From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1396 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Saturday, January 6 2001 Volume 01 : Number 1396 Re: [N64]Jed Re: [N64]Jed Re: [N64]Jed re: [N64] Jed Re: [N64]Jed Re: [N64] Question Re: [N64] Question Re: [N64] Question Re: [N64] Question [N64] The result of better graphics Re: [N64] The result of better graphics [N64] paper Mario Re: [N64] paper Mario [N64] X-Box Revealed Re: [N64] X-Box Revealed Re: [N64] X-Box Revealed [N64] RE2 Help Re: [N64] Resident Evil 2 Help Re: [N64] Resident Evil 2 Help [N64] The N64's death Re: [N64] The N64's death Re: [N64] The N64's death ---------------------------------------------------------------------- Date: Wed, 03 Jan 2001 10:10:32 -0500 From: Wez Subject: Re: [N64]Jed Jedcross2@aol.com wrote: > Because you're a dumbass and should be banned for good. But Greg is too much > of a nice guy to children. > > Wez > > Hum, I wonder about that, how could I manage a popular website(45 daily hits) > and run a mailing list of 135 members? Now I aint dumb. Oh well, I remember > those reasons though. > > 1.advertising > 2.pic of waluigi > 3.none nintendo talk > > Hey, that's it, I thought it was 10 times. > > -Jed > Sorry if I insulted your intelligence, intelligence and maturity aren't the same thing. And having a website does not make you any less dumb (and 45 daily hits is considered popular? wow, i didn't really consider my site to be all that popular although i get over 5,000 daily). Anything N64 related to talk about? Hm... Wez [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 03 Jan 2001 11:43:06 -0600 From: D Fentie Subject: Re: [N64]Jed Hey Wez, what's your URL again? The site name was Wez Vidz wasn't it? Well anyway I'd like to see it again. Wez wrote: > > Jedcross2@aol.com wrote: > > > Because you're a dumbass and should be banned for good. But Greg is too much > > of a nice guy to children. > > > > Wez > > > > Hum, I wonder about that, how could I manage a popular website(45 daily hits) > > and run a mailing list of 135 members? Now I aint dumb. Oh well, I remember > > those reasons though. > > > > 1.advertising > > 2.pic of waluigi > > 3.none nintendo talk > > > > Hey, that's it, I thought it was 10 times. > > > > -Jed > > > > Sorry if I insulted your intelligence, intelligence and maturity aren't the same > thing. And having a website does not make you any less dumb (and 45 daily hits > is considered popular? wow, i didn't really consider my site to be all that > popular although i get over 5,000 daily). > > Anything N64 related to talk about? Hm... > > Wez > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 03 Jan 2001 12:47:44 -0500 From: Wez Subject: Re: [N64]Jed Oh, you've heard of it? Yea, the current site addy is http://www.moshshockerz.com . Used to be wezvidz.cjb.net when I was independent. Wez D Fentie wrote: > Hey Wez, what's your URL again? The site name was Wez Vidz wasn't it? > Well anyway I'd like to see it again. > > Wez wrote: > > > > Jedcross2@aol.com wrote: > > > > > Because you're a dumbass and should be banned for good. But Greg is too much > > > of a nice guy to children. > > > > > > Wez > > > > > > Hum, I wonder about that, how could I manage a popular website(45 daily hits) > > > and run a mailing list of 135 members? Now I aint dumb. Oh well, I remember > > > those reasons though. > > > > > > 1.advertising > > > 2.pic of waluigi > > > 3.none nintendo talk > > > > > > Hey, that's it, I thought it was 10 times. > > > > > > -Jed > > > > > > > Sorry if I insulted your intelligence, intelligence and maturity aren't the same > > thing. And having a website does not make you any less dumb (and 45 daily hits > > is considered popular? wow, i didn't really consider my site to be all that > > popular although i get over 5,000 daily). > > > > Anything N64 related to talk about? Hm... > > > > Wez > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 3 Jan 2001 20:51:08 EST From: Jedcross2@aol.com Subject: re: [N64] Jed Oh, you've heard of it? Yea, the current site addy is http://www.moshshockerz.com . Used to be wezvidz.cjb.net when I was independent. Wez Here's mine: http://www.gamerzarena.net - -Jed [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Jan 2001 00:06:51 -0600 From: Thraxen Subject: Re: [N64]Jed > Sorry if I insulted your intelligence, intelligence and maturity aren't the same > thing. And having a website does not make you any less dumb (and 45 daily hits > is considered popular? wow, i didn't really consider my site to be all that > popular although i get over 5,000 daily). > > Anything N64 related to talk about? Hm... > > Wez Drop it Wez... 1) I don't see anything N64 related in your post 2) You have not been exactly mature in your attitude toward Jed 3) Don't 1 & 2 make you the same as your opinion of Jed? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Jan 2001 11:57:33 -0500 From: "Dave Rhodes" Subject: Re: [N64] Question And the question on everybody's mind is... Where are the PlayStation 2s at? Or... How is Elvis and have you seen him lately? ~~ Dave ~~ "I hate esoteric hardware designs." Treytable@sega.net AIM: Super Trey Bros [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Jan 2001 18:28:30 +0000 From: Boudewijn de Kemp Subject: Re: [N64] Question Dave! Did you found that book so soon? Don't you like that design? What is next then? Are you going to tell me that the Atari 2600 also is a poor design? Nah, I don't think so.......right>?!!?!?!? PS2 what is up with it? I got one and i must say that I really hate the design of it.......that's all @#$@$Boudewijn@#$@$ > Van: "Dave Rhodes" > Beantwoord: n64@lists.xmission.com > Datum: Thu, 4 Jan 2001 11:57:33 -0500 > Aan: > Onderwerp: Re: [N64] Question > > And the question on everybody's mind is... Where are the PlayStation 2s at? > > Or... How is Elvis and have you seen him lately? > > ~~ Dave ~~ > > "I hate esoteric hardware designs." > Treytable@sega.net > AIM: Super Trey Bros > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Jan 2001 14:19:26 -0500 From: "Dave Rhodes" Subject: Re: [N64] Question - ----- Original Message ----- From: Boudewijn de Kemp To: Sent: Thursday, January 04, 2001 1:28 PM Subject: Re: [N64] Question > Dave! > > Did you found that book so soon? > Don't you like that design? > What is next then? Are you going to tell me that the Atari 2600 also is a > poor design? Nah, I don't think so.......right>?!!?!?!? > > PS2 what is up with it? I got one and i must say that I really hate the > design of it.......that's all > > @#$@$Boudewijn@#$@$ It think the Atari 2600 had a great design. Nothing beats fake woodgrain, nothing. ~~ Dave ~~ "I hate esoteric hardware designs." Treytable@sega.net AIM: Super Trey Bros [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 05 Jan 2001 09:05:50 +0000 From: Boudewijn de Kemp Subject: Re: [N64] Question PHEWWWWWWW, glad too hear! - -Boudewijn- > Van: "Dave Rhodes" > Beantwoord: n64@lists.xmission.com > Datum: Thu, 4 Jan 2001 14:19:26 -0500 > Aan: > Onderwerp: Re: [N64] Question > > > ----- Original Message ----- > From: Boudewijn de Kemp > To: > Sent: Thursday, January 04, 2001 1:28 PM > Subject: Re: [N64] Question > > >> Dave! >> >> Did you found that book so soon? >> Don't you like that design? >> What is next then? Are you going to tell me that the Atari 2600 also is a >> poor design? Nah, I don't think so.......right>?!!?!?!? >> >> PS2 what is up with it? I got one and i must say that I really hate the >> design of it.......that's all >> >> @#$@$Boudewijn@#$@$ > > It think the Atari 2600 had a great design. Nothing beats fake woodgrain, > nothing. > > ~~ Dave ~~ > > "I hate esoteric hardware designs." > Treytable@sega.net > AIM: Super Trey Bros > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Jan 2001 12:34:54 EST From: Jedcross2@aol.com Subject: [N64] The result of better graphics Nintendojo, with a recent editorial, goes on about, what will happen if games have better graphics, http://www.nintendojo.com/editorials/view_item.php?978582714 comments? - -Jed [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Jan 2001 16:28:12 -0500 From: "Dave Rhodes" Subject: Re: [N64] The result of better graphics - ----- Original Message ----- From: To: ; Sent: Friday, January 05, 2001 12:34 PM Subject: [N64] The result of better graphics > Nintendojo, with a recent editorial, goes on about, what will happen if > games have better graphics, > http://www.nintendojo.com/editorials/view_item.php?978582714 > > > > > > comments? > > -Jed Yeah, Nintendojo stinks since all the good editors have left. I get all my news from IGN, Daily Radar, and Gamers Arena. Everything else just bores me. ~~ Dave ~~ "I hate esoteric hardware designs." Treytable@sega.net AIM: Super Trey Bros [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Jan 2001 16:38:46 -0500 From: "Dave Rhodes" Subject: [N64] paper Mario This is a multi-part message in MIME format. - ------=_NextPart_000_0005_01C07735.F94080E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Did Paper Mario ever come out? Or was is cancelled? Not that I wanted it = or anything, I just wondering about it's status. ~~ Dave ~~ =20 "I hate esoteric hardware designs."=20 Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_0005_01C07735.F94080E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Did Paper Mario ever come out? Or was = is cancelled?=20 Not that I wanted it or anything, I just wondering about it's=20 status.
 
