From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #141 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Saturday, January 10 1998 Volume 01 : Number 141 Re:[N64] Nintendo software waining? Re: [N64] Response to message about game cases. Re: [N64] Ed's rumor report [N64] Moving forward. [N64] I played Yoshi's Story! Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] ICQ!?!? Re: [N64] Moving forward. Re: [N64] Moving forward. Re: [N64] Moving forward. ---------------------------------------------------------------------- Date: Sat, 10 Jan 1998 19:48:42 +1100 From: Coolguy Subject: Re:[N64] Nintendo software waining? At 17:41 09-01-98 EST, you wrote: >I doubt Zelda 64 will be bad at all. Anyway, people expect all Nintendo >developed games to be great, because Mr. Miyamoto made 'em. However, Miyamoto >didn't make this one (Yoshi's Story). He was only a collaborator of sorts on >on this game. I forget who really was lead designer/devloper on the game, but >whoever it was obviously needs a little more practice before they try and >improve a great game like Yoshi's Island. > >~Dash His name is Tezuka, and he most of the work on the original Yoshi's Island. I believe Yoshi's Story is bad because Nintendo rushed it out in time for xmas in Japan. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 10:57:11 -0500 From: Tom Mcshea Subject: Re: [N64] Response to message about game cases. At 04:40 PM 1/9/98 -0800, you wrote: >I liked how there use to be a plastic case for SNES games but for some >reason, they stop coming with those. Maybe a budget problem? I'm not positive about this, but I'm pretty sure Nintendo decided that those plastic coverings were useless. If you remember, the last year or 2 of the SNES' life the games stopped coming with them. And of course no N64 game has them. I don't really worry about my games getting ruined. Their cartridges for Christs sake, their practically indestructable. Tom McShea tmcshea@earthlink.net 49ers 38 Vikings 22 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 11:32:21 -0500 From: "Cutch" Subject: Re: [N64] Ed's rumor report I completely disagree. I think Ed's Rumor Report rulz! It's cool because it has the news that N64.com won't really put into a story because it's either too short/not confirmed. Why did you get bored of it? - ----- ______________ Cutch | wesday@saa.net | ICQ: 5763898 | - ------------------- Winston Chan wrote: > Does anyone actually look at the "Ed's rumor report" thing on N64.com? I > looked at it a few times but got bored of it. I guess it was because I > couldn't stand looking at the rumors. Any opinions? > > Winston Chan > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 12:48:01 -0500 From: "Brian Sinclair" Subject: [N64] Moving forward. This is a multi-part message in MIME format. - ------=_NextPart_000_0078_01BD1DC5.FC5602E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable What do you guys think? I am a loyal Nintendo follower. They make awesome systems and great = games. But, I wouldn't be telling the truth if I didn't say that I was = losing faith and patience in the company. First of all, had the 64DD = come out this year I definitely would have bought it. Now, with a = possible late 1998 release, or even later, there is little to no chance = that I will purchase the add-on. Why you ask? Well, so what if you get = 64 megs of storage capability. By this time next year brand new = consoles will either be on the market or coming soon that will give = 64-bit graphics but with 10X the amount of polygon power. Why spend = $100-150 on the 64DD add-on when you can by Sega Katana that will have a = 12-16X CD-Rom drive and a 1.5 million poly-per-second 64 bit processor? = Quite simply, you would be a fool to buy the Nintendo system. Point number 2: Nintendo's ridiculous focus on the Japanese market. = This is the second reason that I am feed up. Nintendo is obsessed with = the Japanese market, to the point where they are apparently willing to = let their American market, which I add is more loyal, to go to waste. = Constantly, Nintendo gives to the Japanese market, only to snub the = American one. Release dates are always there before here, even though = the American market is the real reason that the N64 has done well at = all. I am sick of it. If they want to delay every other project, = including the 64DD development, just to build up hype for dump = Japanese-esque games like "Pocketmonsters" - they can do it without me = or my money. I want a serious gaming machine. I want lots of thirsty = 3rd Party developers and not just the occassional jem like Rare's = products. So much for "quality over quantity". Has anyone seen "Colony = Wars", "Tomb Raider II", or "Resident Evil II" on any Nintendo systems = lately? All of those games would have been on the N64 had Nintendo just = come out with a CD-ROM extension after the N64 was launched. Oh well. Don't get me wrong. I want to love Nintendo. But I am sick of the = stupidity. I don't just want cute games like "Yoshi's Story" that you = can finish in a week. I want epic games that will keep the game playing = over and over again. I know that Zelda 64 will be epic and awesome, but = is it yet another "diamond in the ruff"? If Nintendo really wanted the consumer and to keep their market position = they would revamp the 64DD and delay it till X-mas 1998. They would = increase the polygon power to somewhere over 500,000 and dump the modem. = Then, maybe, they could keep the system afloat. Look, its coming. = When the N64 came out it was still a hit, even though it was late, = because the graphics were better than the PSX and Saturn. The next wave = of systems from Sega and Sony however, will be 64-bit as well, so when = Nintendo gets around to making their next console in 2-3 years it will = hardly have the edge that the N64 had. They need to make the 64DD more = powerful graphically to keep people playing Nintendo products. But you and I both know that they will not do this. My guess, and it is = only a guess, is that the 64DD will never hit American soil. I think = that it was designed for the Japanese market and American gamers will = get screwed yet again. These are my thoughs.=20 What do you think? Brian. - ------=_NextPart_000_0078_01BD1DC5.FC5602E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
What do you guys think?
