From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1118 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Wednesday, February 23 2000 Volume 01 : Number 1118 ~RE: [N64] New LucasArts Game on the N64 Re: [N64] HPB LPB Re: ~RE: [N64] New LucasArts Game on the N64 Re: [N64] "I believe it was the will of the force" SW on N64 RE: [N64] New LucasArts Game on the N64 Re: [N64] Shadows of the Empire. [N64] Star Wars Multiplayer Rumor (PC) Re: [N64] New LucasArts Game on the N64 Re: [N64] New LucasArts Game on the N64 [N64] PD/GE engines [N64] RE: n64-Console nicknames RE: [N64] RE: n64-Console nicknames Re: [N64] RE: n64-Console nicknames Re: [N64] RE: n64-Console nicknames [N64] ~LucasArts~ - PLUS a new Story of the Day Re: [N64] ~LucasArts~ - PLUS a new Story of the Day Re: [N64] ~LucasArts~ - PLUS a new Story of the Day Re: [N64] ~LucasArts~ - PLUS a new Story of the Day Re: [N64] ~LucasArts~ - PLUS a new Story of the Day Re: [N64] ~LucasArts~ - PLUS a new Story of the Day ---------------------------------------------------------------------- Date: Tue, 22 Feb 2000 23:27:19 -0500 (EST) From: "Lloyd Millard Mccoy Jr." Subject: ~RE: [N64] New LucasArts Game on the N64 Which one's faster F-zero or Pod Racer? On Wed, 23 Feb 2000, Moody, Luke wrote: > On the subject of SW has anyone finished Pod Racer? > It's too fast and I always crash on the last hard level. > Luke > > > > -----Original Message----- > > From: Nutz4n64@aol.com [SMTP:Nutz4n64@aol.com] > > Sent: Wednesday, February 23, 2000 11:22 AM > > To: n64@lists.xmission.com > > Subject: Re: [N64] New LucasArts Game on the N64 > > > > In a message dated 02/22/2000 3:47:14 PM Pacific Standard Time, > > TreyTable@aol.com writes: > > > > << I can think of a whole bunch of Star Wars games that aren't awesome. > > Dark > > Forces 2 anybody? Super Empire Strikes Back? Anything for Game Boy. > > > > Dave >> > > > > Well, I have Super Empire Strikes Back. I don't know about you, but I > > think > > it's pretty cool. > > -Eric- > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > ********************************************************************** > Commonwealth Bank of Australia (ACN 123 123 124) > ********************************************************************** > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > oral sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 22 Feb 2000 23:27:47 EST From: Fastleaf@aol.com Subject: Re: [N64] HPB LPB In a message dated 2/22/00 7:40:52 PM Pacific Standard Time, thraxen@ipa.net writes: > I thought ping was the the time for the signal to get where it is going and > come back. If it did not come back, how would you know what your ping was? > I always thought of it kind of like radar. > > Stryder I think your probably right. I wasn't too sure but I was too lazy to put both meanings. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 22 Feb 2000 23:33:01 EST From: TreyTable@aol.com Subject: Re: ~RE: [N64] New LucasArts Game on the N64 In a message dated 2/22/00 11:28:04 PM Eastern Standard Time, mccoyjr@Glue.umd.edu writes: > Which one's faster F-Zero or Pod Racer? F-Zero X is faster, but Pod Racer may seem faster since there is more (stuff?) going by like mountains and (stuff?). Not very descriptive, but I lost my thesaurus. Dave The SEGA Dreamcast will indeed cure your acne. It will make you popular with the opposite sex, bring you material rewards beyond your wildest dreams and, most likely, cause passersby to pull out their wallets and hand you $5. The Dreamcast will mow the lawn for you, provide heat in the winter, cool fresh breezes in the summer and can be used, in case of emergency, as a flotation device. Also, the Dreamcast gives off a lemony-fresh scent and will one day unite all humanity under the gleaming banner of peace. You need not ever fear stubbing your toe again with the SEGA Dreamcast. -- Daily Radar [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 22 Feb 2000 21:14:17 PST From: "Elliot Jefferson" Subject: Re: [N64] "I believe it was the will of the force" SW on N64 I seem to remember rumors on ign64 that it would be Episode 1 based shooter done by Factor 5. Elliot - ----Original