.com -- does not condone this, we are providing the links to the auctions ;-) The URL for it is: http://www.ate3.com/news/016.htm By the way, atE3.com is my new E3 news site...It will cover Everything related to Nintendo's game unveilings at the expo next month. The address is: atE3.com. Any feedback? Let me know! -b --Brian Stelter Editor in Chief atE3.com --part1_c3.107d9460.28287b12_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hey,

Any of you interested in going to E3? Several auctions on Ebay are currently
offering passes to the expo, and while my web site -- atE3.com -- does not
condone this, we are providing the links to the auctions ;-) The URL for it
is: http://www.ate3.com/news/016.htm

By the way, atE3.com is my new E3 news site...It will cover Everything
related to Nintendo's game unveilings at the expo next month. The address is:
atE3.com.

Any feedback? Let me know!

-b



--Brian Stelter
Editor in Chief
       atE3.com
--part1_c3.107d9460.28287b12_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced Date: 07 May 2001 18:32:00 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0037_01C0D724.01640320 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 5:15 PM Subject: Re: [N64] life advanced In a message dated 5/7/2001 12:51:40 PM Pacific Daylight Time,=20 treytable@sega.net writes:=20 There was at least 2 seconds of gameplay, I'm sure of it. Damn I = want the=20 GBA bad now, not from the commercial but from playing it firsthand, = but I=20 found a top loading NES for $65 which I'll be getting next month and = that=20 will take a chunk out of GBA money. But I'm not bothered by it, the = GBA=20 will be around for at least 6 years and finding another top loading = NES=20 that works and has the original packaging would take much longer to = find=20 for a good price. Although, when I get the Top Loading NES I could = try to=20 sell it on eBay for the price of a GBA and games. Yeah, that's it. = Not.=20 Well, maybe, but it sure will be nice to play Life Force without the = NES=20 dieing halfway through the game...=20 ~~ Dave ~~=20 =20 "Being poor really sucks arse."=20 Treytable@sega.net=20 AIM: Super Trey Bros=20 First a new Saturn and now this? Hmph.=20 That's the last time I give YOU goodies in PSO;-)=20 Aldo Merino=20 ------------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- I told you, I looked all over for Saturns, but the only place that has = them are used ones at Funcoland. You should have asked earlier, like in = 1999, when I got my Saturn. Speaking of PSO, I could really use some = Meseta, I spent all mine at the pub. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0037_01C0D724.01640320 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 5:15 = PM
Subject: Re: [N64] life = advanced

In a = message dated=20 5/7/2001 12:51:40 PM Pacific Daylight Time,
treytable@sega.net writes: =


There was at least 2 seconds of gameplay, I'm sure of = it. Damn I=20 want the
GBA bad now, not from the commercial but from playing = it=20 firsthand, but I
found a top loading NES for $65 which I'll be = getting=20 next month and that
will take a chunk out of GBA money. But I'm = not=20 bothered by it, the GBA
will be around for at least 6 years and = finding=20 another top loading NES
that works and has the original = packaging would=20 take much longer to find
for a good price. Although, when I get = the Top=20 Loading NES I could try to
sell it on eBay for the price of a = GBA and=20 games. Yeah, that's it. Not.
Well, maybe, but it sure will be = nice to=20 play Life Force without the NES
dieing halfway through the = game...=20

~~ Dave ~~
   
"Being poor really = sucks=20 arse."
Treytable@sega.net=20
AIM: Super Trey Bros


First a new Saturn = and now=20 this? Hmph.

That's the last time I give YOU goodies in PSO;-)=20

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
=20
 
I told you, I looked all over for = Saturns, but the=20 only place that has them are used ones at Funcoland. You should have = asked=20 earlier, like in 1999, when I got my Saturn. Speaking of PSO, I could = really use=20 some Meseta, I spent all mine at the pub.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0037_01C0D724.01640320-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Subject: Re: [N64] Zelda GB commercials on-line Date: 07 May 2001 18:30:34 -0400 Thanks for telling me about that. Those graphics rule! I hope zelda gcn are like that! >From: Dexter Sy >Reply-To: n64@lists.xmission.com >To: N64 Mailing List , "vgames@egroups.com" > >Subject: [N64] Zelda GB commercials on-line >Date: Mon, 07 May 2001 15:36:04 -0700 > >http://www.wwf.com/news/rossreport/ > >clinck on the Zelda sponsor commercial for the CG commercial. > >I look surprisingly similar in style to what we might expect from a >GameCube Zelda :) droools. > >-- >Dexter S. >Tendo Box - Nintendo e-zine >Http://www.tendobox.com > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] gba pre-order Date: 07 May 2001 18:38:54 EDT --part1_41.b2e61eb.28287dfe_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 2:17:26 PM Central Daylight Time, kentop3@hotmail.com writes: > I am very happy right now. I just got home from school and reading over np. > Yesterday was my birthday and I got my IOU for GBA. I went out last night > at > 6 and pre-ordered it. I pre-ordered the GBA, Super Mario Advance, and > F-Zero > maximum velocity. There is only 1 draw back, it doesn't come in until June > 12. I asked the guy there and he said it was because they get their > shipments in on Tuesdays. Has anyone else had this problem? > I think most of the stores don't get the games until one or two days after the release date. After all, it's only the day the games are shipped. -Eric- --part1_41.b2e61eb.28287dfe_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 2:17:26 PM Central Daylight Time,
kentop3@hotmail.com writes:


I am very happy right now. I just got home from school and reading over np.
Yesterday was my birthday and I got my IOU for GBA. I went out last night
at
6 and pre-ordered it. I pre-ordered the GBA, Super Mario Advance, and
F-Zero
maximum velocity. There is only 1 draw back, it doesn't come in until June
12. I asked the guy there and he said it was because they get their
shipments in on Tuesdays. Has anyone else had this problem?


I think most of the stores don't get the games until one or two days after
the release date.  After all, it's only the day the games are shipped.
-Eric-
--part1_41.b2e61eb.28287dfe_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 18:39:56 EDT --part1_37.149ee869.28287e3c_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 2:51:29 PM Central Daylight Time, LARGEEYES@aol.com writes: > What's the big deal, anyhow? It's a handheld system with graphics that > aren't that great anyways. Who cares??? > > It's a system that might be getting ports of SNES games. Portable SNES. That's what's the big deal. -Eric- --part1_37.149ee869.28287e3c_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 2:51:29 PM Central Daylight Time,
LARGEEYES@aol.com writes:


What's the big deal, anyhow?  It's a handheld system with graphics that
aren't that great anyways.  Who cares???



It's a system that might be getting ports of SNES games.  Portable SNES.  
That's what's the big deal.
-Eric-
--part1_37.149ee869.28287e3c_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 18:48:20 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0015_01C0D726.492403C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: TheBump@aol.com=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 6:26 PM Subject: [N64] E3 Badges on Ebay /// atE3.com Launches! Hey,=20 Any of you interested in going to E3? Several auctions on Ebay are = currently=20 offering passes to the expo, and while my web site -- atE3.com -- does = not=20 condone this, we are providing the links to the auctions ;-) The URL = for it=20 is: http://www.ate3.com/news/016.htm=20 By the way, atE3.com is my new E3 news site...It will cover Everything = related to Nintendo's game unveilings at the expo next month. The = address is:=20 atE3.com.=20 Any feedback? Let me know!=20 -b=20 --Brian Stelter=20 Editor in Chief=20 atE3.com=20 ----- Next month? I thought E3 was in May. Now why am I typing in blue? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0015_01C0D726.492403C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 TheBump@aol.com=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 6:26 = PM
Subject: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

Hey,=20

Any of you interested in going to E3? Several auctions on Ebay = are=20 currently
offering passes to the expo, and while my web site -- = atE3.com=20 -- does not
condone this, we are providing the links to the = auctions ;-)=20 The URL for it
is: http://www.ate3.com/news/016.ht= m=20

By the way, atE3.com is my new E3 news site...It will cover = Everything=20
related to Nintendo's game unveilings at the expo next month. The = address=20 is:
atE3.com.

Any feedback? Let me know!

-b=20



--Brian Stelter
Editor in Chief=20
       atE3.com
=20
 
Next month? I = thought E3 was=20 in May. Now why am I typing in blue?
 
~~ Dave=20 ~~
   
"Being poor really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0015_01C0D726.492403C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 16:09:16 -0700 --------------E93793A3128FC95D47EC7B5D Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > Next month? I thought E3 was in May. Now why am I typing in blue? ~~ > Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > perhaps we're still in april :) -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------E93793A3128FC95D47EC7B5D Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
 Next month? I thought E3 was in May. Now why am I typing in blue? ~~ Dave ~~

"Being poor really sucks arse."
 Treytable@sega.net
 AIM: Super Trey Bros
 

perhaps we're still in april :)

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------E93793A3128FC95D47EC7B5D-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TheBump@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 18:46:04 EDT --part1_7e.148255ea.28287fac_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Whoops! lol. It certainly has FELT like its far-off! But alas, it is next week, not next month. -b --part1_7e.148255ea.28287fac_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Whoops! lol. It certainly has FELT like its far-off! But alas, it is next
week, not next month.

-b
--part1_7e.148255ea.28287fac_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LARGEEYES@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 19:13:14 EDT --part1_d2.63b8adb.2828860a_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/01 5:14:10 PM Eastern Daylight Time, Devil929@aol.com writes: > > >> aren't that great anyways. > > > Gamers do. > > But my question is, WHY? it's not exactly totally revolutionary new technology. --part1_d2.63b8adb.2828860a_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/01 5:14:10 PM Eastern Daylight Time, Devil929@aol.com
writes:



aren't that great anyways.  Who cares???



Gamers do.

Aldo Merino


But my question is, WHY?  it's not exactly totally revolutionary new
technology.
--part1_d2.63b8adb.2828860a_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 19:20:28 -0400 Hi. I saw the site and it is saved as one of my favorites. I read about it on another website, planetgamecube.com i think. It looks good and anything that planetgamecube.com talks about usually is. I can't wait til e3 for gamecube goodness. too bad I can't go :(. >From: TheBump@aol.com >Reply-To: n64@lists.xmission.com >To: n64@lists.xmission.com >Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! >Date: Mon, 7 May 2001 18:46:04 EDT > >Whoops! lol. It certainly has FELT like its far-off! But alas, it is next >week, not next month. > >-b _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced Date: 07 May 2001 17:57:20 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0034_01C0D71F.29557BC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: LARGEEYES@aol.com=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 2:50 PM Subject: Re: [N64] life advanced What's the big deal, anyhow? It's a handheld system with graphics = that=20 aren't that great anyways. Who cares??? >>> I care. It's a new portable system...and about damn time the GB got a = serious upgrade. If you don't like portable systems, that's fine...but = I'm looking forward to playing Mario Advance (US SMB 2) again without = having to dig out one of my old systems. I personally miss the days of = great 2D games, and I'm hoping the GBA is where I'll be able to find = some great ones. Stryder ------=_NextPart_000_0034_01C0D71F.29557BC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 LARGEEYES@aol.com
Sent: Monday, May 07, 2001 2:50 = PM
Subject: Re: [N64] life = advanced

What's the big deal, = anyhow?=20  It's a handheld system with graphics that
aren't that great = anyways.=20  Who cares??? >>>
 
I care.  It's a = new portable=20 system...and about damn time the GB got a serious upgrade.  If = you don't=20 like portable systems, that's fine...but I'm looking forward to = playing Mario=20 Advance (US SMB 2) again without having to dig out one of my old=20 systems.  I personally miss the days of great 2D games, and I'm = hoping=20 the GBA is where I'll be able to find some great = ones.
 
Stryder
------=_NextPart_000_0034_01C0D71F.29557BC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced Date: 07 May 2001 17:53:55 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0028_01C0D71E.AF280480 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 2:36 PM Subject: Re: [N64] life advanced It's just like the PS9 commercial :) All glitz no gameplay.=20 But I can't say its bad. It's certainly inspired. >> Haha...figures you would say that. Inspired by what, I have no idea. = That commercial is just freaking wierd. Life Advance? WTF? Just for = the record, I thought the PS9 commercial was FAR better than that = "thing". Stryder ------=_NextPart_000_0028_01C0D71E.AF280480 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
Sent: Monday, May 07, 2001 2:36 = PM
Subject: Re: [N64] life = advanced

It's just like the PS9 commercial :)  All glitz no = gameplay.=20

But I can't say its bad.  It's certainly inspired. >>

 

Haha...figures you would say = that.  Inspired=20 by what, I have no idea.  That commercial is just freaking = wierd. =20 Life Advance?  WTF? Just for the record, I thought the PS9 = commercial was=20 FAR better than that "thing".

Stryder

------=_NextPart_000_0028_01C0D71E.AF280480-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 20:53:25 EDT --part1_fc.5f3cfe7.28289d85_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 3:27:39 PM Pacific Daylight Time, TheBump@aol.com writes: > Hey, > > Any of you interested in going to E3? Several auctions on Ebay are > currently > offering passes to the expo, and while my web site -- atE3.com -- does not > condone this, we are providing the links to the auctions ;-) The URL for it > is: http://www.ate3.com/news/016.htm > > By the way, atE3.com is my new E3 news site...It will cover Everything > related to Nintendo's game unveilings at the expo next month. The address > is: > atE3.com. > > Any feedback? Let me know! > > -b > > > > --Brian Stelter > Editor in Chief > atE3.com It's rather appalling that E3 has become "the" show to sneak into. All that does is take away from the media's opportunity to cover the games as well as undermine the entire event. The IDSA needs to open itself up to consumers and the public more (like the Tokyo Game Show), but E3 isn't that event. I most certainly hope that eBay does indeed shut the auctions down. If people want to go, try becoming a journalist on some level; sneaking in benefits no one but yourself. Besides that, by providing the links on your website Brian, you ARE condoning the sale of E3 tickets. You're hoping people will visit the URL provided to view the auctions (I don't think typing E3 into the Search engine at eBay is hard work really) and thus be lured into visiting your site as well as perhaps bidding on the tickets. Actions speak louder than words. It's a shame you've sunk to the level of cheapening both the event and your site in endorsing such behavior. Moreover, spending money on the tickets (not to mention airfare, hotel, and other expenses) is stupid -- all you do is play games ahead of time. That's money that could be put towards games later on; often the very games you pay to play ahead of time. I suggest pay to play a game for keeps; not for a few fleeting moments. Aldo Merino ----------- Tendo Box http://www.tendobox.com --part1_fc.5f3cfe7.28289d85_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 3:27:39 PM Pacific Daylight Time, TheBump@aol.com
writes:


Hey,

Any of you interested in going to E3? Several auctions on Ebay are
currently
offering passes to the expo, and while my web site -- atE3.com -- does not
condone this, we are providing the links to the auctions ;-) The URL for it
is: http://www.ate3.com/news/016.htm

By the way, atE3.com is my new E3 news site...It will cover Everything
related to Nintendo's game unveilings at the expo next month. The address
is:
atE3.com.

Any feedback? Let me know!

-b



--Brian Stelter
Editor in Chief
      atE3.com


It's rather appalling that E3 has become "the" show to sneak into. All that
does is take away from the media's opportunity to cover the games as well as
undermine the entire event. The IDSA needs to open itself up to consumers and
the public more (like the Tokyo Game Show), but E3 isn't that event. I most
certainly hope that eBay does indeed shut the auctions down. If people want
to go, try becoming a journalist on some level; sneaking in benefits no one
but yourself.

Besides that, by providing the links on your website Brian, you ARE condoning
the sale of E3 tickets. You're hoping people will visit the URL provided to
view the auctions (I don't think typing E3 into the Search engine at eBay is
hard work really) and thus be lured into visiting your site as well as
perhaps bidding on the tickets. Actions speak louder than words. It's a shame
you've sunk to the level of cheapening both the event and your site in
endorsing such behavior.

Moreover, spending money on the tickets (not to mention airfare, hotel, and
other expenses) is stupid -- all you do is play games ahead of time. That's
money that could be put towards games later on; often the very games you pay
to play ahead of time. I suggest pay to play a game for keeps; not for a few
fleeting moments.

Aldo Merino
-----------
Tendo Box
http://www.tendobox.com


--part1_fc.5f3cfe7.28289d85_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 20:59:10 EDT --part1_34.1492c9e9.28289ede_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 4:13:57 PM Pacific Daylight Time, LARGEEYES@aol.com writes: > But my question is, WHY? it's not exactly totally revolutionary new > It's not about the technology really...it's about the games more than anything. Unless you're new to the gaming world, you must have some fond rembrances of games past, that you'd love to be able to play again (anywhere at that). Unlike the movie and music industries, the games aren't kept on shelves for more than a few months, making older games a pain, and sometimes an impossibility, to find. For all of us who are saddened to see 2D gaming take a backseat to 3D gaming, here's a machine that brings back the old art of 2D gaming to the forefront, where nearly every developer is behind the machine, some bringing back great franchises, and all working on better (portable) hardware. I managed to play Mario Advance today actually...and I don't see how you CAN'T be excited about the console. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_34.1492c9e9.28289ede_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 4:13:57 PM Pacific Daylight Time,
LARGEEYES@aol.com writes:


But my question is, WHY?  it's not exactly totally revolutionary new
technology.


It's not about the technology really...it's about the games more than
anything. Unless you're new to the gaming world, you must have some fond
rembrances of games past, that you'd love to be able to play again (anywhere
at that). Unlike the movie and music industries, the games aren't kept on
shelves for more than a few months, making older games a pain, and sometimes
an impossibility, to find. For all of us who are saddened to see 2D gaming
take a backseat to 3D gaming, here's a machine that brings back the old art
of 2D gaming to the forefront, where nearly every developer is behind the
machine, some bringing back great franchises, and all working on better
(portable) hardware.

I managed to play Mario Advance today actually...and I don't see how you
CAN'T be excited about the console.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_34.1492c9e9.28289ede_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TheBump@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 21:01:14 EDT --part1_a8.15114f74.28289f5a_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Aldo, you state that by posting links to the auctions, I am condoning such actions. This is a bit like saying that by having broadcast networks broadcast coverage of school shootings, they are condoning shootings; or when NPR broadcast audio tapes of executions, they were condoning executions. Web sites, like other forms of communication, INFORM their readers; And hopefully, by publicizing this auction, it will be removed from Ebay expediently. I updated the article a few minutes ago with reaction from an E3 representative. --Brian Stelter Editor in Chief atE3.com --part1_a8.15114f74.28289f5a_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Aldo, you state that by posting links to the auctions, I am condoning such
actions. This is a bit like saying that by having broadcast networks
broadcast coverage of school shootings, they are condoning shootings; or when
NPR broadcast audio tapes of executions, they were condoning executions. Web
sites, like other forms of communication, INFORM their readers; And
hopefully, by publicizing this auction, it will be removed from Ebay
expediently. I updated the article a few minutes ago with reaction from an E3
representative.


--Brian Stelter
Editor in Chief
       atE3.com
--part1_a8.15114f74.28289f5a_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] Zelda GB commercials on-line Date: 07 May 2001 20:01:34 -0500 ----- Original Message ----- Sent: Monday, May 07, 2001 5:36 PM > http://www.wwf.com/news/rossreport/ > > clinck on the Zelda sponsor commercial for the CG commercial. Speaking of the GBC Zelda games, who here is planning on getting one or both of these games? Anyone know how much difference there is between both....would it be worth it to buy both? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 19:59:25 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_00EB_01C0D730.37752500 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- It's rather appalling that E3 has become "the" show to sneak = into. All that=20 does is take away from the media's opportunity to cover the games as = well as=20 undermine the entire event. The IDSA needs to open itself up to = consumers and=20 the public more (like the Tokyo Game Show), but E3 isn't that event. I = most=20 certainly hope that eBay does indeed shut the auctions down. If people = want=20 to go, try becoming a journalist on some level; sneaking in benefits = no one=20 but yourself. >>>>>> I personally disagree completely. E3 is always the biggest show, and = I think it should be open to more people. Take away from the media's = opportunity to cover the games? I have yet to see anyone not be able to = cover E3 effectively. =20 <<<>>> So? Some would argue that sending money on games is stupid...this is = all part of having a hobby. Who wouldn't love to play some games ahead = of time? So I can't blame people trying to sneak in...it is likely a lot = more fun than reading about all the fun some stuffy media guy had. Stryder ------=_NextPart_000_00EB_01C0D730.37752500 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- It's = rather appalling=20 that E3 has become "the" show to sneak into. All that
does is take = away=20 from the media's opportunity to cover the games as well as =
undermine the=20 entire event. The IDSA needs to open itself up to consumers and =
the public=20 more (like the Tokyo Game Show), but E3 isn't that event. I most =
certainly=20 hope that eBay does indeed shut the auctions down. If people want =
to go,=20 try becoming a journalist on some level; sneaking in benefits no one =
but=20 yourself. >>>>>>
I personally disagree completely.  E3 is = always the=20 biggest show, and I think it should be open to more people. Take away = from the=20 media's opportunity to cover the games?  I have yet to see anyone = not be=20 able to cover E3 effectively. 
 

<<<<Moreover, spending = money on=20 the tickets (not to mention airfare, hotel, and
other expenses) is = stupid=20 -- all you do is play games ahead of time. That's
money that could = be put=20 towards games later on; often the very games you pay
to play ahead = of=20 time. I suggest pay to play a game for keeps; not for a few =
fleeting=20 moments. >>>>
 
So?  Some would argue that = sending money on=20 games is stupid...this is all part of having a hobby.  Who = wouldn't love=20 to play some games ahead of time? So I can't blame people trying to = sneak=20 in...it is likely a lot more fun than reading about all the fun some = stuffy=20 media guy had.
 
Stryder
------=_NextPart_000_00EB_01C0D730.37752500-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Zelda GB commercials on-line Date: 07 May 2001 18:58:18 -0700 > > > Speaking of the GBC Zelda games, who here is planning on getting one or both > of these games? Anyone know how much difference there is between > both....would it be worth it to buy both? > > Stryder I don't think they are the same games. Ages and Seasons are two distinct episodes. One deals with time the other deals with changing seasons. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 19:01:50 -0700 --------------44A46EE127BCF0A855271F42 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit I don't see the need to publicize the auction here. We're not Ebay. TheBump@aol.com wrote: > Aldo, you state that by posting links to the auctions, I am condoning > such > actions. This is a bit like saying that by having broadcast networks > broadcast coverage of school shootings, they are condoning shootings; > or when > NPR broadcast audio tapes of executions, they were condoning > executions. Web > sites, like other forms of communication, INFORM their readers; And > hopefully, by publicizing this auction, it will be removed from Ebay > expediently. I updated the article a few minutes ago with reaction > from an E3 > representative. > > > --Brian Stelter > Editor in Chief > atE3.com -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------44A46EE127BCF0A855271F42 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit I don't see the need to publicize the auction here.  We're not Ebay.
 

TheBump@aol.com wrote:

Aldo, you state that by posting links to the auctions, I am condoning such
actions. This is a bit like saying that by having broadcast networks
broadcast coverage of school shootings, they are condoning shootings; or when
NPR broadcast audio tapes of executions, they were condoning executions. Web
sites, like other forms of communication, INFORM their readers; And
hopefully, by publicizing this auction, it will be removed from Ebay
expediently. I updated the article a few minutes ago with reaction from an E3
representative.
 

--Brian Stelter
Editor in Chief
       atE3.com

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------44A46EE127BCF0A855271F42-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 21:48:44 EDT --part1_9a.13e5048f.2828aa7c_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 6:02:03 PM Pacific Daylight Time, TheBump@aol.com writes: > Aldo, you state that by posting links to the auctions, I am condoning such > actions. This is a bit like saying that by having broadcast networks > broadcast coverage of school shootings, they are condoning shootings; or > when > NPR broadcast audio tapes of executions, they were condoning executions. > Web > sites, like other forms of communication, INFORM their readers; And > hopefully, by publicizing this auction, it will be removed from Ebay > expediently. I updated the article a few minutes ago with reaction from an > E3 > representative. > > > --Brian Stelter > Editor in Chief > atE3.com You make a point; one that I'm already aware of. I'm suggesting that in providing the URLs, you are encouraging their sale -- in your analogy, that'd be the equivalent of the news broadcast providing how and where to get guns for shootings. Of course, such action would be immediately shut down, but the event of E3, it is an event not altogether that tightly regulated. Reporting the sale of auctions would be sufficient -- but you broke down the sale of each auctions, going so far as to claim in the first sentence, "Your ticket to E3 may be here!" That, in your analogy, would be the equivalent of the news reporter saying, "Your revnege may be here!" and then going through the firearms of choice and breaking each one down. The implications are clear, Brian. You may do as you wish; if you really do not support the sale of the tickets, I suggest being a bit more careful in how you report it if you choose to cover it at all. Nonetheless, the auctions should be removed quickly. I suggest sending both eBay and the IDSA an e-mail about the auctions. I already did; more e-mails would hopefully enact quicker action. As it is, one person already reported the questionability of one of the auctions. Hate to be the guy who pays $100 for a pair of tickets....ouch. Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_9a.13e5048f.2828aa7c_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 6:02:03 PM Pacific Daylight Time, TheBump@aol.com
writes:


Aldo, you state that by posting links to the auctions, I am condoning such
actions. This is a bit like saying that by having broadcast networks
broadcast coverage of school shootings, they are condoning shootings; or
when
NPR broadcast audio tapes of executions, they were condoning executions.
Web
sites, like other forms of communication, INFORM their readers; And
hopefully, by publicizing this auction, it will be removed from Ebay
expediently. I updated the article a few minutes ago with reaction from an
E3
representative.


