From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1508 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Tuesday, May 8 2001 Volume 01 : Number 1508 Re: [N64] life advanced2 Re: [N64] life advanced3 Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Re: [N64] life advanced2 Re: [N64] life advanced Re: [N64] life advanced2 Re: [N64] life advanced Re: [N64] E3 Badges on Ebay /// atE3.com Launches! Re: [N64] life advanced3 ---------------------------------------------------------------------- Date: Tue, 08 May 2001 17:38:51 -0700 From: Dexter Sy Subject: Re: [N64] life advanced2 - --------------AA32E1E52008083FD4821933 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > God bless the GBA! I can't wait to dig into SMB2! I'm > getting excited about this next month! Two new Zelda GBC > games due out in a week, GBA due out next month, Twisted > Metal Black due out next month as well... I'm about to burst > with anticipation...it's been very slow of late in the > gaming world, but things are about to change! Wooo Hooo! > > Stryder > One question Stryder. Do you want to see voxel technology on GBA? I'm secretly hoping Nintendo revives its Commache project for the SNES. The GBA can do voxel quite well :) - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com - --------------AA32E1E52008083FD4821933 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 

God bless the GBA!  I can't wait to dig into SMB2!  I'm getting excited about this next month!  Two new Zelda GBC games due out in a week, GBA due out next month,  Twisted Metal Black due out next month as well... I'm about to burst with anticipation...it's been very slow of late in the gaming world, but things are about to change!  Wooo Hooo!

Stryder
One question Stryder.  Do you want to see voxel technology on GBA?  I'm secretly hoping Nintendo revives its Commache project for the SNES.  The GBA can do voxel quite well  :)
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  - --------------AA32E1E52008083FD4821933-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 17:39:50 -0700 From: Dexter Sy Subject: Re: [N64] life advanced3 - --------------B7B132E76FA74EF083411BAF Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > I still haven't seen those...when i tried that link you > gave, I got some message that it had been removed from the > server. > > Stryder > It's back up at wwfzelda.com - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com - --------------B7B132E76FA74EF083411BAF Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 

I still haven't seen those...when i tried that link you gave, I got some message that it had been removed from the server.

Stryder

It's back up at

wwfzelda.com
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  - --------------B7B132E76FA74EF083411BAF-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 20:17:29 EDT From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! - --part1_37.14b0e6dd.2829e699_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 3:52:54 PM Pacific Daylight Time, treytable@sega.net writes: > You said that E3 is for the real gaming press, so I thought you meant the > big league ones like Ziff Davis, Imagine, IGN, and those. Any yahoos can > make a hobbyist gaming site, so shouldn't they be in a separate division > than the big league ones? Not to belittle your hard work and all, but what > is really the difference between something like Nintendojo and Gamers > Arena? Sure there's the fancy-pants URL, but they're both still just (oh, > what's the word I'm looking for...maybe is it Minor League?) fan made > gaming websites, not industrial sized gaming media powerhouses. Is this > going anywhere? I don't know. But one question, where were Tendo Box's > photos from E3 last year? I don't think I ever saw them, maybe it was > because the editors were having too much fun running around playing Conker > and Mario's Tennis and staring at Ulala, and then posting a few sentences > about what they saw. > > I hope that didn't make you too upset or ticked off, just trying to create > discussion. I'd also like to pint out I just slammed a whole bottle of that > red Mt Dew and the caffeine may be affecting my work. > > I should start a gaming website, for Bastion Productions of course, I'll do > the Q&A section. yeah, after I win a million dollars from Coca~Cola. > > ~~ Dave ~~ > > "I tried snorting coke once, damn near drowned." > Treytable@sega.net > AIM: Super Trey Bros > I never said E3 was for the "real" gaming press, just that it was for the media. Tread and read carefully. If you'd like to know where all Tendo Box's E3 pictures went to, they were lost in the bustle when we updated the script and adjusted servers. But there were plenty of pictures and movies uploaded, as I personally had at least 50 shots from the show (for TB and SD combined). I've since managed to find how to get more loads more pictures of comparable quality on the same space, so we'll have even more this year. If you missed the pictures, it's your own fault for not reading the site but they were there. My shots for SD are still under Segadojo's FTP btw. Come now Dave, that was a cheap shot at me for what, being able to go? I don't exactly sit around at E3 doing nothing as everyone on staff can attest. Heck, I left the Sega party early just as Filter was coming on so I could go update. On top of that, any of the TB staff can vouch for just how much work I did at the show; considering I don't even have to techincally update the 'Box, it's awfully nice that I (and the rest of the TB crew) do what we do for free and fun. Being able to go isn't something I (or the staff) take lightly. Aldo Merino - ----------------- Tendo Box http://www.tendobox.com - --part1_37.14b0e6dd.2829e699_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 3:52:54 PM Pacific Daylight Time,
treytable@sega.net writes:


