From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #113 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Tuesday, December 23 1997 Volume 01 : Number 113 [N64] Goldeneye [N64] Re: Crapola and stupid idiots. [N64] N64 - Merry Christmas Re: [N64] Mace [N64] Dead topic list [N64] I need to borrow his spare time [N64] Bomber man extra levels? Re: [N64] Goldeneye RE: [N64] Crapola and stupid idiots Re: [N64] Goldeneye [N64] Bomberman Owners Re: [N64] Crapola and stupid idiots Re: [N64] Wise Men II Re: [N64] Bomber man extra levels? Re: [N64] Bomber man extra levels? Re: [N64] N64 - Merry Christmas Re: [N64] Crapola and stupid idiots Re: [N64] Wise Men II Re: [N64] Crapola and stupid idiots Re: [N64] gameshark -Reply [N64] *** ALL READ *** Re: [N64] Goldeneye [N64] San Fransisco RUSH [N64] Merry Christmas Re: [N64] gameshark -Reply [N64] Controller Paks ---------------------------------------------------------------------- Date: Mon, 22 Dec 1997 21:26:28 EST From: Bond6007 Subject: [N64] Goldeneye Hi everyone. After 3 months of playing, I finally beat Goldeneye on 00 Agent! It was hard as hell. That's the skill level I started out on so it's not like I had the levels memorized. Well I gotta a couple of questions. 1. I've been trying to get the code of invulnerability from level 2 and it seems pretty impossible, anyone got any tips on getting it? 2. Has anyone figured out where the guy who runs away in the caverns go? I've tried following him but I always get killed. 3. Is there another battle arena after the caverns, since there's another space where you choose? 4. Is there any way to get the other 3 Bonds as selectable characters for multiplayer? I know I've seen pictures of this... BTW, I think Goldeneye's the best game for N64 right now, and the sequel is my most wanted game (yes, in front of Zelda). It should be based on Thunderball and have the first level under water. That would be awesome! And I like Felp's idea of having to be attacked, but that would be more like a strategy game. Well, thanks a lot. ~~~~~~~~~ Bond6007 ~~~~~~~~~ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 10:55:10 -0500 From: Tippyman Subject: [N64] Re: Crapola and stupid idiots. At 08:25 AM 12/23/97 -0700, you wrote: >The Sword of Strength... is awarded to Dash of dash91284@aol.com > >Anyone else who Sir Vertigo mentioned in his letter that was choosen as a wise >man (or given as a possibility) make make their own sword. Friggin' egotists. Find a label for yourselves privately, if it gets you off so much. As for me, I couldn't give a goddamn what you consider a "wise man". If you call Vert wise, it shows how stupid you are. Vert- Sure you're real cool, being a hip guy on the list....maybe you should go do something outside instead of posting your damned life away. Net life is overrated. So is pale skin from lack of sunlight. Dash- You prove what AOL always says...anyone can send and receive email. ============================= Tippyman http://skapunx.ml.org/~tippy tippyman@erols.com Boycott MTV! ============================= [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 11:14:36 -0500 From: Simon Orchanian Subject: [N64] N64 - Merry Christmas MERRY CHRISTMAS TO ALL: I hope everyone gets whatever game(s) they were wishing for. See you all after the holidays. Si. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 11:59:38 -0500 From: Matt D Subject: Re: [N64] Mace pete@lucent.com wrote: > > ->I've been playing the sound samples and there is a Scottish accent on > ->some speech clips. Which character does this belong to ? > > Its the dwarf in the machine Garr Gunnerson. You have to do a secret thing to > get him and the other chinese hatted bloke, I can't remember the right order > for it tho. so I wont post it incase its bollocks. > > Pete > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] It's counter clockwise at the copyright screen for the trick I think. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 11:18:21 -0600 From: Michael Bauers Subject: [N64] Dead topic list I decided that I do not mind reading about the same damn debate for a month. But you think that maybe y'all can first decide if you actually have something to add before typing a 30 line response filled with no content? :) Sorry, I DO read this at work, and would like to keep doing so, but I have to justify it to myself. And it is getting harder by the day. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 11:20:54 -0600 From: Michael Bauers Subject: [N64] I need to borrow his spare time > This is what's REALLY funny though: On the same level, clear >the starting area, and then follow Natalya to the computer she opens >the security door with. Stand behind her, aim at her head, and fire! >She yells, and then keeps typing away, even though the screen is >completely covered in paint that came from a bullet that just passed >through her head! Ha Ha! :') Hey, can I borrow some of your spare time? :) Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 09:22:29 -0800 (PST) From: Eddy Wu Subject: [N64] Bomber man extra levels? How do you get the extra battle levels in the US version of Bomberman 64? I know it has something to do with pressing the start button really fast, but how fast? and for how long? do you have to get a certain amount of gold cards first? _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 12:48:09 EST From: SNguyen231 Subject: Re: [N64] Goldeneye Great Questions..... Here are possible answers. In a message dated 12/23/1997 04:04:42 PM, you wrote: > >1. I've been trying to get the code of invulnerability from level 2 and it >seems pretty impossible, anyone got any tips on getting it? Rush everything, and practice, practice, practice. If you manage to stun someone then stun and run past him. You don't have to kill half of the guys in that level when going for the cheat. >2. Has anyone figured out where the guy who runs away in the caverns go? >I've tried following him but I always get killed. Don't have to follow him. He is just there to taunt you in a way. I think he did that in the movie. >3. Is there another battle arena after the caverns, since there's another >space where you choose? Yes, Atzec. Two player mode only. >4. Is there any way to get the other 3 Bonds as selectable characters for >multiplayer? I know I've seen pictures of this... Not possible. Steven Nguyen SNguyen231@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 11:51:35 -0600 From: John Goelzer Subject: RE: [N64] Crapola and stupid idiots Wow. I actually agree with Tippy. I know I posted about this already, but I'll say it again: you clowns can go play with your swords or whatever *off the list*. By starting and perpetuating this inane thread you have shown yourselves to everyone on this list outside of your stupid little manufactured clique to be not "wise men," but Fools. And I sincerely hope that you've been flamed often enough on and off the list to really regret ever starting this wise man garbage in the first place. Hopefully you'll think twice before you post anything this pointless, annoying or just plain stupid again. -----Original Message----- From: Tippyman [SMTP:tippyman@erols.com] Sent: Tuesday, December 23, 1997 9:55 AM To: n64@mail.xmission.com Subject: [N64] Re: Crapola and stupid idiots. At 08:25 AM 12/23/97 -0700, you wrote: >The Sword of Strength... is awarded to Dash of dash91284@aol.com > >Anyone else who Sir Vertigo mentioned in his letter that was choosen as a wise >man (or given as a possibility) make make their own sword. Friggin' egotists. Find a label for yourselves privately, if it gets you off so much. As for me, I couldn't give a goddamn what you consider a "wise man". If you call Vert wise, it shows how stupid you are. Vert- Sure you're real cool, being a hip guy on the list....maybe you should go do something outside instead of posting your damned life away. Net life is overrated. So is pale skin from lack of sunlight. Dash- You prove what AOL always says...anyone can send and receive email. ============================= Tippyman http://skapunx.ml.org/~tippy tippyman@erols.com Boycott MTV! ============================= [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:32:28 -0500 From: "Flash " Subject: Re: [N64] Goldeneye Bond6007 wrote: > Hi everyone. After 3 months of playing, I finally beat Goldeneye on 00 Agent! > It was hard as hell. That's the skill level I started out on so it's not like > I had the levels memorized. Well I gotta a couple of questions. > > 1. I've been trying to get the code of invulnerability from level 2 and it > seems pretty impossible, anyone got any tips on getting it? > > 2. Has anyone figured out where the guy who runs away in the caverns go? > I've tried following him but I always get killed. > > 3. Is there another battle arena after the caverns, since there's another > space where you choose? > > 4. Is there any way to get the other 3 Bonds as selectable characters for > multiplayer? I know I've seen pictures of this... > > BTW, I think Goldeneye's the best game for N64 right now, and the sequel is my > most wanted game (yes, in front of Zelda). It should be based on Thunderball > and have the first level under water. That would be awesome! And I like > Felp's idea of having to be attacked, but that would be more like a strategy > game. Well, thanks a lot. > > ~~~~~~~~~ > Bond6007 > ~~~~~~~~~ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ok, to get more than one bond, or any other charcter for that matter follow these instructions. start a multiplayer game and select the number or players to four.select your charcters. player four should choose the player you want to have more than one of. return to the options screen and select the number of players to three. now have player 3 select the same character as player 4. go back and set the numbe of players to 2. now player two should select the same character as player 3 and 4. set the number of players back to 4 and press start. now you know how to clone any character that you want. i think this trick works with the tiny bond cheet too, but i'm not sure. - -- ~Flash *********************************************** Go to http://www.geocities.com/timessquare/alley/3817 to sign up for a free Bi-Weekly N64 Newsletter. *********************************************** "Oh my God, they killed Kenny............ You bastards!" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:02:22 EST From: SNguyen231 Subject: [N64] Bomberman Owners Hey, is bomberman 64 a game that lets you save without memory paks? Is it similar to DKR where they give you so many save slots? Steven Nguyen SNguyen231@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:46:39 -0500 From: "Branden Robertson" Subject: Re: [N64] Crapola and stupid idiots Actually, your the first annoying person to post something about it. We were making a point about Zelda and the 7 wise men so if you have a problem...call someone who cares. Vert - ---------- > From: John Goelzer > To: 'n64@lists.xmission.com' > Subject: RE: [N64] Crapola and stupid idiots > Date: Tuesday, December 23, 1997 12:51 PM > > Wow. I actually agree with Tippy. I know I posted about this already, > but I'll say it again: you clowns can go play with your swords or > whatever *off the list*. By starting and perpetuating this inane thread > you have shown yourselves to everyone on this list outside of your > stupid little manufactured clique to be not "wise men," but Fools. And I > sincerely hope that you've been flamed often enough on and off the list > to really regret ever starting this wise man garbage in the first place. > Hopefully you'll think twice before you post anything this pointless, > annoying or just plain stupid again. > > -----Original Message----- > From: Tippyman [SMTP:tippyman@erols.com] > Sent: Tuesday, December 23, 1997 9:55 AM > To: n64@mail.xmission.com > Subject: [N64] Re: Crapola and stupid idiots. > > At 08:25 AM 12/23/97 -0700, you wrote: > > >The Sword of Strength... is awarded to Dash of > dash91284@aol.com > > > >Anyone else who Sir Vertigo mentioned in his letter that was > choosen as a > wise > >man (or given as a possibility) make make their own sword. > > Friggin' egotists. Find a label for yourselves privately, if it > gets you > off so much. As for me, I couldn't give a goddamn what you > consider a "wise > man". If you call Vert wise, it shows how stupid you are. > > Vert- Sure you're real cool, being a hip guy on the > list....maybe you > should go do something outside instead of posting your damned > life away. > Net life is overrated. So is pale skin from lack of sunlight. > > Dash- You prove what AOL always says...anyone can send and > receive email. > > ============================= > Tippyman > http://skapunx.ml.org/~tippy > tippyman@erols.com > Boycott MTV! > ============================= > > > > [ To quit the n64 mailing list, send the message "unsubscribe > n64" ] > [ (without the quotes) to majordomo@xmission.com > ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:49:07 -0500 From: "Branden Robertson" Subject: Re: [N64] Wise Men II I believe the only dumba** here is you. Instead of whining, just delete the freakin' messages and post something worthwhile. You are pissing me off pal. I don't see anything worthy of you here on this list. We were talking about Zelda, and that pertains to the list. We were done posting about it about two days ago anyway! What's your problem man? Wake up on the wrong side of the earth or something? Vert - ---------- > From: John Goelzer > To: 'n64@lists.xmission.com' > Subject: RE: [N64] Wise Men II > Date: Tuesday, December 23, 1997 8:27 AM > > And dumbasses have been appearing all over this list. Please keep this > crap (i.e. the "wise men" thread) out of my inbox. Thank you. > > -----Original Message----- > From: crbug@vcn.bc.ca [SMTP:crbug@vcn.bc.ca] > Sent: Saturday, December 20, 1997 9:04 PM > To: n64@xmission.com > Subject: Re: [N64] Wise Men II > > In article <199712200743.CAA15431@pisces.tcg.sgi.net>, > "Branden Robertson" wrote: > > Ummm....well, I don't know. I would have to pick Tyler Snow, > Dexter > > Sy, Ian, and you. Cryptic Bug is a possibility