From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1236 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Sunday, May 21 2000 Volume 01 : Number 1236 Re: [N64] PS2 trolls Make a Stand, was Dolphin Re: [N64] PS2 trolls Make a Stand, was Dolphin Re: [N64] PS2 trolls Make a Stand, was Dolphin Re: [N64] Yet another PD review Re: [N64] e3 [N64] Perfect Dark Re: [N64] Perfect Dark Re: [N64] e3 Re: [N64] Perfect Dark Re: [N64] e3 RE: [N64] Dolphin Re: [N64] e3 [N64] =?iso-8859-1?Q?RE=3A_=5BN64=5D_Bad_news_for_Pok=E9mon?= [N64] =?iso-8859-1?Q?RE=3A_=5BN64=5D_Bad_news_for_Pok=E9mon?= =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= Re: [N64] Bad news for =?iso-8859-1?Q?Pok=E9mon?= =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= Re: [N64] Bad news for =?iso-8859-1?Q?Pok=E9mon?= =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= [N64] =?iso-8859-1?Q?RE=3A_=5BN64=5D_Bad_news_for_Pok=E9mon?= Re: [N64] PD Re: [N64] PD ps2 Re: [N64] e3 [N64] PD Re: ps2 Re: [N64] e3 Re: [N64] RE: [N64] DIGimon =?ISO-8859-1?Q?Re:=20[N64]=20RE:=20[N64]=20Bad=20news=20for=20Po?= =?ISO-8859-1?Q?k=E9mon?= =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= ---------------------------------------------------------------------- Date: Sun, 21 May 2000 01:51:19 EDT From: TreyTable64@aol.com Subject: Re: [N64] PS2 trolls Make a Stand, was Dolphin In a message dated 5/21/00 12:46:50 AM Eastern Daylight Time, dexter@tendobox.com writes: > But the fact that despite all this they can maintain a large hard core > following, > or at least people who respect them is indicative of their strength. One > thing > that has always been true is that Nintendo let its games speak for it. > > Dexter S. Yeah, and 1999 said a whole lot. Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 02:49:53 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] PS2 trolls Make a Stand, was Dolphin 3 out of 5 best selling games in Japan are N64 games. 10/30 are N64/GB. On Sun, 21 May 2000 TreyTable64@aol.com wrote: > In a message dated 5/21/00 12:46:50 AM Eastern Daylight Time, > dexter@tendobox.com writes: > > > But the fact that despite all this they can maintain a large hard core > > following, > > or at least people who respect them is indicative of their strength. One > > thing > > that has always been true is that Nintendo let its games speak for it. > > > > Dexter S. > > Yeah, and 1999 said a whole lot. > > Dave > > The flesh from Satan's dogs > Will make the rudiments of gruel > Deduct the carrots from your pay > You worthless swampy fool > --Phish > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 08:32:07 EDT From: Nutz4n64@aol.com Subject: Re: [N64] PS2 trolls Make a Stand, was Dolphin In a message dated 05/20/2000 10:51:54 PM Pacific Daylight Time, TreyTable64@aol.com writes: << Yeah, and 1999 said a whole lot. Dave >> I believe Pikachu said the most that year. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 13:02:18 -0400 From: Wez Subject: Re: [N64] Yet another PD review > > How are you playing it Wez? A bit of copy device magic? > > Dave > Heh...well....no comment. But for some extended impressions....buy this game. I've finished the game on Agent so far and it's really really good. Framerates are horrible in high-res, but definitely tolerable in low-res. Wow, I can't believe I've been playing my N64 so much more than my DC lately.. wez [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 13:23:54 -0400 From: Wez Subject: Re: [N64] e3 Thraxen wrote: > > Oh? How so? I didn't see the game running on a PS2.....all I saw was a > video > > they claimed was from the game but is most likely a couple video segments > from > > the game, I saw no actual gameplay. Until I see someone playing the game > on a > > PS2, I don't believe it exists. > > > > Wez > > *Sigh*...(you people sure are dense)...the issue that has been most debated > on the list are graphical issues. even though it was only a video of the > game, a video is enough to show that they are managing to work with the PS2 > (graphically) in an impressive manner. Gameplay issue have little relevance > to graphics. > > stryder Give me a break. Gameplay was intended as IN-GAME graphics. A good example is those damn FF commercials. Do any show what the game actually looks like when you're PLAYING? No. All cut scene garbage. A video is a joke, as it is not showing anything running on anything, just computer rendered video scenes that they are leading people to believe will be in the actual game, although I doubt it's hardly in a stage of development for that to be finalized. So what you're watching is an interpretation of what the game should be like, but not running on the PS2 so you don't you if it will actually be on it. And that's not just directed at MGS2, I think all early development stage videos are bull, because nothing is finalized so you shouldn't use the video as a basis for what you expect from the game. Wez [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 13:42:46 EDT From: TreyTable64@aol.com Subject: [N64] Perfect Dark Is Perfect Dark out already? There's already the Official Nintendo Power guide out and now I see the Game Shar... Software Code Creators Club has Gameshark codes for Perfect Dark already. What's going on here? Dave Woke this morning to the stinging lash Every man rises from the ash Each betrayal begins with trust Every man returns to dust - -- Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 14:34:03 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Perfect Dark In a message dated 05/21/2000 10:43:58 AM Pacific Daylight Time, TreyTable64@aol.com writes: << Is Perfect Dark out already? There's already the Official Nintendo Power guide out and now I see the Game Shar... Software Code Creators Club has Gameshark codes for Perfect Dark already. What's going on here? Dave >> Dan from Rarenet says that some stores already have it on sale. I haven't seen any, but then again, I don't go shopping that much. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 16:57:05 -0500 From: Thraxen Subject: Re: [N64] e3 > Give me a break. Gameplay was intended as IN-GAME graphics. A good example is > those damn FF commercials. Do any show what the game actually looks like when > you're PLAYING? No. All cut scene garbage. A video is a joke, as it is not > showing anything running on anything, just computer rendered video scenes that > they are leading people to believe will be in the actual game, although I doubt > it's hardly in a stage of development for that to be finalized. How do you know it was not rendered in real time? I get the impression from the comments I have read about it that it was rendered in real time on a PS2. Ihave yet to read anywhere that people thought it was pre-rendered. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 18:20:01 EDT From: TreyTable64@aol.com Subject: Re: [N64] Perfect Dark In a message dated 5/21/00 2:34:59 PM Eastern Daylight Time, Nutz4n64@aol.com writes: > Dan from Rarenet says that some stores already have it on sale. I haven't > seen any, but then again, I don't go shopping that much. > -Eric- Probably Best Buy, damn their rotten hides. Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 18:20:57 EDT From: TreyTable64@aol.com Subject: Re: [N64] e3 In a message dated 5/21/00 5:57:08 PM Eastern Daylight Time, thraxen@ipa.net writes: > How do you know it was not rendered in real time? I get the impression from > the comments I have read about it that it was rendered in real time on a > PS2. I have yet to read anywhere that people thought it was prerendered. > > Stryder I think it's a mix of real time and prerendered, there, now you read it here. ;) Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 08:21:37 +1000 From: "Moody, Luke" Subject: RE: [N64] Dolphin ISS 98 rocks. It's the best soccer game around!! > -----Original Message----- > From: Chris Watson [SMTP:u03cdw@abdn.ac.uk] > Sent: Saturday, May 20, 2000 12:17 AM > To: n64@lists.xmission.com > Subject: Re: [N64] Dolphin > > > On Fri, 19 May 2000 01:22:12 EDT Alucard099@aol.com wrote: > > > it will fail cuase Sony has made too many mistakes( two controller ports > no > > T&L in the system itself messed up memory cards and it has less video > memory > > then the dreamcast. > > > > Why on earth were sony stupid enough to put only two > controller ports on the ps2? Internet gameplay can be alot > of fun but nothing beats killing 3 mates in goldeneye when > there right next to you or 4 player ISS'98 when you really > get the feeling u r playing in a team > > Chris > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 17:03:24 -0700 From: Dexter Sy Subject: Re: [N64] e3 > > > How do you know it was not rendered in real time? I get the impression from > the comments I have read about it that it was rendered in real time on a > PS2. Ihave yet to read anywhere that people thought it was pre-rendered. > > Stryder That is what Konami said, and I have every reason to believe them. Just a side note. The parts of the footage that appears to be gameplay and not cut scenes had a slightly lower quality and had noticable alaising than say the sequences that appeared to be cut-scenes (ie: the bow of the ship breaking in the stormy sea, camera pans etc. etc.) - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 09:34:31 +1000 From: "Moody, Luke" Subject: [N64] =?iso-8859-1?Q?RE=3A_=5BN64=5D_Bad_news_for_Pok=E9mon?