~~ Dave ~~
   
"I = hate=20 esoteric hardware designs."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_0005_01C07735.F94080E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Jan 2001 22:39:16 EST From: Nutz4n64@aol.com Subject: Re: [N64] paper Mario - --part1_cf.996c78.2787ed64_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/05/2001 1:37:12 PM Pacific Standard Time, treytable@sega.net writes: > Did Paper Mario ever come out? Or was is cancelled? Not that I wanted it or > anything, I just wondering about it's status. > > ~~ Dave ~~ > I believe it's coming out in March (somewhere around that time, at least). It's already been released in Japan. - -Eric- "A new ratings system is being set up for video games to warn against violence and sexual content after the controversial release of Nintendo's Long Dong Donkey Kong." Kevin Nealon, Weekend Update - --part1_cf.996c78.2787ed64_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/05/2001 1:37:12 PM Pacific Standard Time,
treytable@sega.net writes:


Did Paper Mario ever come out? Or was is cancelled? Not that I wanted it or
anything, I just wondering about it's status.


~~ Dave ~~


I believe it's coming out in March (somewhere around that time, at least).  
It's already been released in Japan.
-Eric-

"A new ratings system is being set up for video games to warn against
violence and sexual content after the controversial release of Nintendo's
Long Dong Donkey Kong."  Kevin Nealon, Weekend Update
- --part1_cf.996c78.2787ed64_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 6 Jan 2001 00:04:02 EST From: DarkBastion@aol.com Subject: [N64] X-Box Revealed - --part1_f3.64a0eed.27880142_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Well, I was at Daily Radar today, and lo and behold, what do I see but a link to Mellenger.com, where I saw (supposedly) legit pics of the not only the XBox console, but the controller as well. Now, from what I saw, the whole thing looks very much like a glorified Dreamcast - from the odd "bubble" square console to the controller shape to the button layout, I immediately thought "Dreamcast." What is that on the controller? I see the A, B, X, and Y buttons, but then there are two seemingly unlabeled buttons, which would seem to me to be two more face buttons. Assuming there are some shoulder buttons, this would make the XBox controller pretty nice in the button department. But the odd design of it all ... that huge green ball that says XBox on the controller ... I dunno. While the color scheme is questionable and the whole thing comes off as a little odd to me, I must say I am now more interested in the Dreamca - I mean, the XBox, then ever. ~Matt "Reality continues to ruin my life." - Calvin and Hobbes - --part1_f3.64a0eed.27880142_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Well, I was at Daily Radar today, and lo and behold, what do I see but a link
to Mellenger.com, where I saw (supposedly) legit pics of the not only the
XBox console, but the controller as well. Now, from what I saw, the whole
thing looks very much like a glorified Dreamcast - from the odd "bubble"
square console to the controller shape to the button layout, I immediately
thought "Dreamcast." What is that on the controller? I see the A, B, X, and Y
buttons, but then there are two seemingly unlabeled buttons, which would seem
to me to be two more face buttons. Assuming there are some shoulder buttons,
this would make the XBox controller pretty nice in the button department. But
the odd design of it all ... that huge green ball that says XBox on the
controller ... I dunno. While the color scheme is questionable an! d the whole
thing comes off as a little odd to me, I must say I am now more interested in
the Dreamca - I mean, the XBox, then ever.