along with > Siemon. > > That makes all seven. Where's my sword??? > Aha! "The tounge can be sharper than a double-edged sword." > You > aren't given a sword upon initiation into the circle of wise > men, you > must supply your own in order to be admitted into the ranks... > :') > Also, the tally isn't limited to a mere seven... with the > recovery of > the Triforce of Wisdom, wise men have been appearing all over > the > place... :') > > -- > This sentence, though non-interrogative, nevertheless ends in a > question mark? - Douglas Hofstadter, Metamagical Themas. > - Cryptic Bug > CrBug@vcn.bc.ca > > [ To quit the n64 mailing list, send the message "unsubscribe > n64" ] > [ (without the quotes) to majordomo@xmission.com > ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:50:14 -0500 From: "Branden Robertson" Subject: Re: [N64] Bomber man extra levels? I think the extra levels had something to do with the controller that came with BM overseas that had extra programming in them for the levels. Correct me if I'm wrong please but I think that's what I heard. Vert - ---------- > From: Eddy Wu > To: n64@lists.xmission.com > Subject: [N64] Bomber man extra levels? > Date: Tuesday, December 23, 1997 12:22 PM > > > > > > How do you get the extra battle levels in the US version of Bomberman > 64? I know it has something to do with pressing the start button > really fast, but how fast? and for how long? do you have to get a > certain amount of gold cards first? > > > _________________________________________________________ > DO YOU YAHOO!? > Get your free @yahoo.com address at http://mail.yahoo.com > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 15:08:02 -0400 From: Rob Wong Subject: Re: [N64] Bomber man extra levels? This is a multi-part message in MIME format. - --------------BA8A7B487974F883C521F032 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit The extra battle levels can be accesed through the menu ( Adventure, Battle, Options ), you must press start really fast, 4 times, you'll hear a ding to tell you it worked. fr: Rob Wong robwong@nbnet.nb.ca Eddy Wu wrote: > How do you get the extra battle levels in the US version of Bomberman > 64? I know it has something to do with pressing the start button > really fast, but how fast? and for how long? do you have to get a > certain amount of gold cards first? > > _________________________________________________________ > DO YOU YAHOO!? > Get your free @yahoo.com address at http://mail.yahoo.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - --------------BA8A7B487974F883C521F032 Content-Type: text/x-vcard; charset=us-ascii; name="vcard.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Rob Wong Content-Disposition: attachment; filename="vcard.vcf" begin: vcard fn: Rob Wong n: Wong;Rob adr: ;;;;;;Canada email;internet: robwong@nbnet.nb.ca note: Nintendo will soon see that Sony is dead last! The Dragon Shall Rise!! x-mozilla-cpt: ;0 x-mozilla-html: TRUE version: 2.1 end: vcard - --------------BA8A7B487974F883C521F032-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:16:09 -0600 (CST) From: John Carson Subject: Re: [N64] N64 - Merry Christmas On Tue, 23 Dec 1997, Simon Orchanian wrote: > MERRY CHRISTMAS TO ALL: > > > I hope everyone gets whatever game(s) they were wishing for. > See you all after the holidays. > > Si. I second that and hope that everyone will pull themselves away from the TV long enough to enjoy the company of family and friends! :) Merry Christmas! /'\ /\ | \ || \__|()| \/`'\_ /| John Carson \| (jcarson@comp.uark.edu) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:23:39 -0600 (CST) From: John Carson Subject: Re: [N64] Crapola and stupid idiots On Tue, 23 Dec 1997, Branden Robertson wrote: > Actually, your the first annoying person to post something about it. We ---- > were making a point about Zelda and the 7 wise men so if you have a > problem...call someone who cares. > Vert Vert?!, This is a gaming list. Specifically an N64 list. Not a sword or wise-man list. Try to keep your posts somewhat relevant. Yes I agree you were talking remotely about Zelda, but it went way off topic. Also, why must you call people annoying? It anoys me that people don't know the difference in "your" and "you're". (See message above.) That's annoying. You need to "call" your local library and get them to look those words up for you, bud. /'\ /\ | \ || \__|()| \/`'\_ /| John Carson \| (jcarson@comp.uark.edu) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:25:07 -0600 (CST) From: John Carson Subject: Re: [N64] Wise Men II On Tue, 23 Dec 1997, Branden Robertson wrote: > > Vert Please grow up. Even if you are twelve, must you act that age? /'\ /\ | \ || \__|()| \/`'\_ /| John Carson \| (jcarson@comp.uark.edu) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 15:06:11 EST From: Dash91284 Subject: Re: [N64] Crapola and stupid idiots I have something to say to all of you people who don't like this Wise Man thing. We were not taking this thing seriously. It was just a little joke that we started. I think that is shows how foolish all of you are if you have to go and badmouth everyone involved with it to just make your selves look mature or feel good about yourselves.. I, for one, openly admit that I have taken part in this, "Wise Man," business. I even started this whole sword thing. I just want to say that any of you who really got annoyed that Vert, Tyler, ME, and others were just having a little fun, well, that's your problem. Next time just lighten up and try and take a joke in the form that it's intended So you didn't like the Wise Man business. So what. It was in the subject. After you read the first message, you knew what the topic was about. No one forced you to read them. It's your problem that you guys don't like this, not ours. This was all supposed to be a joke. Some of you, obviously, have blown this WAY out of proportion. If you didn't like it, you should have just asked us to stop, and we would have. Oh, and Tippyman, this has nothing to do with egos. Looks like AOL isn't the only server that allows anyone to send mail. ~Dash [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 11:17:56 -0700 From: "Taylor" Subject: Re: [N64] gameshark -Reply Were do you get the GameShark for n64 ^_^ - -----Original Message----- From: Kevin Dent To: n64@lists.xmission.com Date: December 22, 1997 10:11 AM Subject: [N64] gameshark -Reply >Well for the PSX & Saturn they can be found using a device called the >PRO-COMM link available from www.datel.co.uk. This device inserts into >your computer and connects to the jack on the psx & saturn gamesharks >and then lets you do memory dumps after losing a life or some energy >and compare them to previous ones looking for differences. > >As for the N64 gameshark I'm not sure how it works. As far as I know >there is no pro-comm for the 64 version. I believe that it is a matter of >entering a code and rebooting and seeing what the effect is. > >The Game Shark Code Creators Club is an excellent place to get new >codes from. They have lots of codes not available from the official site. I >have done some psx codes myself. > >www.simplenet.com/gsccc/ >www.gameshark.com > >>>> felp 12/22/97 08:14am >>> >hey, guys, could you please tell me how gameshark codes are >made/created, how they work, etc.. > >i ask this because i came accross a page called GAMESHARK CRATORS >SITE, >or something. > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:15:35 -0700 (MST) From: "Gregory A. Swarthout" Subject: [N64] *** ALL READ *** Let's drop both the Wise Man business and the complaints about it, pronto. Greg [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 15:13:19 EST From: Dash91284 Subject: Re: [N64] Goldeneye Flash~ I may be wrong about this, but I think (I'm not sure) that Felp meant is there any other way to get a Sean Connery Bond, or a Roger Moore Bond. I think that was what he was asking. I'm not sure. Does anyone know if this code exists? ~Dash [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 14:37:46 -0600 (CST) From: John Carson Subject: [N64] San Fransisco RUSH What are everyones views of this game? Has anyone tried the gravity code? /'\ /\ | \ || \__|()| \/`'\_ /| John Carson \| (jcarson@comp.uark.edu) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 15:43:34, -0500 From: FKRM64E@prodigy.com (MR BRYAN S MOBLE) Subject: [N64] Merry Christmas Hello everyone I just wanted to wish everyone a merry Christmas and a happy new year! Also does anyone have any codes for quarterback club 98?? Thanks a lot an once again Merry Christmas - - Trunks [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:46:09 -0600 From: Tyler V Snow Subject: Re: [N64] gameshark -Reply >Were do you get the GameShark for n64 Try Electronics Boutique, they will most likely have it. If you don't have an EB in your area I would suggest buying it online at http://www.ebstore.com - -Tyler V. Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 23 Dec 1997 13:42:00 -0700 From: spott3r@juno.com (Ryan B Wolfe) Subject: [N64] Controller Paks How much kilobytes are in each of the Controller Paks? Like Nintendo, MadKatz, and others? I heard the combo Rumble/Controller Pak is 256K. Also, are Third Party Controller Paks compatible with Nintendo controllers? If so, which ones do you recommend? Thanks in advance, Spott3r [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #113 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]