--Brian Stelter
Editor in Chief
      atE3.com


You make a point; one that I'm already aware of. I'm suggesting that in
providing the URLs, you are encouraging their sale -- in your analogy, that'd
be the equivalent of the news broadcast providing how and where to get guns
for shootings. Of course, such action would be immediately shut down, but the
event of E3, it is an event not altogether that tightly regulated. Reporting
the sale of auctions would be sufficient -- but you broke down the sale of
each auctions, going so far as to claim in the first sentence, "Your ticket
to E3 may be here!" That, in your analogy, would be the equivalent of the
news reporter saying, "Your revnege may be here!" and then going through the
firearms of choice and breaking each one down. The implications are clear,
Brian. You may do as you wish; if you really do not support the sale of the
tickets, I suggest being a bit more careful in how you report it if you
choose to cover it at all.

Nonetheless, the auctions should be removed quickly. I suggest sending both
eBay and the IDSA an e-mail about the auctions. I already did; more e-mails
would hopefully enact quicker action. As it is, one person already reported
the questionability of one of the auctions. Hate to be the guy who pays $100
for a pair of tickets....ouch.

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com

--part1_9a.13e5048f.2828aa7c_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 22:00:58 EDT --part1_5b.157eace4.2828ad5a_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 6:08:45 PM Pacific Daylight Time, thraxen@ipa.net writes: > > >> I personally disagree completely. E3 is always the biggest show, and I >> think it should be open to more people. Take away from the media's >> opportunity to cover the games? I have yet to see anyone not be able to >> cover E3 effectively. >> >> >> So? Some would argue that sending money on games is stupid...this is all >> part of having a hobby. Who wouldn't love to play some games ahead of >> time? So I can't blame people trying to sneak in...it is likely a lot more >> fun than reading about all the fun some stuffy media guy had. >> >> E3 isn't the show that should be open to more people; a new show (much more like the Tokyo Game Show) would be far more appropriate. While there are the showfloors, media persons do attend a lot of conferences and conduct interviews, something that with public intervention would be a near impossibility. Besides, that just because the media hasn't been able to effectively cover the show yet, flooding the floor with people from the public (who serve no purpose other than to play the game for themselves) will make it utterly impossible. Hobby or not, the bottom line is this: the show isn't meant for the public. It might be more fun for those who sneak in to play the game than to read about it, but what about all those who are unable to attend? How fun is for them when they have nothing to read? Zero. The IDSA should be pressured (or some other large corporation) to open a North American show for the public much like the TGS; but again, E3 isn't that show. Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_5b.157eace4.2828ad5a_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/7/2001 6:08:45 PM Pacific Daylight Time, thraxen@ipa.net
writes:



I personally disagree completely.  E3 is always the biggest show, and I
think it should be open to more people. Take away from the media's
opportunity to cover the games?  I have yet to see anyone not be able to
cover E3 effectively.  



So?  Some would argue that sending money on games is stupid...this is all
part of having a hobby.  Who wouldn't love to play some games ahead of
time? So I can't blame people trying to sneak in...it is likely a lot more
fun than reading about all the fun some stuffy media guy had.

Stryder



E3 isn't the show that should be open to more people; a new show (much more
like the Tokyo Game Show) would be far more appropriate. While there are the
showfloors, media persons do attend a lot of conferences and conduct
interviews, something that with public intervention would be a near
impossibility. Besides, that just because the media hasn't been able to
effectively cover the show yet, flooding the floor with people from the
public (who serve no purpose other than to play the game for themselves) will
make it utterly impossible.

Hobby or not, the bottom line is this: the show isn't meant for the public.
It might be more fun for those who sneak in to play the game than to read
about it, but what about all those who are unable to attend? How fun is for
them when they have nothing to read? Zero. The IDSA should be pressured (or
some other large corporation) to open a North American show for the public
much like the TGS; but again, E3 isn't that show.

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com


--part1_5b.157eace4.2828ad5a_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 23:00:47 EDT --part1_105.30999f3.2828bb5f_boundary Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 05/07/2001 6:13:57 PM Central Daylight Time,=20 LARGEEYES@aol.com writes: > But my question is, WHY? it's not exactly totally revolutionary new=20 > technology. For the console market, no. For the handheld market, yes. For the Pok=E9mo= n=20 market, h*ll yeah! ;) -Eric- --part1_105.30999f3.2828bb5f_boundary Content-Type: text/html; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 05/07/= 2001 6:13:57 PM Central Daylight Time,=20
LARGEEYES@aol.com writes:


But my question is, WHY? &n= bsp;it's not exactly totally revolutionary new=20
technology.


For the console market, no.  For the handheld market, yes.  Fo= r the Pok=E9mon=20
market, h*ll yeah! ;)
-Eric-
--part1_105.30999f3.2828bb5f_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 07 May 2001 23:02:52 EDT --part1_30.14671919.2828bbdc_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 6:34:24 PM Central Daylight Time, kentop3@hotmail.com writes: > Hi. I saw the site and it is saved as one of my favorites. I read about it > on another website, planetgamecube.com i think. It looks good and anything > that planetgamecube.com talks about usually is. I can't wait til e3 for > gamecube goodness. too bad I can't go :(. > Isn't planetgamecube Brian's other site? I can't remember. -Eric- --part1_30.14671919.2828bbdc_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 6:34:24 PM Central Daylight Time,
kentop3@hotmail.com writes:


Hi. I saw the site and it is saved as one of my favorites. I read about it
on another website, planetgamecube.com i think. It looks good and anything
that planetgamecube.com talks about usually is. I can't wait til e3 for
gamecube goodness. too bad I can't go :(.


Isn't planetgamecube Brian's other site?  I can't remember.
-Eric-
--part1_30.14671919.2828bbdc_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] life advanced Date: 07 May 2001 23:09:47 EDT --part1_c.15627750.2828bd7b_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 7:59:49 PM Central Daylight Time, Devil929@aol.com writes: > It's not about the technology really...it's about the games more than > anything. Unless you're new to the gaming world, you must have some fond > rembrances of games past, that you'd love to be able to play again > (anywhere > at that). Unlike the movie and music industries, the games aren't kept on > shelves for more than a few months, making older games a pain, and > sometimes > an impossibility, to find. For all of us who are saddened to see 2D gaming > take a backseat to 3D gaming, here's a machine that brings back the old art > of 2D gaming to the forefront, where nearly every developer is behind the > machine, some bringing back great franchises, and all working on better > (portable) hardware. > > I managed to play Mario Advance today actually...and I don't see how you > I can see another bright side to it as well. What about those that are new to gaming and have never experienced Mario Bros. 2 or (and for this, I feel truly sorry for them) SMB3 (assuming it will eventually be ported). Gives them a chance to catch up and us a chance to relive. Couldn't get better. -Eric- --part1_c.15627750.2828bd7b_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/07/2001 7:59:49 PM Central Daylight Time,
Devil929@aol.com writes:


It's not about the technology really...it's about the games more than
anything. Unless you're new to the gaming world, you must have some fond
rembrances of games past, that you'd love to be able to play again
(anywhere
at that). Unlike the movie and music industries, the games aren't kept on
shelves for more than a few months, making older games a pain, and
sometimes
an impossibility, to find. For all of us who are saddened to see 2D gaming
take a backseat to 3D gaming, here's a machine that brings back the old art
of 2D gaming to the forefront, where nearly every developer is behind the
machine, some bringing back great franchises, and all working on better
(portable) hardware.

I managed to play Mario Advance today actually...and I don't see how you
CAN'T be excited about the console.


I can see another bright side to it as well.  What about those that are new
to gaming and have never experienced Mario Bros. 2 or (and for this, I feel
truly sorry for them) SMB3 (assuming it will eventually be ported).  Gives
them a chance to catch up and us a chance to relive.  Couldn't get better.
-Eric-
--part1_c.15627750.2828bd7b_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] Zelda GB commercials on-line Date: 07 May 2001 21:37:38 EDT --part1_df.1444a87d.2828a7e2_boundary Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 5/7/2001 6:08:14 PM Pacific Daylight Time, thraxen@ipa.ne= t=20 writes: > Speaking of the GBC Zelda games, who here is planning on getting one or bo= th > of these games? Anyone know how much difference there is between > both....would it be worth it to buy both? >=20 > Stryder The games are entirely different and not like the Pok=E9mon Red/Blue or=20 Gold/Silver games. Both games interact via special items, but neither are=20 necessary to complete the other; they merely give you the "complete"=20 experience. Basically, you're getting two wholly different (well, maybe not=20 gameplay wise per say) games. I'll try to get both, and get reviews up so yo= u=20 can get another opinion on the two games. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_df.1444a87d.2828a7e2_boundary Content-Type: text/html; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 5/7/20= 01 6:08:14 PM Pacific Daylight Time, thraxen@ipa.net=20
writes:


Speaking of the GBC Zelda g= ames, who here is planning on getting one or both
of these games? Anyone know how much difference there is between
both....would it be worth it to buy both?

Stryder


The games are entirely different and not like the Pok=E9mon Red/Blue or=20
Gold/Silver games. Both games interact via special items, but neither ar= e=20
necessary to complete the other; they merely give you the "complete"=20
experience. Basically, you're getting two wholly different (well, maybe=20= not=20
gameplay wise per say) games. I'll try to get both, and get reviews up s= o you=20
can get another opinion on the two games.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_df.1444a87d.2828a7e2_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] life advanced Date: 08 May 2001 08:42:12 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_004C_01C0D79A.C6F11E40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable nonononono portable SNES ADVANCED =3D) no really this thing has more potential, did u see the tony hawk video? = These games allready look like last generation snes games and these will = be launch titles; one can imagine whet we may expect the next years Steve ----- Original Message -----=20 From: Nutz4n64@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 12:39 AM Subject: Re: [N64] life advanced In a message dated 05/07/2001 2:51:29 PM Central Daylight Time,=20 LARGEEYES@aol.com writes:=20 What's the big deal, anyhow? It's a handheld system with graphics = that=20 aren't that great anyways. Who cares???=20 It's a system that might be getting ports of SNES games. Portable = SNES. =20 That's what's the big deal.=20 -Eric-=20 ------=_NextPart_000_004C_01C0D79A.C6F11E40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
nonononono
portable SNES ADVANCED = =3D)
 
no really this thing has more = potential, did u see=20 the tony hawk video? These games allready look like last generation snes = games=20 and these will be launch titles; one can imagine whet we may expect the = next=20 years
 
Steve
----- Original Message -----
From:=20 Nutz4n64@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 12:39=20 AM
Subject: Re: [N64] life = advanced

In a = message dated=20 05/07/2001 2:51:29 PM Central Daylight Time,
LARGEEYES@aol.com writes: =


What's the big deal, anyhow?  It's a handheld = system with=20 graphics that
aren't that great anyways.  Who cares???=20



It's a system that might be = getting ports=20 of SNES games.  Portable SNES.  
That's what's the big = deal.=20
-Eric-
------=_NextPart_000_004C_01C0D79A.C6F11E40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] life advanced2 Date: 08 May 2001 09:07:02 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_0095_01C0D79E.3EBC3420 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Simple: ol' scool high quality 2D gaming since PSX, Saturn and N64 there has been a total lack of 2D games one might think, OK, but 3D's better, well a lot of gamers who grew up playing 2D won't always agree and a lot = of them would like to play some of that good old mario, castlevenia or = metroid again without actually playing the old version again for the = 10000th time the GBA maybe hasn't got the bes graphyx but it is the best 2D mashine = ever and it gives perfect oppertunity to renew the 2D genre that's also why I am so upset publishers trying to make 3D games for the = system If you look at it as a 3D mashine, the GBA sucks, you can make far = better 2D games on it than 3D and then there' still the fact that if you like portable gaming, this is = the best stuff around. Steve=20 ----- Original Message -----=20 From: LARGEEYES@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 1:13 AM Subject: Re: [N64] life advanced In a message dated 5/7/01 5:14:10 PM Eastern Daylight Time, = Devil929@aol.com=20 writes:=20 aren't that great anyways. Who cares???=20 Gamers do.=20 Aldo Merino=20 But my question is, WHY? it's not exactly totally revolutionary new=20 technology.=20 ------=_NextPart_000_0095_01C0D79E.3EBC3420 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Simple: ol' scool high quality 2D=20 gaming
since PSX, Saturn and N64 there has = been a total=20 lack of 2D games
one might think, OK, but 3D's = better,
well a lot of gamers who grew up = playing 2D won't=20 always agree and a lot of them would like to play some of that good old = mario,=20 castlevenia or metroid again without actually playing the old version = again for=20 the 10000th time
the GBA maybe hasn't got the bes = graphyx but it is=20 the best 2D mashine ever and it gives perfect oppertunity to renew the = 2D=20 genre
that's also why I am so upset = publishers trying to=20 make 3D games for the system
If you look at it as a 3D mashine, the = GBA sucks,=20 you can make far better 2D games on it than 3D
 
and then there' still the fact = that if you=20 like portable gaming, this is the best stuff around.
 
Steve 
----- Original Message -----
From:=20 LARGEEYES@aol.com
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 1:13 AM
Subject: Re: [N64] life = advanced

In a = message dated=20 5/7/01 5:14:10 PM Eastern Daylight Time, Devil929@aol.com
writes: =



aren't that great anyways.  Who cares???=20


Gamers do.

Aldo Merino=20

But my question is, WHY?  it's not exactly = totally=20 revolutionary new
technology.
=
------=_NextPart_000_0095_01C0D79E.3EBC3420-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] life advanced3 Date: 08 May 2001 09:07:10 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_009E_01C0D79E.43B65000 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable it is part of a series, this is sunday morning advanced there's also a = roadtrip advanced poster with someone sitting in the back of a car and = trough the front window you see aircrafts shooting and explosions it's all referring to situations where one could be playing the GBA and = in the commercial the gamer is mixing up game and reality, he's playing = the GBA in church and mixes up games (army men at start, mario (the = squid), zelda (the guy playing that 'piano' (i don't know the english = word)) some wrestling game and a snowboarding game) with reality. By playing GBA in church or on a roadtrip, these become more bearable, = more fun; it's life advanced. It's apitty so many people don't get it, it's the best commercial = nintendo ever made Steve ----- Original Message -----=20 From: Thraxen=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 12:53 AM Subject: Re: [N64] life advanced =20 ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 2:36 PM Subject: Re: [N64] life advanced It's just like the PS9 commercial :) All glitz no gameplay.=20 But I can't say its bad. It's certainly inspired. >>=20 Haha...figures you would say that. Inspired by what, I have no = idea. That commercial is just freaking wierd. Life Advance? WTF? Just = for the record, I thought the PS9 commercial was FAR better than that = "thing".=20 Stryder ------=_NextPart_000_009E_01C0D79E.43B65000 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
it is part of a series, this is sunday = morning=20 advanced there's also a roadtrip advanced poster with someone sitting in = the=20 back of a car and trough the front window you see aircrafts shooting and = explosions
it's all referring to situations where = one could be=20 playing the GBA and in the commercial the gamer is mixing up game and = reality,=20 he's playing the GBA in church and mixes up games (army men at start, = mario (the=20 squid), zelda (the guy playing that 'piano' (i don't know the english = word))=20 some wrestling game and a snowboarding game) with reality.
 
By playing GBA in church or on a = roadtrip, these=20 become more bearable, more fun; it's life advanced.
 
It's apitty so many people don't get = it, it's the=20 best commercial nintendo ever made
Steve
----- Original Message -----
From:=20 Thraxen =
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 12:53=20 AM
Subject: Re: [N64] life = advanced

 
----- Original Message -----
From:=20 Dexter Sy=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 = 2:36=20 PM
Subject: Re: [N64] life = advanced

It's just like the PS9 commercial :)  All glitz = no=20 gameplay.=20

But I can't say its bad.  It's certainly inspired. >>=20

Haha...figures you would say = that.  Inspired=20 by what, I have no idea.  That commercial is just freaking = wierd. =20 Life Advance?  WTF? Just for the record, I thought the PS9 = commercial=20 was FAR better than that "thing".=20

Stryder

------=_NextPart_000_009E_01C0D79E.43B65000-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced Date: 08 May 2001 01:37:49 -0700 --------------1655047559CCCE885D76945D Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > Haha...figures you would say that. Inspired by what, I have > no idea. That commercial is just freaking wierd. Life > Advance? WTF? Just for the record, I thought the PS9 > commercial was FAR better than that "thing". > > Stryder > Yeeha! It's been a while since we got into a scuffle Aaron. I was beginning to miss the intense debates. :) Whether its better than the PS9 commercial is up to the beholder. You seem to like it more. But I ask myself a very simple question each time I see a game ad. Does it actual tell you what it's selling. By that criteria, the GBA spots are done better, because for all their strangeness, it actually tells you what it's about. Games, which usually is pretty strange as it is. I mean, by their very nature, games are surreal. the PS9 spots were self congratulatory Sony going around patting itself on the back and telling the world there will be PS9. What a bold statemet, its a statement not even Nintendo dared to make in its monopoly days. It's probably something that will come back to bite sony in the ass and columnist will point the commercial and speak of the irony. If you want to get really technical, GBA does have 2 seconds of game footage. So yea, it would be better. But that's just being anally retentive. I fault both commercials for having NO gameplay footage but the GBA spots get the message accross much better. And in the end, that's what matters. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------1655047559CCCE885D76945D Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
Haha...figures you would say that.  Inspired by what, I have no idea.  That commercial is just freaking wierd.  Life Advance?  WTF? Just for the record, I thought the PS9 commercial was FAR better than that "thing".

Stryder

Yeeha!  It's been a while since we got into a scuffle Aaron.  I was beginning to miss the intense debates.  :)

Whether its better than the PS9 commercial is up to the beholder.  You seem to like it more.

But I ask myself a very simple question each time I see a game ad.  Does it actual tell you what it's selling.

By that criteria, the GBA spots are done better, because for all their strangeness, it actually tells you what it's about. Games, which usually is pretty strange as it is.  I  mean, by their very nature, games are surreal.
the PS9 spots were self congratulatory Sony going around patting itself on the back and telling the world there will be PS9.  What a bold statemet,  its a statement not even Nintendo dared to make in its monopoly days.  It's probably something that will come back to bite sony in the ass and columnist will point the commercial and speak of the irony.

If you want to get really technical, GBA does have 2 seconds of game footage.  So yea, it would be better.  But that's just being anally retentive.  I fault both commercials for having NO gameplay footage but the GBA spots get the message accross much better.   And in the end, that's what matters.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------1655047559CCCE885D76945D-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced2 Date: 08 May 2001 01:48:28 -0700 --------------643BA32645B181F422B898A6 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit I don't think potable technology has evolved to the stage where you can have next-generation quality games on a handheld device. The funny thing with technology is, its usually not the best technology that makes it. It's the most widely accepted technology. Nintendo's success with the Game Boy has been the fact that it was the most widely accepted portable technology, and that is due in part to price. Sure, you can come to market with a portable that can play Quake III with a 1 Gig hardrive and a DVD drive. But before you even go to market, you've already priced yourself out of it. The brilliance of any console that makes it in the big time, whether its the PlayStation the Game Boy, the NES, the Super NES are often not the best technology in the market, but they are at a price where consumers are willing to pay for them. There are a lot of other factors too, but price is often a pre-requisite to acceptance by the public. And acceptance by the public is the pre-requistie for any kind of viable technology. And in the end, you want to have accepted technology. Without it, you could have the most sophisticated handheld ever made, but you have no games to run on it. Part of the reason why gamers want a GBA, aside from the obligatory spiel on nostalgia, great graphics, 2-D gaming, is the fact that that's the place where they will get the most bang for their buck. Steve wrote: > Simple: ol' scool high quality 2D gamingsince PSX, Saturn and N64 > there has been a total lack of 2D gamesone might think, OK, but 3D's > better,well a lot of gamers who grew up playing 2D won't always agree > and a lot of them would like to play some of that good old mario, > castlevenia or metroid again without actually playing the old version > again for the 10000th timethe GBA maybe hasn't got the bes graphyx but > it is the best 2D mashine ever and it gives perfect oppertunity to > renew the 2D genrethat's also why I am so upset publishers trying to > make 3D games for the systemIf you look at it as a 3D mashine, the GBA > sucks, you can make far better 2D games on it than 3D and then there' > still the fact that if you like portable gaming, this is the best > stuff around. Steve > > ----- Original Message ----- > From: LARGEEYES@aol.com > To: n64@lists.xmission.com > Sent: Tuesday, May 08, 2001 1:13 AM > Subject: Re: [N64] life advanced > In a message dated 5/7/01 5:14:10 PM Eastern Daylight Time, > Devil929@aol.com > writes: > > > > > > > > > > aren't that great anyways. Who cares??? > > > > > > > > > > Gamers do. > > > > Aldo Merino > > But my question is, WHY? it's not exactly totally > revolutionary new > technology. > -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------643BA32645B181F422B898A6 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit I don't think potable technology has evolved to the stage where you can have next-generation quality games on a handheld device.

The funny thing with technology is,  its usually not the best technology that makes it.  It's the most widely accepted technology.    Nintendo's success with the Game Boy has been the fact that it was the most widely accepted portable technology, and that is due in part to price.   Sure, you can come to market with a portable that can play Quake III with a 1 Gig hardrive and a DVD drive.  But before you even go to market, you've already priced yourself out of it.   The brilliance of any console that makes it in the big time, whether its the PlayStation the Game Boy, the NES, the Super NES are often not the best technology in the market, but they are at a price where consumers are willing to pay for them.

There are a lot of other factors too, but price is often a pre-requisite to acceptance by the public.  And acceptance by the public is the pre-requistie for any kind of viable technology.

And in the end, you want to have  accepted technology.  Without it, you could have the most sophisticated handheld ever made, but you have no games to run on it.   Part of the reason why gamers want a GBA, aside from the obligatory spiel on nostalgia, great graphics,  2-D gaming,  is the fact that that's the place where they will get the most bang for their buck.
 
 

Steve wrote:

Simple: ol' scool high quality 2D gamingsince PSX, Saturn and N64 there has been a total lack of 2D gamesone might think, OK, but 3D's better,well a lot of gamers who grew up playing 2D won't always agree and a lot of them would like to play some of that good old mario, castlevenia or metroid again without actually playing the old version again for the 10000th timethe GBA maybe hasn't got the bes graphyx but it is the best 2D mashine ever and it gives perfect oppertunity to renew the 2D genrethat's also why I am so upset publishers trying to make 3D games for the systemIf you look at it as a 3D mashine, the GBA sucks, you can make far better 2D games on it than 3D and then there' still the fact that if you like portable gaming, this is the best stuff around. Steve
----- Original Message -----
Sent: Tuesday, May 08, 2001 1:13 AM
Subject: Re: [N64] life advanced
 In a message dated 5/7/01 5:14:10 PM Eastern Daylight Time, Devil929@aol.com
writes:
 
 
 
aren't that great anyways.  Who cares???

 

Gamers do.

Aldo Merino

But my question is, WHY?  it's not exactly totally revolutionary new
technology.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------643BA32645B181F422B898A6-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced Date: 08 May 2001 01:56:44 -0700 --------------57730B8EB18C3D949F0DA982 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > But my question is, WHY? it's not exactly totally revolutionary new > technology. It's not. If it was, it would probably arrive on a home console first. I mean, did clocks start out as wrist watches or did they start out as those big cabinet sized grandfather clocks? I mean, wrist watches aren't revolutionary new either. they tell time. just like any clock would. i mean, you could tell time by watching the shadow on a sundial too. What's the big deal. why would people want it? -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------57730B8EB18C3D949F0DA982 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

 

But my question is, WHY?  it's not exactly totally revolutionary new
technology.

It's not.  If it was, it would probably arrive on a home console first.  I mean,  did clocks start out as wrist watches or did they start out as those big cabinet sized grandfather clocks?

I mean, wrist watches aren't revolutionary new either. they tell time. just like any clock would.  i mean, you could tell time by watching the shadow on a sundial too.  What's the big deal. why would people want it?
 
 

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------57730B8EB18C3D949F0DA982-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced3 Date: 08 May 2001 02:05:24 -0700 --------------8BB02AFB2018A32D920F594E Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > By playing GBA in church or on a roadtrip, these become more > bearable, more fun; it's life advanced. It's apitty so many people > don't get it, it's the best commercial nintendo ever madeSteve > > Nintendo's commercials have improved greatly ever since they switched to Leo Burnett. Their famous 1999 Smash Brother commercial "Happy Together" actually won awards. Like it or not, I used to be embarassed watching Nintendo try to immitate Sega. It was pretty bad. Good for them, their games sold for their merits and not the marketing. That isn't the case anymore. Nintendo's line of computer graphics GameBoyColor spots are very well done. The new Zelda spot is probably the best of them all. Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------8BB02AFB2018A32D920F594E Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

 By playing GBA in church or on a roadtrip, these become more bearable, more fun; it's life advanced. It's apitty so many people don't get it, it's the best commercial nintendo ever madeSteve
 
 
Nintendo's commercials have improved greatly ever since they switched to Leo Burnett.  Their famous 1999 Smash Brother commercial "Happy Together" actually won awards.

Like it or not, I used to be embarassed watching Nintendo try to immitate Sega.  It was pretty bad.  Good for them, their games sold for their merits and not the marketing.  That isn't the case anymore.

Nintendo's line of computer graphics GameBoyColor spots are very well done. The new Zelda spot is probably the best of them all.

Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------8BB02AFB2018A32D920F594E-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Boudewijn de Kemp Subject: RE: [N64] life advanced3 Date: 08 May 2001 10:45:06 +0200 Leo Burnet isn't that good tho... try checking DDB for instance... hmmm... I wonder what company I work for... Boudewijn > ---------- > From: Dexter Sy > Reply To: n64@lists.xmission.com > Sent: dinsdag, 8 mei 2001 11:05 > To: n64@lists.xmission.com > Subject: Re: [N64] life advanced3 > > By playing GBA in church or on a roadtrip, these become more > bearable, more fun; it's life advanced. It's apitty so many people don't > get it, it's the best commercial nintendo ever madeSteve > > > > Nintendo's commercials have improved greatly ever since they switched to > Leo Burnett. Their famous 1999 Smash Brother commercial "Happy Together" > actually won awards. > > Like it or not, I used to be embarassed watching Nintendo try to immitate > Sega. It was pretty bad. Good for them, their games sold for their > merits and not the marketing. That isn't the case anymore. > > Nintendo's line of computer graphics GameBoyColor spots are very well > done. The new Zelda spot is probably the best of them all. > > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: [N64] Someone tell me... Date: 08 May 2001 04:44:40 EDT --part1_fd.5f8eaae.28290bf8_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit ...how to unsubscribe please. :) I've been on this list for several years now and I haven't read anything from it for the past year. And the instructions on how to unsubscribe that used to be in the footer are gone. Thanks. :) --part1_fd.5f8eaae.28290bf8_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit ...how to unsubscribe please. :)

I've been on this list for several years now and I haven't read anything from
it for the past year.