= What's Digimon? > -----Original Message----- > From: FaIlenArchangel@aol.com [SMTP:FaIlenArchangel@aol.com] > Sent: Saturday, May 20, 2000 3:10 PM > To: n64@lists.xmission.com > Subject: Re: [N64] Bad news for Pok=E9mon >=20 > I've been very unimpressed with Kids WB, but I've also been = wondering=20 > about pokemon as a whole. Around here, it seems that the poke craze = is=20 > wearing out. I don't see anyone playing pokemon anymore, I don't see > anyone=20 > trading and fighting over those pokemon cards and I see less emphasis = on > the=20 > t.v. show than I used to. I don't know whether its like this in the = rest > of=20 > the country, but the pokemon decline is steady in this area. Both > Nintendo=20 > and Kids WB has to work together to get the craze back before its too > late. =20 > I doubt that most kids really realize to when Pokemon Gold and Silver = is=20 > coming out unless they are truly diehard fans. Kids WB needs to = advertise >=20 > the show better and to start dishing out those new episodes to keep = the > fans=20 > interested. =20 > Oh yeah, and by the way, I think Digimon deserves to have higher > ratings=20 > than Pokemon because the episodes are extremely interesting and a lot = more >=20 > appealing. I'd like to see Digimon, with the new episodes they're = dishing >=20 > out, go head to head with a new Pokemon episode. If the kids that = range > from=20 > the ages of 6-8 are still asleep, I see a victory in the ratings for > Digimon. >=20 > ~Cy >=20 > In a message dated 5/19/00 8:37:26 PM Mountain Daylight Time,=20 > Nutz4n64@aol.com writes: >=20 > << Universal Pok=E9mon Network has posted this story on Pok=E9mon's = ratings > last=20 > weekend: > =20 > "They never learn do they? Last week, not only did Digimon beat = Pokemon > in=20 > the ratings... But "Mickey Mouse Works" blew it out of the water too > [people=20 > actually watch ABC's 1-Saturday Morning?]! I found this very = humiliating > for=20 > the Pokemon market... But only one person is the blame; the = executive at=20 > Warner Brothers that decided to show all repeats last week! > =20 > And this weekend will further the downfall of Kids WB, as once = again... > No=20 > new episode! Meanwhile other countries have already seen "Charizard > Chills",=20 > we may have to wait a few months. No new episodes next week either; = nor > the=20 > week after, and perhaps not the week after that too!" > -------------------------------------------------------- > Once again, this is where I reiterate my statements: I hate Kids WB. > They=20 > just don't understand that the only reason anyone watches the = channel=20 > anymore=20 > is because of Pok=E9mon. Any Pok=E9mon fans agree here? > -Eric- >> >=20 > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 09:37:29 +1000 From: "Moody, Luke" Subject: [N64] =?iso-8859-1?Q?RE=3A_=5BN64=5D_Bad_news_for_Pok=E9mon?= What about Futurerama? > -----Original Message----- > From: TreyTable64@aol.com [SMTP:TreyTable64@aol.com] > Sent: Sunday, May 21, 2000 12:44 AM > To: n64@lists.xmission.com > Subject: Re: [N64] Bad news for Pok=E9mon >=20 > In a message dated 5/20/00 10:04:00 AM Eastern Daylight Time,=20 > Nutz4n64@aol.com writes: >=20 > > Well, I'm a diehard fan, so having Digimon beat Pok=E9mon is an = appalling=20 > thing=20 > >=20 > > to me. Moving Pok=E9mon to Kids WB was a huge mistake, since they = only > show=20 > > theme weeks to impress us on how many different ways the old = episodes > can=20 > be=20 > >=20 > > grouped together. Wow, guys. I have one problem with that. NO = ONE=20 > CARES!!=20 > > =20 >=20 > I care, but only when it's Jiggelypuff week. My favorite is still the = one=20 > with the Clafaeries (I know I spelled that wrong) and their = spaceship. I > did=20 > watch Digimon for a few days, but that Digimon chant really got on my > nerves.=20 > If I happen to catch it I'll still watch Monster Rancher. But It's = not all >=20 > that important. The only TV series' I make an effort not to miss are > Frasier=20 > and The Sopranos.=20 >=20 > Dave >=20 > The flesh from Satan's dogs > Will make the rudiments of gruel > Deduct the carrots from your pay > You worthless swampy fool > --Phish >=20 >=20 > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 20:10:59 EDT From: Nutz4n64@aol.com Subject: =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= In a message dated 05/21/2000 5:00:26 PM Pacific Daylight Time,=20 moodyl@cba.com.au writes: << What's Digimon? >> A show that was made pretty much as a copy of Pok=E9mon to capitalize on it'= s=20 popularity. Similar to the move Sony made with Monster Rancher. If it=20 doesn't have Pikachu, Meowth, or Jigglypuff, forget it. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 17:29:24 -0700 From: Dexter Sy Subject: Re: [N64] Bad news for =?iso-8859-1?Q?Pok=E9mon?= > > > A show that was made pretty much as a copy of Pokémon to capitalize on it's > popularity. Similar to the move Sony made with Monster Rancher. If it > doesn't have Pikachu, Meowth, or Jigglypuff, forget it. > -Eric- Or if all the name ends in "mons" forget it also. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 20:50:19 EDT From: Nutz4n64@aol.com Subject: =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= In a message dated 05/21/2000 5:25:19 PM Pacific Daylight Time,=20 dexter@tendobox.com writes: << > A show that was made pretty much as a copy of Pok=E9mon to capitalize o= n=20 it's > popularity. Similar to the move Sony made with Monster Rancher. If it > doesn't have Pikachu, Meowth, or Jigglypuff, forget it. > -Eric- =20 Or if all the name ends in "mons" forget it also. >> Good point. We need to make more. Let's see... Cowmon or Horsemon? =20 Hmmmm.... - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 17:57:11 -0700 From: Dexter Sy Subject: Re: [N64] Bad news for =?iso-8859-1?Q?Pok=E9mon?= > > > Or if all the name ends in "mons" forget it also. >> > > Good point. We need to make more. Let's see... Cowmon or Horsemon? > Hmmmm.... > -Eric- The names in digimon is pathetic. Dexmon anyone? He'll be a large bumbling nintendo fan whch bandai can stab in the back repeatedly... but then again, Ban Dai stabs everyone in the back. I hope they burn in hell. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 21:29:45 EDT From: Nutz4n64@aol.com Subject: =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= In a message dated 05/21/2000 5:53:06 PM Pacific Daylight Time,=20 dexter@tendobox.com writes: << The names in digimon is pathetic. Dexmon anyone? He'll be a large=20 bumbling nintendo fan whch bandai can stab in the back repeatedly... but then again= , Ban Dai stabs everyone in the back. I hope they burn in hell. >> Yeah. To be fair, there is one pok=E9mon that ended in 'mon' (one, mind you= ). =20 Metamon (changed to Ditto in North America). Still, that doesn't change the= =20 idiotic moves Bandai made on the naming of Digimon. Of course, they didn't=20 really rip off Pok=E9mon. After all, Digital Monsters don't "evolve." They= =20 "digivolve" (yeech). Do ya think that they want revenge on Pok=E9mon for=20 stealing the spotlight from Power Rangers? That's another thing. I still blame Bandai's Power Rangers for the=20 cancellation of Sonic the Hedgehog. Those dirty b*stards. They better burn= =20 in hell. - -Eric- hates Bandai [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 12:20:43 +1000 From: "Moody, Luke" Subject: [N64] =?iso-8859-1?Q?RE=3A_=5BN64=5D_Bad_news_for_Pok=E9mon?= Okay. As it is now May 22nd (in Aust) who now has PD and what is it = like? I can't wait another month. I trust you guys for a proper review (as such) more than some web site! Spil it guys (no spoliers pls) Luke > -----Original Message----- > From: Nutz4n64@aol.com [SMTP:Nutz4n64@aol.com] > Sent: Monday, May 22, 2000 11:30 AM > To: n64@lists.xmission.com > Subject: Re: [N64] Bad news for Pok=E9mon >=20 > In a message dated 05/21/2000 5:53:06 PM Pacific Daylight Time,=20 > dexter@tendobox.com writes: >=20 > << The names in digimon is pathetic. Dexmon anyone? He'll be a = large=20 > bumbling > nintendo fan whch bandai can stab in the back repeatedly... but = then > again, > Ban Dai stabs everyone in the back. I hope they burn in hell. >> >=20 > Yeah. To be fair, there is one pok=E9mon that ended in 'mon' (one, = mind > you). =20 > Metamon (changed to Ditto in North America). Still, that doesn't = change > the=20 > idiotic moves Bandai made on the naming of Digimon. Of course, they > didn't=20 > really rip off Pok=E9mon. After all, Digital Monsters don't = "evolve." They >=20 > "digivolve" (yeech). Do ya think that they want revenge on Pok=E9mon = for=20 > stealing the spotlight from Power Rangers? >=20 > That's another thing. I still blame Bandai's Power Rangers for the=20 > cancellation of Sonic the Hedgehog. Those dirty b*stards. They = better > burn=20 > in hell. > -Eric- hates Bandai >=20 > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 22:47:02 EDT From: Nutz4n64@aol.com Subject: Re: [N64] PD In a message dated 05/21/2000 7:39:41 PM Pacific Daylight Time, moodyl@cba.com.au writes: << Okay. As it is now May 22nd (in Aust) who now has PD and what is it like? I can't wait another month. I trust you guys for a proper review (as such) more than some web site! Spil it guys (no spoliers pls) Luke >> Here, it ships tomorrow. I expect to have it in 2 or 3 days. All that stands between me and playing it is William Faulkner (d*mn English class). - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 23:10:38 -0400 From: Wez Subject: Re: [N64] PD Nutz4n64@aol.com wrote: > In a message dated 05/21/2000 7:39:41 PM Pacific Daylight Time, > moodyl@cba.com.au writes: > > << Okay. As it is now May 22nd (in Aust) who now has PD and what is it like? I > can't wait another month. > I trust you guys for a proper review (as such) more than some web site! > Spil it guys (no spoliers pls) > Luke >> > > Here, it ships tomorrow. I expect to have it in 2 or 3 days. All that > stands between me and playing it is William Faulkner (d*mn English class). > -Eric- It'll be worth it....damn Deep Sea level is hard as hell though. Especially on Perfect Agent difficulty. wez [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 00:10:44 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: ps2 Re: [N64] e3 Hopefully by next week I'll be playing PS2. I know someone(well now I do) that has a PS2. I don't know how he got it over here but he is probably playing TTT as we speak. If and when I play the system I'll tell you guys how it is. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 00:11:51 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: [N64] PD And remember do not play it on the easiest level. You won't get the full impact of the game that way(according to Rarenet) On Sun, 21 May 2000, Wez wrote: > > > Nutz4n64@aol.com wrote: > > > In a message dated 05/21/2000 7:39:41 PM Pacific Daylight Time, > > moodyl@cba.com.au writes: > > > > << Okay. As it is now May 22nd (in Aust) who now has PD and what is it like? I > > can't wait another month. > > I trust you guys for a proper review (as such) more than some web site! > > Spil it guys (no spoliers pls) > > Luke >> > > > > Here, it ships tomorrow. I expect to have it in 2 or 3 days. All that > > stands between me and playing it is William Faulkner (d*mn English class). > > -Eric- > > It'll be worth it....damn Deep Sea level is hard as hell though. Especially on > Perfect Agent difficulty. > > wez > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 21 May 2000 21:29:24 -0700 From: Dexter Sy Subject: Re: ps2 Re: [N64] e3 Don't hold your breath. But apparently, that game is coming to dolphin also. Dexter "Lloyd Millard Mccoy Jr." wrote: > Hopefully by next week I'll be playing PS2. > > I know someone(well now I do) that has a PS2. I don't know how he got it > over here but he is probably playing TTT as we speak. If and when I play > the system I'll tell you guys how it is. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 00:48:58 EDT From: TreyTable64@aol.com Subject: Re: [N64] RE: [N64] DIGimon In a message dated 5/21/00 8:00:26 PM Eastern Daylight Time, moodyl@cba.com.au writes: > What's Digimon? Bandai's knockogff od Pokemon. Although Pokkemon sdeems like a Tamagotci (bandia I thins) knockoff to me./ Iw as asb WALMART and saw Pokemon Vitamins.. Pokemon drugs. Flintstones still rule in taht category Dave Woke this morning to the stinging lash Every man rises from the ash Each betrayal begins with trust Every man returns to dust - -- Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 00:49:36 EDT From: TreyTable64@aol.com Subject: =?ISO-8859-1?Q?Re:=20[N64]=20RE:=20[N64]=20Bad=20news=20for=20Po?= =?ISO-8859-1?Q?k=E9mon?= In a message dated 5/21/00 8:02:26 PM Eastern Daylight Time, moodyl@cba.com.au writes: > What about Futurerama? This weeks episofde was great,Awesome plot... cool beans Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 00:50:29 EDT From: TreyTable64@aol.com Subject: =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= In a message dated 5/21/00 8:11:37 PM Eastern Daylight Time, Nutz4n64@aol.com writes: > Similar to the move Sony made with Monster Rancher. If it > doesn't have Pikachu, Meowth, or Jigglypuff, forget it. > -Eric- > TECMO MADE MONSTER RANCHER YOU PIKA POO POO MAN. Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 22 May 2000 00:52:04 EDT From: TreyTable64@aol.com Subject: =?ISO-8859-1?Q?Re:=20[N64]=20Bad=20news=20for=20Pok=E9mon?= In a message dated 5/21/00 8:53:06 PM Eastern Daylight Time, dexter@tendobox.com writes: > The names in Digimon is pathetic. Dexmon anyone? He'll be a large bumbling > Nintendo fan which Bandai can stab in the back repeatedly ... but then again, > Ban Ad stabs everyone in the back. I hope they burn in hell. > > > -- > Dexter S. I'm waiting to see what Takara clones. ;) Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1236 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]