From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1248 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Monday, May 29 2000 Volume 01 : Number 1248 Re: [N64] more PD Re: [N64] PD wow Re: [N64] PD wow RE: RE: [N64] Nintendo dominates Top 10 once again RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] Peahats Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] Peahats Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] Perfect Dark AI Re: [N64] more PD RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] Perfect Dark AI [N64] most promissing N64 year? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? Re: [N64] Perfect Dark AI Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? ---------------------------------------------------------------------- Date: Mon, 29 May 2000 13:44:39 EDT From: TreyTable64@aol.com Subject: Re: [N64] more PD In a message dated 5/29/00 1:08:32 PM Eastern Daylight Time, jedcross@hotmail.com writes: > Zelda mask of Majora ain't using the controller pak, that is kinda dumb, I > mean all games with saving options (Goldeneye, Zelda 64, command&conquer > 64,etc)should have memory card support for multiple files! Does PD use the > memory card? > > -Jed PD uses the memory card, but you can also save to the cart if you want. I personally hate having to use the Controller Pak for the main way of saving on cartridge media. The hot swapping between Paks is annoying. It's only nice when I can put the Controller Pak in controller 4 and forget about it or for games that predate the Rumble Pak. Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 15:58:40 EDT From: SprVegeta2003@aol.com Subject: Re: [N64] PD wow you can give the sims orders but they will do whatever they want if you don't [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 16:29:04 EDT From: TreyTable64@aol.com Subject: Re: [N64] PD wow In a message dated 5/29/00 3:59:38 PM Eastern Daylight Time, SprVegeta2003@aol.com writes: > you can give the sims orders but they will do whatever they want if you don't Oh, and never accidentally kill a VengeSim on your team. They won't listen to you anymore. ;) Dave The flesh from Satan's dogs Will make the rudiments of gruel Deduct the carrots from your pay You worthless swampy fool - --Phish [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 30 May 2000 08:09:00 +1000 From: "Moody, Luke" Subject: RE: RE: [N64] Nintendo dominates Top 10 once again 30th June I think! > -----Original Message----- > From: Chris Watson [SMTP:u03cdw@abdn.ac.uk] > Sent: Monday, May 29, 2000 5:55 PM > To: n64@lists.xmission.com > Subject: Re: RE: [N64] Nintendo dominates Top 10 once again > > Please! can anyone tell me when PD is released in the UK? > > On Mon, 29 May 2000 11:38:36 +1000 "Moody, Luke" > wrote: > > > > I just went into Myer (a big department store in Australia) and a > nintendo > > rep was in there putting in PD instore merchandise and I asked him when > > Perfect Dark was coming out and he said it has been brought forward to > June > > 16th! Hooray!!!!!!!! > > Luke and Alex will celebrate the early release!!!!!!!!!!!!!!!!!! > > Which poses the question has the european release been brought forward? > > > > > -----Original Message----- > > > From: Moody, Luke [SMTP:moodyl@cba.com.au] > > > Sent: Monday, May 29, 2000 10:34 AM > > > To: 'n64@lists.xmission.com' > > > Subject: RE: [N64] Nintendo dominates Top 10 once again > > > > > > Australia will get PD on June 22nd. Which is in 4 weeks. Man it sucks > > > having > > > to wait. But we loving hearing everyones PD stories (no spoilers) and > > > mutliplayer antics. Keep them coming!! > > > > > > > > > > -----Original Message----- > > > > From: Uncle Jingle [SMTP:uncle_jingle@hotmail.com] > > > > Sent: Friday, May 26, 2000 7:16 PM > > > > To: n64@lists.xmission.com > > > > Subject: Re: [N64] Nintendo dominates Top 10 once again > > > > > > > > > > > > How many days until your Australian release of PD, isn't it around a > > > > > fortnight to go?. > > > > > > > > > > > > > > > > > >At 08:28 26-05-00 BST, you wrote: > > > > > >So, when is Perfect Dark going to be released in Japan, same time > as > > > > > >europe?. And what are the chances it would go into the top 5 > titles. > > > > > > > > > > > > > > > > > > > > > >I think they announced it for August in Japan. It probably won't > be a > > > > >mainstream success in Japan since FPS aren't all that popular > there. > > > FPS > > > > >emerged from PC games in the USA, and PC games are not popular in > > > Japan. > > > > > > > > > >alexh@ivanhoe.starway.net.au > > > > > > > > > > > > > > > > > > > > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" > ] > > > > >[ (without the quotes) to majordomo@xmission.com > ] > > > > > > > > > ________________________________________________________________________ > > > > Get Your Private, Free E-mail from MSN Hotmail at > http://www.hotmail.com > > > > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > > [ (without the quotes) to majordomo@xmission.com ] > > > ********************************************************************** > > > Commonwealth Bank of Australia (ACN 123 123 124) > > > ********************************************************************** > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > ********************************************************************** > > Commonwealth Bank of Australia (ACN 123 123 124) > > ********************************************************************** > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > Chris > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 30 May 2000 08:12:56 +1000 From: "Moody, Luke" Subject: RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? The days go by function in Zelda is just a program to make it go dark therefore time is not an element. > -----Original Message----- > From: Jed Cross [SMTP:jedcross@hotmail.com] > Sent: Tuesday, May 30, 2000 12:36 AM > To: n64@lists.xmission.com > Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? >=20 > >No, 3D requires length, width, and depth. Pok=E9mon Gold/Silver = use three >=20 > >of > >the dimensions, but it's not the same as 3D. Anyone backing me on = that, > or > >am I making an arse of myself? > >-Eric- >=20 > Your not making an arse of yourself, this subject is a bit too = difficult > to=20 > explain but Zelda 64 is 4-D because there is lenght, widht and depth = and=20 > finaly time(days go by) >=20 > -Jed >=20 > = ________________________________________________________________________= > Get Your Private, Free E-mail from MSN Hotmail at = http://www.hotmail.com >=20 >=20 > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 18:29:15 EDT From: Nutz4n64@aol.com Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? In a message dated 05/29/2000 3:18:26 PM Pacific Daylight Time, moodyl@cba.com.au writes: << The days go by function in Zelda is just a program to make it go dark therefore time is not an element. >> True, but one could argue that time does have a function in that not everything is the same when it's dark. Examples, at night, the drawbridge is down, some people are asleep, etc. Of course, time doesn't work in the same way as real life, ie no internal clock. It's getting closer to 4D, though. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 30 May 2000 08:26:13 +1000 From: "Moody, Luke" Subject: RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? Very true. > -----Original Message----- > From: Nutz4n64@aol.com [SMTP:Nutz4n64@aol.com] > Sent: Tuesday, May 30, 2000 8:29 AM > To: n64@lists.xmission.com > Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? > > In a message dated 05/29/2000 3:18:26 PM Pacific Daylight Time, > moodyl@cba.com.au writes: > > << The days go by function in Zelda is just a program to make it go dark > therefore time is not an element. >> > > True, but one could argue that time does have a function in that not > everything is the same when it's dark. Examples, at night, the drawbridge > is > down, some people are asleep, etc. Of course, time doesn't work in the > same > way as real life, ie no internal clock. It's getting closer to 4D, > though. > -Eric- > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 18:43:01 EDT From: Nutz4n64@aol.com Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? In a message dated 05/29/2000 3:30:04 PM Pacific Daylight Time, Nutz4n64@aol.com writes: << Examples, at night, the drawbridge is down, >> Oops, meant up at night. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 30 May 2000 09:39:03 +1000 From: "Moody, Luke" Subject: RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? You know the more I think about it the more I love Zelda. Also what the hell are the things in the field that pop up and spin around and chase you. They also come in different sizes. God they were annoying! > -----Original Message----- > From: Nutz4n64@aol.com [SMTP:Nutz4n64@aol.com] > Sent: Tuesday, May 30, 2000 8:43 AM > To: n64@lists.xmission.com > Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? > > In a message dated 05/29/2000 3:30:04 PM Pacific Daylight Time, > Nutz4n64@aol.com writes: > > << Examples, at night, the drawbridge is > down, >> > > Oops, meant up at night. > -Eric- > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 19:57:26 EDT From: TreyTable64@aol.com Subject: Re: [N64] Peahats In a message dated 5/29/00 7:45:37 PM Eastern Daylight Time, moodyl@cba.com.au writes: > You know the more I think about it the more I love Zelda. > Also what the hell are the things in the field that pop up and spin around > and chase you. > They also come in different sizes. God they were annoying! Peahats. They look a lot more menacing in Zelda: Ocarina then they do in The Legend of Zelda. In Zelda 1 they were the enemies that had to stop moving before you could kill them. Dave Heppity Zerrrrve, barrooteebah! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 20:36:16 EDT From: Nutz4n64@aol.com Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? In a message dated 05/29/2000 4:45:37 PM Pacific Daylight Time, moodyl@cba.com.au writes: << You know the more I think about it the more I love Zelda. Also what the hell are the things in the field that pop up and spin around and chase you. They also come in different sizes. God they were annoying! >> Same here. If I don't play a game for a while, I just kind of put it in the back of my mind. Then, when I think of all the great features of the game (a lot of things that are taken for granted), it just grabs my attention all over again. I'm still not sure if PD will take its place as my favorite N64 game. Only time (and many more hours of playing) will tell. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 20:37:47 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Peahats In a message dated 05/29/2000 4:58:26 PM Pacific Daylight Time, TreyTable64@aol.com writes: << They look a lot more menacing in Zelda: Ocarina then they do in The Legend of Zelda. In Zelda 1 they were the enemies that had to stop moving before you could kill them. Dave >> Yeah, I remember thinking of them as flying coconuts (hey, I was only 9, alright?). - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 20:15:49 -0500 From: Thraxen Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? > > me, a 3-D game(mario 64)is actually 4-D because a second ago, you jumped > > on > > a goomba but now your collecting a star! So most of the N64 games are 4-D > > and every other game that we call "3-D" is actually 4-D and the 2-D games > > are 3-D because the 4th dimension(time) is added to them. > > > > -Jed Technically, Jed is correct....without the addition of time...your game would be like it is when it is locked up :)...i.e. no motion (ignoring the fact that games are a series of still frames in the first place). Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 21:47:22 EDT From: Nutz4n64@aol.com Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? In a message dated 05/29/2000 6:15:46 PM Pacific Daylight Time, thraxen@ipa.net writes: << Technically, Jed is correct....without the addition of time...your game would be like it is when it is locked up :)...i.e. no motion (ignoring the fact that games are a series of still frames in the first place). Stryder >> Time doesn't really play into this, however. Sure, you're doing one thing at a different time, but the fourth dimesion goes further than that. Zelda: OoT is the closest thing we have so far to 4D, in that it uses time differently. Think about it. In Zelda, when it was night, it affects the gameplay. The drawbridge to the castle is up, so you can't get in/out. Some people are asleep. Dogs wander the Market. I could go on a long time about this, but anyway, I'll just stay at the fact that games like Super Mario 64 and Goldeneye don't use the fourth dimension. In this case, it means more than just minutes and seconds. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:20:43 EDT From: "Jed Cross" Subject: Re: [N64] Perfect Dark AI >I started on Agent, that's where'll stay until I finish it as Agent. The >I'll >move on. > >Dave That is how I played Goldeneye. I beat it on Agent and then got to silo on secret agent and then I got my friend to beat the rest of the game and get me all cheats. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:25:29 EDT From: "Jed Cross" Subject: Re: [N64] more PD >PD uses the memory card, but you can also save to the cart if you want. I >personally hate having to use the Controller Pak for the main way of saving >on cartridge media. The hot swapping between Paks is annoying. It's only >nice >when I can put the Controller Pak in controller 4 and forget about it or >for >games that predate the Rumble Pak. > >Dave What I mean is that every game that has a save feature should allow the memory card/controller pak, instead of just using the 4 files from goldeneye, I could use more files and same as other games, especially C&C because you might want to save several times in case your mission might fail, and they(Westwood)shoudl have added more save files tahn 2 to the N64 version of C&C. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:31:17 EDT From: "Jed Cross" Subject: RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? >The days go by function in Zelda is just a program to make it go dark >therefore time is not an element. Then will there ever be any games that are 4-D? But in Majora's mask, it will be a bit diffrent because depending on what you do will affect the entire game, so thus making it 4-D. But did everyone know that there are about 14 dimensions? It is crazy, imagine in like about 200 years, they will have 14-D games, heck, our world is only 4-D. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:34:42 EDT From: "Jed Cross" Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? >True, but one could argue that time does have a function in that not >everything is the same when it's dark. Examples, at night, the drawbridge >is >down, some people are asleep, etc. Of course, time doesn't work in the >same >way as real life, ie no internal clock. It's getting closer to 4D, though. >-Eric- Just wait until they make 5-D games, but I only know the first 4 dimensions, so Majora's mask will probaly be 4-D, probaly, but we never really know but I think it will be 4-D because everything you do, it will affect your entire game. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:37:17 EDT From: "Jed Cross" Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? ><< Examples, at night, the drawbridge is > down, >> > >Oops, meant up at night. >-Eric- Oh well Eric, lotsa people make mistakes, but I have several tying mistakes because my internet explorer web browser does not work all the time so I use netscape and the words will not type properly sometimes, and sometimes at school, I am on a computer which the spacebar key does not work all the time, but I understood what you meant whn you said the "the drawbrige is down" - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:40:17 EDT From: "Jed Cross" Subject: RE: [N64] is 2-D gaming 3-D and 3-D is 4-D? >You know the more I think about it the more I love Zelda. >Also what the hell are the things in the field that pop up and spin around >and chase you. >They also come in different sizes. God they were annoying! They are some weirs aliens(laughs)but honestly, I do not know. I heard there names before but now I forget, but you can kill them easily. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:47:55 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Perfect Dark AI In a message dated 05/29/2000 7:21:24 PM Pacific Daylight Time, jedcross@hotmail.com writes: << That is how I played Goldeneye. I beat it on Agent and then got to silo on secret agent and then I got my friend to beat the rest of the game and get me all cheats. -Jed >> Man, that's no way to win. I had to beat each and every level on my own. Took a loooooooong time to do, but I made it. I love OO Agent, especially how it stressed the stealth aspect of the game. As for the cheats, well I haven't gotten all of them yet, but hey, I'll keep trying. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:48:22 EDT From: "Jed Cross" Subject: [N64] most promissing N64 year? What do you think would be the most promissing year that the N64 had? all the years were great but 2000 is not so great, only PD and excitebike 64? oh well, here are some good games from past years: 1995: none, Japanese games only 1996: 1.Mario 64 2.Cruis'nt USA 3.Waverace 64 4.KI gold 1997: 1.Mario kart 64(says 1996 nintendo on title screen but was released in 97) 2.starfox 64 3.Goldeneye(PD players, does anyone remember it?) 4.Diddy kong racing 1998: 1.ZELDA 64(finally that game was released after 4 years of development) 2.WWF:WARZONE 1999: 1.super smash brothers 2.COMMAND&CONQUER 64!!! 3.Harvest moon 64 2000: 1.I HAVE NOT PLAYED ANY GAMES FROM THIS YEAR FOR THE N64 - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 22:57:28 EDT From: "Jed Cross" Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? >Same here. If I don't play a game for a while, I just kind of put it in >the >back of my mind. Then, when I think of all the great features of the game >(a >lot of things that are taken for granted), it just grabs my attention all >over again. I'm still not sure if PD will take its place as my favorite >N64 >game. Only time (and many more hours of playing) will tell. >-Eric- Same here!!! here are some fun games that deserve to be replayed over a couple of times: 1.Goldeneye(hey, I have not played PD yet so Goldeneye is still fun) 2.Zelda 64(my brohter restarted his saved game several times)(and who here has the one time only golden Zelda? I do, I bought Zelda 64 Nov 25 1998 when it was released in Canada) 3.Rampage world tour(I am JOKING!!!!!!!!! The ending is worthless, here is the ending to that game: you blow stuff up on the moon and then that scientist betty veronica goes to Earth) 4.Super smash brohteres(multiplayer only, single player get's boring after a while) 5.WWF:WARZONE(creating hundreds of different wrestlers makes this game different all the time, I never played wrestlemania 2000 or attitude) That's about it, there must be more, oh yeah, Mario Kart 64, all I can say about taht game is that I have played it the most - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 23:01:41 EDT From: "Jed Cross" Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? >Technically, Jed is correct....without the addition of time...your game >would be like it is when it is locked up :)...i.e. no motion (ignoring the >fact that games are a series of still frames in the first place). > >Stryder And technically, Stryder is right, I am correct(and his motion stuff too) but how would gameboy games or snes games or any game that we thought was 2-D have the 4th dimension in them? you need 3-D first don't you? Or a 2-D game was always 3-D? imagine a true 2-D game then?scary! - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 23:05:27 EDT From: "Jed Cross" Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? >Time doesn't really play into this, however. Sure, you're doing one thing >at >a different time, but the fourth dimesion goes further than that. Zelda: >OoT >is the closest thing we have so far to 4D, in that it uses time >differently. >Think about it. In Zelda, when it was night, it affects the gameplay. The >drawbridge to the castle is up, so you can't get in/out. Some people are >asleep. Dogs wander the Market. I could go on a long time about this, but >anyway, I'll just stay at the fact that games like Super Mario 64 and >Goldeneye don't use the fourth dimension. In this case, it means more than >just minutes and seconds. >-Eric- Actually, some Snes games had 4-D or whatever, I know in Breath of fire, night and day would pass and different monsters appeared at night while others at day, but games like Zelda 3(a link to the past) and breath of fire 3-D because you have freedom to move where you want, or is 3-D where you can see every shape or whatever, I hope someone understands this!!! - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 23:09:06 EDT From: "Jed Cross" Subject: Re: [N64] Perfect Dark AI >Man, that's no way to win. I had to beat each and every level on my own. >Took a loooooooong time to do, but I made it. I love OO Agent, especially >how it stressed the stealth aspect of the game. As for the cheats, well I >haven't gotten all of them yet, but hey, I'll keep trying. >-Eric- I got all cheats, and it's neat, do you have invincibilty Eric? it's hard to believe my frined actually got it!!! But he plays games more serioulsy, anywho, I know someone who did not even get paintball mode on there first try on runway!!! and is there such cheat as "all bonds" where you could play as Sean Connery, George Lazenby, Roger Moore, Tim Dalton bond? and what was everybody's first cheat in Goldeneye?mine was paintball mode. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 May 2000 23:09:08 EDT From: DarkBastion@aol.com Subject: Re: [N64] is 2-D gaming 3-D and 3-D is 4-D? <> Can someone kick this idiot outta here? He rambles off the first thing that comes into his head, and it's clogging my mailbox. Think first, man! Perfect Dark is so sweet! Do you need all gold medals to get the classic guns? ~Matt "If you ever drop your keys into a river of molten lava, let 'em go, because, man, they're gone." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1248 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]