And the instructions on how to unsubscribe that used to be in the footer are
gone.

Thanks. :)
--part1_fd.5f8eaae.28290bf8_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced3 Date: 08 May 2001 02:12:33 -0700 Boudewijn de Kemp wrote: > Leo Burnet isn't that good tho... try checking DDB for instance... > > hmmm... I wonder what company I work for... > > Boudewijn If you work for a rival company, as you seem to imply, then of course you would say leo burnett isn't so good :) But results speak louder than anything else. And most people will agree, whoever Nintendo had before doesn't hold a candle to what leo burnett is doing with their marketing now. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 05:17:23 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_001B_01C0D77E.29A675C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 8:53 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! In a message dated 5/7/2001 3:27:39 PM Pacific Daylight Time, = TheBump@aol.com=20 writes:=20 Hey,=20 Any of you interested in going to E3? Several auctions on Ebay are=20 currently=20 offering passes to the expo, and while my web site -- atE3.com -- = does not=20 condone this, we are providing the links to the auctions ;-) The URL = for it=20 is: http://www.ate3.com/news/016.htm=20 By the way, atE3.com is my new E3 news site...It will cover = Everything=20 related to Nintendo's game unveilings at the expo next month. The = address=20 is:=20 atE3.com.=20 Any feedback? Let me know!=20 -b=20 --Brian Stelter=20 Editor in Chief=20 atE3.com=20 It's rather appalling that E3 has become "the" show to sneak into. All = that=20 does is take away from the media's opportunity to cover the games as = well as=20 undermine the entire event. The IDSA needs to open itself up to = consumers and=20 the public more (like the Tokyo Game Show), but E3 isn't that event. I = most=20 certainly hope that eBay does indeed shut the auctions down. If people = want=20 to go, try becoming a journalist on some level; sneaking in benefits = no one=20 but yourself.=20 Besides that, by providing the links on your website Brian, you ARE = condoning=20 the sale of E3 tickets. You're hoping people will visit the URL = provided to=20 view the auctions (I don't think typing E3 into the Search engine at = eBay is=20 hard work really) and thus be lured into visiting your site as well as = perhaps bidding on the tickets. Actions speak louder than words. It's = a shame=20 you've sunk to the level of cheapening both the event and your site in = endorsing such behavior.=20 Moreover, spending money on the tickets (not to mention airfare, = hotel, and=20 other expenses) is stupid -- all you do is play games ahead of time. = That's=20 money that could be put towards games later on; often the very games = you pay=20 to play ahead of time. I suggest pay to play a game for keeps; not for = a few=20 fleeting moments.=20 Aldo Merino=20 -----------=20 Tendo Box=20 http://www.tendobox.com=20 ----- I have to disagree. What wrong with non journalists going to E3? I you = can get a badge, then why not? If I had the $$$ I'd be bidding on one of = those auctions, or be working for Bastion Productions. Why should it be = for just the press? I say of Jon Q. Public can get in then more power to = him.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_001B_01C0D77E.29A675C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 8:53 = PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

In a message dated 5/7/2001 3:27:39 PM Pacific = Daylight=20 Time, TheBump@aol.com =
writes:=20


Hey,

Any of you interested in going to E3? = Several=20 auctions on Ebay are
currently
offering passes to the expo, = and=20 while my web site -- atE3.com -- does not
condone this, we are = providing=20 the links to the auctions ;-) The URL for it
is:=20 http://www.ate3.com/news/016.htm

By the way, atE3.com is my = new E3=20 news site...It will cover Everything
related to Nintendo's game=20 unveilings at the expo next month. The address
is:
atE3.com. =

Any feedback? Let me know!

-b =



--Brian=20 Stelter
Editor in Chief=20
      atE3.com
=20

It's rather appalling that E3 has become "the" = show to=20 sneak into. All that
does is take away from the media's = opportunity to=20 cover the games as well as
undermine the entire event. The IDSA = needs to=20 open itself up to consumers and
the public more (like the Tokyo = Game=20 Show), but E3 isn't that event. I most
certainly hope that eBay = does=20 indeed shut the auctions down. If people want
to go, try becoming = a=20 journalist on some level; sneaking in benefits no one
but = yourself.=20

Besides that, by providing the links on your website Brian, = you ARE=20 condoning
the sale of E3 tickets. You're hoping people will visit = the URL=20 provided to
view the auctions (I don't think typing E3 into the = Search=20 engine at eBay is
hard work really) and thus be lured into = visiting your=20 site as well as
perhaps bidding on the tickets. Actions speak = louder than=20 words. It's a shame
you've sunk to the level of cheapening both = the event=20 and your site in
endorsing such behavior.

Moreover, = spending money=20 on the tickets (not to mention airfare, hotel, and
other expenses) = is=20 stupid -- all you do is play games ahead of time. That's
money = that could=20 be put towards games later on; often the very games you pay
to = play ahead=20 of time. I suggest pay to play a game for keeps; not for a few =
fleeting=20 moments.

Aldo Merino
-----------
Tendo Box
http://www.tendobox.com


 
I have to disagree. What wrong with non = journalists=20 going to E3? I you can get a badge, then why not? If I had the $$$ I'd = be=20 bidding on one of those auctions, or be working for Bastion Productions. = Why=20 should it be for just the press? I say of Jon Q. Public can get in then = more=20 power to him.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_001B_01C0D77E.29A675C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 05:22:32 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0037_01C0D77E.E221F020 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Monday, May 07, 2001 10:00 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! In a message dated 5/7/2001 6:08:45 PM Pacific Daylight Time, = thraxen@ipa.net=20 writes:=20 I personally disagree completely. E3 is always the biggest show, = and I=20 think it should be open to more people. Take away from the media's = opportunity to cover the games? I have yet to see anyone not be = able to=20 cover E3 effectively. =20 So? Some would argue that sending money on games is stupid...this = is all=20 part of having a hobby. Who wouldn't love to play some games = ahead of=20 time? So I can't blame people trying to sneak in...it is likely a = lot more=20 fun than reading about all the fun some stuffy media guy had.=20 Stryder E3 isn't the show that should be open to more people; a new show (much = more=20 like the Tokyo Game Show) would be far more appropriate. While there = are the=20 showfloors, media persons do attend a lot of conferences and conduct=20 interviews, something that with public intervention would be a near=20 impossibility. Besides, that just because the media hasn't been able = to=20 effectively cover the show yet, flooding the floor with people from = the=20 public (who serve no purpose other than to play the game for = themselves) will=20 make it utterly impossible.=20 Hobby or not, the bottom line is this: the show isn't meant for the = public.=20 It might be more fun for those who sneak in to play the game than to = read=20 about it, but what about all those who are unable to attend? How fun = is for=20 them when they have nothing to read? Zero. The IDSA should be = pressured (or=20 some other large corporation) to open a North American show for the = public=20 much like the TGS; but again, E3 isn't that show.=20 Aldo Merino=20 ------------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- So does that mean that you're not going?=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0037_01C0D77E.E221F020 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Monday, May 07, 2001 = 10:00 PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

In a message dated 5/7/2001 6:08:45 PM Pacific = Daylight=20 Time, thraxen@ipa.net =
writes:=20



I personally disagree completely.  E3 is always = the=20 biggest show, and I
think it should be open to more people. = Take away=20 from the media's
opportunity to cover the games?  I have = yet to=20 see anyone not be able to
cover E3 effectively. =  
=20


So?  Some would argue that = sending money=20 on games is stupid...this is all
part of having a hobby. =  Who=20 wouldn't love to play some games ahead of
time? So I can't = blame=20 people trying to sneak in...it is likely a lot more
fun than = reading=20 about all the fun some stuffy media guy had.=20

Stryder



E3 isn't the show that should be open to = more=20 people; a new show (much more
like the Tokyo Game Show) would be = far more=20 appropriate. While there are the
showfloors, media persons do = attend a lot=20 of conferences and conduct
interviews, something that with public=20 intervention would be a near
impossibility. Besides, that just = because the=20 media hasn't been able to
effectively cover the show yet, flooding = the=20 floor with people from the
public (who serve no purpose other than = to play=20 the game for themselves) will
make it utterly impossible. =

Hobby or=20 not, the bottom line is this: the show isn't meant for the public. =
It=20 might be more fun for those who sneak in to play the game than to read =
about it, but what about all those who are unable to attend? How = fun is=20 for
them when they have nothing to read? Zero. The IDSA should be=20 pressured (or
some other large corporation) to open a North = American show=20 for the public
much like the TGS; but again, E3 isn't that show.=20

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com =


So does that mean that you're not = going?=20
 
~~ Dave ~~
    =
"Being=20 poor really sucks arse."
 Treytable@sega.net
 AIM: = Super=20 Trey Bros
------=_NextPart_000_0037_01C0D77E.E221F020-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: [N64] Yahoogroups Date: 08 May 2001 05:30:59 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_007D_01C0D780.10803FC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Is there a problem with Yahoogroups? I sent like four e-mails to the two = lists I'm on, vgames & jedcross but none of them have come back, has = anybody else had this problem? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_007D_01C0D780.10803FC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Is there a problem with Yahoogroups? I = sent like=20 four e-mails to the two lists I'm on, vgames & jedcross but none of = them=20 have come back, has anybody else had this problem?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_007D_01C0D780.10803FC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TheBump@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 06:24:02 EDT --part1_41.b37c35a.28292342_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hey, Nope, I do not work on planetgamecube.com. I used to run tendoproject.com. -b > Isn't planetgamecube Brian's other site? I can't remember. > -Eric- --Brian Stelter Editor in Chief atE3.com --part1_41.b37c35a.28292342_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hey,

Nope, I do not work on planetgamecube.com. I used to run tendoproject.com.

-b


Isn't planetgamecube Brian's other site?  I can't remember.
-Eric-




--Brian Stelter
Editor in Chief
       atE3.com
--part1_41.b37c35a.28292342_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 15:25:26 EDT --part1_f2.a1c4132.2829a226_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:21:12 AM Pacific Daylight Time, treytable@sega.net writes: > So does that mean that you're not going? > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > Does what mean I'm not going? Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_f2.a1c4132.2829a226_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:21:12 AM Pacific Daylight Time,
treytable@sega.net writes:


So does that mean that you're not going?

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros



Does what mean I'm not going?

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_f2.a1c4132.2829a226_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 15:40:45 EDT --part1_a.c9fee17.2829a5bd_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:14:03 AM Pacific Daylight Time, treytable@sega.net writes: > I have to disagree. What wrong with non journalists going to E3? I you can > get a badge, then why not? If I had the $$$ I'd be bidding on one of those > auctions, or be working for Bastion Productions. Why should it be for just > the press? I say of Jon Q. Public can get in then more power to him. > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > That's about the same as saying what's wrong with allowing the protesters into the World Trade Organization talks. The whole point of the show is for the media to be able to report on the games, consoles, developers, and announcements to the public; just like how it's up to representatives to discuss the the economic circumstances and situations in the WTO meetings. While the public isn't out to sabotage the event, by opening the floodgates to the public the entire event is undermined. As a matter of fact, to allow the public in, you'd have to basically change the entire schematic of E3 into just being a showfloor of games with only a few company announcements. It's just like trying to fit a circular piece into a square hole -- the hole will have to change to allow the piece to fit. Ultimately, something will have to give. Like I said, E3 isn't the show for the public and I certainly hope the IDSA certainly looks into establishing one in North America. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_a.c9fee17.2829a5bd_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:14:03 AM Pacific Daylight Time,
treytable@sega.net writes:


I have to disagree. What wrong with non journalists going to E3? I you can
get a badge, then why not? If I had the $$$ I'd be bidding on one of those
auctions, or be working for Bastion Productions. Why should it be for just
the press? I say of Jon Q. Public can get in then more power to him.

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros


That's about the same as saying what's wrong with allowing the protesters
into the World Trade Organization talks. The whole point of the show is for
the media to be able to report on the games, consoles, developers, and
announcements to the public; just like how it's up to representatives to
discuss the the economic circumstances and situations in the WTO meetings.
While the public isn't out to sabotage the event, by opening the floodgates
to the public the entire event is undermined. As a matter of fact, to allow
the public in, you'd have to basically change the entire schematic of E3 into
just being a showfloor of games with only a few company announcements.

It's just like trying to fit a circular piece into a square hole -- the hole
will have to change to allow the piece to fit. Ultimately, something will
have to give. Like I said, E3 isn't the show for the public and I certainly
hope the IDSA certainly looks into establishing one in North America.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_a.c9fee17.2829a5bd_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced3 Date: 08 May 2001 16:08:10 EDT --part1_8c.656dd4e.2829ac2a_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 12:02:26 AM Pacific Daylight Time, distorbanz@yucom.be writes: > It's apitty so many people don't get it, it's the best commercial nintendo > ever made > Steve > I don't think so. It's far better than the PS9 ad (and here I agree with Dex's self-congratulory diagnosis) simply on the basis that it shows some gameplay, however minimal. That said, I don't think it's the best Nintendo ad ever -- I can't recall much of Nintendo's old ad television campaigns (not much of a television watcher, see), but in terms of the recent past, I certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads were far better. They showed off plenty of gameplay, were simple, pleasant, and had plenty of charm. Maybe that's just me, but I adhere strongly to showing off the game sufficiently as most of you do (except whomever liked that PS9 commercial). I only wish Nintendo's excellent print ads of late carried over onto the television, as well as Sega's (who have had some of the best game ads in print lately). Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_8c.656dd4e.2829ac2a_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 12:02:26 AM Pacific Daylight Time,
distorbanz@yucom.be writes:


It's apitty so many people don't get it, it's the best commercial nintendo
ever made
Steve


I don't think so. It's far better than the PS9 ad (and here I agree with
Dex's self-congratulory diagnosis) simply on the basis that it shows some
gameplay, however minimal. That said, I don't think it's the best Nintendo ad
ever -- I can't recall much of Nintendo's old ad television campaigns (not
much of a television watcher, see), but in terms of the recent past, I
certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads
were far better. They showed off plenty of gameplay, were simple, pleasant,
and had plenty of charm.

Maybe that's just me, but I adhere strongly to showing off the game
sufficiently as most of you do (except whomever liked that PS9 commercial). I
only wish Nintendo's excellent print ads of late carried over onto the
television, as well as Sega's (who have had some of the best game ads in
print lately).

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_8c.656dd4e.2829ac2a_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced3 Date: 08 May 2001 14:00:57 -0700 --------------E5F8604A14DB3F40D63B97CF Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > I don't think so. It's far better than the PS9 ad (and here I agree > with > Dex's self-congratulory diagnosis) simply on the basis that it shows > some > gameplay, however minimal. That said, I don't think it's the best > Nintendo ad > ever -- I can't recall much of Nintendo's old ad television campaigns > (not > much of a television watcher, see), but in terms of the recent past, I > > certainly think both the Mario Tennis GBC and Donkey Kong Country GBC > ads > were far better. They showed off plenty of gameplay, were simple, > pleasant, > and had plenty of charm. Well yes. Nintendo line of GBC ads are probably the best gaming ads out there. There are done in with high quality Computer graphics animation and are in a series like the GAP commercials so they complement the brand itself with the consistency of each new ad to the previous sets.. What I liked about the GBA commercials, is that they are simply surreal and that seems to be the theme of the television spots. And it is a pretty accurate diagnosis of what gaming is. Afterall, almost all the games we play are surreal. Because they defy the laws of physics among other things. > > > Maybe that's just me, but I adhere strongly to showing off the game > sufficiently as most of you do (except whomever liked that PS9 > commercial). I > only wish Nintendo's excellent print ads of late carried over onto the > > television, as well as Sega's (who have had some of the best game ads > in > print lately). I would agree on that. But I think there is a fundamental weakness when it is applied with a naive notion that as long as we show footage everything will be ok. I remember the very first set of Nintendo 64 commercial featuring a kid romping through Mario 64. Nintendo hired Lucas' ILM effects house to seamlessly put the kid in there, but no matter how much money they spent, I was embarassed to see that spot. It was chessy, and struck me as something from the late 80s. I think at some point in the late 1990s, Nintendo realize that while they can still let their games to sell on their own merits, they need to create a kind of strong branding Sony had done so well. You start seeing that with the television spots to Zelda 64. The commercials became more of a spectacle, more intense and closer to a movie trailer. The best case scenario is what we saw with the Zelda spots where real gameplay footage is spliced together with a moving soundtrack complete with a chorus in the background. And it works to show off Zelda as this epic game. But it's not always possible to do that. It can be argued that the lack of any gameplay footage for the GBA commercial could simply be Nintendo's intention to sell consumers a lifestyle and an idea. They aren't selling you the game, so much as they are telling you what they think the GBA is. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------E5F8604A14DB3F40D63B97CF Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
I don't think so. It's far better than the PS9 ad (and here I agree with
Dex's self-congratulory diagnosis) simply on the basis that it shows some
gameplay, however minimal. That said, I don't think it's the best Nintendo ad
ever -- I can't recall much of Nintendo's old ad television campaigns (not
much of a television watcher, see), but in terms of the recent past, I
certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads
were far better. They showed off plenty of gameplay, were simple, pleasant,
and had plenty of charm.
Well yes.  Nintendo  line of GBC ads are probably the best gaming ads out there.  There are done in with high quality Computer graphics animation and are in a series like the GAP commercials so they complement the brand itself with the consistency of each new ad to the previous sets..

What I liked about the GBA commercials, is that they are simply surreal and that seems to be the theme of the television spots.  And it is a pretty accurate diagnosis of what gaming is.  Afterall, almost all the games we play are surreal.  Because they defy the laws of physics among other things.

 

Maybe that's just me, but I adhere strongly to showing off the game
sufficiently as most of you do (except whomever liked that PS9 commercial). I
only wish Nintendo's excellent print ads of late carried over onto the
television, as well as Sega's (who have had some of the best game ads in
print lately).

I would agree on that.  But I think there is a fundamental weakness when it is applied with a naive notion that as long as we show footage everything will be ok.  I remember the  very first set of Nintendo 64 commercial featuring a kid romping through Mario 64.  Nintendo hired Lucas' ILM effects house to seamlessly put the kid in there, but no matter how much money they spent, I was embarassed to see that spot.  It was chessy, and struck me as something from the late 80s.

I think at some point in the late 1990s, Nintendo realize that while they can still let their games to sell on their own merits, they need to create a kind of strong branding Sony had done so well.  You start seeing that with the television spots to  Zelda 64.  The commercials became more of a spectacle, more intense and closer to a movie trailer.

The best case scenario is what we saw with the Zelda spots where real gameplay footage is spliced together with a moving soundtrack complete with a chorus in the background. And it works to show off Zelda as this epic game.  But it's not always possible to do that.  It can be argued that the lack of any gameplay footage for the GBA commercial could simply be Nintendo's intention to sell consumers a lifestyle and an idea.  They aren't selling you the game, so much as they are telling you what they think the GBA is.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------E5F8604A14DB3F40D63B97CF-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced3 Date: 08 May 2001 18:25:31 EDT --part1_ce.144f3a4b.2829cc5b_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 1:38:47 PM Pacific Daylight Time, dextersy@home.com writes: > > >> I don't think so. It's far better than the PS9 ad (and here I agree with >> Dex's self-congratulory diagnosis) simply on the basis that it shows some >> gameplay, however minimal. That said, I don't think it's the best Nintendo >> ad >> ever -- I can't recall much of Nintendo's old ad television campaigns (not >> much of a television watcher, see), but in terms of the recent past, I >> certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads >> were far better. They showed off plenty of gameplay, were simple, pleasant, >> >> and had plenty of charm. > Well yes. Nintendo line of GBC ads are probably the best gaming ads out > there. There are done in with high quality Computer graphics animation and > are in a series like the GAP commercials so they complement the brand > itself with the consistency of each new ad to the previous sets.. > What I liked about the GBA commercials, is that they are simply surreal and > that seems to be the theme of the television spots. And it is a pretty > accurate diagnosis of what gaming is. Afterall, almost all the games we > play are surreal. Because they defy the laws of physics among other > things. > >> >> Maybe that's just me, but I adhere strongly to showing off the game >> sufficiently as most of you do (except whomever liked that PS9 >> commercial). I >> only wish Nintendo's excellent print ads of late carried over onto the >> television, as well as Sega's (who have had some of the best game ads in >> print lately). > I would agree on that. But I think there is a fundamental weakness when it > is applied with a naive notion that as long as we show footage everything > will be ok. I remember the very first set of Nintendo 64 commercial > featuring a kid romping through Mario 64. Nintendo hired Lucas' ILM > effects house to seamlessly put the kid in there, but no matter how much > money they spent, I was embarassed to see that spot. It was chessy, and > struck me as something from the late 80s. > I think at some point in the late 1990s, Nintendo realize that while they > can still let their games to sell on their own merits, they need to create > a kind of strong branding Sony had done so well. You start seeing that > with the television spots to Zelda 64. The commercials became more of a > spectacle, more intense and closer to a movie trailer. > The best case scenario is what we saw with the Zelda spots where real > gameplay footage is spliced together with a moving soundtrack complete with > a chorus in the background. And it works to show off Zelda as this epic > game. But it's not always possible to do that. It can be argued that the > lack of any gameplay footage for the GBA commercial could simply be > Nintendo's intention to sell consumers a lifestyle and an idea. They > aren't selling you the game, so much as they are telling you what they > think the GBA is. > -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com I'm not saying just showing gameplay makes it all okay; but obviously, showing any, particularly in game commercials, is important. Recent commercials like Onimusha (sp?) are a good step in the right direction. For hardware, there's more freedom as you can try to sell the image of the hardware or the hardware and the games. However, the image part of things is a really tough thing to nail down and really, I haven't seen a console ad campaign that's been able to successfully pull it off, except perhaps the Sega Genesis at best. Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_ce.144f3a4b.2829cc5b_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 1:38:47 PM Pacific Daylight Time,
dextersy@home.com writes:



I don't think so. It's far better than the PS9 ad (and here I agree with
Dex's self-congratulory diagnosis) simply on the basis that it shows some
gameplay, however minimal. That said, I don't think it's the best Nintendo
ad

ever -- I can't recall much of Nintendo's old ad television campaigns (not
much of a television watcher, see), but in terms of the recent past, I
certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads
were far better. They showed off plenty of gameplay, were simple, pleasant,

and had plenty of charm.

Well yes.  Nintendo  line of GBC ads are probably the best gaming ads out
there.  There are done in with high quality Computer graphics animation and
are in a series like the GAP commercials so they complement the brand
itself with the consistency of each new ad to the previous sets..
What I liked about the GBA commercials, is that they are simply surreal and
that seems to be the theme of the television spots.  And it is a pretty
accurate diagnosis of what gaming is.  Afterall, almost all the games we
play are surreal.  Because they defy the laws of physics among other
things.
 
Maybe that's just me, but I adhere strongly to showing off the game
sufficiently as most of you do (except whomever liked that PS9
commercial). I

only wish Nintendo's excellent print ads of late carried over onto the
television, as well as Sega's (who have had some of the best game ads in
print lately).

I would agree on that.  But I think there is a fundamental weakness when it
is applied with a naive notion that as long as we show footage everything
will be ok.  I remember the  very first set of Nintendo 64 commercial
featuring a kid romping through Mario 64.  Nintendo hired Lucas' ILM
effects house to seamlessly put the kid in there, but no matter how much
money they spent, I was embarassed to see that spot.  It was chessy, and
struck me as something from the late 80s.
I think at some point in the late 1990s, Nintendo realize that while they
can still let their games to sell on their own merits, they need to create
a kind of strong branding Sony had done so well.  You start seeing that
with the television spots to  Zelda 64.  The commercials became more of a
spectacle, more intense and closer to a movie trailer.
The best case scenario is what we saw with the Zelda spots where real
gameplay footage is spliced together with a moving soundtrack complete with
a chorus in the background. And it works to show off Zelda as this epic
game.  But it's not always possible to do that.  It can be argued that the
lack of any gameplay footage for the GBA commercial could simply be
Nintendo's intention to sell consumers a lifestyle and an idea.  They
aren't selling you the game, so much as they are telling you what they
think the GBA is.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com


I'm not saying just showing gameplay makes it all okay; but obviously,
showing any, particularly in game commercials, is important.  Recent
commercials like Onimusha (sp?) are a good step in the right direction. For
hardware, there's more freedom as you can try to sell the image of the
hardware or the hardware and the games. However, the image part of things is
a really tough thing to nail down and really, I haven't seen a console ad
campaign that's been able to successfully pull it off, except perhaps the
Sega Genesis at best.