 
I am a loyal Nintendo = follower.  They make=20 awesome systems and great games.  But, I wouldn't be telling the = truth if I=20 didn't say that I was losing faith and patience in the company.  = First of=20 all, had the 64DD come out this year I definitely would have bought = it. =20 Now, with a possible late 1998 release, or even later, there is little = to no=20 chance that I will purchase the add-on.  Why you ask?  Well, = so what=20 if you get 64 megs of storage capability.  By this time next year = brand new=20 consoles will either be on the market or coming soon that will give = 64-bit=20 graphics but with 10X the amount of polygon power.  Why spend = $100-150 on=20 the 64DD add-on when you can by Sega Katana that will have a 12-16X = CD-Rom drive=20 and a 1.5 million poly-per-second 64 bit processor?  Quite simply, = you=20 would be a fool to buy the Nintendo system.
 
Point number 2: Nintendo's = ridiculous focus on=20 the Japanese market.  This is the second reason that I am feed = up. =20 Nintendo is obsessed with the Japanese market, to the point where they = are=20 apparently willing to let their American market, which I add is more = loyal, to=20 go to waste.  Constantly, Nintendo gives to the Japanese market, = only to=20 snub the American one.  Release dates = are always=20 there before here, even though the American market is the real reason = that the=20 N64 has done well at all.  I am sick of it.  If they want to = delay=20 every other project, including the 64DD development, just to build up = hype for=20 dump Japanese-esque games like "Pocketmonsters" - they can do = it=20 without me or my money.  I want a serious gaming machine.  I = want lots=20 of thirsty 3rd Party developers and not just the occassional jem like = Rare's=20 products.  So much for "quality over quantity".  Has = anyone=20 seen "Colony Wars", "Tomb Raider II", or = "Resident Evil=20 II" on any Nintendo systems lately?  All of those games would = have=20 been on the N64 had Nintendo just come out with a CD-ROM extension after = the N64=20 was launched.  Oh well.
 
Don't get me wrong.  I want to = love=20 Nintendo.  But I am sick of the stupidity.  I don't just want = cute=20 games like "Yoshi's Story" that you can finish in a = week.  I want=20 epic games that will keep the game playing over and over again.  I = know=20 that Zelda 64 will be epic and awesome, but is it yet another = "diamond in=20 the ruff"?
 
If Nintendo really wanted the = consumer and to=20 keep their market position they would revamp the 64DD and delay it till = X-mas=20 1998.  They would increase the polygon power to somewhere over = 500,000 and=20 dump the modem.  Then, maybe, they could keep the system = afloat. =20 Look, its coming.  When the N64 came out it was still a hit, even = though it=20 was late, because the graphics were better than the PSX and = Saturn.  The=20 next wave of systems from Sega and Sony however, will be 64-bit as well, = so when=20 Nintendo gets around to making their next console in 2-3 years it will = hardly=20 have the edge that the N64 had.  They need to make the 64DD more = powerful=20 graphically to keep people playing Nintendo products.
 
But you and I both know that they = will not do=20 this.  My guess, and it is only a guess, is that the 64DD will = never hit=20 American soil.  I think that it was designed for the Japanese = market and=20 American gamers will get screwed yet again.
 
These are my = thoughs. 
 
What do you think?
 
Brian.
