From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1061 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Monday, December 27 1999 Volume 01 : Number 1061 Re: [N64] DK64 Re: [N64] Christmas, Hanukah, Quanza, Yule, whatever games Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 Re: [N64] Christmas, Hanukah, Quanza, Yule, whatever games Re: [N64] DK64 [N64] And another thing Dex! Re: [N64] DK64 & video game commercials Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 Re: [N64] DK64 ---------------------------------------------------------------------- Date: Mon, 27 Dec 1999 20:42:27 EST From: Nutz4n64@aol.com Subject: Re: [N64] DK64 In a message dated 12/27/99 4:42:16 PM Pacific Standard Time, karens@smartt.com writes: << The sonic games are actually not all that good. aside from being different from the "status quo" platformer that is Mario, its claim to fame is its commercials, and Sega's brilliant marketing. I own almost all the sonic games for all the Sega platforms and i never finish playing them. they are just not that good. Dexter >> I dunno. I liked Sonic & Knuckles and Sonic 2. They weren't really the greatest, though. In all honesty, I actually liked the 2D Sonic games better than Sonic Adventure. I haven't really played that much, I admit, but the camera was just horrible. I go into a loop and it suddenly jerks to another angle in which the control is thrown off and I end up falling out and dying because of it. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:18:02 EST From: Damian9133@aol.com Subject: Re: [N64] Christmas, Hanukah, Quanza, Yule, whatever games Right now, I only have 1 cow! ~Cy In a message dated 12/26/99 10:45:57 PM US Mountain Standard Time, karens@smartt.com writes: << Kill off a few of your livestock :-) Dexter >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:31:23 -0600 From: "Thraxen" Subject: Re: [N64] DK64 - -----Original Message----- From: Dexter Sy To: n64@lists.xmission.com Date: Monday, December 27, 1999 6:14 PM Subject: Re: [N64] DK64 >And who said anything about Nintendo. But a lot of people want companies who >know games, and make games to be in charge of the industry, not some faceless >multinational who runs the industry as one of their "profit" source. Sony wants >to be the lord of the industry,third parties accepted them with open arms >because Nintendo and Sega had fumbled the ball during the 16-bit era when they >were literally obsessed with their own market shares and how well they were >doing. Not caring how badly some of the third parties were suffering. But >ultimately, they make games, not movies, so they have one focus, and they don't >try to bastardize the market by trying to make it into "all that". Oh.....You keep accusing Sony of not knowing games...why? Because they are a huge company with other interests outside of games? It that fair? I don't think so. You do realize they do make games of their own, some of which are quite popular (the Gameday series for example). I'd like to see you go tell them they don't know anything about games. They are likely trying as hard as anyone else to make a good product, so don't write them off because they work for a large parent company. Yes, Nintendo makes some damn good games (about 1 a year)...but who is responsible for nearly all the great ones? Miyamoto. He is a genius...but I could claim that other than him, no one else knows anything about games over at Nintendo. But would that be fair? No. I don't what makes you think that Sony has some sort of evil plans for the industry, but I think your full of BS. If Sony is really heading down the wrong path, I doubt they are doing it out of malicious intent. Why should you care anyway? If Sony drops the ball, then Nintendo will reap the rewards. >You really don't know your games history, you think you do, and you think you >know what i'm saying, but read what happened to atari, how Time Warner saw a >quick buck and bought it out and ran the game industry into the ground. But of >course, you blame Atari for the crash, not Time Warner since i doubt you knew >about that before i brought it up. Uhhh...let me get this straight, your accusing Trey of not knowing game history. HAHAHAHAHA!!!! Please! Trey know more than anyone else on this list about video game history. If he really is missing your point then it is because you are not articulate enough in explaining it. stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:43:13 -0600 From: "Thraxen" Subject: Re: [N64] DK64 - -----Original Message----- From: Dexter Sy To: n64@lists.xmission.com Date: Monday, December 27, 1999 6:23 PM Subject: Re: [N64] DK64 >> >> >> Capcom didn't speak against Sony, then said what everyone already knew, the >> PS2 will be hard to develop for. Big fat hairy deal. > >Actually, they said the console will be too expensive for mass market, (they >don't believe Sony can lower the price significantly below $350 any time soon) >they believe the DVD/CD system is too complicated for the mass market, and they >don't like the idea Sony wants to market PS2 as a DVD player, saying