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
--part1_ce.144f3a4b.2829cc5b_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 18:55:34 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0013_01C0D7F0.763854E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 3:25 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! In a message dated 5/8/2001 2:21:12 AM Pacific Daylight Time,=20 treytable@sega.net writes:=20 So does that mean that you're not going?=20 ~~ Dave ~~=20 =20 "Being poor really sucks arse."=20 Treytable@sega.net=20 AIM: Super Trey Bros=20 Does what mean I'm not going?=20 Aldo Merino=20 -----------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- You said that E3 is for the real gaming press, so I thought you meant = the big league ones like Ziff Davis, Imagine, IGN, and those. Any yahoos = can make a hobbyist gaming site, so shouldn't they be in a separate = division than the big league ones? Not to belittle your hard work and = all, but what is really the difference between something like Nintendojo = and Gamers Arena? Sure there's the fancy-pants URL, but they're both = still just (oh, what's the word I'm looking for...maybe is it Minor = League?) fan made gaming websites, not industrial sized gaming media = powerhouses. Is this going anywhere? I don't know. But one question, = where were Tendo Box's photos from E3 last year? I don't think I ever = saw them, maybe it was because the editors were having too much fun = running around playing Conker and Mario's Tennis and staring at Ulala, = and then posting a few sentences about what they saw.=20 I hope that didn't make you too upset or ticked off, just trying to = create discussion. I'd also like to pint out I just slammed a whole = bottle of that red Mt Dew and the caffeine may be affecting my work.=20 I should start a gaming website, for Bastion Productions of course, I'll = do the Q&A section. yeah, after I win a million dollars from Coca~Cola. ~~ Dave ~~ =20 "I tried snorting coke once, damn near drowned." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0013_01C0D7F0.763854E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 3:25 PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

In a = message dated=20 5/8/2001 2:21:12 AM Pacific Daylight Time,
treytable@sega.net writes: =


So does that mean that you're not going?


~~ Dave ~~
    =
"Being poor=20 really sucks arse."
Treytable@sega.net
AIM: = Super Trey=20 Bros
=20


Does what mean I'm not going?

Aldo = Merino=20
-----------------
Tendo Box
http://www.tendobox.com
=

 
You said that E3 is for the real gaming = press, so I=20 thought you meant the big league ones like Ziff Davis, Imagine, IGN, and = those.=20 Any yahoos can make a hobbyist gaming site, so shouldn't they be in a = separate=20 division than the big league ones? Not to belittle your hard work and = all, but=20 what is really the difference between something like Nintendojo and = Gamers=20 Arena? Sure there's the fancy-pants URL, but they're both still just = (oh, what's=20 the word I'm looking for...maybe is it Minor League?) fan made gaming = websites,=20 not industrial sized gaming media powerhouses. Is this going anywhere? I = don't=20 know. But one question, where were Tendo Box's photos from E3 last year? = I don't=20 think I ever saw them, maybe it was because the editors were having too = much fun=20 running around playing Conker and Mario's Tennis and staring at Ulala, = and then=20 posting a few sentences about what they saw.
 
I hope that didn't make you too upset = or ticked=20 off, just trying to create discussion. I'd also like to pint out I just = slammed=20 a whole bottle of that red Mt Dew and the caffeine may be affecting my = work.=20
 
I should start a gaming website, for = Bastion=20 Productions of course, I'll do the Q&A section. yeah, after I win a = million=20 dollars from Coca~Cola.
 
~~ Dave ~~
   
"I = tried=20 snorting coke once, damn near drowned."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0013_01C0D7F0.763854E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TheBump@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 18:54:40 EDT --part1_bc.1418b95d.2829d330_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit A note on the E3 badges on Ebay: As I am reporting on atE3.com this afternoon, all three auctions have been removed. (http://www.ate3.com/news/019.htm) However, a new one has already sprung back up..heh. -b --Brian Stelter Editor in Chief atE3.com --part1_bc.1418b95d.2829d330_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit A note on the E3 badges on Ebay: As I am reporting on atE3.com this
afternoon, all three auctions have been removed.
(http://www.ate3.com/news/019.htm)

However, a new one has already sprung back up..heh.

-b

--Brian Stelter
Editor in Chief
       atE3.com
--part1_bc.1418b95d.2829d330_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] Zelda GB commercials on-line Date: 08 May 2001 18:00:14 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0016_01C0D7E8.BBC1D200 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable The games are entirely different and not like the Pok=E9mon Red/Blue = or=20 Gold/Silver games. Both games interact via special items, but neither = are=20 necessary to complete the other; they merely give you the "complete"=20 experience. Basically, you're getting two wholly different (well, = maybe not=20 gameplay wise per say) games. I'll try to get both, and get reviews up = so you=20 can get another opinion on the two games.=20 Aldo Merino >>> Good...I was wanting to buy both games, but I wanted to make sure it = wasn't, like you said, like the Pokemon Red/Blue thing. Stryder ------=_NextPart_000_0016_01C0D7E8.BBC1D200 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 

The games are entirely different and not like the Pok=E9mon = Red/Blue or=20
Gold/Silver games. Both games interact via special items, but = neither are=20
necessary to complete the other; they merely give you the = "complete"=20
experience. Basically, you're getting two wholly different (well, = maybe=20 not
gameplay wise per say) games. I'll try to get both, and get = reviews up=20 so you
can get another opinion on the two games.

Aldo = Merino=20 >>>
 
Good...I was wanting to buy both games, but I wanted to make sure = it=20 wasn't, like you said, like the Pokemon Red/Blue thing.
 
Stryder
------=_NextPart_000_0016_01C0D7E8.BBC1D200-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced3 Date: 08 May 2001 18:07:35 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_002D_01C0D7E9.C2A4B5A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable It's apitty so many people don't get it, it's the best commercial = nintendo ever made>>> I get what all the scenes are about...it's just wierd and the slogan = "Life Advance" just seems stupid, IMO...but what do I expect from the = company that came up with the brilliant "The Fun Machine". At least the = commercial catches your attention...it does have that going for it. Stryder ------=_NextPart_000_002D_01C0D7E9.C2A4B5A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
It's apitty so many people don't get = it, it's the=20 best commercial nintendo ever made>>>
 
I get what all the scenes are = about...it's just=20 wierd and the slogan "Life Advance" just seems stupid, IMO...but what do = I=20 expect from the company that came up with the brilliant "The Fun = Machine". =20 At least the commercial catches your attention...it does have that going = for=20 it.
 
Stryder
------=_NextPart_000_002D_01C0D7E9.C2A4B5A0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced3 Date: 08 May 2001 19:23:37 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0021_01C0D7F4.61CEAAA0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 4:08 PM Subject: Re: [N64] life advanced3 In a message dated 5/8/2001 12:02:26 AM Pacific Daylight Time,=20 distorbanz@yucom.be writes:=20 It's apitty so many people don't get it, it's the best commercial = nintendo=20 ever made=20 Steve=20 I don't think so. It's far better than the PS9 ad (and here I agree = with=20 Dex's self-congratulory diagnosis) simply on the basis that it shows = some=20 gameplay, however minimal. That said, I don't think it's the best = Nintendo ad=20 ever -- I can't recall much of Nintendo's old ad television campaigns = (not=20 much of a television watcher, see), but in terms of the recent past, I = certainly think both the Mario Tennis GBC and Donkey Kong Country GBC = ads=20 were far better. They showed off plenty of gameplay, were simple, = pleasant,=20 and had plenty of charm.=20 Maybe that's just me, but I adhere strongly to showing off the game=20 sufficiently as most of you do (except whomever liked that PS9 = commercial). I=20 only wish Nintendo's excellent print ads of late carried over onto the = television, as well as Sega's (who have had some of the best game ads = in=20 print lately).=20 Aldo Merino=20 -----------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- I still think Nintendo's best TV ad was the Super Smash Bros. = commercial. But I still like SEGA's Crazy Taxi (BD Joe and friends at = the DMV) commercial and the NFL2K commercial with the football player = complaining about 16-Bit football games. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0021_01C0D7F4.61CEAAA0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 4:08 PM
Subject: Re: [N64] life = advanced3

In a = message dated=20 5/8/2001 12:02:26 AM Pacific Daylight Time,
distorbanz@yucom.be writes: =


It's apitty so many people don't get it, it's the best=20 commercial nintendo
ever made
Steve


I don't think so. It's far better than the PS9 ad (and = here I=20 agree with
Dex's self-congratulory diagnosis) simply on the basis = that it=20 shows some
gameplay, however minimal. That said, I don't think = it's the=20 best Nintendo ad
ever -- I can't recall much of Nintendo's old ad=20 television campaigns (not
much of a television watcher, see), but = in terms=20 of the recent past, I
certainly think both the Mario Tennis GBC = and Donkey=20 Kong Country GBC ads
were far better. They showed off plenty of = gameplay,=20 were simple, pleasant,
and had plenty of charm.

Maybe = that's just=20 me, but I adhere strongly to showing off the game
sufficiently as = most of=20 you do (except whomever liked that PS9 commercial). I
only wish = Nintendo's=20 excellent print ads of late carried over onto the
television, as = well as=20 Sega's (who have had some of the best game ads in
print lately).=20

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
=

 
I still think Nintendo's best TV ad was = the Super=20 Smash Bros. commercial. But I still like SEGA's Crazy Taxi (BD Joe and = friends=20 at the DMV) commercial and the NFL2K commercial with the football player = complaining about 16-Bit football games.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0021_01C0D7F4.61CEAAA0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 19:25:08 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_002B_01C0D7F4.97B22340 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 3:40 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! In a message dated 5/8/2001 2:14:03 AM Pacific Daylight Time,=20 treytable@sega.net writes:=20 I have to disagree. What wrong with non journalists going to E3? I = you can=20 get a badge, then why not? If I had the $$$ I'd be bidding on one of = those=20 auctions, or be working for Bastion Productions. Why should it be = for just=20 the press? I say of Jon Q. Public can get in then more power to him. = ~~ Dave ~~=20 =20 "Being poor really sucks arse."=20 Treytable@sega.net=20 AIM: Super Trey Bros=20 That's about the same as saying what's wrong with allowing the = protesters=20 into the World Trade Organization talks. The whole point of the show = is for=20 the media to be able to report on the games, consoles, developers, and = announcements to the public; just like how it's up to representatives = to=20 discuss the the economic circumstances and situations in the WTO = meetings.=20 While the public isn't out to sabotage the event, by opening the = floodgates=20 to the public the entire event is undermined. As a matter of fact, to = allow=20 the public in, you'd have to basically change the entire schematic of = E3 into=20 just being a showfloor of games with only a few company announcements. = It's just like trying to fit a circular piece into a square hole -- = the hole=20 will have to change to allow the piece to fit. Ultimately, something = will=20 have to give. Like I said, E3 isn't the show for the public and I = certainly=20 hope the IDSA certainly looks into establishing one in North America.=20 Aldo Merino=20 -----------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- Then I guess us non-members will have to created a game site and maybe = update it every other week or so. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_002B_01C0D7F4.97B22340 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 3:40 PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

In a = message dated=20 5/8/2001 2:14:03 AM Pacific Daylight Time,
treytable@sega.net writes: =


I have to disagree. What wrong with non journalists = going to E3?=20 I you can
get a badge, then why not? If I had the $$$ I'd be = bidding on=20 one of those
auctions, or be working for Bastion Productions. = Why should=20 it be for just
the press? I say of Jon Q. Public can get in then = more=20 power to him.

~~ Dave ~~
   
"Being = poor=20 really sucks arse."
Treytable@sega.net
AIM: = Super Trey=20 Bros


That's about the same as saying what's wrong with = allowing the=20 protesters
into the World Trade Organization talks. The whole = point of the=20 show is for
the media to be able to report on the games, consoles, = developers, and
announcements to the public; just like how it's up = to=20 representatives to
discuss the the economic circumstances and = situations=20 in the WTO meetings.
While the public isn't out to sabotage the = event, by=20 opening the floodgates
to the public the entire event is = undermined. As a=20 matter of fact, to allow
the public in, you'd have to basically = change the=20 entire schematic of E3 into
just being a showfloor of games with = only a=20 few company announcements.

It's just like trying to fit a = circular=20 piece into a square hole -- the hole
will have to change to allow = the=20 piece to fit. Ultimately, something will
have to give. Like I = said, E3=20 isn't the show for the public and I certainly
hope the IDSA = certainly=20 looks into establishing one in North America.

Aldo Merino=20
-----------------
Tendo Box
http://www.tendobox.com
=

 
Then I guess us non-members will have = to created a=20 game site and maybe update it every other week or so.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_002B_01C0D7F4.97B22340-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 19:30:55 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0054_01C0D7F5.66679E40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: TheBump@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 6:54 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! A note on the E3 badges on Ebay: As I am reporting on atE3.com this=20 afternoon, all three auctions have been removed.=20 (http://www.ate3.com/news/019.htm)=20 However, a new one has already sprung back up..heh.=20 -b=20 --Brian Stelter=20 Editor in Chief=20 atE3.com=20 ----- You just want to give us a reason to loathe you more, correct? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0054_01C0D7F5.66679E40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 TheBump@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 6:54 PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

A = note on the E3=20 badges on Ebay: As I am reporting on atE3.com this
afternoon, all = three=20 auctions have been removed.
(http://www.ate3.com/news/019.ht= m)=20

However, a new one has already sprung back up..heh.

-b =

--Brian Stelter
Editor in Chief=20
       atE3.com
=20

You just want to give us a reason to = loathe you=20 more, correct?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
 
------=_NextPart_000_0054_01C0D7F5.66679E40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced2 Date: 08 May 2001 18:28:19 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_004A_01C0D7EC.A7AC1420 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable =20 And in the end, you want to have accepted technology. Without it, = you could have the most sophisticated handheld ever made, but you have = no games to run on it. Part of the reason why gamers want a GBA, aside = from the obligatory spiel on nostalgia, great graphics, 2-D gaming, is = the fact that that's the place where they will get the most bang for = their buck. >>>> God bless the GBA! I can't wait to dig into SMB2! I'm getting = excited about this next month! Two new Zelda GBC games due out in a = week, GBA due out next month, Twisted Metal Black due out next month as = well... I'm about to burst with anticipation...it's been very slow of = late in the gaming world, but things are about to change! Wooo Hooo! Stryder =20 =20 ------=_NextPart_000_004A_01C0D7EC.A7AC1420 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 

And in the end, you want to have  accepted technology.  = Without=20 it, you could have the most sophisticated handheld ever made, but you = have no=20 games to run on it.   Part of the reason why gamers want a = GBA,=20 aside from the obligatory spiel on nostalgia, great graphics,  = 2-D=20 gaming,  is the fact that that's the place where they will get = the most=20 bang for their buck. >>>>

God bless the GBA!  I can't wait = to dig into=20 SMB2!  I'm getting excited about this next month!  Two new = Zelda GBC=20 games due out in a week, GBA due out next month,  Twisted Metal = Black due=20 out next month as well... I'm about to burst with anticipation...it's = been=20 very slow of late in the gaming world, but things are about to = change! =20 Wooo Hooo!

Stryder


  
 

------=_NextPart_000_004A_01C0D7EC.A7AC1420-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced Date: 08 May 2001 18:23:23 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0040_01C0D7EB.F7366F00 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable By that criteria, the GBA spots are done better, because for all their = strangeness, it actually tells you what it's about. Games, which usually = is pretty strange as it is. I mean, by their very nature, games are = surreal.=20 the PS9 spots were self congratulatory Sony going around patting itself = on the back and telling the world there will be PS9. What a bold = statement, its a statement not even Nintendo dared to make in its = monopoly days. It's probably something that will come back to bite Sony = in the ass and columnist will point the commercial and speak of the = irony. >>> That's where I differ....I don't think Sony was trying to pat itself on = the back with the PS9 commercial....just an imaginative commercial = announcing the arrival of the PS2...an attention grabber. The GBA = commercial is essentially the same. Neither one really has any games in = it...more of an announcement than anything else. Both did grab my = attention (as any good commercial should do), but I was turned off by = the GBA commercial...just too freaky. PS9 commercial =3D Imaginative = look at what could be VS. GBA commercial =3D Church filled with freaky = scenes <<>>=20 The GBA commercial only gets the point across if you know what those = various images refer to...which a lot of parents won't. In fact, a lot = of parents will likely just think the whole commercial weird and may not = even realize what it was about. I have to admire Nintendo for making such and "edgy" commercial...but I = think it just came out wrong. A semi-lame slogan and a bunch of strange = images that will turn off a lot of people. Stryder ------=_NextPart_000_0040_01C0D7EB.F7366F00 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
By that criteria, the GBA spots are done better, because for all = their=20 strangeness, it actually tells you what it's about. Games, which usually = is=20 pretty strange as it is.  I  mean, by their very nature, games = are=20 surreal.
the PS9 spots were self congratulatory Sony going around = patting=20 itself on the back and telling the world there will be PS9.  What a = bold=20 statement,  its a statement not even Nintendo dared to make in its = monopoly=20 days.  It's probably something that will come back to bite Sony in = the ass=20 and columnist will point the commercial and speak of the irony.=20 >>>
 
 
That's where I differ....I don't think = Sony was=20 trying to pat itself on the back with the PS9 commercial....just an = imaginative=20 commercial announcing the arrival of the PS2...an attention = grabber.  The=20 GBA commercial is essentially the same.  Neither one really has any = games=20 in it...more of an announcement than anything else.  Both did grab = my=20 attention (as any good commercial should do), but I was turned off by = the GBA=20 commercial...just too freaky.  PS9 commercial =3D Imaginative look = at what=20 could be  VS.  GBA commercial =3D Church filled with = freaky=20 scenes
 
<<<If you want to get really technical, GBA does have 2 = seconds of=20 game footage.  So yea, it would be better.  But that's just = being=20 anally retentive.  I fault both commercials for having NO gameplay = footage=20 but the GBA spots get the message across much better.   And in = the=20 end, that's what matters.>>>
The GBA commercial only gets the point across if you know what = those=20 various images refer to...which a lot of parents won't.  In fact, a = lot of=20 parents will likely just think the whole commercial weird and may not = even=20 realize what it was about.
 
I have to admire Nintendo for making = such and=20 "edgy" commercial...but I think it just came out wrong.  A = semi-lame slogan=20 and a bunch of strange images that will turn off a lot of = people.
 
Stryder
------=_NextPart_000_0040_01C0D7EB.F7366F00-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 18:40:11 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0081_01C0D7EE.50596CC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable That's about the same as saying what's wrong with allowing the = protesters=20 into the World Trade Organization talks>>> That's nothing alike. How can you compare protestors to fans?=20 <<>> How? The media has no trouble covering events that are open to the = public. <<<>> No you wouldn't...all of the truly secret stuff is kept behind closed = doors anyway. Why not set it up like other shows where you have a day = or day and half open only to the media the rest of the time open to the = public. =20 >>>It's just like trying to fit a circular piece into a square hole -- = the hole=20 will have to change to allow the piece to fit. Ultimately, something = will=20 have to give. Like I said, E3 isn't the show for the public and I = certainly=20 hope the IDSA certainly looks into establishing one in North = America.>>>> And there is the big current problem, there is nothing else for us to go = to here in the USA. Until some other sort of big show is opened up, = I'll support any true fan trying to get in and may indeed try to go = myself in the next year or two. Stryder ------=_NextPart_000_0081_01C0D7EE.50596CC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
That's about the same = as saying=20 what's wrong with allowing the protesters
into the World Trade = Organization=20 talks>>>
 
That's nothing = alike.  How can=20 you compare protestors to fans?
 
 
<<<While the = public isn't=20 out to sabotage the event, by opening the floodgates
to the public = the=20 entire event is undermined. >>>
 
How?  The media = has no trouble=20 covering events that are open to the public.
 
<<<<As a = matter of=20 fact, to allow
the public in, you'd have to basically change the = entire=20 schematic of E3 into
just being a showfloor of games with only a few = company=20 announcements. >>>
 
No you wouldn't...all = of the truly=20 secret stuff is kept behind closed doors anyway.  Why not set it up = like=20 other shows where you have a day or day and half open only to the media = the rest=20 of the time open to the public. 

>>>It's just like trying to fit a circular piece into = a square=20 hole -- the hole
will have to change to allow the piece to fit. = Ultimately,=20 something will
have to give. Like I said, E3 isn't the show for the = public=20 and I certainly
hope the IDSA certainly looks into establishing one = in North=20 America.>>>>
 
And there is the big current problem, there is nothing else for us = to go to=20 here in the USA.  Until some other sort of big show is opened up, = I'll=20 support any true fan trying to get in and may indeed try to go myself in = the=20 next year or two.
 
Stryder

------=_NextPart_000_0081_01C0D7EE.50596CC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced3 Date: 08 May 2001 18:31:10 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0056_01C0D7ED.0DC047E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Nintendo's commercials have improved greatly ever since they switched to = Leo Burnett. Their famous 1999 Smash Brother commercial "Happy = Together" actually won awards. >>> I loved that commercial...the GBA one, well...just don't care for it. <<>> I still haven't seen those...when i tried that link you gave, I got = some message that it had been removed from the server. Stryder ------=_NextPart_000_0056_01C0D7ED.0DC047E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Nintendo's commercials have improved greatly ever since they = switched to=20 Leo Burnett.  Their famous 1999 Smash Brother commercial "Happy = Together"=20 actually won awards. >>>
 
I loved that commercial...the GBA one, = well...just=20 don't care for it.

<<<Nintendo's line of computer graphics GameBoyColor spots = are=20 very well done. The new Zelda spot is probably the best of them all.=20 >>>

I still haven't seen those...when i tried that link you gave, I got = some=20 message that it had been removed from the server.

Stryder

 

------=_NextPart_000_0056_01C0D7ED.0DC047E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced3 Date: 08 May 2001 18:47:45 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0093_01C0D7EF.5F2093E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I don't think so. It's far better than the PS9 ad (and here I agree with = Dex's self-congratulory diagnosis) simply on the basis that it shows = some=20 gameplay, however minimal. >> Oh please...showing a small picture of a GBA running a game in the = center of your screen for a couple of seconds hardly counts as "showing = gameplay". I don't have any problem with no gameplay being shown, 1) = because I'm already well informed about games anyway and don't rely on = commercials to tell me what to buy and (2) because this is a commercial = for a console, which really doesn't have to showcase any specific game, = just let you know it exists. I just think the GBA commercial is going = to turn a lot of people off... Stryder ------=_NextPart_000_0093_01C0D7EF.5F2093E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
I don't think so. It's = far better=20 than the PS9 ad (and here I agree with
Dex's self-congratulory = diagnosis)=20 simply on the basis that it shows some
gameplay, however minimal.=20 >>
 
Oh please...showing a small picture of = a GBA=20 running a game in the center of your screen for a couple of seconds = hardly=20 counts as "showing gameplay".  I don't have any problem with no = gameplay=20 being shown, 1) because I'm already well informed about games anyway and = don't=20 rely on commercials to tell me what to buy and (2) because this is a = commercial=20 for a console, which really doesn't have to showcase any specific game, = just let=20 you know it exists.  I just think the GBA commercial is going to = turn a lot=20 of people off...
 
Stryder
------=_NextPart_000_0093_01C0D7EF.5F2093E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced3 Date: 08 May 2001 18:53:44 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_009D_01C0D7F0.351A1AC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable The best case scenario is what we saw with the Zelda spots where real = gameplay footage is spliced together with a moving soundtrack complete = with a chorus in the background. And it works to show off Zelda as this = epic game. But it's not always possible to do that. It can be argued = that the lack of any gameplay footage for the GBA commercial could = simply be Nintendo's intention to sell consumers a lifestyle and an = idea. They aren't selling you the game, so much as they are telling you = what they think the GBA is.=20 Dexter S. >>>> I agree that that may well be Nintendo's intent...hence the = slogan...but I think most avergage people are going to see that = commercial and be thinking, "WTF?" at the end of it (if they haven't = turned the channel already). =20 The slogan isn't all that bad, it seems to be growing on me the more I = think about it...but that commercial just left a bad taste. Stryder ------=_NextPart_000_009D_01C0D7F0.351A1AC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 

The best case scenario is what we saw with the Zelda spots where = real=20 gameplay footage is spliced together with a moving soundtrack complete = with a=20 chorus in the background. And it works to show off Zelda as this epic=20 game.  But it's not always possible to do that.  It can be = argued=20 that the lack of any gameplay footage for the GBA commercial could = simply be=20 Nintendo's intention to sell consumers a lifestyle and an idea.  = They=20 aren't selling you the game, so much as they are telling you what they = think=20 the GBA is.

Dexter S. >>>>

I agree that that may well be = Nintendo's=20 intent...hence the slogan...but I think most avergage people are = going to=20 see that commercial and be thinking, "WTF?" at the end of it (if they = haven't=20 turned the channel already). 

The slogan isn't all that bad, it seems = to be=20 growing on me the more I think about it...but that commercial just = left a bad=20 taste.

Stryder

 

 

------=_NextPart_000_009D_01C0D7F0.351A1AC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced2 Date: 08 May 2001 20:06:40 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0010_01C0D7FA.652FC840 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Thraxen=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 7:28 PM Subject: Re: [N64] life advanced2 God bless the GBA! I can't wait to dig into SMB2! I'm getting = excited about this next month! Two new Zelda GBC games due out in a = week, GBA due out next month, Twisted Metal Black due out next month as = well... I'm about to burst with anticipation...it's been very slow of = late in the gaming world, but things are about to change! Wooo Hooo! Stryder=20 =20 =20 --- Don't forget about Sonic Adventure 2! ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0010_01C0D7FA.652FC840 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Thraxen =
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 7:28 PM
Subject: Re: [N64] life = advanced2

 

God bless the GBA!  I can't wait = to dig into=20 SMB2!  I'm getting excited about this next month!  Two new = Zelda=20 GBC games due out in a week, GBA due out next month,  Twisted = Metal=20 Black due out next month as well... I'm about to burst with=20 anticipation...it's been very slow of late in the gaming world, but = things=20 are about to change!  Wooo Hooo!

