From: owner-NGamers-digest@lists.xmission.com (NGamers-digest) To: ngamers-digest@lists.xmission.com Subject: NGamers-digest V1 #1515 Reply-To: NGamers-digest Sender: owner-NGamers-digest@lists.xmission.com Errors-To: owner-NGamers-digest@lists.xmission.com Precedence: bulk NGamers-digest Wednesday, May 9 2001 Volume 01 : Number 1515 Re: [NG] [N64] Re: bits Re: [NG] [N64] Re: bits Re: [NG] What should it be? Re: [NG] [N64] Re: bits Re: [NG] Re: [N64] Re: bits Re: [NG] Re: [N64] EA Plans For TEN GameCube Games! Re: [NG] [N64] Re: bits Re: [NG] Re: [N64] life advanced3 Re: [NG] Re: [N64] Re: bits Re: [NG] Re: [N64] EA Plans For TEN GameCube Games! Re: [NG] Re: [N64] life advanced3 Re: [NG] [N64] Re: bits [NG] Next g magazine RE: [NG] Re: [N64] EA Plans For TEN GameCube Games! Re: [NG] Re: [N64] EA Plans For TEN GameCube Games! ---------------------------------------------------------------------- Date: Wed, 9 May 2001 22:36:07 EDT From: Nutz4n64@aol.com Subject: Re: [NG] [N64] Re: bits - --part1_ae.14cc6038.282b5897_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/09/2001 8:11:40 PM Central Daylight Time, kentop3@hotmail.com writes: > I will ask the question again, does anyone know how many bits GameCube is? > 4096 ;) - --part1_ae.14cc6038.282b5897_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/09/2001 8:11:40 PM Central Daylight Time,
kentop3@hotmail.com writes:


I will ask the question again, does anyone know how many bits GameCube is?


4096 ;)
- --part1_ae.14cc6038.282b5897_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 May 2001 22:50:09 -0400 From: "Dave Rhodes" Subject: Re: [NG] [N64] Re: bits - ----- Original Message ----- From: Matt MA To: ngamers@lists.xmission.com Sent: Wednesday, May 09, 2001 5:57 PM Subject: [NG] [N64] Re: bits <> Very sure. <> I wasn't sure of the Intellivision, and the Apple II wasn't much of a game machine, and I think of the Commodore as a computer and not a console. I'm not sure about the Vectrex, and the Oddessey seemed too old, if I included that then I would have to include the Fairchild Channel F. ;-) <> I remember the TI-99 4A, oh yes, playing Alpiner with the Voice Module, trying to get the target from the bear, and my personal favorite, Hunt The Wumpus. Hunt The Wumpus needs a 128-Bit sequel. <> Golden Era, I dunno, maybe if I had more money at the time. ~~ Dave ~~ "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 May 2001 22:51:33 -0400 From: "Dave Rhodes" Subject: Re: [NG] What should it be? This is a multi-part message in MIME format. - ------=_NextPart_000_001F_01C0D8DA.98436E40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Gregory A. Swarthout=20 To: Nintendo Mailing List=20 Sent: Wednesday, May 09, 2001 6:06 PM Subject: [NG] What should it be? [NG] or [NGamers] or something else as a subject header? - -------------------------------------------------------------------------= - ----- [NG] is good. That reminds me, where the heck is my latest issue of Next = Gen? I better get it by the end of the week, and I better get a rebate = for my subscription to ODCM. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_001F_01C0D8DA.98436E40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Gregory A.=20 Swarthout
To: Nintendo Mailing List
Sent: Wednesday, May 09, 2001 = 6:06=20 PM
Subject: [NG] What should it = be?

[NG] or [NGamers] or something else as a subject=20 header?


 
[NG] is good. That reminds me, where = the heck is my=20 latest issue of Next Gen? I better get it by the end of the week, and I = better=20 get a rebate for my subscription to ODCM.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_001F_01C0D8DA.98436E40-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 May 2001 22:48:08 EDT From: Nutz4n64@aol.com Subject: Re: [NG] [N64] Re: bits - --part1_ce.146094a4.282b5b68_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/09/2001 9:46:39 PM Central Daylight Time, treytable@sega.net writes: > <> > > I think I read on an emulation website that it was hyped up to be more powerful than NES, but really wasn't that different. So, I'm going with 8 bit as well. - -Eric- - --part1_ce.146094a4.282b5b68_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 05/09/2001 9:46:39 PM Central Daylight Time,
treytable@sega.net writes:


<<The NEC Turbo Grafx is only 8-bit? Are you sure? >>

Very sure.