Message Follows---- From: TreyTable@aol.com Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: Re: [N64] "I believe it was the will of the force" SW on N64 Date: Mon, 21 Feb 2000 21:26:36 EST In a message dated 2/21/00 6:53:57 PM Eastern Standard Time, mccoyjr@Glue.umd.edu writes: > Now > there are rumblings of > another game from LucasArts and I'm assuming it's not Indiana Jones. What > SW game would you all love to see? Personally I wouldn't mind a game > featuring Boba Fett. It would look a lot like JAG and would cover planets > mentioned in the Expanded Universe. Can't wait to see what's cooking for > Dolphin at the ranch. I got a feeling it will be an Episode 2 game, or Jar Jar's Treasure Hunt. I'd like to see a free roaming version of Star Wars Trilogy Arcade, but I got a feeling that something like that will show up on the Dreamcast. (Okay, I'm praying that it will) Dave Smegma, dogmatagram, fishmarket stew Police in a corner, gunnin' for you Appletoast, bedheated, furblanket rat Laugh when they shoot you, say "Please don't do that" - Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 16:09:07 +1100 From: "Moody, Luke" Subject: RE: [N64] New LucasArts Game on the N64 F-Zero is faster but Pod Racer is harder to controller. > -----Original Message----- > From: Lloyd Millard Mccoy Jr. [SMTP:mccoyjr@Glue.umd.edu] > Sent: Wednesday, February 23, 2000 3:27 PM > To: 'n64@lists.xmission.com' > Subject: ~RE: [N64] New LucasArts Game on the N64 > > > > Which one's faster F-zero or Pod Racer? > > > On Wed, 23 Feb 2000, Moody, Luke wrote: > > > On the subject of SW has anyone finished Pod Racer? > > It's too fast and I always crash on the last hard level. > > Luke > > > > > > > -----Original Message----- > > > From: Nutz4n64@aol.com [SMTP:Nutz4n64@aol.com] > > > Sent: Wednesday, February 23, 2000 11:22 AM > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] New LucasArts Game on the N64 > > > > > > In a message dated 02/22/2000 3:47:14 PM Pacific Standard Time, > > > TreyTable@aol.com writes: > > > > > > << I can think of a whole bunch of Star Wars games that aren't > awesome. > > > Dark > > > Forces 2 anybody? Super Empire Strikes Back? Anything for Game Boy. > > > > > > Dave >> > > > > > > Well, I have Super Empire Strikes Back. I don't know about you, but I > > > think > > > it's pretty cool. > > > -Eric- > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > ********************************************************************** > > Commonwealth Bank of Australia (ACN 123 123 124) > > ********************************************************************** > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > oral sx > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 22 Feb 2000 21:26:22 PST From: "Elliot Jefferson" Subject: Re: [N64] Shadows of the Empire. Here's another 'rumor'... I can't remeber if it was www.dailyradar.com or www.videogames.com's news area, but a few months ago the developer of 'Everquerst' was 'rumored' to be working with Lucasarts on some hush-hush project. If a Everquest-like Jedi rpg is in the works, it would be a big seller. btw, am I the only one looking forward to Jedi power battle on psx? Elliot 'List rumor specialist' (or maybe it's just Star Wars... ;-) ) - ----Original Message Follows---- From: "Lloyd Millard Mccoy Jr." Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: Re: [N64] Shadows of the Empire. Date: Tue, 22 Feb 2000 00:22:59 -0500 (EST) *grin* That was a good game(underrated). I would love to see a SW game like Everquest. On Mon, 21 Feb 2000 Nutz4n64@aol.com wrote: > In a message dated 02/21/2000 6:27:40 PM Pacific Standard Time, > TreyTable@aol.com writes: > > << I love it when a Storm Trooper screams > when he fall to his death, >> > > Same here. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 22 Feb 2000 21:39:06 PST From: "Elliot Jefferson" Subject: [N64] Star Wars Multiplayer Rumor (PC) Here's the url: http://headline.gamespot.com/news/99_11/29_pc_star/index.html Elliot ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 15:08:31 +0000 (GMT) From: Chris Watson Subject: Re: [N64] New LucasArts Game on the N64 Do u think that there's any chance of a Secret of Monkey Island game comming our way, or is that just pure fantasy? On Tue, 22 Feb 2000 11:42:27 CST Eduardo Mercado wrote: > I think any Lucas Arts game is cool, but I really would like to see another > Star Wars game. > > > >From: julio@lbm.com.br (Julio Almeida) > >Reply-To: n64@lists.xmission.com > >To: > >Subject: [N64] New LucasArts Game on the N64 > >Date: Tue, 22 Feb 2000 14:07:45 -0300 > > > >I really think it will be "Indiana Jones and The Infernal Machine". > > > >I remember reading something about LucasArts saying they wouldn't make this > >a > >PlayStation game but they woult still consider other platform. So why not > >N64? > > > >And at ign.com, ed (the janitor guy) wrote "I", "N", "D" and "Y" at the end > >of each > >paragraph (well, at least it was what nintendojo said), when talking about > >the most technically advanced n64 game that would fill a genre gap. And > >Indiana > >Jones was very Tomb Raider-esque. > > > >What do you think about it? > > > >Julio > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Chris [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 15:15:02 +0000 (GMT) From: Chris Watson Subject: Re: [N64] New LucasArts Game on the N64 On Tue, 22 Feb 2000 19:21:36 EST Nutz4n64@aol.com wrote: > In a message dated 02/22/2000 3:47:14 PM Pacific Standard Time, > TreyTable@aol.com writes: > > << I can think of a whole bunch of Star Wars games that aren't awesome. Dark > Forces 2 anybody? Super Empire Strikes Back? Anything for Game Boy. > > Dave >> > > Well, I have Super Empire Strikes Back. I don't know about you, but I think > it's pretty cool. > -Eric- I aggree Super Empire Strikes Back was an exellent game when it first came out, especially the Hoth level. Chris [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 10:55:37 -0600 From: John Goelzer Subject: [N64] PD/GE engines OK I'm a little late jumping into this thread, but wanted to comment on all these "reusing the Goldeneye engine" posts. If they're adding co-op, counter-op (or whatever it's called), adding support for the 4MB expansion pak, etc. then there can only be so much of the original Goldeneye engine left in there. I'd say that the PD engine will bear about as much resemblance to the Goldeneye engine as the Half-Life engine bears to the Quake2 engine upon which it's based. In other words, even though the "foundation" for PD is the Goldeneye engine, I'd be willing to bet that over half of it is new/re-programmed code. Even though it'll look and feel like Goldeneye, it seems to me that it'd almost be appropriate to call it a "new engine." JG PS - Could I have possibly used the word "engine" any more times in that post? Engine engine engine. -----Original Message----- From: Thraxen [mailto:thraxen@ipa.net] Subject: Re: [N64] What a freaking surprise! Yeah, sure, but how come a lot of other good games use all that stuff and don't take this long...even when using a new engine? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 15:28:03 -0500 From: Chris Clark Subject: [N64] RE: n64-Console nicknames Here's a question - I have never been 100% clear on some of the names (official and otherwise) that are used for consoles. I know the more obvious ones like Famicom, Super Famicom, X'Eye, CD-I, 3DO, and such, but others are only vague concepts in my mind. So excuse my ignorance, but if anyone wants to clear up the following, I would appreciate it: Mega Drive (Japanese name for Genesis? What was the SMS known as in Japan? Are there different names for the Sega CD and 32X in Japan? Was the 32X even released there?) PC-Engine (is this Turbo related?) Falcom (spelling may be off, but I have seen collections of "Falcom" games - game developer or hardware?) Various Turbo names - I have a Turbo Grafx console and understand what the Express is, but there seem to be a lot of variations when it comes to the CD add on) and finally - the Neo Geo stuff. I have never gotten the differences between all the varieties of cartridge and CD hardware. Then there is the stand up Neo unit that takes large tapes/cartridges (MVS?)