Stryder=20


  
 =20


 
Don't forget about Sonic Adventure = 2!
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0010_01C0D7FA.652FC840-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced3 Date: 08 May 2001 20:08:02 EDT --part1_8f.a9140e9.2829e462_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 4:50:41 PM Pacific Daylight Time, thraxen@ipa.net writes: > Oh please...showing a small picture of a GBA running a game in the center of > your screen for a couple of seconds hardly counts as "showing gameplay". I > don't have any problem with no gameplay being shown, 1) because I'm already > well informed about games anyway and don't rely on commercials to tell me > what to buy and (2) because this is a commercial for a console, which > really doesn't have to showcase any specific game, just let you know it > exists. I just think the GBA commercial is going to turn a lot of people > off... > > Stryder > It hardly counts, but hey, it's better than 28 seconds of irrelevant advertising. That PS9 commercial just could've been done so much better is all; if you lke it, well, at least someone did. I don't necessarily think the GBA is going to turn people off; I don't think it'll garner as much interest as Nintendo may like, but tunring people off is perhaps a little too harsh. Nintendo's best advertising for the GBA so far has been the in-store demos -- it already sold myself and a friend. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_8f.a9140e9.2829e462_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 4:50:41 PM Pacific Daylight Time, thraxen@ipa.net
writes:


Oh please...showing a small picture of a GBA running a game in the center of
your screen for a couple of seconds hardly counts as "showing gameplay".  I
don't have any problem with no gameplay being shown, 1) because I'm already
well informed about games anyway and don't rely on commercials to tell me
what to buy and (2) because this is a commercial for a console, which
really doesn't have to showcase any specific game, just let you know it
exists.  I just think the GBA commercial is going to turn a lot of people
off...

Stryder


It hardly counts, but hey, it's better than 28 seconds of irrelevant
advertising. That PS9 commercial just could've been done so much better is
all; if you lke it, well, at least someone did. I don't necessarily think the
GBA is going to turn people off; I don't think it'll garner as much interest
as Nintendo may like, but tunring people off is perhaps a little too harsh.
Nintendo's best advertising for the GBA so far has been the in-store demos --
it already sold myself and a friend.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_8f.a9140e9.2829e462_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced3 Date: 08 May 2001 17:35:49 -0700 --------------27E6D3D7298CD7CEB08B1132 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Thraxen wrote: > It's apitty so many people don't get it, it's the best commercial > nintendo ever made>>> I get what all the scenes are about...it's just > wierd and the slogan "Life Advance" just seems stupid, IMO...but what > do I expect from the company that came up with the brilliant "The Fun > Machine". At least the commercial catches your attention...it does > have that going for it. Stryder I quite like Life Advanced. It's quite a versatile slogan that can be applied to anything to get accross what Nintendo want's to get accross. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------27E6D3D7298CD7CEB08B1132 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit  

Thraxen wrote:

It's apitty so many people don't get it, it's the best commercial nintendo ever made>>> I get what all the scenes are about...it's just wierd and the slogan "Life Advance" just seems stupid, IMO...but what do I expect from the company that came up with the brilliant "The Fun Machine".  At least the commercial catches your attention...it does have that going for it. Stryder
I quite like Life Advanced.  It's quite a versatile slogan that can be applied to anything to get accross what Nintendo want's to get accross.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------27E6D3D7298CD7CEB08B1132-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced Date: 08 May 2001 17:37:14 -0700 --------------569E0C4D5D0190D80603B9C2 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > That's where I differ....I don't think Sony was trying to pat itself > on the back with the PS9 commercial....just an imaginative commercial > announcing the arrival of the PS2...an attention grabber. The GBA > commercial is essentially the same. Neither one really has any games > in it...more of an announcement than anything else. Both did grab my > attention (as any good commercial should do), but I was turned off by > the GBA commercial...just too freaky. PS9 commercial = Imaginative > look at what could be VS. GBA commercial = Church filled with freaky > scenes I have to admire Nintendo for making such and "edgy" > commercial...but I think it just came out wrong. A semi-lame slogan > and a bunch of strange images that will turn off a lot of > people. Stryder Nah. Nintendo was going for the surreal. You can call it freaky, but yeah, being surreal could be freaky. The singing wrestlers were kind of freaky. so you're right about that. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------569E0C4D5D0190D80603B9C2 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

 That's where I differ....I don't think Sony was trying to pat itself on the back with the PS9 commercial....just an imaginative commercial announcing the arrival of the PS2...an attention grabber.  The GBA commercial is essentially the same.  Neither one really has any games in it...more of an announcement than anything else.  Both did grab my attention (as any good commercial should do), but I was turned off by the GBA commercial...just too freaky.  PS9 commercial = Imaginative look at what could be  VS.  GBA commercial = Church filled with freaky scenes  I have to admire Nintendo for making such and "edgy" commercial...but I think it just came out wrong.  A semi-lame slogan and a bunch of strange images that will turn off a lot of people. Stryder
Nah.  Nintendo was going for the surreal.  You can call it freaky, but yeah, being surreal could be freaky.  The singing wrestlers were kind of freaky. so you're right about that.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------569E0C4D5D0190D80603B9C2-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced2 Date: 08 May 2001 17:38:51 -0700 --------------AA32E1E52008083FD4821933 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > God bless the GBA! I can't wait to dig into SMB2! I'm > getting excited about this next month! Two new Zelda GBC > games due out in a week, GBA due out next month, Twisted > Metal Black due out next month as well... I'm about to burst > with anticipation...it's been very slow of late in the > gaming world, but things are about to change! Wooo Hooo! > > Stryder > One question Stryder. Do you want to see voxel technology on GBA? I'm secretly hoping Nintendo revives its Commache project for the SNES. The GBA can do voxel quite well :) -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------AA32E1E52008083FD4821933 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

 

God bless the GBA!  I can't wait to dig into SMB2!  I'm getting excited about this next month!  Two new Zelda GBC games due out in a week, GBA due out next month,  Twisted Metal Black due out next month as well... I'm about to burst with anticipation...it's been very slow of late in the gaming world, but things are about to change!  Wooo Hooo!

Stryder
One question Stryder.  Do you want to see voxel technology on GBA?  I'm secretly hoping Nintendo revives its Commache project for the SNES.  The GBA can do voxel quite well  :)
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------AA32E1E52008083FD4821933-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced3 Date: 08 May 2001 17:39:50 -0700 --------------B7B132E76FA74EF083411BAF Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > I still haven't seen those...when i tried that link you > gave, I got some message that it had been removed from the > server. > > Stryder > It's back up at wwfzelda.com -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------B7B132E76FA74EF083411BAF Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 

I still haven't seen those...when i tried that link you gave, I got some message that it had been removed from the server.

Stryder

It's back up at

wwfzelda.com
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------B7B132E76FA74EF083411BAF-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 20:17:29 EDT --part1_37.14b0e6dd.2829e699_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 3:52:54 PM Pacific Daylight Time, treytable@sega.net writes: > You said that E3 is for the real gaming press, so I thought you meant the > big league ones like Ziff Davis, Imagine, IGN, and those. Any yahoos can > make a hobbyist gaming site, so shouldn't they be in a separate division > than the big league ones? Not to belittle your hard work and all, but what > is really the difference between something like Nintendojo and Gamers > Arena? Sure there's the fancy-pants URL, but they're both still just (oh, > what's the word I'm looking for...maybe is it Minor League?) fan made > gaming websites, not industrial sized gaming media powerhouses. Is this > going anywhere? I don't know. But one question, where were Tendo Box's > photos from E3 last year? I don't think I ever saw them, maybe it was > because the editors were having too much fun running around playing Conker > and Mario's Tennis and staring at Ulala, and then posting a few sentences > about what they saw. > > I hope that didn't make you too upset or ticked off, just trying to create > discussion. I'd also like to pint out I just slammed a whole bottle of that > red Mt Dew and the caffeine may be affecting my work. > > I should start a gaming website, for Bastion Productions of course, I'll do > the Q&A section. yeah, after I win a million dollars from Coca~Cola. > > ~~ Dave ~~ > > "I tried snorting coke once, damn near drowned." > Treytable@sega.net > AIM: Super Trey Bros > I never said E3 was for the "real" gaming press, just that it was for the media. Tread and read carefully. If you'd like to know where all Tendo Box's E3 pictures went to, they were lost in the bustle when we updated the script and adjusted servers. But there were plenty of pictures and movies uploaded, as I personally had at least 50 shots from the show (for TB and SD combined). I've since managed to find how to get more loads more pictures of comparable quality on the same space, so we'll have even more this year. If you missed the pictures, it's your own fault for not reading the site but they were there. My shots for SD are still under Segadojo's FTP btw. Come now Dave, that was a cheap shot at me for what, being able to go? I don't exactly sit around at E3 doing nothing as everyone on staff can attest. Heck, I left the Sega party early just as Filter was coming on so I could go update. On top of that, any of the TB staff can vouch for just how much work I did at the show; considering I don't even have to techincally update the 'Box, it's awfully nice that I (and the rest of the TB crew) do what we do for free and fun. Being able to go isn't something I (or the staff) take lightly. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_37.14b0e6dd.2829e699_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 3:52:54 PM Pacific Daylight Time,
treytable@sega.net writes:


You said that E3 is for the real gaming press, so I thought you meant the
big league ones like Ziff Davis, Imagine, IGN, and those. Any yahoos can
make a hobbyist gaming site, so shouldn't they be in a separate division
than the big league ones? Not to belittle your hard work and all, but what
is really the difference between something like Nintendojo and Gamers
Arena? Sure there's the fancy-pants URL, but they're both still just (oh,
what's the word I'm looking for...maybe is it Minor League?) fan made
gaming websites, not industrial sized gaming media powerhouses. Is this
going anywhere? I don't know. But one question, where were Tendo Box's
photos from E3 last year? I don't think I ever saw them, maybe it was
because the editors were having too much fun running around playing Conker
and Mario's Tennis and staring at Ulala, and then posting a few sentences
about what they saw.

I hope that didn't make you too upset or ticked off, just trying to create
discussion. I'd also like to pint out I just slammed a whole bottle of that
red Mt Dew and the caffeine may be affecting my work.

I should start a gaming website, for Bastion Productions of course, I'll do
the Q&A section. yeah, after I win a million dollars from Coca~Cola.

~~ Dave ~~
   
"I tried snorting coke once, damn near drowned."
Treytable@sega.net
AIM: Super Trey Bros


I never said E3 was for the "real" gaming press, just that it was for the
media. Tread and read carefully.

If you'd like to know where all Tendo Box's E3 pictures went to, they were
lost in the bustle when we updated the script and adjusted servers. But there
were plenty of pictures and movies uploaded, as I personally had at least 50
shots from the show (for TB and SD combined). I've since managed to find how
to get more loads more pictures of comparable quality on the same space, so
we'll have even more this year. If you missed the pictures, it's your own
fault for not reading the site but they were there. My shots for SD are still
under Segadojo's FTP btw.

Come now Dave, that was a cheap shot at me for what, being able to go? I
don't exactly sit around at E3 doing nothing as everyone on staff can attest.
Heck, I left the Sega party early just as Filter was coming on so I could go
update. On top of that, any of the TB staff can vouch for just how much work
I did at the show; considering I don't even have to techincally update the
'Box, it's awfully nice that I (and the rest of the TB crew) do what we do
for free and fun. Being able to go isn't something I (or the staff) take
lightly.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_37.14b0e6dd.2829e699_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 20:18:46 EDT --part1_ff.6029fde.2829e6e6_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 4:22:59 PM Pacific Daylight Time, treytable@sega.net writes: > Then I guess us non-members will have to created a game site and maybe > update it every other week or so. > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > Like IGN. Good thinking, Dave! Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_ff.6029fde.2829e6e6_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 4:22:59 PM Pacific Daylight Time,
treytable@sega.net writes:


Then I guess us non-members will have to created a game site and maybe
update it every other week or so.

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros


Like IGN. Good thinking, Dave!

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_ff.6029fde.2829e6e6_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 17:44:27 -0700 --------------9AC10FBB98B9EFD16604A1AB Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > And there is the big current problem, there is nothing else for us to > go to here in the USA. Until some other sort of big show is opened > up, I'll support any true fan trying to get in and may indeed try to > go myself in the next year or two. Stryder GameShows in the US is problematic. You can have a travelling show the crashes the major markets, but even then, you probably reach only a fraction of the people who want to go. In Japan, they have a small country, with an efficient rail service. Almost anyone can go to Tokyo Game Show. They just hop on the Shinkansen and they're there in a few hours. Try getting someone in Chicago to fly to LA for the LAGameShow. All you get is a show packed rich spoiled brats who get their mommy to pay for the trip while the rest of the gamers, who deserve to got the show as much as the next guy stays home because he can't afford the plane ticket and living expenses. That's why a public game show is so slow in coming. It's just not that viable. Whereas the TGS can reach almost all of its potential customerbase with each show, a similar American show would have to travel from city to city and it still won't reach the penetration the TGS or SpaceWorld has on the fanbase. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------9AC10FBB98B9EFD16604A1AB Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 And there is the big current problem, there is nothing else for us to go to here in the USA.  Until some other sort of big show is opened up, I'll support any true fan trying to get in and may indeed try to go myself in the next year or two. Stryder
GameShows in the US is problematic.  You can have a travelling show the crashes the major markets, but even then, you probably reach only a fraction of the people who want to go.

In Japan, they have a small country, with an efficient rail service.  Almost anyone can go to Tokyo Game Show.  They just hop on the Shinkansen and they're there in a few hours.

Try getting someone in Chicago to fly to LA for the LAGameShow.   All you get is a show packed rich spoiled brats who get their mommy to pay for the trip while the rest of the gamers, who deserve to got the show as much as the next guy stays home because he can't afford the plane ticket and living expenses.    That's why a public game show is so slow in coming.  It's just not that viable.  Whereas the TGS can reach almost all of its potential customerbase with each show,  a similar American show would have to travel from city to city and it still won't reach the penetration the TGS or SpaceWorld has on the fanbase.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------9AC10FBB98B9EFD16604A1AB-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced2 Date: 08 May 2001 19:19:39 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_00DE_01C0D7F3.D3A059E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable One question Stryder. Do you want to see voxel technology on GBA? I'm = secretly hoping Nintendo revives its Commache project for the SNES. The = GBA can do voxel quite well :) >> As long as it turns up in some good games, it's fine with me! Stryder ------=_NextPart_000_00DE_01C0D7F3.D3A059E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

One question Stryder.  Do you want to see voxel technology on=20 GBA?  I'm secretly hoping Nintendo revives its Commache project for = the=20 SNES.  The GBA can do voxel quite well  :) >>
 
As long as it turns up in some good = games, it's=20 fine with me!
 
Stryder
------=_NextPart_000_00DE_01C0D7F3.D3A059E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced Date: 08 May 2001 19:18:38 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_00D4_01C0D7F3.AF491140 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Nah. Nintendo was going for the surreal. You can call it freaky, but = yeah, being surreal could be freaky. The singing wrestlers were kind of = freaky. so you're right about that. >> Ya, that was the scene that got me too...I'm afraid a lot of parents = may just turn the channel at that point. Stryder ------=_NextPart_000_00D4_01C0D7F3.AF491140 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
Nah.  Nintendo was going for the surreal.  You can call = it=20 freaky, but yeah, being surreal could be freaky.  The singing = wrestlers=20 were kind of freaky. so you're right about that. >>
 
Ya, that was the scene that got me = too...I'm=20 afraid a lot of parents may just turn the channel at that = point.
 
Stryder
------=_NextPart_000_00D4_01C0D7F3.AF491140-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] life advanced2 Date: 08 May 2001 20:24:46 EDT --part1_f5.9dc99d7.2829e84e_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 7:04:08 PM Central Daylight Time, treytable@sega.net writes: > Don't forget about Sonic Adventure 2! > > ~~ Dave ~~ > Yeah, I'll have to wait for that one, since I'll be spending my time in Munich when it's released. But hey, that's a lot cooler than sitting around at home playing games all day long. Can't wait to get off this continent! -Eric- --part1_f5.9dc99d7.2829e84e_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 7:04:08 PM Central Daylight Time,
treytable@sega.net writes:


Don't forget about Sonic Adventure 2!

~~ Dave ~~


Yeah, I'll have to wait for that one, since I'll be spending my time in
Munich when it's released.  But hey, that's a lot cooler than sitting around
at home playing games all day long.  Can't wait to get off this continent!
-Eric-
--part1_f5.9dc99d7.2829e84e_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced Date: 08 May 2001 17:49:35 -0700 --------------F0EDF2ED67943DAC4F19E166 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Thraxen wrote: > > > Nah. Nintendo was going for the surreal. You can call it > freaky, but yeah, being surreal could be freaky. The > singing wrestlers were kind of freaky. so you're right about > that. >> Ya, that was the scene that got me too...I'm afraid > a lot of parents may just turn the channel at that > point. Stryder > That's assuming the parents are with the kids and assuming the parents are revolted by singing wrestlers :) -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------F0EDF2ED67943DAC4F19E166 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit  

Thraxen wrote:

 
Nah.  Nintendo was going for the surreal.  You can call it freaky, but yeah, being surreal could be freaky.  The singing wrestlers were kind of freaky. so you're right about that. >> Ya, that was the scene that got me too...I'm afraid a lot of parents may just turn the channel at that point. Stryder
That's assuming the parents are with the kids and assuming the parents are revolted by singing wrestlers :)

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------F0EDF2ED67943DAC4F19E166-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 19:33:08 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_00F2_01C0D7F5.B5DB9580 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <<>>> What? That's about the lamest excuse for no show there could be. = There are HUNDREDS of various trade shows held in the USA every year. = Also, your assuming a lot by saying it would just be packed with rich = spoiled brats...you don't think any "deserving" gamers would happen to = be near by? Does having money preclude you from being a "true gamer"? = Just hold it in a large market every year, that will you will have = plenty of fans show up. Then, also, move it every year. One year in LA, = maybe the next in Dallas, then perhaps Toronto or NYC..and make sure the = site for the next year is announced shortly after the one before it = ends. That way, people who do have to save up money to go, have all = year to plan ahead...plus, if you can't make the LA show because it's = too far, maybe the one in Dallas the next year won't be. Obviously, the = media would still be there, so it's not people who can't make it one = year won't have any clue what happened....it's just something the = industry should do out of appreciation for one of it's key markets. Stryder ------=_NextPart_000_00F2_01C0D7F5.B5DB9580 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

<<<GameShows in the US is problematic.  You can have = a=20 travelling show the crashes the major markets, but even then, you = probably reach=20 only a fraction of the people who want to go.

In Japan, they have a small country, with an efficient rail = service. =20 Almost anyone can go to Tokyo Game Show.  They just hop on the = Shinkansen=20 and they're there in a few hours.=20

Try getting someone in Chicago to fly to LA for the = LAGameShow.  =20 All you get is a show packed rich spoiled brats who get their mommy to = pay for=20 the trip while the rest of the gamers, who deserve to got the show as = much as=20 the next guy stays home because he can't afford the plane ticket and = living=20 expenses.    That's why a public game show is so slow = in=20 coming.  It's just not that viable.  Whereas the TGS can = reach=20 almost all of its potential customerbase with each show,  a = similar=20 American show would have to travel from city to city and it still = won't reach=20 the penetration the TGS or SpaceWorld has on the fanbase. = >>>>

What? That's about the lamest excuse = for no show=20 there could be.  There are HUNDREDS of various trade shows held = in the=20 USA every year.  Also, your assuming a lot by saying it would = just be=20 packed with rich spoiled brats...you don't think any "deserving" = gamers would=20 happen to be near by?  Does having money preclude you from being = a "true=20 gamer"?  Just hold it in a large market every year, that will you = will=20 have plenty of fans show up.  Then, also, move it every year. One = year in=20 LA, maybe the next in Dallas, then perhaps Toronto or NYC..and make = sure the=20 site for the next year is announced shortly after the one before it=20 ends.  That way, people who do have to save up money to go, have = all year=20 to plan ahead...plus, if you can't make the LA show because it's too = far,=20 maybe the one in Dallas the next year won't be.  Obviously, the = media=20 would still be there, so it's not people who can't make it one year = won't have=20 any clue what happened....it's just something the industry should do = out of=20 appreciation for one of it's key markets.

Stryder

------=_NextPart_000_00F2_01C0D7F5.B5DB9580-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced3 Date: 08 May 2001 19:35:23 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_00FC_01C0D7F6.0686D440 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable It's back up at=20 wwfzelda.com >>> Hmm...that commercial is OK. Still almost zero gameplay shown, and = what is shown is tiny :-) Stryder ------=_NextPart_000_00FC_01C0D7F6.0686D440 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
It's=20 back up at=20

wwfzelda.com >>>

 

Hmm...that commercial is OK.  = Still almost=20 zero gameplay shown, and what is shown is tiny  :-)

Stryder

------=_NextPart_000_00FC_01C0D7F6.0686D440-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] life advanced3 Date: 08 May 2001 18:06:59 -0700 --------------8E85ED8F289CFCAA5FAC7F33 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > Hmm...that commercial is OK. Still almost zero gameplay > shown, and what is shown is tiny :-) > > Stryder > Nintendo's line of GBC game commercials are done like that. Some games get more gameplay footage. Kirby Title and Tumble got a lot, since part of the catch was to show how the game reacts to the tilting. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------8E85ED8F289CFCAA5FAC7F33 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
Hmm...that commercial is OK.  Still almost zero gameplay shown, and what is shown is tiny  :-)

Stryder


Nintendo's line of GBC  game commercials are done like that.

Some games get more gameplay footage.  Kirby Title and Tumble got a lot, since part of the catch was to show how the game reacts to the tilting.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------8E85ED8F289CFCAA5FAC7F33-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] life advanced3 Date: 08 May 2001 20:46:41 EDT --part1_e.ca5bf80.2829ed71_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 7:44:41 PM Central Daylight Time, dextersy@home.com writes: > Nintendo's line of GBC game commercials are done like that. Some games get > more gameplay footage. Kirby Title and Tumble got a lot, since part of the > catch was to show how the game reacts to the tilting. > > My favorite GBC commercial was the drivers test one for Mario DX. Anyone remember that one? -Eric- --part1_e.ca5bf80.2829ed71_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 7:44:41 PM Central Daylight Time,
dextersy@home.com writes:


Nintendo's line of GBC  game commercials are done like that. Some games get
more gameplay footage.  Kirby Title and Tumble got a lot, since part of the
catch was to show how the game reacts to the tilting.



My favorite GBC commercial was the drivers test one for Mario DX.  Anyone
remember that one?
-Eric-
--part1_e.ca5bf80.2829ed71_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 18:12:23 -0700 --------------9996C99A18F29233FB15F62F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > What? That's about the lamest excuse for no show there could > be. There are HUNDREDS of various trade shows held in the > USA every year. Also, your assuming a lot by saying it > would just be packed with rich spoiled brats...you don't > think any "deserving" gamers would happen to be near by? > Does having money preclude you from being a "true gamer"? > Just hold it in a large market every year, that will you > will have plenty of fans show up. Then, also, move it every > year. One year in LA, maybe the next in Dallas, then perhaps > Toronto or NYC..and make sure the site for the next year is > announced shortly after the one before it ends. That way, > people who do have to save up money to go, have all year to > plan ahead...plus, if you can't make the LA show because > it's too far, maybe the one in Dallas the next year won't > be. Obviously, the media would still be there, so it's not > people who can't make it one year won't have any clue what > happened....it's just something the industry should do out > of appreciation for one of it's key markets. > > Stryder > There are hundreds of trade shows, but the people in the trade and the media. E3 is a trade show. There are very few consumer shows. None to the scale of what TGS is. It's not a lame excuse. It's a matter of logistics. You're suggestion of having the show move from city to city is even worse. Gamers could potentially wait for years before the show come to their city. If you could have the show run for the entire year and travel from city to city, it would still have limited exposure. Consumer shows is about access by the consumers. The Japanese can get around this problem because travelling by rail is widely accepted and they have a very efficient rail system. With the shinkansen, anyone in the densely populated Tokyo metropolitan area, and the Osaka, Kobe and Kyoto metropolitan area have easy access to the show. They can leave by train on the day and come home by night. A consumer show in the US is possible, but at any one time, you have a tiny fraction of gamers who will have access to it. which may not make it viable. And heck, the show may have to bounce back and forth between major markets like LA and New York to stay viable. Leaving the smaller markets totally out in the cold. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------9996C99A18F29233FB15F62F Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
What? That's about the lamest excuse for no show there could be.  There are HUNDREDS of various trade shows held in the USA every year.  Also, your assuming a lot by saying it would just be packed with rich spoiled brats...you don't think any "deserving" gamers would happen to be near by?  Does having money preclude you from being a "true gamer"?  Just hold it in a large market every year, that will you will have plenty of fans show up.  Then, also, move it every year. One year in LA, maybe the next in Dallas, then perhaps Toronto or NYC..and make sure the site for the next year is announced shortly after the one before it ends.  That way, people who do have to save up money to go, have all year to plan ahead...plus, if you can't make the LA show because it's too far, maybe the one in Dallas the next year won't be.  Obviously, the media would still be there, so it's not people who can't make it one year won't have any clue what happened....it's just something the industry should do out of appreciation for one of it's key markets.

Stryder


There are hundreds of trade shows, but the people in the trade and the media. E3 is a trade show.  There are very few consumer shows.  None to the scale of what TGS is.  It's not a lame excuse.  It's a matter of logistics.

You're suggestion of having the show move from city to city is even worse.  Gamers could potentially wait for years before the show come to their city.      If you could have the show run for the entire year and travel from city to city, it would still have limited exposure.

Consumer shows is about access by the consumers.  The Japanese can get around this problem because travelling by rail is widely accepted and they have a very efficient rail system.  With the shinkansen, anyone in the densely populated Tokyo metropolitan area, and the Osaka, Kobe and Kyoto metropolitan area have easy access to the show.  They can leave by train on the day and come home by night.