I think I read on an emulation website that it was hyped up to be more
powerful than NES, but really wasn't that different.  So, I'm going with 8
bit as well.
-Eric-
- --part1_ce.146094a4.282b5b68_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 May 2001 22:54:14 -0400 From: "Dave Rhodes" Subject: Re: [NG] Re: [N64] Re: bits This is a multi-part message in MIME format. - ------=_NextPart_000_002B_01C0D8DA.F82F6660 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Thraxen=20 To: NGamers@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 6:49 PM Subject: [NG] Re: [N64] Re: bits 8-Bit: Turbo Grafx-16 16-Bit: Neo*Geo =20 =20 64-Bit Atari Jaguar>>>> =20 Hmmm, if you are counting the Jaguar as 64-bit (32 + 32), then = shouldn't you be counting the TG16 and 16-bit and the Neo Geo as 24-bit? =20 Stryder - -------------------------------------------------------------------------= - --- Hey, now don't bring that up again. 32 & 32 in parallel is 64. But I = guess the debate on the Jaguar will never end, damn those DMA guys. ;-) But calling the Neo*Geo 24-Bit? I mean, that was marketing BS. They just = took the 16-Bit CPU and added the 8-Bit sound chip to the equation. = Total BS.=20 ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_002B_01C0D8DA.F82F6660 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Thraxen =
To: NGamers@lists.xmission.com =
Sent: Wednesday, May 09, 2001 = 6:49=20 PM
Subject: [NG] Re: [N64] Re: = bits

8-Bit:
Turbo Grafx-16
16-Bit:
Neo*Geo
 
 
64-Bit
Atari = Jaguar>>>>
 
Hmmm, if you are counting the = Jaguar as 64-bit=20 (32 + 32), then shouldn't you be counting the TG16 and 16-bit and = the Neo=20 Geo as 24-bit?
 
Stryder

 
Hey, now don't bring that up again. 32 = & 32 in=20 parallel is 64. But I guess the debate on the Jaguar will never end, = damn those=20 DMA guys. ;-)
 
But calling the Neo*Geo 24-Bit? I mean, = that was=20 marketing BS. They just took the 16-Bit CPU and added the 8-Bit sound = chip to=20 the equation. Total BS.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_002B_01C0D8DA.F82F6660-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 May 2001 22:59:20 -0400 From: "Dave Rhodes" Subject: Re: [NG] Re: [N64] EA Plans For TEN GameCube Games! This is a multi-part message in MIME format. - ------=_NextPart_000_0044_01C0D8DB.AEABB560 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Thraxen=20 To: NGamers@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 8:10 PM Subject: [NG] Re: [N64] EA Plans For TEN GameCube Games! =20 I have about as much interest in EA as I do Square; although I EA = gets the=20 heads up on that one because of the solid FIFA series.=20 Aldo Merino >>>> Too bad...SSX kicks ass! Stryder =20 =20 =20 - -------------------------------------------------------------------------= - --- No way. SSX just SUCKS. Where's Need For Speed? Although they really = made Porsche Unleashed suck real bad too. Well, at least there's Gran = Turismo 3 to look forward to, and maybe another good Test Drive game, = and i don't mean TD7. Pitbull Syndicate sucks big time too. Maybe = Melbourne House will bring out a LeMans 24 Hours 2. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_0044_01C0D8DB.AEABB560 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Thraxen =
To: NGamers@lists.xmission.com =
Sent: Wednesday, May 09, 2001 = 8:10=20 PM
Subject: [NG] Re: [N64] EA = Plans For TEN=20 GameCube Games!

 

I have about as much interest in EA as I do Square; = although I EA=20 gets the
heads up on that one because of the solid FIFA series.=20

Aldo Merino >>>>
 
 
Too bad...SSX kicks ass!
 
Stryder
 
 
 
 
No way. SSX just SUCKS. Where's Need For Speed? = Although=20 they really made Porsche Unleashed suck real bad too. Well, at least = there's=20 Gran Turismo 3 to look forward to, and maybe another good Test Drive = game, and i=20 don't mean TD7. Pitbull Syndicate sucks big time too. Maybe Melbourne = House will=20 bring out a LeMans 24 Hours 2.
 
~~ Dave ~~
   
"Being poor = really=20 sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_0044_01C0D8DB.AEABB560-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 May 2001 23:02:30 -0400 From: "Dave Rhodes" Subject: Re: [NG] [N64] Re: bits This is a multi-part message in MIME format. - ------=_NextPart_000_006F_01C0D8DC.1FAE5F60 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Nutz4n64@aol.com=20 To: NGamers@lists.xmission.com=20 Sent: Wednesday, May 09, 2001 10:36 PM Subject: Re: [NG] [N64] Re: bits In a message dated 05/09/2001 8:11:40 PM Central Daylight Time,=20 kentop3@hotmail.com writes:=20 I will ask the question again, does anyone know how many bits = GameCube is?=20 4096 ;)=20 - -------------------------------------------------------------------------= - ----- No, that's the color palette of the Atari Lynx. ~~ Dave ~~ =20 "Being poor really sucks arse." Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_006F_01C0D8DC.1FAE5F60 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Nutz4n64@aol.com=20
To: NGamers@lists.xmission.com =
Sent: Wednesday, May 09, 2001 = 10:36=20 PM
Subject: Re: [NG] [N64] Re: = bits

In a = message dated=20 05/09/2001 8:11:40 PM Central Daylight Time,
kentop3@hotmail.com writes: =


I will ask the question again, does anyone know how many = bits=20 GameCube is?


