From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #119 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Sunday, December 28 1997 Volume 01 : Number 119 [N64] Goldeneye Trick [N64] Goldeneye(pairing weapons) Re: [N64] Goldeneye multiplayer Re: [N64] Fighter's Destiny??? Re: [N64] Nintendo power contest [N64] Another Bomberman Question [N64] Another bomberman question from SNguyen [N64] www.videogamespot.com - having trouble connecting [N64] [n64] Memory Pak trouble. Re: [N64] [n64] Memory Pak trouble. Re: [N64] [n64] Memory Pak trouble. [N64] 39th Balloon [N64] 00 mode in goldeneye Re: [N64] www.videogamespot.com - having trouble connecting Re: [N64] [n64] Memory Pak trouble. Re: Re: [N64] [n64] Memory Pak trouble. Re: [N64] [n64] Memory Pak trouble. Re: Re: [N64] [n64] Memory Pak trouble. Re: [N64] Another bomberman question from SNguyen Re: [N64] [n64] Memory Pak trouble. [N64] Looking to buy games Re: [N64] Looking to buy games Re: [N64] Merry Christmas. Re: [N64] 00 mode in goldeneye [N64] DKR Balloons? Re: [N64] Merry Christmas. Re: [N64] DKR Balloons? Re: [N64] Looking to buy games Re: [N64] Looking to buy games ---------------------------------------------------------------------- Date: Fri, 26 Dec 1997 17:49:56 -0500 From: "Jacob H. Forstater" Subject: [N64] Goldeneye Trick On Agent mode (I'm not sure about the others but i think it's the same) on the silo level if you shoot the control panel next to the door until you can't see the control panel it unlocks the door. My friend also told me and showed me that if you shoot the green ammo boxes sometimes it doubles the ammo. This was not the intention of the programmer it just was a glitch (a good one too.) Any good tips please send the in! Thanks, Jacob H. Forstater E-mail:jhf84@usa.net Homepage:www.geocities.com/EnchantedForest/1824 ICQ UIN: 5149409 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 26 Dec 1997 18:56:48 -0800 From: kideo@juno.com (Winston Chan) Subject: [N64] Goldeneye(pairing weapons) Can someone name all the weapons that can be paired with and without the use of a code(one group with code and one group without code) I just found out that in the caverns, you can have a 2x RC-P90 and you can have a automatic shotgun after you find alec. This means that you either can pair up the ZMG with the AR33 or the AR33 with the RC-P90(the one I prefer). But do you have to have a gun and 2x the gun after that? When you access a 2x cheat, you get 2x the weapon but can't use the weapon by itself. And can you pair up weapons that aren't close together by pressing the Z and A button one more time? And do the two weapons have to be paired with itself or could you just have one paired? Winston Chan P.S. I just learned how to pair up weapons. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 26 Dec 1997 22:17:05 -0500 From: dkalweit@computer-connection.net (Kalweit, Derek) Subject: Re: [N64] Goldeneye multiplayer >detonate it. Another thing I found is the basement, stacks, and the >library are very much alike. Can you access the basement when in the The Library is the whole thing-- the basement and the stacks in one level, and the basement and the stacks are just parts of the library. >library? The temple is my least favorite because of the large main room. >You can't even see another player across the room with sniper rifle. You must not have very good eyes-- also, keep moving! >Something I found is that it is easier to shoot the Sniper Rifle when >ducking but you can't duck with the sniper rifle so you have to switch to >another weapon and then duck. I really hate the complex. It is to >complicated. It is hard to find someone, even with the radar because the The complex is COOL! One of my favorite levels, as a matter of fact! I guess you just have to know it a little better... :) >enemy could be right on top of you. I also hate the caves because it is Caves I don't care for much, no... :( >so dark. It is hard to see someone who camps in a dark corner. One easy >way to avoid it is to put the paintball mode cheat on and to shoot their >gun, now there gun is a bright color. Three of the levels I like are the >facility, bunker, and caverns level. I haven't gotten the egyptian level I like the Water Caverns, but I don't care for the Facilty or the Bunker in multiplayer-- they're too weird.. :( >yet. I was wondering about something, is it possible to hold two weapons >at the same time on mulitplayer mode. I don't think so-- it would be too easy to clobber those bad players... >P. S. I wish i had a more challenging person to play against. My