A consumer show in the US is possible, but at any one time, you have a tiny fraction of gamers who will have access to it. which may not make it viable. And heck, the show may have to bounce back and forth between major markets like LA and New York to stay viable.  Leaving the smaller markets totally out in the cold.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------9996C99A18F29233FB15F62F-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 20:05:50 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0191_01C0D7FA.47A0F2E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Consumer shows is about access by the consumers. The Japanese = can get around this problem because travelling by rail is widely = accepted and they have a very efficient rail system. With the = shinkansen, anyone in the densely populated Tokyo metropolitan area, and = the Osaka, Kobe and Kyoto metropolitan area have easy access to the = show. They can leave by train on the day and come home by night. >>> But your logic is extremely flawed. Your saying that it's better to = have no show (and hence, ZERO access) that it is have a show that people = may not have access to during certain years. Still, using the size of = the country as an excuse to not have a show is very lame. If some = really wants to go, they could if they planned ahead. As it stands now, = people have to sneak into a trade show like E3. So, just because some = people can't make it, no gets to go?? What kind of lousy logic is that? Stryder ------=_NextPart_000_0191_01C0D7FA.47A0F2E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

 
----- Consumer shows is about access = by the=20 consumers.  The Japanese can get around this problem because = travelling=20 by rail is widely accepted and they have a very efficient rail = system. =20 With the shinkansen, anyone in the densely populated Tokyo = metropolitan area,=20 and the Osaka, Kobe and Kyoto metropolitan area have easy access to = the=20 show.  They can leave by train on the day and come home by night. = >>>
 
But your logic is extremely = flawed.  Your=20 saying that it's better to have no show (and hence, ZERO access) that = it is=20 have a show that people may not have access to during certain = years. =20 Still, using the size of the country as an excuse to not have a show = is very=20 lame.  If some really wants to go, they could if they planned=20 ahead.  As it stands now, people have to sneak into a trade show = like=20 E3.  So, just because some people can't make it, no gets to = go?? =20 What kind of lousy logic is that?
 
Stryder
------=_NextPart_000_0191_01C0D7FA.47A0F2E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Subject: Re: [N64] life advanced3 Date: 08 May 2001 21:12:05 -0400 I haven't seen many GBC commercials but I do like the Mickeys Speedway commercial with all the GBC. It is pretty good. >From: Nutz4n64@aol.com >Reply-To: n64@lists.xmission.com >To: n64@lists.xmission.com >Subject: Re: [N64] life advanced3 >Date: Tue, 8 May 2001 20:46:41 EDT > >In a message dated 05/08/2001 7:44:41 PM Central Daylight Time, >dextersy@home.com writes: > > > > Nintendo's line of GBC game commercials are done like that. Some games >get > > more gameplay footage. Kirby Title and Tumble got a lot, since part of >the > > catch was to show how the game reacts to the tilting. > > > > > >My favorite GBC commercial was the drivers test one for Mario DX. Anyone >remember that one? >-Eric- _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 18:38:19 -0700 --------------769E749BF3B64C18CE3FA844 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > But your logic is extremely flawed. Your saying that it's > better to have no show (and hence, ZERO access) that it is > have a show that people may not have access to during > certain years. Still, using the size of the country as an > excuse to not have a show is very lame. If some really > wants to go, they could if they planned ahead. As it stands > now, people have to sneak into a trade show like E3. So, > just because some people can't make it, no gets to go?? > What kind of lousy logic is that? > > Stryder > Don't put words in my mouth. I didn't say its better to have no show. I'm saying its a matter of logistics. The transportation system in a big country like the United States makes a show less viable. You have gamers spread out through the continent. The American market as a whole may be huge, but taken individually, even markets like LA could be hard pressed to rival the TGS. So there's no will on the part of the IDSA for a consumer show because its just so complicated, so expensive and so very inefficient. Until the transportation system improves or the industry pressure and money is there to set up these shows, its not going to happen. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------769E749BF3B64C18CE3FA844 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
But your logic is extremely flawed.  Your saying that it's better to have no show (and hence, ZERO access) that it is have a show that people may not have access to during certain years.  Still, using the size of the country as an excuse to not have a show is very lame.  If some really wants to go, they could if they planned ahead.  As it stands now, people have to sneak into a trade show like E3.  So, just because some people can't make it, no gets to go??  What kind of lousy logic is that?
 
Stryder


Don't put words in my mouth.  I didn't say its better to have no show.  I'm saying its a matter of logistics.  The transportation system in a big country like the United States makes  a show less viable.  You have gamers spread out through the continent.    The American market as a whole may be huge, but taken individually, even markets like LA could be hard pressed to rival  the TGS.   So there's no will on the part of the IDSA for a consumer show because its just so complicated, so expensive and so very inefficient.

Until the transportation system improves or the industry pressure and money is there to set up these shows, its not going to happen.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------769E749BF3B64C18CE3FA844-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced3 Date: 08 May 2001 21:43:54 EDT --part1_b7.df9016a.2829fada_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 5:44:41 PM Pacific Daylight Time, dextersy@home.com writes: > Hmm...that commercial is OK. Still almost zero gameplay shown, and what is > shown is tiny :-) Stryder > I actually agree. The CG didn't impress me much at all; I would've preferred more gameplay footage (there I go again). The talking mouth at the end needs to go; the voice for it is very annoying, Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_b7.df9016a.2829fada_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 5:44:41 PM Pacific Daylight Time,
dextersy@home.com writes:


Hmm...that commercial is OK.  Still almost zero gameplay shown, and what is
shown is tiny  :-) Stryder


I actually agree. The CG didn't impress me much at all; I would've preferred
more gameplay footage (there I go again). The talking mouth at the end needs
to go; the voice for it is very annoying,

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_b7.df9016a.2829fada_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 21:46:09 EDT --part1_103.2fe701d.2829fb61_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 6:15:54 PM Pacific Daylight Time, dextersy@home.com writes: > Until the transportation system improves or the industry pressure and money > is there to set up these shows, its not going to happen. -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com > That's actually what I figure. Nonetheless, I agree that some show is better than none. I think once the movie industry's revenues get pounded by the gaming industry's by a larger margin, we may see more respect for the gaming industry. Provided no one dies in the next few years either, because even natural deaths are linked to video games. Everyone knows that. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_103.2fe701d.2829fb61_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 6:15:54 PM Pacific Daylight Time,
dextersy@home.com writes:


Until the transportation system improves or the industry pressure and money
is there to set up these shows, its not going to happen. --
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com


That's actually what I figure. Nonetheless, I agree that some show is better
than none. I think once the movie industry's revenues get pounded by the
gaming industry's by a larger margin, we may see more respect for the gaming
industry. Provided no one dies in the next few years either, because even
natural deaths are linked to video games. Everyone knows that.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_103.2fe701d.2829fb61_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 21:52:54 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_001E_01C0D809.3C62FF40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 8:44 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! And there is the big current problem, there is nothing else for us = to go to here in the USA. Until some other sort of big show is opened = up, I'll support any true fan trying to get in and may indeed try to go = myself in the next year or two. Stryder GameShows in the US is problematic. You can have a travelling show = the crashes the major markets, but even then, you probably reach only a = fraction of the people who want to go.=20 In Japan, they have a small country, with an efficient rail service. = Almost anyone can go to Tokyo Game Show. They just hop on the = Shinkansen and they're there in a few hours.=20 Try getting someone in Chicago to fly to LA for the LAGameShow. All = you get is a show packed rich spoiled brats who get their mommy to pay = for the trip while the rest of the gamers, who deserve to got the show = as much as the next guy stays home because he can't afford the plane = ticket and living expenses. That's why a public game show is so slow = in coming. It's just not that viable. Whereas the TGS can reach almost = all of its potential customerbase with each show, a similar American = show would have to travel from city to city and it still won't reach the = penetration the TGS or SpaceWorld has on the fanbase.=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- I traveled from Pennsylvania to Florida alone in my car to see Phish = play, I drove from PA to Minnesota to see the Grateful Dead, although = that was with other people, so I can say if there was an east coast or = Midwest game show open to the public (or if E3 ever comes to Atlanta = again) I'd be there. And just to note, I'm poor as hell. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_001E_01C0D809.3C62FF40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 8:44 PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

 And=20 there is the big current problem, there is nothing else for us to go = to here=20 in the USA.  Until some other sort of big show is opened up, = I'll=20 support any true fan trying to get in and may indeed try to go = myself in the=20 next year or two. Stryder
GameShows in the US is=20 problematic.  You can have a travelling show the crashes the = major=20 markets, but even then, you probably reach only a fraction of the = people who=20 want to go.=20

In Japan, they have a small country, with an efficient rail = service. =20 Almost anyone can go to Tokyo Game Show.  They just hop on the = Shinkansen=20 and they're there in a few hours.=20

Try getting someone in Chicago to fly to LA for the = LAGameShow.  =20 All you get is a show packed rich spoiled brats who get their mommy to = pay for=20 the trip while the rest of the gamers, who deserve to got the show as = much as=20 the next guy stays home because he can't afford the plane ticket and = living=20 expenses.    That's why a public game show is so slow = in=20 coming.  It's just not that viable.  Whereas the TGS can = reach=20 almost all of its potential customerbase with each show,  a = similar=20 American show would have to travel from city to city and it still = won't reach=20 the penetration the TGS or SpaceWorld has on the fanbase.
-- =
Dexter S.=20
Tendo Box - Nintendo e-zine
Http://www.tendobox.com =
 =20


 
I traveled from Pennsylvania to Florida = alone in my=20 car to see Phish play, I drove from PA to Minnesota to see the Grateful = Dead,=20 although that was with other people, so I can say if there was an east = coast or=20 Midwest game show open to the public (or if E3 ever comes to Atlanta = again) I'd=20 be there. And just to note, I'm poor as hell.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_001E_01C0D809.3C62FF40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced2 Date: 08 May 2001 21:55:22 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0028_01C0D809.946AB3E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Nutz4n64@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 8:24 PM Subject: Re: [N64] life advanced2 In a message dated 05/08/2001 7:04:08 PM Central Daylight Time,=20 treytable@sega.net writes:=20 Don't forget about Sonic Adventure 2!=20 ~~ Dave ~~=20 Yeah, I'll have to wait for that one, since I'll be spending my time = in=20 Munich when it's released. But hey, that's a lot cooler than sitting = around=20 at home playing games all day long. Can't wait to get off this = continent!=20 -Eric-=20 ----- Hmmm. Now why does this remind me of the people who said, "I'll wait a = few months before I get Panzer Dragoon Saga."? maybe it's just me, but if there's a new Dreamcast game coming out that = you want that you should pounce on it, since, from what I firmly = believe, that SEGA won't be making as many copies of games as they used = to, at least for the Dreamcast. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0028_01C0D809.946AB3E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Nutz4n64@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 8:24 PM
Subject: Re: [N64] life = advanced2

In a = message dated=20 05/08/2001 7:04:08 PM Central Daylight Time,
treytable@sega.net writes: =


Don't forget about Sonic Adventure 2!
=

~~ Dave=20 ~~
=20


Yeah, I'll have to wait for that one, since = I'll be=20 spending my time in
Munich when it's released.  But hey, = that's a lot=20 cooler than sitting around
at home playing games all day long. =  Can't=20 wait to get off this continent!
-Eric-

 
Hmmm. Now why does this remind me of = the people who=20 said, "I'll wait a few months before I get Panzer Dragoon = Saga."?
 
maybe it's just me, but if there's a = new Dreamcast=20 game coming out that you want that you should pounce on it, since, from = what I=20 firmly believe, that SEGA won't be making as many copies of games as = they used=20 to, at least for the Dreamcast.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0028_01C0D809.946AB3E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] CES Date: 08 May 2001 21:59:52 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_004B_01C0D80A.35AEE1E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 9:38 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! But your logic is extremely flawed. Your saying that it's better = to have no show (and hence, ZERO access) that it is have a show that = people may not have access to during certain years. Still, using the = size of the country as an excuse to not have a show is very lame. If = some really wants to go, they could if they planned ahead. As it stands = now, people have to sneak into a trade show like E3. So, just because = some people can't make it, no gets to go?? What kind of lousy logic is = that? Stryder Don't put words in my mouth. I didn't say its better to have no show. = I'm saying its a matter of logistics. The transportation system in a = big country like the United States makes a show less viable. You have = gamers spread out through the continent. The American market as a = whole may be huge, but taken individually, even markets like LA could be = hard pressed to rival the TGS. So there's no will on the part of the = IDSA for a consumer show because its just so complicated, so expensive = and so very inefficient.=20 Until the transportation system improves or the industry pressure and = money is there to set up these shows, its not going to happen.=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- I have an idea, bring the games back to the Winter and Summer CES, they = still have those right? In Chicago and Las Vegas, right? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_004B_01C0D80A.35AEE1E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 9:38 PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

 
But your logic is extremely = flawed. =20 Your saying that it's better to have no show (and hence, ZERO = access) that=20 it is have a show that people may not have access to during = certain=20 years.  Still, using the size of the country as an excuse to = not have=20 a show is very lame.  If some really wants to go, they could = if they=20 planned ahead.  As it stands now, people have to sneak into a = trade=20 show like E3.  So, just because some people can't make it, no = gets to=20 go??  What kind of lousy logic is that?
 
Stryder


Don't put words in my mouth.  I didn't say its better to = have no=20 show.  I'm saying its a matter of logistics.  The = transportation=20 system in a big country like the United States makes  a show less = viable.  You have gamers spread out through the=20 continent.    The American market as a whole may be = huge, but=20 taken individually, even markets like LA could be hard pressed to = rival =20 the TGS.   So there's no will on the part of the IDSA for a = consumer=20 show because its just so complicated, so expensive and so very = inefficient.=20

Until the transportation system improves or the industry pressure = and money=20 is there to set up these shows, its not going to happen.=20

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com =
 =20


 
I have an idea, bring the games back to = the Winter=20 and Summer CES, they still have those right? In Chicago and Las Vegas,=20 right?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_004B_01C0D80A.35AEE1E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] game shows Date: 08 May 2001 22:02:37 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0055_01C0D80A.97926440 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 9:12 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! =20 What? That's about the lamest excuse for no show there could be. = There are HUNDREDS of various trade shows held in the USA every year. = Also, your assuming a lot by saying it would just be packed with rich = spoiled brats...you don't think any "deserving" gamers would happen to = be near by? Does having money preclude you from being a "true gamer"? = Just hold it in a large market every year, that will you will have = plenty of fans show up. Then, also, move it every year. One year in LA, = maybe the next in Dallas, then perhaps Toronto or NYC..and make sure the = site for the next year is announced shortly after the one before it = ends. That way, people who do have to save up money to go, have all = year to plan ahead...plus, if you can't make the LA show because it's = too far, maybe the one in Dallas the next year won't be. Obviously, the = media would still be there, so it's not people who can't make it one = year won't have any clue what happened....it's just something the = industry should do out of appreciation for one of it's key markets.=20 Stryder There are hundreds of trade shows, but the people in the trade and the = media. E3 is a trade show. There are very few consumer shows. None to = the scale of what TGS is. It's not a lame excuse. It's a matter of = logistics.=20 You're suggestion of having the show move from city to city is even = worse. Gamers could potentially wait for years before the show come to = their city. If you could have the show run for the entire year and = travel from city to city, it would still have limited exposure.=20 Consumer shows is about access by the consumers. The Japanese can get = around this problem because travelling by rail is widely accepted and = they have a very efficient rail system. With the shinkansen, anyone in = the densely populated Tokyo metropolitan area, and the Osaka, Kobe and = Kyoto metropolitan area have easy access to the show. They can leave by = train on the day and come home by night.=20 A consumer show in the US is possible, but at any one time, you have a = tiny fraction of gamers who will have access to it. which may not make = it viable. And heck, the show may have to bounce back and forth between = major markets like LA and New York to stay viable. Leaving the smaller = markets totally out in the cold.=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- How about three shows, all within the same month, one in LA, one in = Chicago, and one in NYC and to hell with the south. =3D) ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0055_01C0D80A.97926440 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 9:12 PM
Subject: Re: [N64] E3 Badges on = Ebay ///=20 atE3.com Launches!

=20
What? That's about the = lamest excuse=20 for no show there could be.  There are HUNDREDS of various = trade=20 shows held in the USA every year.  Also, your assuming a lot = by=20 saying it would just be packed with rich spoiled brats...you don't = think=20 any "deserving" gamers would happen to be near by?  Does = having money=20 preclude you from being a "true gamer"?  Just hold it in a = large=20 market every year, that will you will have plenty of fans show = up. =20 Then, also, move it every year. One year in LA, maybe the next in = Dallas,=20 then perhaps Toronto or NYC..and make sure the site for the next = year is=20 announced shortly after the one before it ends.  That way, = people who=20 do have to save up money to go, have all year to plan = ahead...plus, if you=20 can't make the LA show because it's too far, maybe the one in = Dallas the=20 next year won't be.  Obviously, the media would still be = there, so=20 it's not people who can't make it one year won't have any clue = what=20 happened....it's just something the industry should do out of = appreciation=20 for one of it's key markets.=20

Stryder


There are hundreds of trade shows, but the people in the trade = and the=20 media. E3 is a trade show.  There are very few consumer = shows.  None=20 to the scale of what TGS is.  It's not a lame excuse.  It's = a matter=20 of logistics.=20

You're suggestion of having the show move from city to city is even = worse.  Gamers could potentially wait for years before the show = come to=20 their city.      If you could have the show = run for=20 the entire year and travel from city to city, it would still have = limited=20 exposure.=20

Consumer shows is about access by the consumers.  The Japanese = can get=20 around this problem because travelling by rail is widely accepted and = they=20 have a very efficient rail system.  With the shinkansen, anyone = in the=20 densely populated Tokyo metropolitan area, and the Osaka, Kobe and = Kyoto=20 metropolitan area have easy access to the show.  They can leave = by train=20 on the day and come home by night.=20

A consumer show in the US is possible, but at any one time, you = have a tiny=20 fraction of gamers who will have access to it. which may not make it = viable.=20 And heck, the show may have to bounce back and forth between major = markets=20 like LA and New York to stay viable.  Leaving the smaller markets = totally=20 out in the cold.
--
Dexter S.
Tendo Box - Nintendo e-zine =
Http://www.tendobox.com =
 =20


 
How about three shows, all within the = same month,=20 one in LA, one in Chicago, and one in NYC and to hell with the south.=20 =3D)
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0055_01C0D80A.97926440-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] CES Date: 08 May 2001 19:51:05 -0700 --------------734518EC84E8225F7F000D15 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > I have an idea, bring the games back to the Winter and Summer CES, > they still have those right? In Chicago and Las Vegas, right? ~~ Dave > ~~ Uuuhhh.. CES is a tradeshow. i don't think the public is allowed either. Besides, if you've read The First Quarter, or even Game Over you'll know the history behind the games industry and the CES organizers. Lets say E3 was set up as a protest trade show to stick it to the CES. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------734518EC84E8225F7F000D15 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 I have an idea, bring the games back to the Winter and Summer CES, they still have those right? In Chicago and Las Vegas, right? ~~ Dave ~~
Uuuhhh..  CES is a tradeshow.  i don't think the public is allowed either.

Besides, if you've read The First Quarter, or even Game Over you'll know the history behind the games industry and the CES organizers.  Lets say E3 was set up as a protest trade show to stick it to the CES.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------734518EC84E8225F7F000D15-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] game shows Date: 08 May 2001 19:51:58 -0700 --------------0FB2A709D3D632B75FFDBC22 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > How about three shows, all within the same month, one in LA, one in > Chicago, and one in NYC and to hell with the south. =) ~~ Dave ~~ Companies won't pay for it. Its expensive to exhibit on shows you know. and the cost of renting venues is amazing. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------0FB2A709D3D632B75FFDBC22 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

 How about three shows, all within the same month, one in LA, one in Chicago, and one in NYC and to hell with the south. =) ~~ Dave ~~
Companies won't pay for it. Its expensive to exhibit on shows you know. and the cost of renting venues is amazing.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------0FB2A709D3D632B75FFDBC22-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 19:53:39 -0700 --------------BBE38AB9DA364C5CAF5433D9 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > That's actually what I figure. Nonetheless, I agree that some show is > better > than none. I think once the movie industry's revenues get pounded by > the > gaming industry's by a larger margin, we may see more respect for the > gaming > industry. Provided no one dies in the next few years either, because > even > natural deaths are linked to video games. Everyone knows that. > > The movie industry doesn't have public screenings of movies either. Sundance, Cannes and all those film festivals are pretty much out of reach of the common people. The best you can hope for is a local film festival organized by local organizers. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------BBE38AB9DA364C5CAF5433D9 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

 

That's actually what I figure. Nonetheless, I agree that some show is better
than none. I think once the movie industry's revenues get pounded by the
gaming industry's by a larger margin, we may see more respect for the gaming
industry. Provided no one dies in the next few years either, because even
natural deaths are linked to video games. Everyone knows that.
 
 

The movie industry doesn't have public screenings of movies either.  Sundance, Cannes and all those film festivals are pretty much out of reach of the common people.   The best you can hope for is a local film festival organized by local organizers.
 
 

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------BBE38AB9DA364C5CAF5433D9-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nutz4n64@aol.com Subject: Re: [N64] life advanced2 Date: 08 May 2001 22:32:02 EDT --part1_50.1572333b.282a0622_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 8:55:35 PM Central Daylight Time, treytable@sega.net writes: > Hmmm. Now why does this remind me of the people who said, "I'll wait a few > months before I get Panzer Dragoon Saga."? > > maybe it's just me, but if there's a new Dreamcast game coming out that you > want that you should pounce on it, since, from what I firmly believe, that > SEGA won't be making as many copies of games as they used to, at least for > the Dreamcast. > > ~~ Dave ~~ > You do kind of have a point there. Of course, I don't know if the Dreamcast could really be considered a commercial failure, so I'd think they'd have a pretty good supply. Of course, if supplies are low, I'm sure IGNDC would report on it. (I'd hope) -Eric- --part1_50.1572333b.282a0622_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 8:55:35 PM Central Daylight Time,
treytable@sega.net writes:


Hmmm. Now why does this remind me of the people who said, "I'll wait a few
months before I get Panzer Dragoon Saga."?


maybe it's just me, but if there's a new Dreamcast game coming out that you
want that you should pounce on it, since, from what I firmly believe, that
SEGA won't be making as many copies of games as they used to, at least for
the Dreamcast.


~~ Dave ~~


You do kind of have a point there.  Of course, I don't know if the Dreamcast
could really be considered a commercial failure, so I'd think they'd have a
pretty good supply.  Of course, if supplies are low, I'm sure IGNDC would
report on it.  (I'd hope)
-Eric-
--part1_50.1572333b.282a0622_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced2 Date: 08 May 2001 23:01:42 EDT --part1_ce.1450187f.282a0d16_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 7:32:55 PM Pacific Daylight Time, Nutz4n64@aol.com writes: > You do kind of have a point there. Of course, I don't know if the Dreamcast > could really be considered a commercial failure, so I'd think they'd have a > pretty good supply. Of course, if supplies are low, I'm sure IGNDC would > report on it. (I'd hope) > Capcom, baby. For $20 for about 3/4 of their games (http://www.capcom.com/dreamcast.htm) it's a steal. I only wish I had $220 to blow -- then I could have all of their games=) I STILL haven't bought a single new DC game since PSO. I still want to pick up Daytona, Unreal, Skies of Arcadia, Typing of the Dead, Metropolis, and aasodf78nirusdfverlsuidsfv3;hbds. Yeah, that last one is cumulative. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_ce.1450187f.282a0d16_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 7:32:55 PM Pacific Daylight Time,
Nutz4n64@aol.com writes:


You do kind of have a point there.  Of course, I don't know if the Dreamcast
could really be considered a commercial failure, so I'd think they'd have a
pretty good supply.  Of course, if supplies are low, I'm sure IGNDC would
report on it.  (I'd hope)
-Eric-


Capcom, baby. For $20 for about 3/4 of their games
(http://www.capcom.com/dreamcast.htm) it's a steal. I only wish I had $220 to
blow -- then I could have all of their games=)

I STILL haven't bought a single new DC game since PSO. I still want to pick
up Daytona, Unreal, Skies of Arcadia, Typing of the Dead, Metropolis, and
aasodf78nirusdfverlsuidsfv3;hbds. Yeah, that last one is cumulative.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_ce.1450187f.282a0d16_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 22:36:44 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_000C_01C0D80F.5BA7B340 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Don't put words in my mouth. I didn't say its better to have no show. = I'm saying its a matter of logistics. >> Yes you are...your are saying that due to this "logistics" problem, it's = best to have no show. It's also still implied when you say things like = it would be filled with rich kids. You're basically saying, "What's the = point?" I'm just saying, that is really doesn't matter, people would = get there if they really wanted to.=20 <<< The transportation system in a big country like the United States = makes a show less viable. You have gamers spread out through the = continent. The American market as a whole may be huge, but taken = individually, even markets like LA could be hard pressed to rival the = TGS. >>>> First, why is this some sort of competition with the TGS? Second, how = do you know? There is not show like that. Third, how can you compare = the two situations anyway? Japan has less than half the population of = the USA alone...of course it will likely have more penetration from a = percentage standpoint...but I would bet you could get just as many = people to attend one in N. America as you could in Japan. Besides? = What's this issue with "penetration" anyway? The media reports = everything at these types of events anyway...but this just gives a = chance for the industry to show it's appreciation to it's die-hard fans = (who would be largely the group attending). Who cares if some people = can't make one year? Why does that matter? There are people who can't = make virtually any event you can think of that would like to go. That's = why you change venues every year (lots of various trade shows and expos = do this). It's better than no show to look forward to. <<<>>> So, the TGS isn't complicated or expensive? Inefficient how? This = whole idea of "we're just too big" is ludicrous.=20 Stryder ------=_NextPart_000_000C_01C0D80F.5BA7B340 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Don't put words in my mouth.  I didn't say its better to have = no=20 show.  I'm saying its a matter of logistics. >>
 
Yes you are...your are saying that due = to this=20 "logistics" problem, it's best to have no show.  It's also still = implied=20 when you say things like it would be filled with rich kids.  You're = basically saying, "What's the point?"  I'm just saying, that is = really=20 doesn't matter, people would get there if they really wanted to. =
 
 
<<< The transportation system in a big country like = the=20 United States makes  a show less viable.  You have gamers = spread out=20 through the continent.    The American market as a whole = may be=20 huge, but taken individually, even markets like LA could be hard pressed = to=20 rival  the TGS. >>>>
 
First, why is this some sort of = competition with=20 the TGS?  Second, how do you know?  There is not show like = that. =20 Third,  how can you compare the two situations anyway?  Japan = has less=20 than half the population of the USA alone...of course it will likely = have more=20 penetration from a percentage standpoint...but I would bet you could get = just as=20 many people to attend one in N. America as you could in Japan. =20 Besides?  What's this issue with "penetration" anyway?  The = media=20 reports everything at these types of events anyway...but this just gives = a=20 chance for the industry to show it's appreciation to it's die-hard fans = (who=20 would be largely the group attending).  Who cares if some people = can't make=20 one year?  Why does that matter?  There are people who can't = make=20 virtually any event you can think of that would like to go.  That's = why you=20 change venues every year (lots of various trade shows and expos do = this). =20 It's better than no show to look forward to.
 