You said that E3 is for the real gaming press, so I thought you meant the
big league ones like Ziff Davis, Imagine, IGN, and those. Any yahoos can
make a hobbyist gaming site, so shouldn't they be in a separate division
than the big league ones? Not to belittle your hard work and all, but what
is really the difference between something like Nintendojo and Gamers
Arena? Sure there's the fancy-pants URL, but they're both still just (oh,
what's the word I'm looking for...maybe is it Minor League?) fan made
gaming websites, not industrial sized gaming media powerhouses. Is this
going anywhere? I don't know. But one question, where were Tendo Box's
photos from E3 last year? I don't think I ever saw them, maybe it was
because the editors were having too much fun running around playing Conker
and Mario's Tennis and staring at Ulala, and then posting a few sentences
about what they saw.

I hope that didn't make you too upset or ticked off, just trying to create
discussion. I'd also like to pint out I just slammed a whole bottle of that
red Mt Dew and the caffeine may be affecting my work.

I should start a gaming website, for Bastion Productions of course, I'll do
the Q&A section. yeah, after I win a million dollars from Coca~Cola.

~~ Dave ~~
   
"I tried snorting coke once, damn near drowned."
Treytable@sega.net
AIM: Super Trey Bros


I never said E3 was for the "real" gaming press, just that it was for the
media. Tread and read carefully.

If you'd like to know where all Tendo Box's E3 pictures went to, they were
lost in the bustle when we updated the script and adjusted servers. But there
were plenty of pictures and movies uploaded, as I personally had at least 50
shots from the show (for TB and SD combined). I've since managed to find how
to get more loads more pictures of comparable quality on the same space, so
we'll have even more this year. If you missed the pictures, it's your own
fault for not reading the site but they were there. My shots for SD are still
under Segadojo's FTP btw.

Come now Dave, that was a cheap shot at me for what, being able to go? I
don't exactly sit around at E3 doing nothing as everyone on staff can attest.
Heck, I left the Sega party early just as Filter was coming on so I could go
update. On top of that, any of the TB staff can vouch for just how much work
I did at the show; considering I don't even have to techincally update the
'Box, it's awfully nice that I (and the rest of the TB crew) do what we do
for free and fun. Being able to go isn't something I (or the staff) take
lightly.

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
- --part1_37.14b0e6dd.2829e699_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 20:18:46 EDT From: Devil929@aol.com Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! - --part1_ff.6029fde.2829e6e6_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 4:22:59 PM Pacific Daylight Time, treytable@sega.net writes: > Then I guess us non-members will have to created a game site and maybe > update it every other week or so. > > ~~ Dave ~~ > > "Being poor really sucks arse." > Treytable@sega.net > AIM: Super Trey Bros > Like IGN. Good thinking, Dave! Aldo Merino - ----------------- Tendo Box http://www.tendobox.com - --part1_ff.6029fde.2829e6e6_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/8/2001 4:22:59 PM Pacific Daylight Time,
treytable@sega.net writes:


Then I guess us non-members will have to created a game site and maybe
update it every other week or so.

~~ Dave ~~
   
"Being poor really sucks arse."
Treytable@sega.net
AIM: Super Trey Bros


Like IGN. Good thinking, Dave!

Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
- --part1_ff.6029fde.2829e6e6_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 17:44:27 -0700 From: Dexter Sy Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! - --------------9AC10FBB98B9EFD16604A1AB Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > And there is the big current problem, there is nothing else for us to > go to here in the USA. Until some other sort of big show is opened > up, I'll support any true fan trying to get in and may indeed try to > go myself in the next year or two. Stryder GameShows in the US is problematic. You can have a travelling show the crashes the major markets, but even then, you probably reach only a fraction of the people who want to go. In Japan, they have a small country, with an efficient rail service. Almost anyone can go to Tokyo Game Show. They just hop on the Shinkansen and they're there in a few hours. Try getting someone in Chicago to fly to LA for the LAGameShow. All you get is a show packed rich spoiled brats who get their mommy to pay for the trip while the rest of the gamers, who deserve to got the show as much as the next guy stays home because he can't afford the plane ticket and living expenses. That's why a public game show is so slow in coming. It's just not that viable. Whereas the TGS can reach almost all of its potential customerbase with each show, a similar American show would have to travel from city to city and it still won't reach the penetration the TGS or SpaceWorld has on the fanbase. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com - --------------9AC10FBB98B9EFD16604A1AB Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 And there is the big current problem, there is nothing else for us to go to here in the USA.  Until some other sort of big show is opened up, I'll support any true fan trying to get in and may indeed try to go myself in the next year or two. Stryder
GameShows in the US is problematic.  You can have a travelling show the crashes the major markets, but even then, you probably reach only a fraction of the people who want to go.

In Japan, they have a small country, with an efficient rail service.  Almost anyone can go to Tokyo Game Show.  They just hop on the Shinkansen and they're there in a few hours.

Try getting someone in Chicago to fly to LA for the LAGameShow.   All you get is a show packed rich spoiled brats who get their mommy to pay for the trip while the rest of the gamers, who deserve to got the show as much as the next guy stays home because he can't afford the plane ticket and living expenses.    That's why a public game show is so slow in coming.  It's just not that viable.  Whereas the TGS can reach almost all of its potential customerbase with each show,  a similar American show would have to travel from city to city and it still won't reach the penetration the TGS or SpaceWorld has on the fanbase.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  - --------------9AC10FBB98B9EFD16604A1AB-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 19:19:39 -0500 From: Thraxen Subject: Re: [N64] life advanced2 This is a multi-part message in MIME format. - ------=_NextPart_000_00DE_01C0D7F3.D3A059E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable One question Stryder. Do you want to see voxel technology on GBA? I'm = secretly hoping Nintendo revives its Commache project for the SNES. The = GBA can do voxel quite well :) >> As long as it turns up in some good games, it's fine with me! Stryder - ------=_NextPart_000_00DE_01C0D7F3.D3A059E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

One question Stryder.  Do you want to see voxel technology on=20 GBA?  I'm secretly hoping Nintendo revives its Commache project for = the=20 SNES.  The GBA can do voxel quite well  :) >>
 
As long as it turns up in some good = games, it's=20 fine with me!
 
Stryder
- ------=_NextPart_000_00DE_01C0D7F3.D3A059E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 19:18:38 -0500 From: Thraxen Subject: Re: [N64] life advanced This is a multi-part message in MIME format. - ------=_NextPart_000_00D4_01C0D7F3.AF491140 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Nah. Nintendo was going for the surreal. You can call it freaky, but = yeah, being surreal could be freaky. The singing wrestlers were kind of = freaky. so you're right about that. >> Ya, that was the scene that got me too...I'm afraid a lot of parents = may just turn the channel at that point. Stryder - ------=_NextPart_000_00D4_01C0D7F3.AF491140 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
Nah.  Nintendo was going for the surreal.  You can call = it=20 freaky, but yeah, being surreal could be freaky.  The singing = wrestlers=20 were kind of freaky. so you're right about that. >>
 
Ya, that was the scene that got me = too...I'm=20 afraid a lot of parents may just turn the channel at that = point.
 
Stryder
- ------=_NextPart_000_00D4_01C0D7F3.AF491140-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 8 May 2001 20:24:46 EDT From: Nutz4n64@aol.com Subject: Re: [N64] life advanced2 - --part1_f5.9dc99d7.2829e84e_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 7:04:08 PM Central Daylight Time, treytable@sega.net writes: > Don't forget about Sonic Adventure 2! > > ~~ Dave ~~ > Yeah, I'll have to wait for that one, since I'll be spending my time in Munich when it's released. But hey, that's a lot cooler than sitting around at home playing games all day long. Can't wait to get off this continent! - -Eric- - --part1_f5.9dc99d7.2829e84e_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/08/2001 7:04:08 PM Central Daylight Time,
treytable@sega.net writes:


Don't forget about Sonic Adventure 2!

~~ Dave ~~


Yeah, I'll have to wait for that one, since I'll be spending my time in
Munich when it's released.  But hey, that's a lot cooler than sitting around
at home playing games all day long.  Can't wait to get off this continent!
-Eric-
- --part1_f5.9dc99d7.2829e84e_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 17:49:35 -0700 From: Dexter Sy Subject: Re: [N64] life advanced - --------------F0EDF2ED67943DAC4F19E166 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Thraxen wrote: > > > Nah. Nintendo was going for the surreal. You can call it > freaky, but yeah, being surreal could be freaky. The > singing wrestlers were kind of freaky. so you're right about > that. >> Ya, that was the scene that got me too...I'm afraid > a lot of parents may just turn the channel at that > point. Stryder > That's assuming the parents are with the kids and assuming the parents are revolted by singing wrestlers :) - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com - --------------F0EDF2ED67943DAC4F19E166 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit  

Thraxen wrote:

 
Nah.  Nintendo was going for the surreal.  You can call it freaky, but yeah, being surreal could be freaky.  The singing wrestlers were kind of freaky. so you're right about that. >> Ya, that was the scene that got me too...I'm afraid a lot of parents may just turn the channel at that point. Stryder
That's assuming the parents are with the kids and assuming the parents are revolted by singing wrestlers :)

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  - --------------F0EDF2ED67943DAC4F19E166-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 19:33:08 -0500 From: Thraxen Subject: Re: [N64] E3 Badges on Ebay /// atE3.com Launches! This is a multi-part message in MIME format. - ------=_NextPart_000_00F2_01C0D7F5.B5DB9580 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <<>>> What? That's about the lamest excuse for no show there could be. = There are HUNDREDS of various trade shows held in the USA every year. = Also, your assuming a lot by saying it would just be packed with rich = spoiled brats...you don't think any "deserving" gamers would happen to = be near by? Does having money preclude you from being a "true gamer"? = Just hold it in a large market every year, that will you will have = plenty of fans show up. Then, also, move it every year. One year in LA, = maybe the next in Dallas, then perhaps Toronto or NYC..and make sure the = site for the next year is announced shortly after the one before it = ends. That way, people who do have to save up money to go, have all = year to plan ahead...plus, if you can't make the LA show because it's = too far, maybe the one in Dallas the next year won't be. Obviously, the = media would still be there, so it's not people who can't make it one = year won't have any clue what happened....it's just something the = industry should do out of appreciation for one of it's key markets. Stryder - ------=_NextPart_000_00F2_01C0D7F5.B5DB9580 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

<<<GameShows in the US is problematic.  You can have = a=20 travelling show the crashes the major markets, but even then, you = probably reach=20 only a fraction of the people who want to go.

In Japan, they have a small country, with an efficient rail = service. =20 Almost anyone can go to Tokyo Game Show.  They just hop on the = Shinkansen=20 and they're there in a few hours.=20

Try getting someone in Chicago to fly to LA for the = LAGameShow.  =20 All you get is a show packed rich spoiled brats who get their mommy to = pay for=20 the trip while the rest of the gamers, who deserve to got the show as = much as=20 the next guy stays home because he can't afford the plane ticket and = living=20 expenses.    That's why a public game show is so slow = in=20 coming.  It's just not that viable.  Whereas the TGS can = reach=20 almost all of its potential customerbase with each show,  a = similar=20 American show would have to travel from city to city and it still = won't reach=20 the penetration the TGS or SpaceWorld has on the fanbase. = >>>>

What? That's about the lamest excuse = for no show=20 there could be.  There are HUNDREDS of various trade shows held = in the=20 USA every year.  Also, your assuming a lot by saying it would = just be=20 packed with rich spoiled brats...you don't think any "deserving" = gamers would=20 happen to be near by?  Does having money preclude you from being = a "true=20 gamer"?  Just hold it in a large market every year, that will you = will=20 have plenty of fans show up.  Then, also, move it every year. One = year in=20 LA, maybe the next in Dallas, then perhaps Toronto or NYC..and make = sure the=20 site for the next year is announced shortly after the one before it=20 ends.  That way, people who do have to save up money to go, have = all year=20 to plan ahead...plus, if you can't make the LA show because it's too = far,=20 maybe the one in Dallas the next year won't be.  Obviously, the = media=20 would still be there, so it's not people who can't make it one year = won't have=20 any clue what happened....it's just something the industry should do = out of=20 appreciation for one of it's key markets.

Stryder

- ------=_NextPart_000_00F2_01C0D7F5.B5DB9580-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 08 May 2001 19:35:23 -0500 From: Thraxen Subject: Re: [N64] life advanced3 This is a multi-part message in MIME format. - ------=_NextPart_000_00FC_01C0D7F6.0686D440 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable It's back up at=20 wwfzelda.com >>> Hmm...that commercial is OK. Still almost zero gameplay shown, and = what is shown is tiny :-) Stryder - ------=_NextPart_000_00FC_01C0D7F6.0686D440 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
It's=20 back up at=20

wwfzelda.com >>>

 

Hmm...that commercial is OK.  = Still almost=20 zero gameplay shown, and what is shown is tiny  :-)

Stryder

- ------=_NextPart_000_00FC_01C0D7F6.0686D440-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1508 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]