cousin >is easier than Xenia or Alec. Pretty hard to be easier than those two... :( Just play with him(her?) a lot, and they'll get better-- my sister has! Derek Kalweit Email: dkalweit@computer-connection.net Home Page: http://www.computer-connection.net/~dkalweit/ NES Files: http://free.prohosting.com/~dkalweit/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 26 Dec 1997 22:42:37 -0500 From: "Darien Allen" Subject: Re: [N64] Fighter's Destiny??? > Where did this game come from? All of a sudden I hear this game >in Nintendo Power. Another 3d fighting game. I never heard of this game >or seen any previews of it before. I was surprise to see a finish copy >of this game. Fighter's Destiny by Ocean. www.n64.com has been running previews for it. It looks to be a very interesting 3D fighter that is based on the points concept. Throws, ring outs, moves that hit all generate different levels of points. Your character also apparently has some type of stamina rating, i.e. he can take a certain amount of hits before he actually falls down. Read their previews, they have some good info on it. [....You are now Entering Questworld...] [DarienAllen@Att.Net] [ICQ# 2927081] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 26 Dec 1997 23:41:18 -0500 From: "Brian Chong" Subject: Re: [N64] Nintendo power contest This is a multi-part message in MIME format. - ------=_NextPart_000_0041_01BD1257.C3AEA7E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Until February 9, 1998 or the first 150,000 callers whichever comes = first. If you subscribe now, your first issue will come within the last two = weeks of January. - -----Original Message----- From: Eddy Wu To: n64 mailing list Date: Friday, December 26, 1997 3:31 PM Subject: [N64] Nintendo power contest =20 =20 =20 =20 =20 =20 How long will this contest last? I was thinking of s*bscribing, but = if I do it now, will I be a member in time for the contest? - ------=_NextPart_000_0041_01BD1257.C3AEA7E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Until February 9, 1998 or the first = 150,000=20 callers whichever comes first.
If you = subscribe now, your=20 first issue will come within the last two weeks of January.
-----Original = Message-----
From:=20 Eddy Wu <glacion@earthlink.net>
To:=20 n64 mailing list <n64@lists.xmission.com>
= Date:=20 Friday, December 26, 1997 3:31 PM
Subject: [N64] = Nintendo=20 power contest

 


 
How long will this contest = last?  I was=20 thinking of s*bscribing, but if I do it now, will I be a member in = time for=20 the contest?
- ------=_NextPart_000_0041_01BD1257.C3AEA7E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 02:39:08 EST From: SNguyen231 Subject: [N64] Another Bomberman Question Hey, this is Steven Nguyen or SNguyen231@aol.com. I have a question for all bomberman owners or renters as of now. I heard that there are 3 save slots, can you just save anywhere you want? How do you built up accessories etc for multiplayer bomberman? What good use is for Controller pak? Thanks for answering. Is the game hard? Is there codes? Please email me back. Thanks again. Steven Nguyen SNguyen231@aol.com PS:Does anyone know the release date for Yoshi's Story? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 02:43:22 EST From: SNguyen231 Subject: [N64] Another bomberman question from SNguyen Hey, just remember what I was intentionally about to ask. Do you have to earn multiplayer arenas? Steve [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 97 10:29 EST From: kmapp@csc.com (Kevin Mapp) Subject: [N64] www.videogamespot.com - having trouble connecting Guten Tag A Deutschland Comrades ! Is anyone elese having trouble connecting to www.videogamespot.com lately? Thanks [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 12:53:40 -0800 (PST) From: Jason Spires Subject: [N64] [n64] Memory Pak trouble. Hello, I have the Nintendo memory pack, with 123 pages. Howeer, when I try to save something on QBC '98, it says I need all 123 pages. This doesn't seem right to me. The same thing happened with Mario Kart, and I had to delete some stuff for some game but I can't remember which one. I only have used 10 pages of memory, 10 on Hangtime, and 3 on WCW vs. nWo, and I'm not about to delete any of that stuff because of the time I've put into it. I've already had to delete 2 games of Blasts Corps as well as one character on Hangtime. Is this a problem with the memory pack or the game or is this how it should be. Has anyone else had this problem? Jason _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 17:56:24 -0500 From: "Cutch" Subject: Re: [N64] [n64] Memory Pak trouble. No, this is not a problem with anything. It's a little Nintendo scam :). See, a lot of games that utilize the Controller Pak need a whole pak for the data. Some games as you've mentioned, NBA Hang Time or Blast Corps, don't need a whole pak. This means you need about 1 Controller Pak for each game that you plan to save some stuff, at 20 bucks a crack. I have 2 paks now. But look for Controller Paks from company's other than Nintendo. Some I've seen cost the same price but have like 300 pages of memory. Jason Spires wrote: > Hello, > > I have the Nintendo memory pack, with 123 pages. Howeer, when I try > to save something on QBC '98, it says I need all 123 pages. This > doesn't seem right to me. The same thing happened with Mario Kart, > and I had to delete some stuff for some game but I can't remember > which one. I only have used 10 pages of memory, 10 on Hangtime, and 3 > on WCW vs. nWo, and I'm not about to delete any of that stuff because > of the time I've put into it. I've already had to delete 2 games of > Blasts Corps > as well as one character on Hangtime. Is this a problem with the > memory pack or the game or is this how it should be. Has anyone else > had this problem? > > Jason > > > > > > _________________________________________________________ > DO YOU YAHOO!? > Get your free @yahoo.com address at http://mail.yahoo.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 15:04:09 -0800 From: Dexter sy Subject: Re: [N64] [n64] Memory Pak trouble. Jason Spires wrote: > Hello, > > I have the Nintendo memory pack, with 123 pages. Howeer, when I try > to save something on QBC '98, it says I need all 123 pages. This > doesn't seem right to me. The same thing happened with Mario Kart, > and I had to delete some stuff for some game but I can't remember > which one. I only have used 10 pages of memory, 10 on Hangtime, and 3 > on WCW vs. nWo, and I'm not about to delete any of that stuff because > of the time I've put into it. I've already had to delete 2 games of > Blasts Corps > as well as one character on Hangtime. Is this a problem with the > memory pack or the game or is this how it should be. Has anyone else > had this problem? > > Jason You're entire memory pak is 123 pages. If it says it needs 123 pages, it means it neads an empty memory pak. I know it suck, but I heard Nintendo is working on larger memory packs that can store more data. Stay tuned. > - -- Dexter S. (karens@smartt.com) Associate Editor, Nintendojo http://www.nintendojo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 18:13:36 -0500 From: Tom Swanson Subject: [N64] 39th Balloon Ok, I got to Future Funland but everything there requires at least one more balloon that I have. Did I miss one? Or do I have to beat TT's time on every level to get it? Speaking of TT, does he challenge me on every level? Do I have to play him with a certain vehicle or will he challenge me with any of them? I know these are a lot of questions but if someone could shed some light I would be grateful. - -- !!!!! ( o o ) - --------------------oOO----(_)----OOo----------------------- O ___ ____/ / _____/ <\-/> / / / _/ \_ / / _____ / / / / __/ _______/ _______/ E-mail: motman@ibm.net tomswanson@hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 16:13:45 -0800 From: kideo@juno.com (Winston Chan) Subject: [N64] 00 mode in goldeneye Has anybody beaten goldeneye with all its levels in 00 mode and did anybody receive all of the cheats yet? Is jaws hard? Winston Chan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 15:29:55 -0800 From: kideo@juno.com (Winston Chan) Subject: Re: [N64] www.videogamespot.com - having trouble connecting I am not having any trouble connecting to www. videogamespot.com Winston Chan On Sat, 27 Dec 97 10:29 EST kmapp@csc.com (Kevin Mapp) writes: >Guten Tag A Deutschland Comrades ! > >Is anyone elese having trouble connecting to > > www.videogamespot.com lately? > >Thanks > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 19:38:37 EST From: SNguyen231 Subject: Re: [N64] [n64] Memory Pak trouble. In a message dated 12/27/1997 10:47:22 PM, you wrote: > >Hello, > >I have the Nintendo memory pack, with 123 pages. Howeer, when I try >to save something on QBC '98, it says I need all 123 pages. This >doesn't seem right to me. The same thing happened with Mario Kart, >and I had to delete some stuff for some game but I can't remember >which one. I only have used 10 pages of memory, 10 on Hangtime, and 3 >on WCW vs. nWo, and I'm not about to delete any of that stuff because >of the time I've put into it. I've already had to delete 2 games of >Blasts Corps >as well as one character on Hangtime. Is this a problem with the >memory pack or the game or is this how it should be. Has anyone else >had this problem? > >Jason > Jason, I had the same problem. I have 9 on Hangtime, I worked so hard on that game and I'm not gonna delete it just like that. It sucks in a way. I know the sony can save up too 15 ties regardless of how much one takes up. I like that better in some ways. You don't need the ghost for Mario Kart, that is stupid. Trust me, the same for Diddy Kong Racing. Diddy Kong racing only used if you need to save times, or save slots. NWO vs WCW is a keep for me because again, I worked hard on that game getting those secret charactors. I agree with you, this is an ugly problem and how Nintendo gets it fixed. Steve over and out SNguyen231@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 19:40:15 EST From: SNguyen231 Subject: Re: Re: [N64] [n64] Memory Pak trouble. In a message dated 12/27/1997 11:07:54 PM, you wrote: >You're entire memory pak is 123 pages. If it says it needs 123 pages, it >means it neads an empty memory pak. I know it suck, but I heard Nintendo >is working on larger memory packs that can store more data. Stay tuned. An answer to my prayers!!!!! Thanks for letting me know. Otherwise I would of gotten another one. Thanks. Steven SNguyen231@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 19:47:38 -0500 From: "Flash " Subject: Re: [N64] [n64] Memory Pak trouble. SNguyen231 wrote: > In a message dated 12/27/1997 11:07:54 PM, you wrote: > > >You're entire memory pak is 123 pages. If it says it needs 123 pages, it > >means it neads an empty memory pak. I know it suck, but I heard Nintendo > >is working on larger memory packs that can store more data. Stay tuned. > > An answer to my prayers!!!!! Thanks for letting me know. Otherwise I would of > gotten another one. Thanks. > > Steven > SNguyen231@aol.com > I don't know meby i missed part of the conversation, but I have a 4X mem pack i got and it works fine, i have never had a problem with it. oh well, just my 1.5 cents - -- ~Flash "Oh my God, they killed Kenny............ You bastards!" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 15:59:05 -0700 From: "Taylor" Subject: Re: Re: [N64] [n64] Memory Pak trouble. get memory card PLUS (4 X data - -----Original Message----- From: SNguyen231 To: n64@lists.xmission.com Date: December 27, 1997 17:41 Subject: Re: Re: [N64] [n64] Memory Pak trouble. > >In a message dated 12/27/1997 11:07:54 PM, you wrote: > >>You're entire memory pak is 123 pages. If it says it needs 123 pages, it >>means it neads an empty memory pak. I know it suck, but I heard Nintendo >>is working on larger memory packs that can store more data. Stay tuned. > >An answer to my prayers!!!!! Thanks for letting me know. Otherwise I would of >gotten another one. Thanks. > >Steven >SNguyen231@aol.com > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 16:01:39 -0700 From: "Taylor" Subject: Re: [N64] Another bomberman question from SNguyen press start repetedly - -----Original Message----- From: SNguyen231 To: n64@xmission.com Date: December 27, 1997 00:45 Subject: [N64] Another bomberman question from SNguyen >Hey, just remember what I was intentionally about to ask. Do you have to earn >multiplayer arenas? > >Steve > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 18 Dec 1997 12:48:53 -0600 From: gwaldo69@juno.com (George D Black) Subject: Re: [N64] [n64] Memory Pak trouble. If I were you I would buy a new pak but that is a no brainer. Waldo Copywight 1994 Elmer Fudd. All wights wesewved. On Sat, 27 Dec 1997 12:53:40 -0800 (PST) Jason Spires writes: > >Hello, > >I have the Nintendo memory pack, with 123 pages. Howeer, when I try >to save something on QBC '98, it says I need all 123 pages. This >doesn't seem right to me. The same thing happened with Mario Kart, >and I had to delete some stuff for some game but I can't remember >which one. I only have used 10 pages of memory, 10 on Hangtime, and 3 >on WCW vs. nWo, and I'm not about to delete any of that stuff because >of the time I've put into it. I've already had to delete 2 games of >Blasts Corps >as well as one character on Hangtime. Is this a problem with the >memory pack or the game or is this how it should be. Has anyone else >had this problem? > >Jason > > > > > >_________________________________________________________ >DO YOU YAHOO!? >Get your free @yahoo.com address at http://mail.yahoo.com > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 22:35:57 -0600 (CST) From: Andy Corn Subject: [N64] Looking to buy games I'm looking to buy most N64 games, so if you have any games for sale let me know which ones and your prices! Thanks, Andy [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 23:08:14 -0600 From: felp Subject: Re: [N64] Looking to buy games ditto, guys! Andy Corn wrote: > I'm looking to buy most N64 games, so if you have any games for sale let me > know which ones and your prices! > > Thanks, > Andy > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- felp, http://xoom.com/felp/ fegarcia@mail.internet.com.mx ICQ UIN: 2684048 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 20:56:26 -0500 From: crbug@vcn.bc.ca (Cryptic Bug) Subject: Re: [N64] Merry Christmas. In article <34A290EC.3B80C41A@mail.internet.com.mx>, felp wrote: > guys, santa gave me a (4rth) controller, bomberman, diddy kong > racing, and blast corps! > IM SOOO HAPPY! > felp, Your parents must be smegging rich! Just buggin' ya, Felp. :') - -- This sentence, though non-interrogative, nevertheless ends in a question mark? - Douglas Hofstadter, Metamagical Themas. - Cryptic Bug CrBug@vcn.bc.ca [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Dec 1997 01:16:29 -0500 From: "Brian Chong" Subject: Re: [N64] 00 mode in goldeneye I have done it all in Goldeneye. What do you need help on? - -----Original Message----- From: Winston Chan To: n64@xmission.com Date: Saturday, December 27, 1997 7:20 PM Subject: [N64] 00 mode in goldeneye >Has anybody beaten goldeneye with all its levels in 00 mode and did >anybody receive all of the cheats yet? Is jaws hard? > >Winston Chan > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 27 Dec 1997 21:07:21 -0700 From: spott3r@juno.com (Ryan B Wolfe) Subject: [N64] DKR Balloons? How many balloons TOTAL are there in DKR? Also, does anyone have any tips on using the Hovercraft? Its the most clunkiest vehicle that I noticed. And the hardest to control. Right now, I'm having trouble beating the Octopus for the second time. Any advice? Thanks in advance, Spott3r@juno.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Dec 1997 08:58:17 -0600 From: felp Subject: Re: [N64] Merry Christmas. hahahahaha, not really, though! Cryptic Bug wrote: > In article <34A290EC.3B80C41A@mail.internet.com.mx>, > felp wrote: > > guys, santa gave me a (4rth) controller, bomberman, diddy kong > > racing, and blast corps! > > IM SOOO HAPPY! > > felp, > Your parents must be smegging rich! Just buggin' ya, Felp. :') > > -- > This sentence, though non-interrogative, nevertheless ends in a > question mark? - Douglas Hofstadter, Metamagical Themas. > - Cryptic Bug > CrBug@vcn.bc.ca > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- felp, http://xoom.com/felp/ fegarcia@mail.internet.com.mx ICQ UIN: 2684048 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Dec 1997 10:04:10 -0500 From: "Cutch" Subject: Re: [N64] DKR Balloons? > How many balloons TOTAL are there in DKR? There are 47 total balloons.... > Also, does anyone have any tips on using the Hovercraft? As they always say, practice makes perfect. > Right now, I'm having trouble beating the Octopus for the second time. > Any advice? He was about the toughest boss for me. Try different stradegys on him. I beat him the first time just going for powered up boosts, and the second time I beat him by constantly nailing him with homing missiles. > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 18 Dec 1997 15:17:15 -0600 From: gwaldo69@juno.com (George D Black) Subject: Re: [N64] Looking to buy games Why not buy from the store? The can't be that much cheaper out of the store. Waldo Copywight 1994 Elmer Fudd. All wights wesewved. On Sat, 27 Dec 1997 22:35:57 -0600 (CST) Andy Corn writes: >I'm looking to buy most N64 games, so if you have any games for sale >let me >know which ones and your prices! > >Thanks, >Andy > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Dec 1997 14:35:08 -0500 From: "Cutch" Subject: Re: [N64] Looking to buy games Used N64 games can be from $20-$45. This is a LOT cheaper than the store! George D Black wrote: > Why not buy from the store? The can't be that much cheaper out of the > store. > > Waldo > > > > Copywight 1994 Elmer Fudd. All wights wesewved. > > On Sat, 27 Dec 1997 22:35:57 -0600 (CST) Andy Corn > writes: > >I'm looking to buy most N64 games, so if you have any games for sale > >let me > >know which ones and your prices! > > > >Thanks, > >Andy > > > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #119 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]