 
  <<<<So there's no will on the part of the IDSA = for a=20 consumer show because its just so complicated, so expensive and so very=20 inefficient.>>>>
 
So, the TGS isn't complicated or = expensive? =20 Inefficient how?  This whole idea of "we're just too big" is=20 ludicrous. 
 
Stryder
------=_NextPart_000_000C_01C0D80F.5BA7B340-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] life advanced3 Date: 08 May 2001 22:38:17 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_0017_01C0D80F.9325A200 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I actually agree. The CG didn't impress me much at all; I would've = preferred=20 more gameplay footage (there I go again). The talking mouth at the end = needs=20 to go; the voice for it is very annoying,=20 Aldo Merino >>> Haha...ya, that mouth is stupid. =20 Stryder ------=_NextPart_000_0017_01C0D80F.9325A200 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
I actually agree. The = CG didn't=20 impress me much at all; I would've preferred
more gameplay footage = (there I=20 go again). The talking mouth at the end needs
to go; the voice for = it is=20 very annoying,

Aldo Merino >>>
 
Haha...ya, that mouth is stupid. =20
 
Stryder
------=_NextPart_000_0017_01C0D80F.9325A200-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Thraxen Subject: Re: [N64] game shows Date: 08 May 2001 22:43:04 -0500 This is a multi-part message in MIME format. ------=_NextPart_000_002F_01C0D810.3E88C140 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Companies won't pay for it. Its expensive to exhibit on shows you = know. and the cost of renting venues is amazing. >>> Yet lots of smaller industries and various fan clubs pull off all = kinds of these types of show every year, with venues and = everything!...amazing. Besides, what about simply having one day of the = E3 open to the public?=20 Stryder ------=_NextPart_000_002F_01C0D810.3E88C140 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
Companies won't pay for it. Its expensive to exhibit on shows you = know.=20 and the cost of renting venues is amazing. >>>
 
Yet lots of smaller industries and = various fan=20 clubs pull off all kinds of these types of show every year, with = venues and=20 everything!...amazing.  Besides, what about simply having one day = of the=20 E3 open to the public? 
 
Stryder
------=_NextPart_000_002F_01C0D810.3E88C140-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 08 May 2001 21:46:09 -0700 --------------896BBE64773A36B7FC650178 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > Yes you are...your are saying that due to this "logistics" problem, > it's best to have no show. It's also still implied when you say > things like it would be filled with rich kids. You're basically > saying, "What's the point?" I'm just saying, that is really doesn't > matter, people would get there if they really wanted to. First, why > is this some sort of competition with the TGS? Second, how do you > know? There is not show like that. Third, how can you compare the > two situations anyway? Japan has less than half the population of the > USA alone...of course it will likely have more penetration from a > percentage standpoint...but I would bet you could get just as many > people to attend one in N. America as you could in Japan. Besides? > What's this issue with "penetration" anyway? The media reports > everything at these types of events anyway...but this just gives a > chance for the industry to show it's appreciation to it's die-hard > fans (who would be largely the group attending). Who cares if some > people can't make one year? Why does that matter? There are people > who can't make virtually any event you can think of that would like to > go. That's why you change venues every year (lots of various trade > shows and expos do this). It's better than no show to look forward > to. So, the TGS isn't complicated or expensive? Inefficient how? > This whole idea of "we're just too big" is ludicrous. No. I'm saying because of a logistics problem, having a consumer show would be difficult, therefore, my conclusion is, it would be difficult to have one. or in other words, don't hold your breath for it. I've already outlined the reasons why it would be difficult in previous e-mails so i'll leave it at that. TGS isnt complicated because they only have to do one show at a time at one location. There is no need to worry about covering the country. That is the biggest problem with an American consumer type show. In Japan, people from distant cities can travel to Tokyo for the show relatively inexpensively. To do that in America would mean flying to the location and not many consumers. Yes, they can do it in a city each year. But it is increadily inefficient because you only cater to gamers in that area only, the rest of the American Gamers, 90%, 95%, whatever that number may be, have to sit be the sidelines and not be able to attend because attending would mean several hundred dollars down the drain. Money that I'm sure people would rather spend on games. The TGS is successful, and independent shows like SpaceWorld are viable because Tokyo is accessible by train. In Japan, all tracks lead to Tokyo. It is the political and economic hub of the country. No location on North America even rivals the importance and accessability of Tokyo to Japan. Not only are the distances much greater, no one ever travels by train here. Perhaps if we did have an efficient widely used rail system that can deliver people from New York to LA in a day cheaply, then shows like that would be more viable. The problems we have is best exemplified by conventions. Most hobbyist conventions travel through cities, or are set up by local enthusiasts. That may be possible when it involves setting up small booths with modest displays for people, but for a TGS type event where part of the attraction is playing beta games, getting the scoop on this Christmas' hot title, you have a big problem. No developer is going to let their unfinished game travel the country, nor are they willing to spend the money to set up booths on numereous conventions. quite simply, The trouble with a videogame consumer expo is that we all want to play the hot stuff. The new stuff. while most other conventions generally have to do with people coming together to trade, visit friends, people of common interests coming together and as bonuses, companies catering to that market may want to spend some money to make announcements and show off some stuff. Different mindsets, different cultures. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------896BBE64773A36B7FC650178 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 Yes you are...your are saying that due to this "logistics" problem, it's best to have no show.  It's also still implied when you say things like it would be filled with rich kids.  You're basically saying, "What's the point?"  I'm just saying, that is really doesn't matter, people would get there if they really wanted to.  First, why is this some sort of competition with the TGS?  Second, how do you know?  There is not show like that.  Third,  how can you compare the two situations anyway?  Japan has less than half the population of the USA alone...of course it will likely have more penetration from a percentage standpoint...but I would bet you could get just as many people to attend one in N. America as you could in Japan.  Besides?  What's this issue with "penetration" anyway?  The media reports everything at these types of events anyway...but this just gives a chance for the industry to show it's appreciation to it's die-hard fans (who would be largely the group attending).  Who cares if some people can't make one year?  Why does that matter?  There are people who can't make virtually any event you can think of that would like to go.  That's why you change venues every year (lots of various trade shows and expos do this).  It's better than no show to look forward to. So, the TGS isn't complicated or expensive?  Inefficient how?  This whole idea of "we're just too big" is ludicrous.
No. I'm saying because of a logistics problem, having a consumer show would be difficult, therefore, my conclusion is, it would be difficult to have one.  or in other words, don't hold your breath for it.  I've already outlined the reasons why it would be difficult in previous e-mails so i'll leave it at that.

TGS isnt complicated because they only have to do one show at a time at one location. There is no need to worry about covering the country.   That is the biggest problem with an American consumer type show.     In Japan, people from distant cities can travel to Tokyo for the show relatively inexpensively.  To do that in America would mean flying to the location and not many consumers.  Yes, they can do it in a city each year.  But it is increadily inefficient because you only cater to gamers in that area only, the rest of the American Gamers, 90%, 95%, whatever that number may be, have to sit be the sidelines and not be able to attend because attending would mean several hundred dollars down the drain. Money that I'm sure people would rather spend on games.

The TGS is successful, and independent shows like SpaceWorld are viable because Tokyo is accessible by train.  In Japan, all tracks lead to Tokyo. It is the political and economic hub of the country.  No location on North America even rivals the importance and accessability of Tokyo to Japan.  Not only are the distances much greater, no one ever travels by train here.  Perhaps if we did have an efficient widely used rail system that can deliver people from  New York to LA in a day cheaply, then shows like that would be more viable.

The problems we have is best exemplified by conventions.  Most hobbyist conventions travel through cities, or are set up by local enthusiasts.  That may be possible when it involves setting up small booths with modest displays for people,  but for a TGS type event where part of the attraction is playing beta games, getting the scoop on this Christmas' hot title, you have a big problem.  No developer is going to let their unfinished game travel the country, nor are they willing to spend the money to set up booths on numereous conventions.

quite simply, The trouble with a videogame consumer expo is that we all want to play the hot stuff. The new stuff.  while most other conventions generally have to do with people coming together to trade, visit friends, people of common interests coming together and  as bonuses, companies catering to that market may want to spend some money to make announcements and show off some stuff.    Different mindsets, different cultures.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------896BBE64773A36B7FC650178-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Date: 09 May 2001 00:23:23 EDT --part1_15.13faf721.282a203b_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 8:45:48 PM Pacific Daylight Time, thraxen@ipa.net writes: > First, why is this some sort of competition with the TGS? Second, how do > you know? There is not show like that. Third, how can you compare the > two situations anyway? Japan has less than half the population of the USA > alone...of course it will likely have more penetration from a percentage > standpoint...but I would bet you could get just as many people to attend > one in N. America as you could in Japan. Besides? What's this issue with > "penetration" anyway? The media reports everything at these types of > events anyway...but this just gives a chance for the industry to show it's > appreciation to it's die-hard fans (who would be largely the group > attending). Who cares if some people can't make one year? Why does that > matter? There are people who can't make virtually any event you can think > of that would like to go. That's why you change venues every year (lots of > various trade shows and expos do this). It's better than no show to look > forward to. > > Really, I think the bottom line is money and awareness. Sure, the money is there, but I don't think the will is without some suppor tor direction. I think a lot of people would like to attend a public based convention of the likes, but are unaware of such conventions (like E3) even existing in the first place. Without a clear demand for such an exhibition, I don't see many companies looking to back it up with money. Of course, I'm sure programmers are delighted there isn't another such convention (the words "playable demo" by some deadline are about as appetizing to them as "rectal violation" is to us apparently)... Aldo Merino ------------------ Tendo Box http://www.tendobox.com --part1_15.13faf721.282a203b_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 8:45:48 PM Pacific Daylight Time, thraxen@ipa.net
writes:


First, why is this some sort of competition with the TGS?  Second, how do
you know?  There is not show like that.  Third,  how can you compare the
two situations anyway?  Japan has less than half the population of the USA
alone...of course it will likely have more penetration from a percentage
standpoint...but I would bet you could get just as many people to attend
one in N. America as you could in Japan.  Besides?  What's this issue with
"penetration" anyway?  The media reports everything at these types of
events anyway...but this just gives a chance for the industry to show it's
appreciation to it's die-hard fans (who would be largely the group
attending).  Who cares if some people can't make one year?  Why does that
matter?  There are people who can't make virtually any event you can think
of that would like to go.  That's why you change venues every year (lots of
various trade shows and expos do this).  It's better than no show to look
forward to.



Really, I think the bottom line is money and awareness.  Sure, the money is
there, but I don't think the will is without some suppor tor direction.  I
think a lot of people would like to attend a public based convention of the
likes, but are unaware of such conventions (like E3) even existing in the
first place. Without a clear demand for such an exhibition, I don't see many
companies looking to back it up with money.

Of course, I'm sure programmers are delighted there isn't another such
convention (the words "playable demo" by some deadline are about as
appetizing to them as "rectal violation" is to us apparently)...

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com

--part1_15.13faf721.282a203b_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] game shows Date: 08 May 2001 21:51:15 -0700 --------------37249EEA092CAD6231117A9C Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > Yet lots of smaller industries and various fan clubs pull > off all kinds of these types of show every year, with venues > and everything!...amazing. Besides, what about simply > having one day of the E3 open to the public? > Yea, sponsoring a concert with your currently existing games is one thing. Nintendo does it all the time. In fact, they own a half-pipe in the ski resort up here in Canada and they use it to promote their new games. That's done all the time. Sony was down at Daytona beach in the summer. But seriously, those are more like getting the really general public who may not know much about the latest development in games to find out about them. I'm sure Dave or you would be quite bored by the old news games they show off in those venues. But you know, its not the same thing as an American TGS, which will be a formal event on a big venue. Don't try and trip overself here in your eagerness to disprove me. Just try and think about what i'm saying. I'm not really being unreasonable at all. I'm just trying to tell you its a bit more complicated than declaring you want to have TGS for Americans. If it was that easy, someone would have figured it out and executed it already, as did the Japanese. The reason its not happening here, and it doesn't look like it will happen anytime soon is because there are some very big obstacles in its way. We can certainly work to remove them, but this discussion isn't about removing obstacles, or at least none of us are talking about that. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------37249EEA092CAD6231117A9C Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit  
 
 Yet lots of smaller industries and various fan clubs pull off all kinds of these types of show every year, with venues and everything!...amazing.  Besides, what about simply having one day of the E3 open to the public?
Yea, sponsoring a concert with your currently existing games is one thing.  Nintendo does it all the time.  In fact, they own a half-pipe in the ski resort up here in Canada and they use it to promote their new games.

That's done all the time. Sony was down at Daytona beach in the summer.

But seriously, those are more like getting the really general public who may not know much about the latest development in  games to find out about them.  I'm sure Dave or you would be quite bored by the old news games they show off in those venues.

But you know, its not the same thing as an American TGS, which will be a formal event on a big venue.  Don't try and trip overself here in your eagerness to disprove me.  Just try and think about what i'm saying.  I'm not really being unreasonable at all.  I'm just trying to tell you its a bit more complicated than declaring you want to have TGS for Americans.  If it was that easy, someone would have figured it out and executed it already, as did the Japanese.  The reason its not happening here, and it doesn't look like it will happen anytime soon is because there are some very big obstacles in its way.   We can certainly work to remove them, but this discussion isn't about removing obstacles, or at least none of us are talking about that.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------37249EEA092CAD6231117A9C-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Moody, Luke" Subject: RE: [N64] life advanced2 Date: 09 May 2001 16:30:28 +1000 > Capcom, baby. For $20 for about 3/4 of their games > (http://www.capcom.com/dreamcast.htm) it's a steal. I only wish I had $220 > to > blow -- then I could have all of their games=) > > I STILL haven't bought a single new DC game since PSO. I still want to > pick > up Daytona, Unreal, Skies of Arcadia, Typing of the Dead, Metropolis, and > aasodf78nirusdfverlsuidsfv3;hbds. Yeah, that last one is cumulative. > > Aldo Merino > ----------------- > Tendo Box > http://www.tendobox.com > What is Typing of the Dead? Luke ********************************************************************** Commonwealth Bank of Australia (ABN 48 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] life advanced2 Date: 09 May 2001 03:08:16 EDT --part1_d3.14684345.282a46e0_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 11:36:19 PM Pacific Daylight Time, moodyl@cba.com.au writes: > What is Typing of the Dead? > > Luke > It's essentially House of the Dead 2 except instead of using light guns to kill the zombies, you use the Dreamcast's keyboard to type message associated with each approach enemy and must quickly enter the prompted message to kill it. It's an extremely clever premise and one that works exceptionally well for keyboard owners; it also seems to have ironically, hit off with a few older female gamers. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_d3.14684345.282a46e0_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 11:36:19 PM Pacific Daylight Time,
moodyl@cba.com.au writes:


   What is Typing of the Dead?

   Luke


It's essentially House of the Dead 2 except instead of using light guns to
kill the zombies, you use the Dreamcast's keyboard to type message associated
with each approach enemy and must quickly enter the prompted message to kill
it. It's an extremely clever premise and one that works exceptionally well
for keyboard owners; it also seems to have ironically, hit off with a few
older female gamers.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_d3.14684345.282a46e0_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Moody, Luke" Subject: RE: [N64] life advanced2 Date: 09 May 2001 17:48:35 +1000 > What is Typing of the Dead? > > Luke > > > > > It's essentially House of the Dead 2 except instead of using light guns to > > kill the zombies, you use the Dreamcast's keyboard to type message > associated > with each approach enemy and must quickly enter the prompted message to > kill > it. It's an extremely clever premise and one that works exceptionally well > > for keyboard owners; it also seems to have ironically, hit off with a few > older female gamers. > > Aldo Merino > ----------------- Not a bad idea. A bit old School (Old RPG) but a good one none the less. Luke ********************************************************************** Commonwealth Bank of Australia (ABN 48 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] CES Date: 09 May 2001 07:32:09 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0012_01C0D85A.2822CF00 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 10:51 PM Subject: Re: [N64] CES I have an idea, bring the games back to the Winter and Summer CES, = they still have those right? In Chicago and Las Vegas, right? ~~ Dave ~~ Uuuhhh.. CES is a tradeshow. i don't think the public is allowed = either.=20 Besides, if you've read The First Quarter, or even Game Over you'll = know the history behind the games industry and the CES organizers. Lets = say E3 was set up as a protest trade show to stick it to the CES.=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- I do remember in EGM that the CES did have a day open to the public, but = that was before E3 came along. I have read both The First Quarter and = Game Over, but I don't remember what you're talking about. What pages = was that on? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0012_01C0D85A.2822CF00 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 10:51=20 PM
Subject: Re: [N64] CES

 I = have an idea,=20 bring the games back to the Winter and Summer CES, they still have = those=20 right? In Chicago and Las Vegas, right? ~~ Dave = ~~
Uuuhhh.. =20 CES is a tradeshow.  i don't think the public is allowed either.=20

Besides, if you've read The First Quarter, or even Game Over you'll = know=20 the history behind the games industry and the CES organizers.  = Lets say=20 E3 was set up as a protest trade show to stick it to the CES.=20

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com =
 =20


 
I do remember in EGM that the CES did = have a day=20 open to the public, but that was before E3 came along. I have read both = The=20 First Quarter and Game Over, but I don't remember what you're talking = about.=20 What pages was that on?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0012_01C0D85A.2822CF00-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] life advanced2 Date: 09 May 2001 07:34:53 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0020_01C0D85A.8976E2A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 11:01 PM Subject: Re: [N64] life advanced2 In a message dated 5/8/2001 7:32:55 PM Pacific Daylight Time,=20 Nutz4n64@aol.com writes:=20 You do kind of have a point there. Of course, I don't know if the = Dreamcast=20 could really be considered a commercial failure, so I'd think they'd = have a=20 pretty good supply. Of course, if supplies are low, I'm sure IGNDC = would=20 report on it. (I'd hope)=20 -Eric-=20 Capcom, baby. For $20 for about 3/4 of their games=20 (http://www.capcom.com/dreamcast.htm) it's a steal. I only wish I had = $220 to=20 blow -- then I could have all of their games=3D)=20 I STILL haven't bought a single new DC game since PSO. I still want to = pick=20 up Daytona, Unreal, Skies of Arcadia, Typing of the Dead, Metropolis, = and=20 aasodf78nirusdfverlsuidsfv3;hbds. Yeah, that last one is cumulative.=20 Aldo Merino=20 -----------------=20 Tendo Box=20 http://www.tendobox.com=20 ----- I'll save you some money, both Daytona USA and Metropolis Street Racer = blow chunks. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0020_01C0D85A.8976E2A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 11:01=20 PM
Subject: Re: [N64] life = advanced2

In a = message dated=20 5/8/2001 7:32:55 PM Pacific Daylight Time,
Nutz4n64@aol.com writes: =


You do kind of have a point there.  Of course, I = don't know=20 if the Dreamcast
could really be considered a commercial = failure, so I'd=20 think they'd have a
pretty good supply.  Of course, if = supplies are=20 low, I'm sure IGNDC would
report on it.  (I'd hope) =
-Eric-=20


Capcom, baby. For $20 for about 3/4 of their games=20
(http://www.capcom.com/dreamcast.htm) it's a steal. I only wish I = had $220=20 to
blow -- then I could have all of their games=3D)

I = STILL haven't=20 bought a single new DC game since PSO. I still want to pick
up = Daytona,=20 Unreal, Skies of Arcadia, Typing of the Dead, Metropolis, and=20
aasodf78nirusdfverlsuidsfv3;hbds. Yeah, that last one is = cumulative.=20

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
=

 
I'll save you some money, both Daytona = USA and=20 Metropolis Street Racer blow chunks.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0020_01C0D85A.8976E2A0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] game shows Date: 09 May 2001 07:44:18 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0032_01C0D85B.DA4EE140 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 10:51 PM Subject: Re: [N64] game shows How about three shows, all within the same month, one in LA, one in = Chicago, and one in NYC and to hell with the south. =3D) ~~ Dave ~~ Companies won't pay for it. Its expensive to exhibit on shows you = know. and the cost of renting venues is amazing.=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- Yeah, whatever. If it costs so much why bother with E3? I still think my = idea is the best so far.=20 Go do something useful, like draw a stick figure cartoon or something.=20 Maybe one about the stick that you have shoved up your arse. I'm sure a show like E3 is chump change for the deep pockets of = Nintendo, Sony, and Microsoft. Maybe it'd be too expensive for SEGA what = with their debt and all.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0032_01C0D85B.DA4EE140 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 10:51=20 PM
Subject: Re: [N64] game = shows

 How = about three=20 shows, all within the same month, one in LA, one in Chicago, and one = in NYC=20 and to hell with the south. =3D) ~~ Dave ~~
Companies won't pay = for it. Its=20 expensive to exhibit on shows you know. and the cost of renting venues = is=20 amazing.=20

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com =
 =20


 
Yeah, whatever. If it costs so much why = bother with=20 E3? I still think my idea is the best so far.
 
Go do something useful, like draw a = stick figure=20 cartoon or something.
 
Maybe one about the stick that you have = shoved up=20 your arse.
 
I'm sure a show like E3 is chump change = for the=20 deep pockets of Nintendo, Sony, and Microsoft. Maybe it'd be too = expensive for=20 SEGA what with their debt and all.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0032_01C0D85B.DA4EE140-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] The Typing of the Dead Date: 09 May 2001 07:51:22 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0047_01C0D85C.D7145A40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Moody, Luke=20 To: 'n64@lists.xmission.com'=20 Sent: Wednesday, May 09, 2001 2:30 AM Subject: RE: [N64] life advanced2 > Capcom, baby. For $20 for about 3/4 of their games=20 > (http://www.capcom.com/dreamcast.htm) it's a steal. I only wish I = had $220 > to=20 > blow -- then I could have all of their games=3D)=20 >=20 > I STILL haven't bought a single new DC game since PSO. I still want = to > pick=20 > up Daytona, Unreal, Skies of Arcadia, Typing of the Dead, = Metropolis, and=20 > aasodf78nirusdfverlsuidsfv3;hbds. Yeah, that last one is cumulative. = >=20 > Aldo Merino=20 > -----------------=20 > Tendo Box=20 > http://www.tendobox.com >=20 What is Typing of the Dead? Luke ----- The Typing of the Dead. Hehe. It's fun. It's just The House of the Dead = 2, but instead of using the light gun, you use the keyboard. For each = zombie there are letters, then words, then phrases you have to type in = to kill the zombies. You have to be a master at touch typing (not = looking at the keyboard) to be good at the game, needless to say I'm not = very good at The Typing of the Dead, but it's the most fun typing tutor = program I ever played, but I think I should have just bought The House = of the Dead 2. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0047_01C0D85C.D7145A40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Moody, = Luke=20
To: 'n64@lists.xmission.com'
Sent: Wednesday, May 09, 2001 = 2:30=20 AM
Subject: RE: [N64] life = advanced2


> Capcom, baby. For $20 for about 3/4 of their = games=20
> (http://www.capcom.com/dreamc= ast.htm)=20 it's a steal. I only wish I had $220
> to
> blow -- then = I could=20 have all of their games=3D)
>
> I STILL haven't bought a = single=20 new DC game since PSO. I still want to
> pick
> up = Daytona,=20 Unreal, Skies of Arcadia, Typing of the Dead, Metropolis, and
> = aasodf78nirusdfverlsuidsfv3;hbds. Yeah, that last one is cumulative. =
>=20
> Aldo Merino
> -----------------
> Tendo Box =
> http://www.tendobox.com
> =
What is=20 Typing of the Dead?

Luke



 
The Typing of the Dead. Hehe. It's fun. = It's just=20 The House of the Dead 2, but instead of using the light gun, you use the = keyboard. For each zombie there are letters, then words, then phrases = you have=20 to type in to kill the zombies. You have to be a master at touch typing = (not=20 looking at the keyboard) to be good at the game, needless to say I'm not = very=20 good at The Typing of the Dead, but it's the most fun typing tutor = program I=20 ever played, but I think I should have just bought The House of the Dead = 2.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0047_01C0D85C.D7145A40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TheBump@aol.com Subject: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 08:33:14 EDT Electronic Arts has confirmed plans for TEN, count them, TEN GameCube products. Among the games: MADDEN 2002, SSX SNOWBOARDING, NBA STREET, AND FIFA SOCCER! Wow. (http://www.ate3.com/) All the doom-and-gloom third-party predictions are definitely obsolete. --Brian [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 09:39:12 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0005_01C0D86B.E7679740 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: TheBump@aol.com=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 8:33 AM Subject: [N64] EA Plans For TEN GameCube Games! Electronic Arts has confirmed plans for TEN, count them, TEN GameCube = products. Among the games: MADDEN 2002, SSX SNOWBOARDING, NBA STREET, = AND FIFA SOCCER! Wow. (http://www.ate3.com/) All the doom-and-gloom third-party predictions are definitely = obsolete. --Brian ----- What? No Need For Speed? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0005_01C0D86B.E7679740 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 TheBump@aol.com=20
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 8:33=20 AM
Subject: [N64] EA Plans For TEN = GameCube=20 Games!