...All out of my price range, but I am still curious. I'm sure there are others, like I know there was a laser disc based home system - anyone know what that was called? It has been awhile, but I don't think even the Digital Press guide could answer all these questions... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 24 Feb 2000 08:33:22 +1100 From: "Moody, Luke" Subject: RE: [N64] RE: n64-Console nicknames I know that the Mega Drive is the name for the Genesis because it is called the Mega Drive here in Australia. Luke > -----Original Message----- > From: Chris Clark [SMTP:ChrisC@ati.com] > Sent: Thursday, February 24, 2000 7:28 AM > To: 'n64-digest@lists.xmission.com' > Subject: [N64] RE: n64-Console nicknames > > Here's a question - I have never been 100% clear on some of the names > (official and otherwise) that are used for consoles. I know the more > obvious ones like Famicom, Super Famicom, X'Eye, CD-I, 3DO, and such, but > others are only vague concepts in my mind. So excuse my ignorance, but if > anyone wants to clear up the following, I would appreciate it: > > Mega Drive (Japanese name for Genesis? What was the SMS known as in > Japan? > Are there different names for the Sega CD and 32X in Japan? Was the 32X > even released there?) > > PC-Engine (is this Turbo related?) > > Falcom (spelling may be off, but I have seen collections of "Falcom" games > - > game developer or hardware?) > > Various Turbo names - I have a Turbo Grafx console and understand what the > Express is, but there seem to be a lot of variations when it comes to the > CD > add on) > > and finally - the Neo Geo stuff. I have never gotten the differences > between all the varieties of cartridge and CD hardware. Then there is the > stand up Neo unit that takes large tapes/cartridges (MVS?)...All out of my > price range, but I am still curious. > > I'm sure there are others, like I know there was a laser disc based home > system - anyone know what that was called? It has been awhile, but I > don't > think even the Digital Press guide could answer all these questions... > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 22:57:54 +0000 From: Garrett Winters Subject: Re: [N64] RE: n64-Console nicknames on 23/2/2000 20:28, Chris Clark at ChrisC@ati.com wrote: > Mega Drive (Japanese name for Genesis? What was the SMS known as in Japan? > Are there different names for the Sega CD and 32X in Japan? Was the 32X > even released there?) Well I was in Australia when the Master System and Mega Drive were available, then when I moved to Ireland the names were the same here. the CD system was labelled the MegaCD and the 32X was just that. reading through your list you forgot the Amiga CD32 which a friend of mine has here. the rest of the items ( besides the Falcom which I'm unfamiliar with) I think all come from the same design house SNK but I never owned nor saw these things here in the Euro market. Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 18:50:54 EST From: TreyTable@aol.com Subject: Re: [N64] RE: n64-Console nicknames In a message dated 2/23/00 3:30:06 PM Eastern Standard Time, ChrisC@ati.com writes: > Here's a question - I have never been 100% clear on some of the names > (official and otherwise) that are used for consoles. Okay, here goes I. > I know the more > obvious ones like FamiCom, Super FamiCom, X'Eye, CD-I, 3DO, and such, but > others are only vague concepts in my mind. X'Eye, now there's a name I haven't heard in a long, long time. Isn't that the American name for the JVC (SEGA) Wonder Mega? So excuse my ignorance, but if > anyone wants to clear up the following, I would appreciate it: > > Mega Drive (Japanese name for Genesis? What was the SMS known as in Japan? I believe it was known as the Master System, but I have heard conflicting reports that it was called the SG 2000. That I really don't know, you could try asking SEGA, their customer support is really good these days. > Are there different names for the SEGA CD and 32X in Japan? Was the 32X > even released there?) > The SEGA CD in Japan was called the Mega CD. The 32-X was SOA's doing. Bad SOA, bad! > PC-Engine (is this Turbo related?) > The PC Engine is the Japanese equivalent of the Turbo Grafx-16. There were many PC Engines though, (go to http://hometown.aol.com/treydx/screens.html for some PC Engine shots) including the original white PC Engine, the PC Engine Shuttle Grafx (had no expansion for CD-ROM), the PC Engine Core Grafx (almost like the white one but cheaper to make), the PC Engine Duo (just about the same as a Turbo Duo), the PC Engine LT (laptop baby! my favorite portable), and the PC Engine Super Grafx. The Super Grafx was created to compete with the Super FamiCom but after the dismal SFC launch titles (slowdown city) NEC figured that the original PC Engine (with CD) was good enough. The Super Grafx could play all PC Engine titles (and hook to the CD-ROM) but the PC Engine could not play any Super Grafx titles except for a Darius game, but it played like crap on the regular PC Engine. The Super Grafx, like all PC Engines, was an 8-Bit system. The Super Grafx never came to the US, same with NEC's 32-Bit console, the PC-FX. > Falcom (spelling may be off, but I have seen collections of "Falcom" games - - > game developer or hardware?) > Falcom, not to be confused with "FamiCom," is a developer. They created the Ys (pronounced "ease") series as well as Legacy of the Wizard and a bunch of other titles. > Various Turbo names - I have a Turbo Grafx console and understand what the > Express is, but there seem to be a lot of variations when it comes to the CD > add on) > America. The Turbo Grafx CD original came with a 64k RAM card, later they went to the 2 Meg CD-ROM2 card, or Super CD. The same features of the CD-ROM2 card were built in to the Turbo Duo, the TG-16/CD combo unit. There was only one American version of the CD ROM add on. Japan. The PC Engine CD-ROM first sat next to the PCE when hooked up. When the PC Engine Duo came out (by that time the Core Grafx was the standard PCE) the CD-ROM got a facelift and sat behind the systems instead of beside them. There were a few versions of the Duo in Japan, a white one called the Duo-R is one I know of. Later down the line (1993 I think) came the 20 Meg RAM Arcade Card for the PC Engine CD-ROM and Duo which led to some pretty cool Neo-Geo ports and giving the PCE-CD the ability to produce polygon games. You didn't ask, but if you wondered, in addition to the two button pad there was the three button Avenue Pad and the 6 button (for Street Fighter 2 Champion Edition) Duo Pad for the PC Engine. the strange thing is the controller sockets for the Duo were a different size than that of the older PC Engines. > And finally - the Neo Geo stuff. I have never gotten the differences > between all the varieties of cartridge and CD hardware. Then there is the > stand up Neo unit that takes large tapes/cartridges (MVS?)...All out of my > price range, but I am still curious. There have been three Neo Geos I'm aware of, the cart, the CD, and the Pocket. But you want to know about the arcade monsters, a real hot dog. Unfortunately I don't have much info on the Neo Geo CD. So it's hard to compare to the cart system. The stand up Neo Geo (MVS) is really no different from the home unit, they play the same games, or so I heard. The local arcade operator would never open up a Neo Geo so I could confirm this though. > > I'm sure there are others, like I know there was a laser disc based home > system - anyone know what that was called? It has been awhile, but I don't > think even the Digital Press guide could answer all these questions... > Pioneer Laseractive. Only available in Japan. $1100 it was new. with some add ons you could play PC Engine CD or Mega CD games, but the add ons costed almost as much as the separate systems. Dave The SEGA Dreamcast will indeed cure your acne. It will make you popular with the opposite sex, bring you material rewards beyond your wildest dreams and, most likely, cause passersby to pull out their wallets and hand you $5. The Dreamcast will mow the lawn for you, provide heat in the winter, cool fresh breezes in the summer and can be used, in case of emergency, as a flotation device. Also, the Dreamcast gives off a lemony-fresh scent and will one day unite all humanity under the gleaming banner of peace. You need not ever fear stubbing your toe again with the SEGA