that if >they don't have the controls for DVD playback, then "you're not a DVD player" >which makes sense. Housewives don't have time to fumble around the playstation >controller to get a movie to play, there isn't even a play button on >playstation 2 because according to capcom "they don't see one" and I don't see >one either. > >Capcom was talking about the market silly. the complaints would be a lot >thicker when you include capcom's own reservations about developing for PS2 and >how difficult it will be. So what is your point? They don't THINK Sony can get the price down. It is all pure speculation...not to mention Capcom had warnings for ALL the players (Sony, Sega, AND Nintendo). I guarantee you that if Sony has a huge PSX2 launch (especially in the US...I reserved my PSX2 today BTW) and Capcom starts raking in the cash, I think you'll find that the complaints will suddenly decrease. Also, for a system that is so hard to program for...there sure seems to be a lot of games in the works. Hard or not, if the PSX2 sells, they'll program. It is all about money...even for (gasp!) Nintendo. Stryder > >> >> >> The most evil thing I can think of is all those Pokemon games > >yeah, cause you see how a "real" good game can capture the hearts of kids, like >how Mario and Sonic captured ours. Not those Crashhy Crappy Coots and Spyro >the Craps with franchises and sequels already planned even before the game was >a success. > >Its the awful truth that makes you hate pokemon so much. > >> but no Super >> Mario 64 2, and Nazis, I hate Nazis. >> >> Dave >> >> Your hands and feet are mangos >> You're gonna be a genius anyway >> - Phish >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:46:30 -0600 From: "Thraxen" Subject: Re: [N64] DK64 - -----Original Message----- From: Dexter Sy To: n64@lists.xmission.com Date: Monday, December 27, 1999 6:24 PM Subject: Re: [N64] DK64 >> Oh? Since when is a "solid platformer" a bad thing? Wouldn't you (DEXTER SY) >> call DK64 a "solid platformer"? > >More than just solid, not perfect, but definately a diffrent kind of solid than >Crash Crapticoot > >Dexter I guess that would be your opinion now wouldn't it? IGN: Crash 3: 9.1 DK64: 9.0 Uhhh....get it? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:50:44 -0600 From: "Thraxen" Subject: Re: [N64] DK64 - -----Original Message----- From: Dexter Sy To: n64@lists.xmission.com Date: Monday, December 27, 1999 6:39 PM Subject: Re: [N64] DK64 >> >> Sheeesh...how lame can you get Dex??? > >Listen to yourself. you don't even think things through. what, can't people >criticize sony Why haven't i seen you defending Nintendo or even Sega for >that matter? too kiddie for you? You're as biased as the people who try to make >fun of. Admit that and maybe you can move beyond your psychological defenses >against people's attack on sony and get to what i am actually saying, not what >you think i'm saying. > Excuse me Dex??? Why don't you just pay attention around once in a while? Who has been the biggest defender of BK around here? Me. Who has been helping defend DK64? Me. Who has been saying they can't wait for the DC version of Rayman 2? Me. Who recently posted about V8: Second Offense for the DC being a solid fun game? Me. So why don't you back off and get a freaking clue before you attempt to tangle with me!? Stryder >> A whole lot of gamers like Sony and >> what they have done for the industry and are eagerly awaiting Sony's next >> system. Vieo games were largely seen as geeky and childish before the >> PSX...Sony has managed to help push videogames more into mainstream >> acceptance. Also, what do you see Sony running from? I'll tell you one >> thing, it aint Nintendo. > >Well, can you say Sony will stay there when the industry isn't doing so well? or >will the pull back and lick their wounds and go haggle some other industry they >think they can make a quick buck from? > >You're just in serious denial. You want to see Sony as a games company in leage >as Nintendo or Sega, but Sony ain't that. They see games as another revenue >stream, when times get tough, they will get going. > > > >> >> >> Ok...I just read t and I don't see any big deal. All they said is that they >> are not sure Sony should go for the jack-of-all trades approach and they are >> worried about the potential cost. So uhhh, what is the big deal. I also >> noticed he had comments about Nintendo: > >His comments on nintendo is actually a way of pushing Nintendo into giving more >details so they can start work on games for the Dolphin. Capcom is actually >interested. Their comments on PS2 is actually pretty harsh. several sites >picked it up as harsh criticsm. I mean, if Capcom was questioning Nintendo's >ability to deliver the Dolphin at their promised "mass-market" price and >question's Nintendo's stance on not including DVD movie playback, then i'd say >its some bad stuff. Unfortunatelly, Nintendo seemed to have gotten off the >easier with a simple comment that they need to know more about the console so >they can work on it or else they can't deliver games for launch. > >The stuff he said about PS2 was just very negative on Sony's entire strategy for >PS2. Everything from pricing, dvd playback, the dual format console, and the >viability of the console in the mass market. i'd say its pretty harsh. > >Once again, your true colors as someone who cheers for Sony while pretending to >be an unbiased gamer shows in how you deal with this. Next time you make fun of >another person in this list as a Nintendo Zealot, or whatever you'd like to call >them, keep in mind that you're as human as the next person. Yeah, you're a >Sony man. admit it. > >Dex > >> >> >> Basically, they were just making known their views about all the next-gen >> systems....and they were condemning none (though you seem to condemn Sony as >> of late). So, I don't see your point. >> >> stryder >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:52:51 -0600 From: Allan Hegedus Subject: Re: [N64] Christmas, Hanukah, Quanza, Yule, whatever games I recieved Jet Force Gemini. I have only tried it a little bit, but I have to say that the surround sound effects are incredible. Allan TreyTable@aol.com wrote: > So what games did everybody get for the holiday they celebrate if any? I hate > this political correctness stuff. ;) > > I got > > Resident Evil 3: Nemesis - PSX > Medal of Honor - PSX > Space Invaders - Game Boy Color > > Space Invaders is a blast (nice pun, eh?) to play. Powerups, bosses, > different patters for the Invaders. It's a good game to have for the GBC, > that is if you still like the original concept. RE3 is good, harder that the > other RE games. Medal of Honor is good, but it could have been better. The > PSX controller just isn't good for a FPS, MoH with an N64 controller would be > near perfect. > > Dave > > "Nazis...." > "I HATE Nazis!" - Indiana Jones > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:51:54 -0600 From: "Thraxen" Subject: Re: [N64] DK64 - -----Original Message----- From: Dexter Sy To: n64@lists.xmission.com Date: Monday, December 27, 1999 6:39 PM Subject: Re: [N64] DK64 >Well, can you say Sony will stay there when the industry isn't doing so well? or >will the pull back and lick their wounds and go haggle some other industry they >think they can make a quick buck from? > I can say that as much as you can say they will 'run like little girls' now can't I??? >You're just in serious denial. You want to see Sony as a games company in leage >as Nintendo or Sega, but Sony ain't that. They see games as another revenue >stream, when times get tough, they will get going. Hehe...I'll say it again. get a clue. Stryder ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:54:58 -0600 From: "Thraxen" Subject: [N64] And another thing Dex! I have another thing to say to you Dex...if you will kindly notice...while defending Sony I have yet to bash Nintendo for ANYTHING. While you on the other hand have done NOTHING but bash Sony in defense of Nintendo. So who is biased? Who doesn't get it? Who is desperate? I'd say the facts speak for themselves. THANK YOU!! Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 23:39:49 EST From: TreyTable@aol.com Subject: Re: [N64] DK64 & video game commercials In a message dated 12/27/99 7:15:08 PM Eastern Standard Time, karens@smartt.com writes: > Ummm. ... do you have one I can borrow? Yeah, but you gotta inflate her yourself. ;) Dave Smegma, dogmatagram, fishmarket stew Police in a corner, gunnin' for you Appletoast, bedheated, furblanket rat Laugh when they shoot you, say "Please don't do that" - Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 23:42:20 EST From: TreyTable@aol.com Subject: Re: [N64] DK64 In a message dated 12/27/99 7:22:26 PM Eastern Standard Time, karens@smartt.com writes: > Housewives don't have time to fumble around the PlayStation > controller to get a movie to play, there isn't even a play button on > PlayStation 2 because according to Capcom "they don't see one" and I don't > see > one either. Housewives should worry about the Milkman. I see a play button on the PSX2, it's on the Dual Shock, next to the stop button. Dave Smegma, dogmatagram, fishmarket stew Police in a corner, gunnin' for you Appletoast, bedheated, furblanket rat Laugh when they shoot you, say "Please don't do that" - Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 23:58:37 EST From: TreyTable@aol.com Subject: Re: [N64] DK64 In a message dated 12/27/99 10:54:40 PM Eastern Standard Time, thraxen@ipa.net writes: > I can say that as much as you can say they will 'run like little girls' now > can't I??? Where you guys been? "Run like little girls"? Isn't Sony doing that now? Or Is Mia Hamm tall you you guys? ;) Dave Your hands and feet are mangos You're gonna be a genius anyway - - Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:31:24 -0800 From: Dexter Sy Subject: Re: [N64] DK64 > > I dunno. I liked Sonic & Knuckles and Sonic 2. They weren't really the > greatest, though. In all honesty, I actually liked the 2D Sonic games better > than Sonic Adventure. I haven't really played that much, I admit, but the > camera was just horrible. I go into a loop and it