Electronic Arts has confirmed plans for TEN, count = them, TEN=20 GameCube products. Among the games: MADDEN 2002, SSX SNOWBOARDING, NBA = STREET,=20 AND FIFA SOCCER! Wow. (http://www.ate3.com/)

All = the=20 doom-and-gloom third-party predictions are definitely=20 obsolete.

--Brian

 
What? No Need For Speed?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0005_01C0D86B.E7679740-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Akbar Khan Subject: RE: [N64] life advanced2 Date: 09 May 2001 06:38:53 -0700 (PDT) > > > What is Typing of the Dead? > > Luke Typing of the dead is same as house of dead but instead of using a controller u have to type the name of the zombie with the DC keyboard to blow his brains out. AKBAR. __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "E. Jefferson" Subject: Re: [N64] CES Date: 09 May 2001 10:46:54 -0500 Yep, Chicago was one of the places for the CES because I went to one years ago to play some SNES and Genesis games. But, the problem seemed to be that the majority of the people there were in the Games pavilion. That's what was the motivating factor for E3. Now, there's only one CES and it's in Vegas. Elliot ----Original Message Follows---- Reply-To: n64@lists.xmission.com ----- Original Message ----- From: Dexter Sy To: n64@lists.xmission.com Sent: Tuesday, May 08, 2001 9:38 PM Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! But your logic is extremely flawed. Your saying that it's better to have no show (and hence, ZERO access) that it is have a show that people may not have access to during certain years. Still, using the size of the country as an excuse to not have a show is very lame. If some really wants to go, they could if they planned ahead. As it stands now, people have to sneak into a trade show like E3. So, just because some people can't make it, no gets to go?? What kind of lousy logic is that? Stryder Don't put words in my mouth. I didn't say its better to have no show. I'm saying its a matter of logistics. The transportation system in a big country like the United States makes a show less viable. You have gamers spread out through the continent. The American market as a whole may be huge, but taken individually, even markets like LA could be hard pressed to rival the TGS. So there's no will on the part of the IDSA for a consumer show because its just so complicated, so expensive and so very inefficient. Until the transportation system improves or the industry pressure and money is there to set up these shows, its not going to happen. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com I have an idea, bring the games back to the Winter and Summer CES, they still have those right? In Chicago and Las Vegas, right? ~~ Dave ~~ "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "E. Jefferson" Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 10:53:56 -0500 Nah, they thought you'd like Harry Potter instead. ;-) Elliot ----Original Message Follows---- Reply-To: n64@lists.xmission.com ----- Original Message ----- From: TheBump@aol.com To: n64@lists.xmission.com Sent: Wednesday, May 09, 2001 8:33 AM Subject: [N64] EA Plans For TEN GameCube Games! Electronic Arts has confirmed plans for TEN, count them, TEN GameCube products. Among the games: MADDEN 2002, SSX SNOWBOARDING, NBA STREET, AND FIFA SOCCER! Wow. (http://www.ate3.com/) All the doom-and-gloom third-party predictions are definitely obsolete. --Brian What? No Need For Speed? ~~ Dave ~~ "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] life advanced3 Date: 09 May 2001 16:33:37 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_003E_01C0D8A5.CC072E40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Tuesday, May 08, 2001 10:08 PM Subject: Re: [N64] life advanced3 In a message dated 5/8/2001 12:02:26 AM Pacific Daylight Time,=20 distorbanz@yucom.be writes:=20 It's apitty so many people don't get it, it's the best commercial = nintendo=20 ever made=20 Steve=20 I don't think so. It's far better than the PS9 ad (and here I agree = with=20 Dex's self-congratulory diagnosis) simply on the basis that it shows = some=20 gameplay, however minimal. That said, I don't think it's the best = Nintendo ad=20 ever -- I can't recall much of Nintendo's old ad television campaigns = (not=20 much of a television watcher, see), but in terms of the recent past, I = certainly think both the Mario Tennis GBC and Donkey Kong Country GBC = ads=20 were far better. They showed off plenty of gameplay, were simple, = pleasant,=20 and had plenty of charm.=20 Maybe that's just me, but I adhere strongly to showing off the game=20 sufficiently as most of you do (except whomever liked that PS9 = commercial). I=20 only wish Nintendo's excellent print ads of late carried over onto the = television, as well as Sega's (who have had some of the best game ads = in=20 print lately).=20 Aldo Merino=20 No I don't care about seeing gameplay in a commercial. I think that if = you wanna see that, you should watch a review. commercials are for = drawing attention, making people wanting to know more about it; you'd be = a stupid gamer just buying a game or system only because of a = commercial. steve ------=_NextPart_000_003E_01C0D8A5.CC072E40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Tuesday, May 08, 2001 = 10:08=20 PM
Subject: Re: [N64] life = advanced3

In a = message dated=20 5/8/2001 12:02:26 AM Pacific Daylight Time,
distorbanz@yucom.be writes: =


It's apitty so many people don't get it, it's the best=20 commercial nintendo
ever made
Steve


I don't think so. It's far better than the PS9 ad (and = here I=20 agree with
Dex's self-congratulory diagnosis) simply on the basis = that it=20 shows some
gameplay, however minimal. That said, I don't think = it's the=20 best Nintendo ad
ever -- I can't recall much of Nintendo's old ad=20 television campaigns (not
much of a television watcher, see), but = in terms=20 of the recent past, I
certainly think both the Mario Tennis GBC = and Donkey=20 Kong Country GBC ads
were far better. They showed off plenty of = gameplay,=20 were simple, pleasant,
and had plenty of charm.

Maybe = that's just=20 me, but I adhere strongly to showing off the game
sufficiently as = most of=20 you do (except whomever liked that PS9 commercial). I
only wish = Nintendo's=20 excellent print ads of late carried over onto the
television, as = well as=20 Sega's (who have had some of the best game ads in
print lately).=20

Aldo Merino
 
No I don't care about seeing gameplay in a commercial. I think that = if you=20 wanna see that, you should watch a review. commercials are for drawing=20 attention, making people wanting to know more about it; you'd be a = stupid gamer=20 just buying a game or system only because of a commercial.
 
steve
  ------=_NextPart_000_003E_01C0D8A5.CC072E40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] game shows Date: 09 May 2001 17:47:40 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_00BD_01C0D8B0.24C66780 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dave Rhodes=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 4:02 AM Subject: Re: [N64] game shows How about three shows, all within the same month, one in LA, one in = Chicago, and one in NYC and to hell with the south. =3D) ~~ Dave ~~ =20 How 'bout one show in europe (say brussels) and to hell with the USofA = =3D) dammit the're's a big gaming conference this weekend in brussels where i = can play the GBA and all but of course i can't go.=20 Still have to learn the whole human metabolism. frecken exams Steve ------=_NextPart_000_00BD_01C0D8B0.24C66780 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dave = Rhodes=20
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 4:02=20 AM
Subject: Re: [N64] game = shows

 
 
How about three shows, all within the = same month,=20 one in LA, one in Chicago, and one in NYC and to hell with the south.=20 =3D)
 
~~ Dave ~~
   =20
How 'bout one show in europe (say = brussels) and to=20 hell with the USofA =3D)
 
dammit the're's a big gaming conference = this=20 weekend in brussels where i can play the GBA and all but of course i = can't go.=20
Still have to learn the whole human=20 metabolism.
frecken exams
 
Steve
  ------=_NextPart_000_00BD_01C0D8B0.24C66780-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 12:55:03 EDT --part1_dd.143bf9ba.282ad067_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/9/2001 5:34:02 AM Pacific Daylight Time, TheBump@aol.com writes: > All the doom-and-gloom third-party predictions are definitely obsolete. > > --Brian I have about as much interest in EA as I do Square; although I EA gets the heads up on that one because of the solid FIFA series. Aldo Merino ----------------- Tendo Box http://www.tendobox.cm --part1_dd.143bf9ba.282ad067_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/9/2001 5:34:02 AM Pacific Daylight Time, TheBump@aol.com
writes:


All the doom-and-gloom third-party predictions are definitely obsolete.

--Brian


I have about as much interest in EA as I do Square; although I EA gets the
heads up on that one because of the solid FIFA series.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.cm
--part1_dd.143bf9ba.282ad067_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 13:34:13 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_002B_01C0D88C.BCA93240 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: E. Jefferson=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 11:53 AM Subject: Re: [N64] EA Plans For TEN GameCube Games! Nah, they thought you'd like Harry Potter instead. ;-) Elliot ----- Harry who? ~~ Dave ~~ =20 "Harry? Harry? Where do you go when the lights go out?." - Harry Hood=20 Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_002B_01C0D88C.BCA93240 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 E. = Jefferson=20
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 11:53=20 AM
Subject: Re: [N64] EA Plans For = TEN=20 GameCube Games!

Nah, they thought you'd like Harry Potter instead.=20 ;-)

Elliot



 
Harry who?
 
~~ Dave ~~
    =
"Harry? Harry?=20 Where do you go when the lights go out?." - Harry Hood
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_002B_01C0D88C.BCA93240-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 13:37:33 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_003E_01C0D88D.33C34F00 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 12:55 PM Subject: Re: [N64] EA Plans For TEN GameCube Games! In a message dated 5/9/2001 5:34:02 AM Pacific Daylight Time, = TheBump@aol.com=20 writes:=20 All the doom-and-gloom third-party predictions are definitely = obsolete.=20 --Brian I have about as much interest in EA as I do Square; although I EA gets = the=20 heads up on that one because of the solid FIFA series.=20 Aldo Merino=20 -----------------=20 Nintendojo http://www.nintendojo.com=20 ----- I take it you don't like Square? Sure they had misses, like Chrono = Cross, Parasite Eve, and Final Fantasy 8, but not all their games are = bad. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_003E_01C0D88D.33C34F00 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 12:55=20 PM
Subject: Re: [N64] EA Plans For = TEN=20 GameCube Games!

In a = message dated=20 5/9/2001 5:34:02 AM Pacific Daylight Time, TheBump@aol.com
writes:=20


All the doom-and-gloom third-party predictions are = definitely=20 obsolete.

--Brian


I have about as much interest in EA as I do = Square;=20 although I EA gets the
heads up on that one because of the solid = FIFA=20 series.

Aldo Merino
-----------------
Nintendojo
http://www.nintendojo.com =

 
I take it you don't like Square? Sure = they had=20 misses, like Chrono Cross, Parasite Eve, and Final Fantasy 8, but = not all=20 their games are bad.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_003E_01C0D88D.33C34F00-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cobus" Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 19:38:39 +0200 This is a multi-part message in MIME format. ------=_NextPart_000_0008_01C0D8BF.A5C86220 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable FUCK THIS LIST!!!! ----- Original Message -----=20 From: Dave Rhodes=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 7:37 PM Subject: Re: [N64] EA Plans For TEN GameCube Games! ----- Original Message -----=20 From: Devil929@aol.com=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 12:55 PM Subject: Re: [N64] EA Plans For TEN GameCube Games! In a message dated 5/9/2001 5:34:02 AM Pacific Daylight Time, = TheBump@aol.com=20 writes:=20 All the doom-and-gloom third-party predictions are definitely = obsolete.=20 --Brian I have about as much interest in EA as I do Square; although I EA = gets the=20 heads up on that one because of the solid FIFA series.=20 Aldo Merino=20 -----------------=20 Nintendojo http://www.nintendojo.com=20 --- I take it you don't like Square? Sure they had misses, like Chrono = Cross, Parasite Eve, and Final Fantasy 8, but not all their games are = bad. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0008_01C0D8BF.A5C86220 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
FUCK THIS LIST!!!!
----- Original Message -----
From:=20 Dave = Rhodes=20
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 7:37=20 PM
Subject: Re: [N64] EA Plans For = TEN=20 GameCube Games!

 
----- Original Message -----
From:=20 Devil929@aol.com
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 12:55=20 PM
Subject: Re: [N64] EA Plans = For TEN=20 GameCube Games!

In a = message dated=20 5/9/2001 5:34:02 AM Pacific Daylight Time, TheBump@aol.com
writes:=20


All the doom-and-gloom third-party predictions are = definitely=20 obsolete.

--Brian


I have about as much interest in EA as I do = Square;=20 although I EA gets the
heads up on that one because of the solid = FIFA=20 series.

Aldo Merino
-----------------
Nintendojo
http://www.nintendojo.com =

 
I take it you don't like Square? Sure = they had=20 misses, like Chrono Cross, Parasite Eve, and Final Fantasy 8, but = not all=20 their games are bad.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super=20 Trey Bros
------=_NextPart_000_0008_01C0D8BF.A5C86220-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cobus" Subject: Re: [N64] CES Date: 09 May 2001 19:40:10 +0200 FUCK THIS LIST ----- Original Message ----- Sent: Wednesday, May 09, 2001 5:46 PM > Yep, Chicago was one of the places for the CES because I went to one years > ago to play some SNES and Genesis games. But, the problem seemed to be that > the majority of the people there were in the Games pavilion. That's what > was the motivating factor for E3. Now, there's only one CES and it's in > Vegas. > > Elliot > > ----Original Message Follows---- > From: "Dave Rhodes" > Reply-To: n64@lists.xmission.com > To: > Subject: Re: [N64] CES > Date: Tue, 8 May 2001 21:59:52 -0400 > > > ----- Original Message ----- > From: Dexter Sy > To: n64@lists.xmission.com > Sent: Tuesday, May 08, 2001 9:38 PM > Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! > > > > But your logic is extremely flawed. Your saying that it's better to > have no show (and hence, ZERO access) that it is have a show that people may > not have access to during certain years. Still, using the size of the > country as an excuse to not have a show is very lame. If some really wants > to go, they could if they planned ahead. As it stands now, people have to > sneak into a trade show like E3. So, just because some people can't make > it, no gets to go?? What kind of lousy logic is that? > > Stryder > > Don't put words in my mouth. I didn't say its better to have no show. > I'm saying its a matter of logistics. The transportation system in a big > country like the United States makes a show less viable. You have gamers > spread out through the continent. The American market as a whole may be > huge, but taken individually, even markets like LA could be hard pressed to > rival the TGS. So there's no will on the part of the IDSA for a consumer > show because its just so complicated, so expensive and so very inefficient. > > Until the transportation system improves or the industry pressure and > money is there to set up these shows, its not going to happen. > > -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com > > -------------------------------------------------------------------------- ---- > > > > I have an idea, bring the games back to the Winter and Summer CES, they > still have those right? In Chicago and Las Vegas, right? > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 13:44:04 EDT --part1_59.adcbf4a.282adbe4_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/9/2001 10:34:33 AM Pacific Daylight Time, treytable@sega.net writes: > > I take it you don't like Square? Sure they had misses...but not all their > games are bad. > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > Just derivative. Very. Their games have become like the Wayans brothers of the industry -- impossible to tell apart. Aldo Merino ----------------- Tendo Box http://www.tendobox.com --part1_59.adcbf4a.282adbe4_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/9/2001 10:34:33 AM Pacific Daylight Time,
treytable@sega.net writes:



I take it you don't like Square? Sure they had misses...but not all their
games are bad.

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros


Just derivative. Very.

Their games have become like the Wayans brothers of the industry --
impossible to tell apart.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
--part1_59.adcbf4a.282adbe4_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] CES Date: 09 May 2001 13:10:00 -0700 "E. Jefferson" wrote: > Yep, Chicago was one of the places for the CES because I went to one years > ago to play some SNES and Genesis games. But, the problem seemed to be that > the majority of the people there were in the Games pavilion. That's what > was the motivating factor for E3. Now, there's only one CES and it's in > Vegas. > > Elliot > It's a big long story, but suffice to say CES didn't take the gaming industry seriously. So the games industry split. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] EA Plans For TEN GameCube Games! Date: 09 May 2001 13:17:26 -0700 Here's the relevant press release. REDWOOD CITY, Calif., May 9, 2001 -- Electronic Arts (EA) (Nasdaq "ERTS"), the world's leading independent video games software publisher and developer, today announced that it will bring its powerful portfolio of game titles, including Madden NFL? 2002, to GameCube, Nintendo's next-generation video game console. EA's worldwide studios have plans for 10 GameCube titles. Some EA titles in development for the Nintendo GameCube include SSX snowboarding, NBA Street Basketball from EA SPORTS BIG?, and the world's best-selling sports video game franchise, FIFA soccer. Madden NFL 2002 will be featured in EA's booth at the Electronic Entertainment Expo in Los Angeles on May 17. Last year, Madden NFL 2001 was the best selling football game and a breakaway hit on the 128-bit console. The Nintendo GameCube will launch in the U.S. in early November. "EA takes a systematic approach to evaluating new hardware platforms, and we're very excited about the potential for GameCube, says Larry Probst, EA's chairman and CEO. "Nintendo has a proven track record in the areas of vision, innovation and execution that positions the GameCube to be a major force in the industry." Nintendo of America President Minoru Arakawa says, "Electronic Arts is one of the world's best developers. We're thrilled to have the variety of games they are creating for the Nintendo GameCube, especially the sports games which appeal so well to the teen and older players." As a dedicated gameplay system, NINTENDO GAMECUBE delivers new forms of interactive fun for players and offers the easiest development environment for game creators. The system's embedded memory, proprietary optical disc and innovative controller were designed to optimize the gameplay experience. NINTENDO GAMECUBE will launch in Japan in September 2001 and in N. America in November 2001. TheBump@aol.com wrote: > Electronic Arts has confirmed plans for TEN, count them, TEN GameCube products. Among the games: MADDEN 2002, SSX SNOWBOARDING, NBA STREET, AND FIFA SOCCER! Wow. (http://www.ate3.com/) > > All the doom-and-gloom third-party predictions are definitely obsolete. > > --Brian > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "geoff wuehrmann" Date: 09 May 2001 16:05:29 -0400 How many bits is the GameCube? I heard 64 and 128. I also heard that X-Box is 32. What's true and what's false? I know bits don't matter too much but I am still curious. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] What's wrong with Cobus? Date: 09 May 2001 16:44:17 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0017_01C0D8A7.4A0BCFC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Cobus=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 1:38 PM Subject: Re: [N64] EA Plans For TEN GameCube Games! PUCK THIS LIST!!!! ----- Oh, give me a break, it's not that bad. ;-) ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0017_01C0D8A7.4A0BCFC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Cobus =
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 1:38=20 PM
Subject: Re: [N64] EA Plans For = TEN=20 GameCube Games!

PUCK THIS LIST!!!!
Oh, give me a break, it's not that bad. = ;-)
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0017_01C0D8A7.4A0BCFC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] More of Cobus Date: 09 May 2001 16:45:00 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0020_01C0D8A7.637C4340 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Cobus=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 1:40 PM Subject: Re: [N64] CES PUCK THIS LIST ----- Why don't you just unsubscribe? Loser. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0020_01C0D8A7.637C4340 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Cobus =
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 1:40=20 PM
Subject: Re: [N64] CES

PUCK THIS LIST

 
Why don't you just unsubscribe? = Loser.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0020_01C0D8A7.637C4340-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] CES Date: 09 May 2001 16:47:41 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0036_01C0D8A7.C3144F00 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 4:10 PM Subject: Re: [N64] CES "E. Jefferson" wrote: > Yep, Chicago was one of the places for the CES because I went to one = years > ago to play some SNES and Genesis games. But, the problem seemed to = be that > the majority of the people there were in the Games pavilion. That's = what > was the motivating factor for E3. Now, there's only one CES and = it's in > Vegas. > > Elliot > It's a big long story, but suffice to say CES didn't take the gaming = industry seriously. So the games industry split. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com ----- And that's why the X-Box, or was it Photoshop, was shown at the most = recent CES? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0036_01C0D8A7.C3144F00 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 4:10=20 PM
Subject: Re: [N64] CES



"E. Jefferson" wrote:

> Yep, Chicago = was one=20 of the places for the CES because I went to one years
> ago to = play some=20 SNES and Genesis games.  But, the problem seemed to be = that
> the=20 majority of the people there were in the Games pavilion.  That's=20 what
> was the motivating factor for E3.   Now, = there's only=20 one CES and it's in
> Vegas.
>
> = Elliot
>

It's=20 a big long story, but suffice to say CES didn't take the gaming=20 industry
seriously.  So the games industry=20 split.


--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com


 
And that's why the X-Box, or was it = Photoshop, was=20 shown at the most recent CES?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0036_01C0D8A7.C3144F00-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] CES Date: 09 May 2001 14:19:54 -0700 --------------999DC8ACE94203AAEF038E1E Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > And that's why the X-Box, or was it Photoshop, was shown at the most > recent CES? I believe microsoft was doing a demo of photoshop yea :) Um. the stuff on the CES for Game Over can be found in the revised edition by Andy Eddy. Its in his new chapters. -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com --------------999DC8ACE94203AAEF038E1E Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
 And that's why the X-Box, or was it Photoshop, was shown at the most recent CES? 
I believe microsoft was doing a demo of photoshop yea :)

Um.  the stuff on the CES for Game Over can be found in the revised edition by Andy Eddy.  Its in his new chapters.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  --------------999DC8ACE94203AAEF038E1E-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: [N64] Re: bits Date: 09 May 2001 17:06:42 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0043_01C0D8AA.6B481560 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: geoff wuehrmann=20 To: n64@mail.xmission.com=20 Sent: Wednesday, May 09, 2001 4:05 PM How many bits is the GameCube? I heard 64 and 128. I also heard that = X-Box=20 is 32. What's true and what's false? I know bits don't matter too much = but I=20 am still curious. ----- As far as I know the Gamecube is a 128-Bit machine, like the PS2, but I = may be wrong on that since I don't read too much about Nintendo anymore. = But here's what I do know: 8-Bit: Atari 2600 (and 2800) Atari 5200 Atari 7800 Atari Computers (400, 800, 800XL, 1200, 1200XL, and XE) NES Master System Colecovision Coleco Adam Game Boy Game Boy Pocket Game Boy Light Game Boy Color Turbo Grafx-16 Turbo Duo Super Grafx Game Gear Turbo Express 16-Bit: Super NES Genesis Neo*Geo Atari Lynx Nomad SEGA CD-X JVC Wonder Mega/X'Eye 32-Bit: 3DO PlayStation PS One Saturn V-Saturn FM-Towns PC-FX FM-Towns Marty X-Box Game Boy Advance Virtual Boy 32-X (even though it was an accessory, I'll still count it) 64-Bit Nintendo 64 Atari Jaguar Dreamcast 128-Bit PlayStation 2 So the only ones I'm not sure about are the Gamecube, Wonderswan, = Wonderswan Color, Neo*Geo Pocket, and Neo*Geo Pocket Color. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0043_01C0D8AA.6B481560 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

 
----- Original Message -----
From:=20 geoff=20 wuehrmann
To: n64@mail.xmission.com
Sent: Wednesday, May 09, 2001 = 4:05=20 PM

How many bits is the GameCube? I heard 64 and 128. I also heard = that=20 X-Box
is 32. What's true and what's false? I know bits don't = matter too=20 much but I
am still curious.


 
As far as I know the Gamecube is a = 128-Bit machine,=20 like the PS2, but I may be wrong on that since I don't read too much = about=20 Nintendo anymore. But here's what I do know:
 
8-Bit:
Atari 2600 (and 2800)
Atari 5200
Atari 7800
Atari Computers (400, 800, 800XL, 1200, = 1200XL, and=20 XE)
NES
Master System
Colecovision
Coleco Adam
Game Boy
Game Boy Pocket
Game Boy Light
Game Boy Color
Turbo Grafx-16
Turbo Duo
Super Grafx
Game Gear
Turbo Express
 
16-Bit:
Super NES
Genesis
Neo*Geo
Atari Lynx
Nomad
SEGA CD-X
JVC Wonder Mega/X'Eye
 
32-Bit:
3DO
PlayStation
PS One
Saturn
V-Saturn
FM-Towns
PC-FX
FM-Towns Marty
X-Box
Game Boy Advance
Virtual Boy
32-X (even though it was an accessory, = I'll still=20 count it)
 
64-Bit
Nintendo 64
Atari Jaguar
Dreamcast
 
128-Bit
PlayStation 2
 
So the only ones I'm not sure about are = the=20 Gamecube, Wonderswan, Wonderswan Color, Neo*Geo Pocket, and Neo*Geo = Pocket=20 Color.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0043_01C0D8AA.6B481560-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dave Rhodes" Subject: Re: [N64] CES Date: 09 May 2001 17:10:29 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_0055_01C0D8AA.F2E1D420 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dexter Sy=20 To: n64@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 5:19 PM Subject: Re: [N64] CES And that's why the X-Box, or was it Photoshop, was shown at the = most recent CES?=20 I believe microsoft was doing a demo of photoshop yea :)=20 Um. the stuff on the CES for Game Over can be found in the revised = edition by Andy Eddy. Its in his new chapters.=20 --=20 Dexter S.=20 Tendo Box - Nintendo e-zine=20 Http://www.tendobox.com=20 =20 ----- Oh, I didn't read that part. Darn it. I was itching to start The First = Quarter and skipped over that last section. =3D( ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros ------=_NextPart_000_0055_01C0D8AA.F2E1D420 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dexter = Sy=20
To: n64@lists.xmission.com
Sent: Wednesday, May 09, 2001 = 5:19=20 PM
Subject: Re: [N64] CES

 
 And that's why the X-Box, or was it = Photoshop, was=20 shown at the most recent CES?
 I believe microsoft was = doing a demo=20 of photoshop yea :)=20

Um.  the stuff on the CES for Game Over can be found in the = revised=20 edition by Andy Eddy.  Its in his new chapters.=20

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com =
 =20


 
Oh, I didn't read that part. Darn it. I = was itching=20 to start The First Quarter and skipped over that last section. = =3D(
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
------=_NextPart_000_0055_01C0D8AA.F2E1D420-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ]