From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1296 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Wednesday, July 5 2000 Volume 01 : Number 1296 Re: [N64] Testing Re: [N64] Bad News? Re: [N64] Testing Re: [N64] Capcom rules Re: [N64] Kirby Re: [N64] PD Help [N64] =?ISO-8859-1?Q?Pok=E9-international?= Re: [N64] PD Help Re: [N64] Testing Re: [N64] Capcom rules Re: [N64] Capcom rules Re: [N64] Testing Re: [N64] Testing Re: [N64] Capcom rules [N64] PD Gripe Re: [N64] PD Gripe Re: [N64] PD Gripe RE: [N64] PD Gripe Re: [N64] Testing RE: [N64] Testing Re: [N64] PD Gripe Re: [N64] Testing Re: [N64] PD Gripe Re: [N64] PD Gripe Re: [N64] PD Gripe [N64] PD level 2 help ---------------------------------------------------------------------- Date: Mon, 03 Jul 2000 14:43:30 +1000 From: Alex Subject: Re: [N64] Testing At 00:08 03-07-00 -0400, you wrote: >Is the list dead? I know Matt's been deported, and Skurge, well, he never posted anyway. But what the heck. Everybody can't be that busy? > > >Dave > Did anyone pick up Kirby? What is it like? How does it compare to the previous Kirby games and is it challenging enough to warrent a purchase? alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 00:56:37 -0400 From: "Sanjay Nair" Subject: Re: [N64] Bad News? >I can't imagine the x-box succeeding, I mean so few people actually >like the MS operating system so a console designed by them is surely >going to be hopeless. Buggy oversized operating system that >fundementally reduces the performance of the console. >I can imagine it now. Load patch DVD before loading actual game. 1 >year later. X-Box Mk2 now twice as fast. etc. I doubt that the OS will be THAT bad. I mean, its a hybrid form of Windows that won't have all the driver conflicts that regular PC's have. With standard hardware for the use of Direct X (or whatever API their using?), and with nothing needed to be "installed" to run a game or patched for the newest 3D card and such, I doubt that Xbox will have serious software problems. "I'm not crazy. The Universe is just conspiring against me" +-+-+-+-+-+-+-+-+-+-+-+-+-+ - -Clobie@bigfoot - -AIM: Clobie; ICQ: 50214841 __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 03 Jul 2000 10:12:29 BST From: "Uncle Jingle" Subject: Re: [N64] Testing Been playing PD and attending a crappy wedding (couldn't leave it quick enough). As for the game....well, it sure was worth the wait. I much prefer this 'Turok' style of weapon selection to the traditional GE type. One thing I haven't tried yet is a multi-player game, so I've organised tournament this comming weekend. Ah, since all of you know the game inside out by now could any of you give me any hints on assassinating that alien boss on that alien planet. Oh, and thanks for the useful tip of 'don't die'. > >Is the list dead? I know Matt's been deported, and Skurge, well, he never >posted anyway. But what the heck. Everybody can't be that busy? > > >Dave > >After arriving in the States, I wondered why NASCAR was so huge. I mean, >all you do is turn left. But then I realized, making a left turn in most >cities is so annoying, that a giant high-speed continual left turn is the >most liberating thing on Earth. - Frank O'Connor > ICQ: 78248446 > AIM: Super Trey Bros > ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 03 Jul 2000 09:40:32 -0600 From: "Gregory A. Swarthout" Subject: Re: [N64] Capcom rules Off-topic. Suspension immim Dave Rhodes wrote: > > ----- Original Message ----- > From: Moody, Luke > To: > Sent: Sunday, July 02, 2000 8:30 PM > Subject: [N64] PD > > > Hi Guys. > > What's up with the levels/options (Codes) with WAR and Duel. What are > they? > > War is unlocked by completing PA setting and Duel's unlock by finding all > > weapons in solo and getting bronze on firing range. > > Also how do you unlock the Slayer (Fly by wire rockets)? > > What do the cheese's do? > > Don't know. Sounds neat, but I haven't touched my N64 or PSX since I got > Street Fighter 3: Double Impact and Marvel Vs. Capcom 2. > > Speaking of Marvel Vs. Capcom 2, I haven't played it in the arcade (but seen > it enough to know it looks the same if not better on the Dreamcast) because > I prefer gamepads over joysticks for Capcom fighters (fighters in general) > and I gotta say, this game rocks. The four attack buttons and two assist > buttons is a super cool setup. It plays so naturally, you don't even miss > the MP & MK buttons. The three character tag team is intense, but at the > same time it flows like water and feels more natural than the previous three > Versus games. > > The animation is standard Alpha style fare, not much better than that in > Marvel Vs. Capcom, not saying that's bad or anything, but it's strange going > from Street Fighter 3: Second Impact to MvsC2. The 3-D background just have > to be seen to believed, it's amazing. The final boss is an odd one, named > "Abyss", not sure if it's Marvel or Capcom but I think it's probably Marvel. > It's huge, and makes Onslaught seem like a pussy. I was kind of disappointed > though, because his Character picture looks just like Box IV from Alpha > Flight (Marvel comic book superhero team from Canada) which would have been > cool since Box IV can be very powerful. Now I'm just playing to rack up > points to "buy" more characters. I already "bought" Chun Li, Mega Man (I > love his taunt), Gambit, and Bone Claws Wolverine (which seems no different > from Adamantium Claws Wolverine. > > I need more points. Must unlock Servbot. My best team so far has been > Guile, Ryu, and Sakura. That may sound iffy, but Sakura isn't too much of a > Ryu clone like she was in the Alpha games. I also have done good with Jill > Valentine, Guile, and Tron Bonne. > > It's a great game, and a must have for the Dreamcast. Just be sure to get an > Agetec fighter stick or the ASCII Pad FT. > > Dave > > After arriving in the States, I wondered why NASCAR was so huge. I mean, all > you do is turn left. But then I realized, making a left turn in most cities > is so annoying, that a giant high-speed continual left turn is the most > liberating thing on Earth. - Frank O'Connor > ICQ: 78248446 > AIM: Super Trey Bros > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 12:15:19 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Kirby In a message dated 07/02/2000 9:29:13 PM Pacific Daylight Time, alexh@ivanhoe.starway.net.au writes: << Did anyone pick up Kirby? What is it like? How does it compare to the previous Kirby games and is it challenging enough to warrent a purchase? >> I plan to at least rent it. I did rent Mario Golf, which will definitely be a purchase later on. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 12:19:45 EDT From: Nutz4n64@aol.com Subject: Re: [N64] PD Help In a message dated 07/03/2000 2:13:24 AM Pacific Daylight Time, uncle_jingle@hotmail.com writes: spoiler space: PD mission 9 (is that good, Greg?) << Ah, since all of you know the game inside out by now could any of you give me any hints on assassinating that alien boss on that alien planet. >> Shoot him as much as you can while he's running around, then he'll go beneath the sacred statue (looks kinda like a leaf) in the backround to recharge. While he's doing this, blast the part of the statue that's not shielded. Keep doing this until the statue is completely destroyed. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 12:23:39 EDT From: Nutz4n64@aol.com Subject: [N64] =?ISO-8859-1?Q?Pok=E9-international?= Forgot to post this yesterday. For those that don't know and actually care,= =20 Kids WB is showing foreign Pok=E9mon intros and endings. Yesterday, they=20 showed the French intro and one of the Norwegian Pok=E9raps. I, personally,= =20 can't wait for the Japanese and German intros (even though I've seen them on= =20 the internet). - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 03 Jul 2000 10:31:38 -0600 From: "Gregory A. Swarthout" Subject: Re: [N64] PD Help Nutz4n64@aol.com wrote: > > In a message dated 07/03/2000 2:13:24 AM Pacific Daylight Time, > uncle_jingle@hotmail.com writes: > > spoiler space: PD mission 9 (is that good, Greg?) (Twiddling his fingers in a Monty Burns way) Excellent. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 03 Jul 2000 11:46:28 CDT From: "E. Jefferson" Subject: Re: [N64] Testing I've been busy with PD, Mario Golf, Virtual On:OT, Tokyo Extreme Racing. Also, a DMB concert this past thursday started my weekend off pretty crazy. And downtown Chicago is great during the summer... Elliot - ----Original Message Follows---- From: "Dave Rhodes" Reply-To: n64@lists.xmission.com To: Subject: [N64] Testing Date: Mon, 3 Jul 2000 00:08:14 -0400 Is the list dead? I know Matt's been deported, and Skurge, well, he never posted anyway. But what the heck. Everybody can't be that busy? Dave After arriving in the States, I wondered why NASCAR was so huge. I mean, all you do is turn left. But then I realized, making a left turn in most cities is so annoying, that a giant high-speed continual left turn is the most liberating thing on Earth. - Frank O'Connor ICQ: 78248446 AIM: Super Trey Bros ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 03 Jul 2000 12:06:31 -0600 From: D Fentie Subject: Re: [N64] Capcom rules Sorry to nitpick but what is immim? Anyway, what Capcom games have been released for the 64 anyway thus far? (any) I can't even remember what type of games they make anymore? Streetfighter, megaman... anything else? Gregory A. Swarthout wrote: > > Off-topic. Suspension immim > > Dave Rhodes wrote: > > > > ----- Original Message ----- > > From: Moody, Luke > > To: > > Sent: Sunday, July 02, 2000 8:30 PM > > Subject: [N64] PD > > > > > Hi Guys. > > > What's up with the levels/options (Codes) with WAR and Duel. What are > > they? > > > War is unlocked by completing PA setting and Duel's unlock by finding all > > > weapons in solo and getting bronze on firing range. > > > Also how do you unlock the Slayer (Fly by wire rockets)? > > > What do the cheese's do? > > > > Don't know. Sounds neat, but I haven't touched my N64 or PSX since I got > > Street Fighter 3: Double Impact and Marvel Vs. Capcom 2. > > > > Speaking of Marvel Vs. Capcom 2, I haven't played it in the arcade (but seen > > it enough to know it looks the same if not better on the Dreamcast) because > > I prefer gamepads over joysticks for Capcom fighters (fighters in general) > > and I gotta say, this game rocks. The four attack buttons and two assist > > buttons is a super cool setup. It plays so naturally, you don't even miss > > the MP & MK buttons. The three character tag team is intense, but at the > > same time it flows like water and feels more natural than the previous three > > Versus games. > > > > The animation is standard Alpha style fare, not much better than that in > > Marvel Vs. Capcom, not saying that's bad or anything, but it's strange going > > from Street Fighter 3: Second Impact to MvsC2. The 3-D background just have > > to be seen to believed, it's amazing. The final boss is an odd one, named > > "Abyss", not sure if it's Marvel or Capcom but I think it's probably Marvel. > > It's huge, and makes Onslaught seem like a pussy. I was kind of disappointed > > though, because his Character picture looks just like Box IV from Alpha > > Flight (Marvel comic book superhero team from Canada) which would have been > > cool since Box IV can be very powerful. Now I'm just playing to rack up > > points to "buy" more characters. I already "bought" Chun Li, Mega Man (I > > love his taunt), Gambit, and Bone Claws Wolverine (which seems no different > > from Adamantium Claws Wolverine. > > > > I need more points. Must unlock Servbot. My best team so far has been > > Guile, Ryu, and Sakura. That may sound iffy, but Sakura isn't too much of a > > Ryu clone like she was in the Alpha games. I also have done good with Jill > > Valentine, Guile, and Tron Bonne. > > > > It's a great game, and a must have for the Dreamcast. Just be sure to get an > > Agetec fighter stick or the ASCII Pad FT. > > > > Dave > > > > After arriving in the States, I wondered why NASCAR was so huge. I mean, all > > you do is turn left. But then I realized, making a left turn in most cities > > is so annoying, that a giant high-speed continual left turn is the most > > liberating thing on Earth. - Frank O'Connor > > ICQ: 78248446 > > AIM: Super Trey Bros > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 14:43:16 EDT From: Devil929@aol.com Subject: Re: [N64] Capcom rules In a message dated 7/3/00 1:03:53 PM Central Daylight Time, d.fentie@home.com writes: << Anyway, what Capcom games have been released for the 64 anyway thus far? (any) I can't even remember what type of games they make anymore? Streetfighter, megaman... anything else? >> So far Capcom has only released two titles: Magical Tetris Challenge (featuring the Disney cast) and Resident Evil 2 for the N64. Capcom has made all sorts of stuff: Strider, Street Fighter, Mega Man, Resident Evil, Ghost n' Goblins, 1942, Darkstalkers, and more that I really can't recall at the moment....those are certainly some of their biggest properties however. Sure wouldn't mind seeing a new DC version of Darkstalkers either .... - -aldo m. http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 03 Jul 2000 15:32:17 CDT From: "Dimitri M." Subject: Re: [N64] Testing hey. ive been on the list for about a year, just havent had anything of importance to say...im tryin to be more active in the list though... BTW-does anyone have the latest news on the Dolphin controllers? last i heard no one had any idea and rumors said they may be sensory....anyone have an update???? - -Later. Dimitri "....Well, fornicate me in the sheep rectum..." - ----Original Message Follows---- From: "E. Jefferson" Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: Re: [N64] Testing Date: Mon, 03 Jul 2000 11:46:28 CDT I've been busy with PD, Mario Golf, Virtual On:OT, Tokyo Extreme Racing. Also, a DMB concert this past thursday started my weekend off pretty crazy. And downtown Chicago is great during the