suddenly jerks to another > angle in which the control is thrown off and I end up falling out and dying > because of it. Yes, Sonic R for the Saturn had the same camera problem where the camera angle gets thrown off after Sonic does a loop. The problem with Sonic games is that the loop sequences where Sonic goes real fast is an illusion. Gamers are suppose to pretend they are guiding sonic, but for all practical purposes, the loops are rails which can guide sonic anyhow and i don't like sitting there doing nothing while i watch sonic zip pass the screen. I get that weird feeling of getting distracted and thrown off the game whenever there's a "blast" sequence where sonic goes real fast. That's my major peeve with the franchise. when i'm in a game, i want to stay in it, and distractions from the game translates into demerit points from me :-) Dexter > > -Eric- > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 28 Dec 1999 00:41:21 EST From: TreyTable@aol.com Subject: Re: [N64] DK64 In a message dated 12/28/99 12:34:51 AM Eastern Standard Time, karens@smartt.com writes: > The problem with Sonic games is that the > loop sequences where Sonic goes real fast is an illusion. Gamers are > suppose to > pretend they are guiding sonic, but for all practical purposes, the loops > are > rails which can guide sonic anyhow and i don't like sitting there doing > nothing > while i watch sonic zip pass the screen. Hmm, I find that in any Sonic game I played I had complete control over Sonic in a loop. Now the Killer Whale Chase in Sonic Adventure, that fits your point far better. Dave Your hands and feet are mangos You're gonna be a genius anyway - - Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:43:57 -0800 From: Dexter Sy Subject: Re: [N64] DK64 > > > Excuse me Dex??? Why don't you just pay attention around once in a while? > Who has been the biggest defender of BK around here? Me. Who has been > helping defend DK64? Me. Who has been saying they can't wait for the DC > version of Rayman 2? Me. Who recently posted about V8: Second Offense for > the DC being a solid fun game? Me. So why don't you back off and get a > freaking clue before you attempt to tangle with me!? I thought i was talking to Dave. sorry, i got to stop replying to all the posts. :) Dexter > > > Stryder > > >> A whole lot of gamers like Sony and > >> what they have done for the industry and are eagerly awaiting Sony's next > >> system. Vieo games were largely seen as geeky and childish before the > >> PSX...Sony has managed to help push videogames more into mainstream > >> acceptance. Also, what do you see Sony running from? I'll tell you one > >> thing, it aint Nintendo. > > > >Well, can you say Sony will stay there when the industry isn't doing so > well? or > >will the pull back and lick their wounds and go haggle some other industry > they > >think they can make a quick buck from? > > > >You're just in serious denial. You want to see Sony as a games company in > leage > >as Nintendo or Sega, but Sony ain't that. They see games as another > revenue > >stream, when times get tough, they will get going. > > > > > > > >> > >> > >> Ok...I just read t and I don't see any big deal. All they said is that > they > >> are not sure Sony should go for the jack-of-all trades approach and they > are > >> worried about the potential cost. So uhhh, what is the big deal. I also > >> noticed he had comments about Nintendo: > > > >His comments on nintendo is actually a way of pushing Nintendo into giving > more > >details so they can start work on games for the Dolphin. Capcom is > actually > >interested. Their comments on PS2 is actually pretty harsh. several sites > >picked it up as harsh criticsm. I mean, if Capcom was questioning > Nintendo's > >ability to deliver the Dolphin at their promised "mass-market" price and > >question's Nintendo's stance on not including DVD movie playback, then i'd > say > >its some bad stuff. Unfortunatelly, Nintendo seemed to have gotten off the > >easier with a simple comment that they need to know more about the console > so > >they can work on it or else they can't deliver games for launch. > > > >The stuff he said about PS2 was just very negative on Sony's entire > strategy for > >PS2. Everything from pricing, dvd playback, the dual format console, and > the > >viability of the console in the mass market. i'd say its pretty harsh. > > > >Once again, your true colors as someone who cheers for Sony while > pretending to > >be an unbiased gamer shows in how you deal with this. Next time you make > fun of > >another person in this list as a Nintendo Zealot, or whatever you'd like to > call > >them, keep in mind that you're as human as the next person. Yeah, you're > a > >Sony man. admit it. > > > >Dex > > > >> > >> > >> Basically, they were just making known their views about all the next-gen > >> systems....and they were condemning none (though you seem to condemn Sony > as > >> of late). So, I don't see your point. > >> > >> stryder > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:47:37 -0800 From: Dexter Sy Subject: Re: [N64] DK64 > > > I guess that would be your opinion now wouldn't it? > > IGN: Crash 3: 9.1 > DK64: 9.0 I'd make more sense if the same reviewer did it since it would be to scale. a difference of "0.1" is no difference at all in statistics. you see poll numbers with 3 to 4 percent margins of error, so a person can get 54% and his opponent get 46% but with a 4 percent +/- margin of error, it is still a statistical dead heat since the guy who got 46% might theoretically get 50% under the margin of error, and the guy who got 54% might actually only have 50% under the 4% margin of error. My point? you're doing what twelve year olds do when they argue about which game is better. i don't even want to get into this one. Dexter > > > Uhhh....get it? > > Stryder > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 21:58:08 -0800 From: Dexter Sy Subject: Re: [N64] DK64 > > So what is your point? They don't THINK Sony can get the price down. It is > all pure speculation...not to mention Capcom had warnings for ALL the > players (Sony, Sega, AND Nintendo). I guarantee you that if Sony has a huge > PSX2 launch (especially in the US...I reserved my PSX2 today BTW) and Capcom > starts raking in the cash, I think you'll find that the complaints will > suddenly decrease. Yeah, everyone knows that. There's alos a chance Sony won't be the lord of the industry this time around. Its all hypothetical. > Also, for a system that is so hard to program > for...there sure seems to be a lot of games in the works. the number of games is besides the point. but it could be one of the weak spots that help Sega and Nintendo when developers figure that they can push the dolphin a lot farther than they can the ps2. and things like better ports of the same game may end up on Dolphin? One of the little things future game buyers might use to rationalize the purchase of Dolphin over PS2. again, i have many games i want on ps2, and i'll be getting one for sure, but the difficulty and cost involved with making ps2 games might put Sony in a position similar to the one nintendo put itself in with the N64. PS2 might have an exclusivity league where only the "haves" in the development community can make good ps2 games, and therefore profiting handsomely. while the smaller teams are alienated because they neither have the resources nor the expertise to create a game that can compete with the big boys. which of course could play right into Nintendo and Sega's hands, the two companies which put a lot of effort into making their consoles user friendly for the developers. > Hard or not, if > the PSX2 sells, they'll program. It is all about money...even for (gasp!) > Nintendo. yep. business is about money. but some business actually care how they make that money. Dexter > > > Stryder > > > > >> > >> > >> The most evil thing I can think of is all those Pokemon games > > > >yeah, cause you see how a "real" good game can capture the hearts of kids, > like > >how Mario and Sonic captured ours. Not those Crashhy Crappy Coots and > Spyro > >the Craps with franchises and sequels already planned even before the game > was > >a success. > > > >Its the awful truth that makes you hate pokemon so much. > > > >> but no Super > >> Mario 64 2, and Nazis, I hate Nazis. > >> > >> Dave > >> > >> Your hands and feet are mangos > >> You're gonna be a genius anyway > >> - Phish > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 27 Dec 1999 23:56:46 -0600 From: "Thraxen" Subject: Re: [N64] DK64 - -----Original Message----- From: Dexter Sy To: n64@lists.xmission.com Date: Monday, December 27, 1999 11:49 PM Subject: Re: [N64] DK64 >> >> >> I guess that would be your opinion now wouldn't it? >> >> IGN: Crash 3: 9.1 >> DK64: 9.0 > >I'd make more sense if the same reviewer did it since it would be to scale. a >difference of "0.1" is no difference at all in statistics. you see poll >numbers with 3 to 4 percent margins of error, so a person can get 54% and his >opponent get 46% but with a 4 percent +/- margin of error, it is still a >statistical dead heat since the guy who got 46% might theoretically get 50% >under the margin of error, and the guy who got 54% might actually only have 50% >under the 4% margin of error. > >My point? you're doing what twelve year olds do when they argue about which >game is better. i don't even want to get into this one. Twelve years olds? All I was doing was producing cold hard numbers. How that relates to twelve years olds...well.... I would say that kids are more likely to just keep saying, "No, this game is better" without provinding any numbers or reasons. Well hey, that sounds just your posts about Crash. My point? I don't care if you don't like Crash or not. To a whole lot of people (including nearly every game mag and online site) they are a solid series of games. As to whether they are better than DK64....like I said, that would be your own opinion....you always come across sounding like you are somehow speaking for the industry. stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1061 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]