Dreamcast. -- Daily Radar [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 19:47:40 -0500 (EST) From: "Lloyd Millard Mccoy Jr." Subject: [N64] ~LucasArts~ - PLUS a new Story of the Day An Indy game? WoW! The last one that I played was on NES(last crusade). I wouldn't mind seeing a Herbie game either...i loved that movie and it was written and directed by Lucas. It would be more than racing though..i'm sure LucasArts can think of something. A SW online RPG would be so incredibly awesome. I would choose to be IG-88..what would you guys choose? Story of the Day: - ----------------- One day a girl fruit met a boy fruit and they immediately fell for each other. Two months later they were married, little did they know that on their honeymoon night.....THEY WERE BEING WATCHED. Here's what the cameras captured. Go here: http://www.geocities.com/lilmacumd/index.html oral sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 20:36:38 EST From: TreyTable@aol.com Subject: Re: [N64] ~LucasArts~ - PLUS a new Story of the Day In a message dated 2/23/00 7:49:03 PM Eastern Standard Time, mccoyjr@Glue.umd.edu writes: > An Indy game? Wow! The last one that I played was on NES (last crusade). I > wouldn't mind seeing a Hebrew game either...I loved that movie and it was > written and directed by Lucas. It would be more than racing though..i'm > sure LucasArts can think of something. A SW online RPG would be so > incredibly awesome. I would choose to be IG-88..what would you guys > choose? Gee, anybody? I'd like to be the third Tie Fighter pilot shown in Return of the Jedi, that's my favorite. Dave Smegma, dogmatagram, fishmarket stew Police in a corner, gunnin' for you Appletoast, bedheated, furblanket rat Laugh when they shoot you, say "Please don't do that" - Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 20:38:43 EST From: TreyTable@aol.com Subject: Re: [N64] ~LucasArts~ - PLUS a new Story of the Day In a message dated 2/23/00 7:49:03 PM Eastern Standard Time, mccoyjr@Glue.umd.edu writes: > One day a girl fruit met a boy fruit and they immediately fell for each > other. Two months later they were married, little did they know that on > their honeymoon night.....THEY WERE BEING WATCHED. Here's what the cameras > captured. > > > Go here: http://www.geocities.com/lilmacumd/index.html > all i see is a bunch of red xs [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 19:45:27 -0600 (EST) From: Chris Avery Subject: Re: [N64] ~LucasArts~ - PLUS a new Story of the Day On Wed, 23 Feb 2000 TreyTable@aol.com wrote: > In a message dated 2/23/00 7:49:03 PM Eastern Standard Time, > mccoyjr@Glue.umd.edu writes: > > > One day a girl fruit met a boy fruit and they immediately fell for each > > other. Two months later they were married, little did they know that on > > their honeymoon night.....THEY WERE BEING WATCHED. Here's what the cameras > > captured. > > > > > > Go here: http://www.geocities.com/lilmacumd/index.html > > > > all i see is a bunch of red xs Yeah. Because he is trying to link images from his hotmail account on the page. You can't do that. Duh! - -- Chris Avery averyc@io.com or n-games@n-games.com http://www.n-games.com/index.shtml [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 21:02:57 EST From: Nutz4n64@aol.com Subject: Re: [N64] ~LucasArts~ - PLUS a new Story of the Day In a message dated 02/23/2000 5:39:19 PM Pacific Standard Time, TreyTable@aol.com writes: << > > Go here: http://www.geocities.com/lilmacumd/index.html > all i see is a bunch of red xs >> Same here. Censored, I assume. ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 23 Feb 2000 22:07:28 -0500 (EST) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] ~LucasArts~ - PLUS a new Story of the Day UGH!!! I will forward it to whomever wants it On Wed, 23 Feb 2000 Nutz4n64@aol.com wrote: > In a message dated 02/23/2000 5:39:19 PM Pacific Standard Time, > TreyTable@aol.com writes: > > << > > > Go here: http://www.geocities.com/lilmacumd/index.html > > > > all i see is a bunch of red xs >> > > Same here. Censored, I assume. ;) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1118 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]