~Matt

"Reality continues to ruin my life." - Calvin and Hobbes


- --part1_f3.64a0eed.27880142_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 6 Jan 2001 00:09:53 EST From: Nutz4n64@aol.com Subject: Re: [N64] X-Box Revealed - --part1_db.e831fac.278802a1_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/05/2001 9:04:47 PM Pacific Standard Time, DarkBastion@aol.com writes: > Assuming there are some shoulder buttons, > this would make the XBox controller pretty nice in the button department. > But > the odd design of it all ... that huge green ball that says XBox on the > http://www.htloz.com/xbox_gamecube/XBOXMACHINE.html This is the best. - -Eric- The moon is like an authority, with its circular pattern How round, so round... No matter what happens in the world, the night goes on "Nyarth no Uta" Pocket Monsters - --part1_db.e831fac.278802a1_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/05/2001 9:04:47 PM Pacific Standard Time,
DarkBastion@aol.com writes:


Assuming there are some shoulder buttons,
this would make the XBox controller pretty nice in the button department.
But
the odd design of it all ... that huge green ball that says XBox on the
controller ... I dunno.


http://www.htloz.com/xbox_gamecube/XBOXMACHINE.html

This is the best.
-Eric-

The moon is like an authority, with its circular pattern
How round, so round...
No matter what happens in the world, the night goes on

"Nyarth no Uta"  Pocket Monsters
- --part1_db.e831fac.278802a1_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Jan 2001 20:39:27 -0800 From: "Fastleaf" Subject: Re: [N64] X-Box Revealed This is a multi-part message in MIME format. - ------=_NextPart_000_0018_01C07757.98B2F920 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Wow, that's what I call innovative :) http://www.htloz.com/xbox_gamecube/XBOXMACHINE.html=20 This is the best.=20 -Eric-=20 The moon is like an authority, with its circular pattern=20 How round, so round...=20 No matter what happens in the world, the night goes on=20 "Nyarth no Uta" Pocket Monsters=20 - ------=_NextPart_000_0018_01C07757.98B2F920 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Wow, that's what I call innovative = :)
http://www.h= tloz.com/xbox_gamecube/XBOXMACHINE.html=20

This is the best.
-Eric-

The moon is like an = authority,=20 with its circular pattern
How round, so round...
No matter = what=20 happens in the world, the night goes on

"Nyarth no Uta" =  Pocket=20 Monsters
- ------=_NextPart_000_0018_01C07757.98B2F920-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 6 Jan 2001 11:59:16 EST From: Nutz4n64@aol.com Subject: [N64] RE2 Help - --part1_37.f02cabc.2788a8e4_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Spoiler Space (although it's probably not needed) Ok, since the N64 is in a software drought, I picked up its version of RE2 ($30, not bad). Anyway, here's the deal: I'm in storage room L, right after the kennel's sewer enterance. I've gotton all four precinct keys (club, diamond, spade, and heart), three of the plug keys (rook, bishop, and king), the machine gun, and that cog wheel that falls from the picture. My question: what the h*ll am I supposed to do next? Hope you PSX guys remember a three year old game. ;) - -Eric- - --part1_37.f02cabc.2788a8e4_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Spoiler Space (although it's probably not needed)

















Ok, since the N64 is in a software drought, I picked up its version of RE2
($30, not bad).  Anyway, here's the deal: I'm in storage room L, right after
the kennel's sewer enterance.  I've gotton all four precinct keys (club,
diamond, spade, and heart), three of the plug keys (rook, bishop, and king),
the machine gun, and that cog wheel that falls from the picture.  My
question: what the h*ll am I supposed to do next?  Hope you PSX guys remember
a three year old game. ;)
-Eric-
- --part1_37.f02cabc.2788a8e4_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 6 Jan 2001 18:05:02 -0500 From: "Dave Rhodes" Subject: Re: [N64] Resident Evil 2 Help - ----- Original Message ----- From: Nutz4n64@aol.com To: jedcross@egroups.com ; n64@lists.xmission.com Sent: Saturday, January 06, 2001 11:59 AM Subject: [N64] RE2 Help <> Strangely enough, I'm just at that part on Resident Evil 2 for the Dreamcast. You have to take the Cog to the upper floor of the clock tower. You do have the crank, right? Well the crank is located in the room near where Leon first met the Licker (oh boy). With the crank go to the library and climb the stairs to get to the balcony, instead of jumping down the hole to get behind the bookcases go through the door. Go to the other side of the balcony and enter the door, that brings you to the Clock Tower. Take the crank and use it on the hole in the wall and that will reveal the Secret Staircase. Climb the Secret Staircase and you'll notice some big gears. place the Cog in the open spot between the big gears and push the button. A Hidden Door will open and reavel the final plug, take the plug and jump down the dust chute. I hope that helps. ~~ Dave ~~ "I love Resident Evil 2." Treytable@sega.net AIM: Super Trey Bros [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 7 Jan 2001 00:19:58 EST From: Nutz4n64@aol.com Subject: Re: [N64] Resident Evil 2 Help - --part1_d0.fc5076f.2789567e_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/06/2001 3:03:35 PM Pacific Standard Time, treytable@sega.net writes: > I hope that helps. > > Thanks for the info. I actually made it past there a little while after I sent the message. I've gotten pretty far (at least after that point). Just killed the gator. Going back to it tomorrow sometime. Very cool game. - -Eric- - --part1_d0.fc5076f.2789567e_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/06/2001 3:03:35 PM Pacific Standard Time,
treytable@sega.net writes:


I hope that helps.

~~ Dave ~~


Thanks for the info.  I actually made it past there a little while after I
sent the message.  I've gotten pretty far (at least after that point).  Just
killed the gator.  Going back to it tomorrow sometime.  Very cool game.
-Eric-
- --part1_d0.fc5076f.2789567e_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 7 Jan 2001 01:15:06 EST From: Jedcross2@aol.com Subject: [N64] The N64's death Well, are you guys happy that Nintendo has abandoned the N64 so fast?" I mean, the Gamecube will be released, and no N64 games for the N64 owners, and what if there's a shortage of Gamecubes? No new N64 games, no Gamecubes, what's gonna happen then huh? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 07 Jan 2001 00:22:52 -0600 From: Thraxen Subject: Re: [N64] The N64's death > Well, are you guys happy that Nintendo has abandoned the N64 so fast?" I > mean, the Gamecube will be released, and no N64 games for the N64 owners, and > what if there's a shortage of Gamecubes? No new N64 games, no Gamecubes, > what's gonna happen then huh? Ha! IMO, the N64 has suffered from a shortage of good software it's entire lifespan! I doubt there will be a shortage of GCs...the chips and suchs are all being made by outside companies...what screwed Sony was that they are making everything themselves and one of the two plants that was supposed to be making the Emotion Engine couldn't get up and running correctly. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 7 Jan 2001 01:24:06 EST From: Nutz4n64@aol.com Subject: Re: [N64] The N64's death - --part1_23.5b65078.27896586_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/06/2001 10:15:37 PM Pacific Standard Time, Jedcross2@aol.com writes: > Well, are you guys happy that Nintendo has abandoned the N64 so fast?" I > mean, the Gamecube will be released, and no N64 games for the N64 owners, > and > what if there's a shortage of Gamecubes? No new N64 games, no Gamecubes, > what's gonna happen then huh? > I'm more worried about the impending launch and the rumor of a delay. Granted Nintendo's loyal group will pick it up, but casual gamers will more likely go for XB. I'm not concerned about the N64 anymore, since it wasn't a failure (no matter what anyone says). This year will be it's worst software year since 1997, and I don't care. I'll either pick up some old games in between the few new ones or catch up on my Pocket Monsters imports. I wouldn't worry about a shortage of GC's now. Worry about that around launch and something is announced. Can't wait for the next Mario. - -Eric- "A new ratings system is being set up for video games to warn against violence and sexual content after the controversial release of Nintendo's Long Dong Donkey Kong." Kevin Nealon, Weekend Update - --part1_23.5b65078.27896586_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 01/06/2001 10:15:37 PM Pacific Standard Time,
Jedcross2@aol.com writes:


Well, are you guys happy that  Nintendo has abandoned the N64 so fast?" I
mean, the Gamecube will be released, and no N64 games for the N64 owners,
and
what if there's a shortage of Gamecubes? No new N64 games, no Gamecubes,
what's gonna happen then huh?


I'm more worried about the impending launch and the rumor of a delay.  
Granted Nintendo's loyal group will pick it up, but casual gamers will more
likely go for XB.  I'm not concerned about the N64 anymore, since it wasn't a
failure (no matter what anyone says).  This year will be it's worst software
year since 1997, and I don't care.  I'll either pick up some old games in
between the few new ones or catch up on my Pocket Monsters imports.  I
wouldn't worry about a shortage of GC's now.  Worry about that around launch
and something is announced.  Can't wait for the next Mario.
-Eric-

"A new ratings system is being set up for video games to warn against
violence and sexual content after the controversial release of Nintendo's
Long Dong Donkey Kong."  Kevin Nealon, Weekend Update
- --part1_23.5b65078.27896586_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1396 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]