summer... Elliot - ----Original Message Follows---- From: "Dave Rhodes" Reply-To: n64@lists.xmission.com To: Subject: [N64] Testing Date: Mon, 3 Jul 2000 00:08:14 -0400 Is the list dead? I know Matt's been deported, and Skurge, well, he never posted anyway. But what the heck. Everybody can't be that busy? Dave After arriving in the States, I wondered why NASCAR was so huge. I mean, all you do is turn left. But then I realized, making a left turn in most cities is so annoying, that a giant high-speed continual left turn is the most liberating thing on Earth. - Frank O'Connor ICQ: 78248446 AIM: Super Trey Bros ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 16:50:27 EDT From: Devil929@aol.com Subject: Re: [N64] Testing Considering this is a N64 list and I'd get my butt kicked for mentioning my current character shopping infactuation on Marvel vs Capcom 2, why risk it when I can just play the days away? Perhaps once I start hitting Blockbuster more often I'll be able to tear myself away.... - -aldo m. http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 21:05:32 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Capcom rules In a message dated 07/03/2000 11:03:53 AM Pacific Daylight Time, d.fentie@home.com writes: << Sorry to nitpick but what is immim? Anyway, what Capcom games have been released for the 64 anyway thus far? (any) I can't even remember what type of games they make anymore? Streetfighter, megaman... anything else? >> They made Mickey's Magical Tetris Challenge. Angel Studios did a port of Resident Evil 2 and Capcom is planning to bring Mega Man Legends to N64. That's about all I can think about. I was wondering about that immim thing too. Anyone think that Dave's suspension is going to make this list rather boring? - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 04 Jul 2000 09:40:45 BST From: "Uncle Jingle" Subject: [N64] PD Gripe So far I haven't noticed any major flaws in the game except for this... I was looking in a downward direction for the regular cannon fodder when I saw that Joanna has no legs, so whose footsteps do we here when playing the game.....scary eh?. Oh, and no mails saying that I'm looking too deep into this. All I'm saying that I was surprised to see (or not) the absence of even a hint of a leg. ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 4 Jul 2000 12:03:58 EDT From: Devil929@aol.com Subject: Re: [N64] PD Gripe I can't think of any first person shooter where you did have legs quite frankly; at least console shooters. - -aldo m. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 04 Jul 2000 17:24:03 BST From: "Uncle Jingle" Subject: Re: [N64] PD Gripe Now that you mension it neither can I. It's just I've never noticed it before. > >I can't think of any first person shooter where you did have legs quite >frankly; at least console shooters. > >-aldo m. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 5 Jul 2000 08:58:56 +1000 From: "Moody, Luke" Subject: RE: [N64] PD Gripe I'm not looking down for her legs! Anyway, I finally finished PD on Agent level (girlfriends fault) and I must say great game but I am now off to try Secret Agent. Is there much difference between difficulties. I mean, its not just get the key insert to door get computer chip? Spoiler space: What's up with the story. Man the story was crap, some bits were good but the ending sucks. She gets her leg stuck and shoots the alien and walks off. She should get awarded by the Pres or something. Also the ending credits look like some sort of bad 80's porno. The writing looks good but those stars. Jesus! Does the story get any better or anything? ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Jul 2000 00:25:44 -0500 From: "ROBOTICK" Subject: Re: [N64] Testing I didn't buy it, but I played it a little. The transformations are very cool, but the game seems a little more kiddy than the others if you mind that sort of thing. It's worth playing, and maybe buying if you have money pouring out like diarrhea or if you're a hardcore Kirby fan. Kirby's pinball rocked, I have to say, and I had a couple of his earlier games. This one seems a little too cutesy for me though. - ----- Original Message ----- From: "Alex" To: Sent: Sunday, July 02, 2000 11:43 PM Subject: Re: [N64] Testing At 00:08 03-07-00 -0400, you wrote: >Is the list dead? I know Matt's been deported, and Skurge, well, he never posted anyway. But what the heck. Everybody can't be that busy? > > >Dave > Did anyone pick up Kirby? What is it like? How does it compare to the previous Kirby games and is it challenging enough to warrent a purchase? alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 5 Jul 2000 12:20:50 +1000 From: "Moody, Luke" Subject: RE: [N64] Testing What's everyone favourate multi-player level in PD? Grid, fecility and shedar are great. Love shooing the glass floor out in GRID. I'm up to challange 16 and can't do it. I've tried and tried. I have the cheat to pass the challanges. Should I use it? It's a dilemma as I don't want to but I am dening myself good stuff in Multi player if I don't. What's everyone else think? ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 5 Jul 2000 01:02:56 EDT From: Nutz4n64@aol.com Subject: Re: [N64] PD Gripe In a message dated 07/04/2000 4:00:21 PM Pacific Daylight Time, moodyl@cba.com.au writes: << Anyway, I finally finished PD on Agent level (girlfriends fault) and I must say great game but I am now off to try Secret Agent. Is there much difference between difficulties. I mean, its not just get the key insert to door get computer chip? >> Special Agent is a lot tougher. Nothing compared to Dark Agent, though. I'm still trying to pass the first stage on that setting! As for special, I'm on the last mission. Some of them gave me a lot of trouble (especially Escape from Area 51), and some didn't. About the story, well, I thought it was great. I think the press idea wouldn't be very good. Too much of a cliche. I mean, yeah, the story did have lots of 'em, but that kind of ending sounds overdone. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 5 Jul 2000 01:05:08 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Testing In a message dated 07/04/2000 6:58:58 PM Pacific Daylight Time, jercar@aristotle.net writes: << I didn't buy it, but I played it a little. The transformations are very cool, but the game seems a little more kiddy than the others if you mind that sort of thing. It's worth playing, and maybe buying if you have money pouring out like diarrhea or if you're a hardcore Kirby fan. Kirby's pinball rocked, I have to say, and I had a couple of his earlier games. This one seems a little too cutesy for me though. >> I only own Kirby Super Star. I know it's really easy, but heck, it's FUN!! If I can find it, I want to get Kirby's Dream Course. That was a great game. Anyone else played it? - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 5 Jul 2000 02:04:32 EDT From: EYEMSEAN@aol.com Subject: Re: [N64] PD Gripe Dark agent?? how do you get it/ what is it? I know there is the perfect dark mode where you choose health and accuracy but I have only heard of Dark agent once on the rareware website. EYEMSEAN [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 5 Jul 2000 02:50:01 EDT From: Nutz4n64@aol.com Subject: Re: [N64] PD Gripe In a message dated 07/04/2000 11:05:16 PM Pacific Daylight Time, EYEMSEAN@aol.com writes: << Dark agent?? how do you get it/ what is it? I know there is the perfect dark mode where you choose health and accuracy but I have only heard of Dark agent once on the rareware website. >> Meant Perfect Agent. Sorry. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 5 Jul 2000 02:57:00 EDT From: EYEMSEAN@aol.com Subject: Re: [N64] PD Gripe I do remember reading something in march or april before perfect dark came out about some hidden difficulty level that only 5 percent of the people who played it could beat it. It was on the rareware website maybe they edited it out. Oh well, perfect agent is already hard enough [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 05 Jul 2000 09:03:42 BST From: "Uncle Jingle" Subject: [N64] PD level 2 help I'm still waiting for the weekend before having a decent multi-player game. As for the game I was up until 2am this morning finishing the Carrington Villa level on perfect agent, those snipers were a right pain. To save a lot of hassle does anyone know the location of those hackers. Oh, I've noticed another game fault, when you're on the Pelagic II level there is a large room with 2 sloping walkways on either side, when standing under one you can walk through the slope and appear on the top side....I haven't found a practical use for this yet. > >What's everyone favourate multi-player level in PD? >Grid, fecility and shedar are great. >Love shooing the glass floor out in GRID. > >I'm up to challange 16 and can't do it. >I've tried and tried. I have the cheat to pass the challanges. >Should I use it? It's a dilemma as I don't want to but I am dening myself >good stuff in Multi player if I don't. >What's everyone else think? > > >********************************************************************** >Commonwealth Bank of Australia (ACN 123 123 124) >********************************************************************** > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1296 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]