- ------=_NextPart_000_0078_01BD1DC5.FC5602E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 18:57:44 +0100 From: siemon Subject: [N64] I played Yoshi's Story! I want to quote myself from a little review I wrote after playing YS: "This afternoon I went to my favorite Games store in the neighbourhood and what did I see? An imported Yoshi's Story, from Japan! Since I quite often hang out there, I asked to play the game and they let me. The first thing I noticed was that everything was really cartoonisch. The game is made as if it was a big cartoon, which I found quite cool. At first I had to pass all the Japanese texts and after I pressed the a-button a few times, I had to choose a character.
I could choose from about 6 different dinosaurs and since the only thing that was different was the color, I picked the green one, Yoshi." and..... "Completing a level isn't a case of surviving it until the end anymore, when you start a level you'll notice about 30 little points around the screen (see screen shot). Your goal is to collect fruit all over the level and fill the 30 points around the screen. Once you've done that, you've completed the level." you can read the whole review and some screenshots on Game Nation, wich isn't really opened but this is an exeption, this server is not the final server where Game Nation will locate. http://huizen.nhkanaal.nl/~siemon/test/articles/02.html have a look and decide for yourself this game is fun or not! my regards, Siemon _______________________________________________________________________________ Siemon Siemon, head HTML designer of Game Nation, siemon@huizen.nhkanaal.nl a new N64 site, coming soon... ICQ= 5750532 "Move slowly, tread lightly" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 12:57:27 -0500 From: "Flash " Subject: Re: [N64] Moving forward. one thing comes to mind on this issue, who here has a sega? ok, and who bought the 32X add on? that came out LONG after the sega was released, yet most sega owners have one. just think about that. Brian Sinclair wrote: > What do you guys think? I am a loyal Nintendo follower. They make > awesome systems and great games. But, I wouldn't be telling the truth > if I didn't say that I was losing faith and patience in the company. > First of all, had the 64DD come out this year I definitely would have > bought it. Now, with a possible late 1998 release, or even later, > there is little to no chance that I will purchase the add-on. Why you > ask? Well, so what if you get 64 megs of storage capability. By this > time next year brand new consoles will either be on the market or > coming soon that will give 64-bit graphics but with 10X the amount of > polygon power. Why spend $100-150 on the 64DD add-on when you can by > Sega Katana that will have a 12-16X CD-Rom drive and a 1.5 million > poly-per-second 64 bit processor? Quite simply, you would be a fool > to buy the Nintendo system. Point number 2: Nintendo's ridiculous > focus on the Japanese market. This is the second reason that I am > feed up. Nintendo is obsessed with the Japanese market, to the point > where they are apparently willing to let their American market, which > I add is more loyal, to go to waste. Constantly, Nintendo gives to > the Japanese market, only to snub the American one. Release dates are > always there before here, even though the American market is the real > reason that the N64 has done well at all. I am sick of it. If they > want to delay every other project, including the 64DD development, > just to build up hype for dump Japanese-esque games like > "Pocketmonsters" - they can do it without me or my money. I want a > serious gaming machine. I want lots of thirsty 3rd Party developers > and not just the occassional jem like Rare's products. So much for > "quality over quantity". Has anyone seen "Colony Wars", "Tomb Raider > II", or "Resident Evil II" on any Nintendo systems lately? All of > those games would have been on the N64 had Nintendo just come out with > a CD-ROM extension after the N64 was launched. Oh well. Don't get me > wrong. I want to love Nintendo. But I am sick of the stupidity. I > don't just want cute games like "Yoshi's Story" that you can finish in > a week. I want epic games that will keep the game playing over and > over again. I know that Zelda 64 will be epic and awesome, but is it > yet another "diamond in the ruff"? If Nintendo really wanted the > consumer and to keep their market position they would revamp the 64DD > and delay it till X-mas 1998. They would increase the polygon power > to somewhere over 500,000 and dump the modem. Then, maybe, they could > keep the system afloat. Look, its coming. When the N64 came out it > was still a hit, even though it was late, because the graphics were > better than the PSX and Saturn. The next wave of systems from Sega > and Sony however, will be 64-bit as well, so when Nintendo gets around > to making their next console in 2-3 years it will hardly have the edge > that the N64 had. They need to make the 64DD more powerful > graphically to keep people playing Nintendo products. But you and I > both know that they will not do this. My guess, and it is only a > guess, is that the 64DD will never hit American soil. I think that it > was designed for the Japanese market and American gamers will get > screwed yet again. These are my thoughs. What do you think? Brian. - -- _ _____________________________ _ / )| Tim Danko UIN# 5174647 |( \ / / | dankonrt@bright.net | \ \ _( (_ | " \\|// " | _) )_ (((\ \>|_/->________(o o)________<-\_| Subject: Re: [N64] Moving forward. This is true about the 32X, I am one of the fools that bought it too. But lets keep this in perspective - the 32X sucked and so will the 64DD if they don't "beef" it up a little. I don't care about a modem!! I want more polygons so the games will be even more unreal. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 11 Jan 1998 05:16:13 +1100 From: Coolguy Subject: Re: [N64] Moving forward. At 13:12 10-01-98 -0500, you wrote: >This is true about the 32X, I am one of the fools that bought it too. But >lets keep this in perspective - the 32X sucked and so will the 64DD if they >don't "beef" it up a little. I don't care about a modem!! I want more >polygons so the games will be even more unreal. > I'd much rather a modem than better graphics. Imagine playing 4 player goldeneye full-screen anytime you want. Or downloading new levels. Or playing "serial" games where you download new installments each fortnight. Including a modem with a home console is Moving Forward, including a graphic add-on is nothing exciting. And why are you so down on the Japanese market? Japanese developers make the best games. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 13:24:24 -0500 From: "Brian Sinclair" Subject: Re: [N64] Moving forward. I'm not down on the Japanese market. I am sorry if it came off that way. You are right, the best games and programmers are from the land of the rising sun. I am pissed at Nintendo's focus on Japan when the real market, the real backbone of the Nintendo company is in the US. You can't say that I am wrong about that. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 14:19:11 EST From: Bond6007 Subject: Re: [N64] Moving forward. In a message dated 98-01-10 13:45:02 EST, you write: << I am pissed at Nintendo's focus on Japan when the real market, the real backbone of the Nintendo company is in the US. You can't say that I am wrong about that. >> Uh, yes I can. Nintendo is a JAPANESE company. They care most about their home country. The only thing in the U.S. is NOA, which is pretty pathetic. Nintendo is not doing well in Japan, so they're mainly focusing there, especially since it's what they care most about. The U.S. is just a foreign country to them; important, but foreign nonetheless. And if you don't want the 64DD, just keep your mouth shut. The 64DD will offer different games than other systems, with the modem, internal clock, and rewriteablility. Also, if you don't want to play games like Donkey Kong Country 64, Mario 64 II, Mother 3, Zelda DD, Mario RPG 64, and more, then you must be nuts. I personally will buy the 64DD the day it comes out. ~Bond6007 P.S. If Nintendo just wanted something with a higher polygon count and such, they would bring out a new system. The 64DD has unique capabilities that no other system has. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 14:26:09 -0500 From: "Brian Sinclair" Subject: Re: [N64] Moving forward. Dear Bond6007: That's cool. It is your money so go ahead and spend it on whatever you want. And as for keeping your mouth shut, this is America where, at least the last time that I checked, had a First Amendment that guaranteed that I have the right to say what I wish. Sorry about that. As for Nintendo...had you read all of my comments (and not just pounced on me the way that you apparently have) you would have read that I noted that Nintendo is an awesome company. My point was that I think that they are making some MAJOR mistakes. Maybe you are content with the way that they run the company, but I am not and I think that I have the right to say something about it. By the way...don't count on ever owning a 64DD anyway. I doubt that they will even release in this country. Sorry pal. Sincerely, Pussy Galore P.S. Chill out. This is gaming consoles we are talking about. Relax a little. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 15:22:52 EST From: Bond6007 Subject: Re: [N64] Moving forward. In a message dated 98-01-10 14:32:10 EST, you write: << Dear Bond6007: That's cool. It is your money so go ahead and spend it on whatever you want. And as for keeping your mouth shut, this is America where, at least the last time that I checked, had a First Amendment that guaranteed that I have the right to say what I wish. Sorry about that. As for Nintendo...had you read all of my comments (and not just pounced on me the way that you apparently have) you would have read that I noted that Nintendo is an awesome company. My point was that I think that they are making some MAJOR mistakes. Maybe you are content with the way that they run the company, but I am not and I think that I have the right to say something about it. By the way...don't count on ever owning a 64DD anyway. I doubt that they will even release in this country. Sorry pal. >> Dear Brian: I'm sorry if you don't accept me getting annoyed by having crap like your letter cluttering my mailbox. I am sick and tired of people like you and they're whining. If you don't like the 64DD, then don't buy it. If you don't like Nintendo's attitude, decisions, and system then get a different system or nothing at all. Your last statement shows just how ignorant you are. If you think Nintendo has made some mistakes, then that is just your worthless opinion. Nintendo has been in business since about 1876. That's a hay of a long time. The KNOW what they're doing. And in my opinion I was not quite pouncing on you, but giving a slightly erked reply. I guess you just misinterpreted it. But now I am pissed and I think maybe you should just get a life some time instead of posting ignorant letters like that one. This thread between you and me is now over. This stuff is very off-topic. If you want to reply then send it just to me. Of course, I'll just delete it anyway. You have wasted enough of my time. ~Bond6007 P.S. I'll be laughing at you while I play DKC 64, Mario 64 II, Zelda DD, and Hybrid Heaven, which is now confirmed to be going to the add-on. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 17:33:10 -0600 From: raider fan Subject: Re: [N64] Moving forward. 1. Japanese game developers are not "better" but rather us Americans prioritize different things. And gaming is much more widely and publicly accepted in Japan. The U.S. is conservative when it comes to video games. 2. Nintendo focuses on Japan because they stand to make/lose more money there. 3. The 64DD will provide graphical enhancement as it will allow for more textures to be stored on the disk, and it will double the N64's memory to 8MB. That will allow for more detailed and enhanced graphics. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 17:09:24 -0700 From: Tyler V Snow Subject: Re: [N64] ICQ!?!? At 07:46 PM 1/9/98 +0100, you wrote: >MY ICQ IS 6988846 If anyone can explain to me how ICQ has ANYthing to do with N64, feel free to try (OFF the list). Otherwise, any further messages containing nothing but an ICQ number will result in suspension for off-topicness. Thanks. - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 17:24:03 -0700 From: Tyler V Snow Subject: Re: [N64] Moving forward. At 12:57 PM 1/10/98 -0500, you wrote: >one thing comes to mind on this issue, who here has a sega? ok, and who >bought the 32X add on? that came out LONG after the sega was released, >yet most sega owners have one. just think about that. 'Most'? Only 1 million Genesis owners even bought the SegaCD (and that is a small amount when you consider Genesis was neck-and-neck with the SNES with 15-20 million systems). After getting screwed with the Sega CD I really don't see how Genesis owners would fork over 150 more dollars for another add-on ... I'd say 32X sales are considerably less than the 1 million SegaCD units. Anyway, I don't think 32X or SegaCD sales will have any bearing on potential 64DD sales. - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 17:28:18 -0700 From: Tyler V Snow Subject: Re: [N64] Moving forward. >I'd much rather a modem than better graphics. Imagine playing 4 player >goldeneye full-screen anytime you want. Or downloading new levels. Or >playing "serial" games where you download new installments each fortnight. >Including a modem with a home console is Moving Forward, including a graphic >add-on is nothing exciting. I really don't think the modem will allow for multiplay over the Internet. I'd say it will be utilized more for direct dial multiplay, if it will allow for multiplay at all.... >And why are you so down on the Japanese market? Japanese developers make the >best games. I'm not saying here that no developers could ever be better than Japanese developers, but HISTORICALLY your statement above has proved to be pretty much true. The only developers that could compare (IMO) would be some of Europe's -- Rare, Psygnosis, Core/Eidos, etc. Most of the best American developers have been PC-based companies; Id sticks out foremost in my mind. - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Jan 1998 17:37:09 -0700 From: Tyler V Snow Subject: Re: [N64] Moving forward. >Uh, yes I can. Nintendo is a JAPANESE company. They care most about their >home country. The only thing in the U.S. is NOA, which is pretty pathetic. >Nintendo is not doing well in Japan, so they're mainly focusing there, >especially since it's what they care most about. The U.S. is just a foreign >country to them; important, but foreign nonetheless. I'd have to agree here, but I don't really know what you meant about Nintendo of America. Further explanation would be appreciated. >And if you don't want >the 64DD, just keep your mouth shut. If he doesn't like the 64DD then he certainly has the right to explain why. It's not as if he's saying simply, "64DD SUCKS!!" He gave you his opinion, he backed his opinion up with WHY he doesn't like it. Perhaps more importantly, this is an N64 DISCUSSION list--everyone has the right to discuss their N64(DD) likes, dislikes, whatever. >The 64DD will offer different games than >other systems, with the modem, internal clock, and rewriteablility. Also, if >you don't want to play games like Donkey Kong Country 64, Mario 64 II, Mother >3, Zelda DD, Mario RPG 64, and more, then you must be nuts. I personally will >buy the 64DD the day it comes out. As he said in another post, he doesn't like getting a "diamond in the rough," meaning he doesn't want a 2 month gap between one AAA title and another. He's not "nuts" just because he's different from you..... - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #141 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]