From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1505 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Tuesday, May 8 2001 Volume 01 : Number 1505 [N64] Yahoogroups Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Re: [N64] life advanced3 Re: [N64] life advanced3 Re: [N64] life advanced3 ---------------------------------------------------------------------- Date: Tue, 8 May 2001 05:30:59 -0400 From: "Dave Rhodes" Subject: [N64] Yahoogroups This is a multi-part message in MIME format. - ------=_NextPart_000_007D_01C0D780.10803FC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Is there a problem with Yahoogroups? I sent like four e-mails to the two = lists I'm on, vgames & jedcross but none of them have come back, has = anybody else had this problem? ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_007D_01C0D780.10803FC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Is there a problem with Yahoogroups? I = sent like=20 four e-mails to the two lists I'm on, vgames & jedcross but none of = them=20 have come back, has anybody else had this problem?
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_007D_01C0D780.10803FC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 06:24:02 EDT From: TheBump@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! - --part1_41.b37c35a.28292342_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hey, Nope, I do not work on planetgamecube.com. I used to run tendoproject.com. - -b > Isn't planetgamecube Brian's other site? I can't remember. > -Eric- - --Brian Stelter Editor in Chief atE3.com - --part1_41.b37c35a.28292342_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hey,

Nope, I do not work on planetgamecube.com. I used to run tendoproject.com.

-b


Isn't planetgamecube Brian's other site?  I can't remember.
-Eric-




--Brian Stelter
Editor in Chief
       atE3.com
- --part1_41.b37c35a.28292342_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 15:25:26 EDT From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! - --part1_f2.a1c4132.2829a226_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:21:12 AM Pacific Daylight Time, treytable@sega.net writes: > So does that mean that you're not going? > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > Does what mean I'm not going? Aldo Merino - ----------------- Tendo Box http://www.tendobox.com - --part1_f2.a1c4132.2829a226_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:21:12 AM Pacific Daylight Time,
treytable@sega.net writes:


So does that mean that you're not going?

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros



Does what mean I'm not going?

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
- --part1_f2.a1c4132.2829a226_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 15:40:45 EDT From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! - --part1_a.c9fee17.2829a5bd_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:14:03 AM Pacific Daylight Time, treytable@sega.net writes: > I have to disagree. What wrong with non journalists going to E3? I you can > get a badge, then why not? If I had the $$$ I'd be bidding on one of those > auctions, or be working for Bastion Productions. Why should it be for just > the press? I say of Jon Q. Public can get in then more power to him. > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > That's about the same as saying what's wrong with allowing the protesters into the World Trade Organization talks. The whole point of the show is for the media to be able to report on the games, consoles, developers, and announcements to the public; just like how it's up to representatives to discuss the the economic circumstances and situations in the WTO meetings. While the public isn't out to sabotage the event, by opening the floodgates to the public the entire event is undermined. As a matter of fact, to allow the public in, you'd have to basically change the entire schematic of E3 into just being a showfloor of games with only a few company announcements. It's just like trying to fit a circular piece into a square hole -- the hole will have to change to allow the piece to fit. Ultimately, something will have to give. Like I said, E3 isn't the show for the public and I certainly hope the IDSA certainly looks into establishing one in North America. Aldo Merino - ----------------- Tendo Box http://www.tendobox.com - --part1_a.c9fee17.2829a5bd_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 2:14:03 AM Pacific Daylight Time,
treytable@sega.net writes:


I have to disagree. What wrong with non journalists going to E3? I you can
get a badge, then why not? If I had the $$$ I'd be bidding on one of those
auctions, or be working for Bastion Productions. Why should it be for just
the press? I say of Jon Q. Public can get in then more power to him.

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros


That's about the same as saying what's wrong with allowing the protesters
into the World Trade Organization talks. The whole point of the show is for
the media to be able to report on the games, consoles, developers, and
announcements to the public; just like how it's up to representatives to
discuss the the economic circumstances and situations in the WTO meetings.
While the public isn't out to sabotage the event, by opening the floodgates
to the public the entire event is undermined. As a matter of fact, to allow
the public in, you'd have to basically change the entire schematic of E3 into
just being a showfloor of games with only a few company announcements.

It's just like trying to fit a circular piece into a square hole -- the hole
will have to change to allow the piece to fit. Ultimately, something will
have to give. Like I said, E3 isn't the show for the public and I certainly
hope the IDSA certainly looks into establishing one in North America.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
- --part1_a.c9fee17.2829a5bd_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 16:08:10 EDT From: Devil929@aol.com Subject: Re: [N64] life advanced3 - --part1_8c.656dd4e.2829ac2a_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 12:02:26 AM Pacific Daylight Time, distorbanz@yucom.be writes: > It's apitty so many people don't get it, it's the best commercial nintendo > ever made > Steve > I don't think so. It's far better than the PS9 ad (and here I agree with Dex's self-congratulory diagnosis) simply on the basis that it shows some gameplay, however minimal. That said, I don't think it's the best Nintendo ad ever -- I can't recall much of Nintendo's old ad television campaigns (not much of a television watcher, see), but in terms of the recent past, I certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads were far better. They showed off plenty of gameplay, were simple, pleasant, and had plenty of charm. Maybe that's just me, but I adhere strongly to showing off the game sufficiently as most of you do (except whomever liked that PS9 commercial). I only wish Nintendo's excellent print ads of late carried over onto the television, as well as Sega's (who have had some of the best game ads in print lately). Aldo Merino - ----------------- Tendo Box http://www.tendobox.com - --part1_8c.656dd4e.2829ac2a_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 12:02:26 AM Pacific Daylight Time,
distorbanz@yucom.be writes:


It's apitty so many people don't get it, it's the best commercial nintendo
ever made
Steve


I don't think so. It's far better than the PS9 ad (and here I agree with
Dex's self-congratulory diagnosis) simply on the basis that it shows some
gameplay, however minimal. That said, I don't think it's the best Nintendo ad
ever -- I can't recall much of Nintendo's old ad television campaigns (not
much of a television watcher, see), but in terms of the recent past, I
certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads
were far better. They showed off plenty of gameplay, were simple, pleasant,
and had plenty of charm.

Maybe that's just me, but I adhere strongly to showing off the game
sufficiently as most of you do (except whomever liked that PS9 commercial). I
only wish Nintendo's excellent print ads of late carried over onto the
television, as well as Sega's (who have had some of the best game ads in
print lately).

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
- --part1_8c.656dd4e.2829ac2a_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 14:00:57 -0700 From: Dexter Sy Subject: Re: [N64] life advanced3 - --------------E5F8604A14DB3F40D63B97CF Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > I don't think so. It's far better than the PS9 ad (and here I agree > with > Dex's self-congratulory diagnosis) simply on the basis that it shows > some > gameplay, however minimal. That said, I don't think it's the best > Nintendo ad > ever -- I can't recall much of Nintendo's old ad television campaigns > (not > much of a television watcher, see), but in terms of the recent past, I > > certainly think both the Mario Tennis GBC and Donkey Kong Country GBC > ads > were far better. They showed off plenty of gameplay, were simple, > pleasant, > and had plenty of charm. Well yes. Nintendo line of GBC ads are probably the best gaming ads out there. There are done in with high quality Computer graphics animation and are in a series like the GAP commercials so they complement the brand itself with the consistency of each new ad to the previous sets.. What I liked about the GBA commercials, is that they are simply surreal and that seems to be the theme of the television spots. And it is a pretty accurate diagnosis of what gaming is. Afterall, almost all the games we play are surreal. Because they defy the laws of physics among other things. > > > Maybe that's just me, but I adhere strongly to showing off the game > sufficiently as most of you do (except whomever liked that PS9 > commercial). I > only wish Nintendo's excellent print ads of late carried over onto the > > television, as well as Sega's (who have had some of the best game ads > in > print lately). I would agree on that. But I think there is a fundamental weakness when it is applied with a naive notion that as long as we show footage everything will be ok. I remember the very first set of Nintendo 64 commercial featuring a kid romping through Mario 64. Nintendo hired Lucas' ILM effects house to seamlessly put the kid in there, but no matter how much money they spent, I was embarassed to see that spot. It was chessy, and struck me as something from the late 80s. I think at some point in the late 1990s, Nintendo realize that while they can still let their games to sell on their own merits, they need to create a kind of strong branding Sony had done so well. You start seeing that with the television spots to Zelda 64. The commercials became more of a spectacle, more intense and closer to a movie trailer. The best case scenario is what we saw with the Zelda spots where real gameplay footage is spliced together with a moving soundtrack complete with a chorus in the background. And it works to show off Zelda as this epic game. But it's not always possible to do that. It can be argued that the lack of any gameplay footage for the GBA commercial could simply be Nintendo's intention to sell consumers a lifestyle and an idea. They aren't selling you the game, so much as they are telling you what they think the GBA is. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com - --------------E5F8604A14DB3F40D63B97CF Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 
I don't think so. It's far better than the PS9 ad (and here I agree with
Dex's self-congratulory diagnosis) simply on the basis that it shows some
gameplay, however minimal. That said, I don't think it's the best Nintendo ad
ever -- I can't recall much of Nintendo's old ad television campaigns (not
much of a television watcher, see), but in terms of the recent past, I
certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads
were far better. They showed off plenty of gameplay, were simple, pleasant,
and had plenty of charm.
Well yes.  Nintendo  line of GBC ads are probably the best gaming ads out there.  There are done in with high quality Computer graphics animation and are in a series like the GAP commercials so they complement the brand itself with the consistency of each new ad to the previous sets..

What I liked about the GBA commercials, is that they are simply surreal and that seems to be the theme of the television spots.  And it is a pretty accurate diagnosis of what gaming is.  Afterall, almost all the games we play are surreal.  Because they defy the laws of physics among other things.

 

Maybe that's just me, but I adhere strongly to showing off the game
sufficiently as most of you do (except whomever liked that PS9 commercial). I
only wish Nintendo's excellent print ads of late carried over onto the
television, as well as Sega's (who have had some of the best game ads in
print lately).

I would agree on that.  But I think there is a fundamental weakness when it is applied with a naive notion that as long as we show footage everything will be ok.  I remember the  very first set of Nintendo 64 commercial featuring a kid romping through Mario 64.  Nintendo hired Lucas' ILM effects house to seamlessly put the kid in there, but no matter how much money they spent, I was embarassed to see that spot.  It was chessy, and struck me as something from the late 80s.

I think at some point in the late 1990s, Nintendo realize that while they can still let their games to sell on their own merits, they need to create a kind of strong branding Sony had done so well.  You start seeing that with the television spots to  Zelda 64.  The commercials became more of a spectacle, more intense and closer to a movie trailer.

The best case scenario is what we saw with the Zelda spots where real gameplay footage is spliced together with a moving soundtrack complete with a chorus in the background. And it works to show off Zelda as this epic game.  But it's not always possible to do that.  It can be argued that the lack of any gameplay footage for the GBA commercial could simply be Nintendo's intention to sell consumers a lifestyle and an idea.  They aren't selling you the game, so much as they are telling you what they think the GBA is.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  - --------------E5F8604A14DB3F40D63B97CF-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 18:25:31 EDT From: Devil929@aol.com Subject: Re: [N64] life advanced3 - --part1_ce.144f3a4b.2829cc5b_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 1:38:47 PM Pacific Daylight Time, dextersy@home.com writes: > > >> I don't think so. It's far better than the PS9 ad (and here I agree with >> Dex's self-congratulory diagnosis) simply on the basis that it shows some >> gameplay, however minimal. That said, I don't think it's the best Nintendo >> ad >> ever -- I can't recall much of Nintendo's old ad television campaigns (not >> much of a television watcher, see), but in terms of the recent past, I >> certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads >> were far better. They showed off plenty of gameplay, were simple, pleasant, >> >> and had plenty of charm. > Well yes. Nintendo line of GBC ads are probably the best gaming ads out > there. There are done in with high quality Computer graphics animation and > are in a series like the GAP commercials so they complement the brand > itself with the consistency of each new ad to the previous sets.. > What I liked about the GBA commercials, is that they are simply surreal and > that seems to be the theme of the television spots. And it is a pretty > accurate diagnosis of what gaming is. Afterall, almost all the games we > play are surreal. Because they defy the laws of physics among other > things. > >> >> Maybe that's just me, but I adhere strongly to showing off the game >> sufficiently as most of you do (except whomever liked that PS9 >> commercial). I >> only wish Nintendo's excellent print ads of late carried over onto the >> television, as well as Sega's (who have had some of the best game ads in >> print lately). > I would agree on that. But I think there is a fundamental weakness when it > is applied with a naive notion that as long as we show footage everything > will be ok. I remember the very first set of Nintendo 64 commercial > featuring a kid romping through Mario 64. Nintendo hired Lucas' ILM > effects house to seamlessly put the kid in there, but no matter how much > money they spent, I was embarassed to see that spot. It was chessy, and > struck me as something from the late 80s. > I think at some point in the late 1990s, Nintendo realize that while they > can still let their games to sell on their own merits, they need to create > a kind of strong branding Sony had done so well. You start seeing that > with the television spots to Zelda 64. The commercials became more of a > spectacle, more intense and closer to a movie trailer. > The best case scenario is what we saw with the Zelda spots where real > gameplay footage is spliced together with a moving soundtrack complete with > a chorus in the background. And it works to show off Zelda as this epic > game. But it's not always possible to do that. It can be argued that the > lack of any gameplay footage for the GBA commercial could simply be > Nintendo's intention to sell consumers a lifestyle and an idea. They > aren't selling you the game, so much as they are telling you what they > think the GBA is. > -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com I'm not saying just showing gameplay makes it all okay; but obviously, showing any, particularly in game commercials, is important. Recent commercials like Onimusha (sp?) are a good step in the right direction. For hardware, there's more freedom as you can try to sell the image of the hardware or the hardware and the games. However, the image part of things is a really tough thing to nail down and really, I haven't seen a console ad campaign that's been able to successfully pull it off, except perhaps the Sega Genesis at best. Aldo Merino - ------------------ Tendo Box http://www.tendobox.com - --part1_ce.144f3a4b.2829cc5b_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 1:38:47 PM Pacific Daylight Time,
dextersy@home.com writes:



I don't think so. It's far better than the PS9 ad (and here I agree with
Dex's self-congratulory diagnosis) simply on the basis that it shows some
gameplay, however minimal. That said, I don't think it's the best Nintendo
ad

ever -- I can't recall much of Nintendo's old ad television campaigns (not
much of a television watcher, see), but in terms of the recent past, I
certainly think both the Mario Tennis GBC and Donkey Kong Country GBC ads
were far better. They showed off plenty of gameplay, were simple, pleasant,

and had plenty of charm.

Well yes.  Nintendo  line of GBC ads are probably the best gaming ads out
there.  There are done in with high quality Computer graphics animation and
are in a series like the GAP commercials so they complement the brand
itself with the consistency of each new ad to the previous sets..
What I liked about the GBA commercials, is that they are simply surreal and
that seems to be the theme of the television spots.  And it is a pretty
accurate diagnosis of what gaming is.  Afterall, almost all the games we
play are surreal.  Because they defy the laws of physics among other
things.
 
Maybe that's just me, but I adhere strongly to showing off the game
sufficiently as most of you do (except whomever liked that PS9
commercial). I

only wish Nintendo's excellent print ads of late carried over onto the
television, as well as Sega's (who have had some of the best game ads in
print lately).

I would agree on that.  But I think there is a fundamental weakness when it
is applied with a naive notion that as long as we show footage everything
will be ok.  I remember the  very first set of Nintendo 64 commercial
featuring a kid romping through Mario 64.  Nintendo hired Lucas' ILM
effects house to seamlessly put the kid in there, but no matter how much
money they spent, I was embarassed to see that spot.  It was chessy, and
struck me as something from the late 80s.
I think at some point in the late 1990s, Nintendo realize that while they
can still let their games to sell on their own merits, they need to create
a kind of strong branding Sony had done so well.  You start seeing that
with the television spots to  Zelda 64.  The commercials became more of a
spectacle, more intense and closer to a movie trailer.
The best case scenario is what we saw with the Zelda spots where real
gameplay footage is spliced together with a moving soundtrack complete with
a chorus in the background. And it works to show off Zelda as this epic
game.  But it's not always possible to do that.  It can be argued that the
lack of any gameplay footage for the GBA commercial could simply be
Nintendo's intention to sell consumers a lifestyle and an idea.  They
aren't selling you the game, so much as they are telling you what they
think the GBA is.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com


I'm not saying just showing gameplay makes it all okay; but obviously,
showing any, particularly in game commercials, is important.  Recent
commercials like Onimusha (sp?) are a good step in the right direction. For
hardware, there's more freedom as you can try to sell the image of the
hardware or the hardware and the games. However, the image part of things is
a really tough thing to nail down and really, I haven't seen a console ad
campaign that's been able to successfully pull it off, except perhaps the
Sega Genesis at best.

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
- --part1_ce.144f3a4b.2829cc5b_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1505 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]