4096 ;)

 
No, that's the color palette of the = Atari=20 Lynx.
 
~~ Dave ~~
    =
"Being poor=20 really sucks arse."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_006F_01C0D8DC.1FAE5F60-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 May 2001 22:24:46 -0500 From: Thraxen Subject: Re: [NG] Re: [N64] life advanced3 > That's why the GBA ads are good :) They convey the message of a > lifestyle. I guess if your on some bad drugs your life might look that way :-) Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 May 2001 22:26:39 -0500 From: Thraxen Subject: Re: [NG] Re: [N64] Re: bits This is a multi-part message in MIME format. - ------=_NextPart_000_0023_01C0D8D7.1DD15440 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Hey, now don't bring that up again. 32 & 32 in parallel is 64. But I = guess the debate on the Jaguar will never end, damn those DMA guys. ;-) But calling the Neo*Geo 24-Bit? I mean, that was marketing BS. They = just took the 16-Bit CPU and added the 8-Bit sound chip to the equation. = Total BS. >>>> But isn't the TG16 two 8-bits in parallel? Stryder - ------=_NextPart_000_0023_01C0D8D7.1DD15440 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Hey, now don't bring that up again. 32 = & 32 in=20 parallel is 64. But I guess the debate on the Jaguar will never end, = damn those=20 DMA guys. ;-)
 
But calling the Neo*Geo 24-Bit? I = mean, that was=20 marketing BS. They just took the 16-Bit CPU and added the 8-Bit sound = chip to=20 the equation. Total BS. >>>>
 
 
But isn't the TG16 two 8-bits in=20 parallel?
 
Stryder
- ------=_NextPart_000_0023_01C0D8D7.1DD15440-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 May 2001 21:08:06 -0700 From: Dexter Sy Subject: Re: [NG] Re: [N64] EA Plans For TEN GameCube Games! - --------------CCC0224A56EB29625969468C Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > No way. SSX just SUCKS. Where's Need For Speed? Although they really > made Porsche Unleashed suck real bad too. Well, at least there's Gran > Turismo 3 to look forward to, and maybe another good Test Drive game, > and i don't mean TD7. Pitbull Syndicate sucks big time too. Maybe > Melbourne House will bring out a LeMans 24 Hours 2. Well, EA did announce ten games. If you count Madden, NBA, SSX, Harry Potter, FIFA and James Bond 007, that still leaves 4 games unaccounted for. Hypothetically add in an NHL game, and Triple Play, that still leaves 2 games unaccounted for. There's definately room for a NFS game. Afterall, EA Canada is big on the Cube, and they had a big role in building in the NFS franchise. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com - --------------CCC0224A56EB29625969468C Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 No way. SSX just SUCKS. Where's Need For Speed? Although they really made Porsche Unleashed suck real bad too. Well, at least there's Gran Turismo 3 to look forward to, and maybe another good Test Drive game, and i don't mean TD7. Pitbull Syndicate sucks big time too. Maybe Melbourne House will bring out a LeMans 24 Hours 2.
Well, EA did announce ten games.  If you count Madden, NBA, SSX, Harry Potter, FIFA and James Bond 007, that still leaves 4 games unaccounted for.

Hypothetically add in an NHL game, and Triple Play, that still leaves 2 games unaccounted for.  There's definately room for a NFS game.  Afterall, EA Canada is big on the Cube, and they had a big role in building in the NFS franchise.
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  - --------------CCC0224A56EB29625969468C-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 May 2001 21:08:44 -0700 From: Dexter Sy Subject: Re: [NG] Re: [N64] life advanced3 > > > I guess if your on some bad drugs your life might look that way :-) > > Stryder > hahahaha - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 May 2001 22:33:17 -0500 From: Thraxen Subject: Re: [NG] [N64] Re: bits This is a multi-part message in MIME format. - ------=_NextPart_000_0035_01C0D8D8.0B022780 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I will ask the question again, does anyone know how many bits = GameCube is?=20 4096 ;)=20 - -------------------------------------------------------------------------= - --- No, that's the color palette of the Atari Lynx. ~~ Dave ~~ =20 That also happens to be the maximum on-screen colors of the Neo Geo! Stryder - ------=_NextPart_000_0035_01C0D8D8.0B022780 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable



 
I will ask the question again, does anyone know how = many bits=20 GameCube is?


4096 ;)

 
No, that's the color palette of the = Atari=20 Lynx.
 
~~ Dave ~~
   =20
That also happens to be the maximum = on-screen=20 colors of the Neo Geo!
 
Stryder
- ------=_NextPart_000_0035_01C0D8D8.0B022780-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 May 2001 00:42:37 -0400 (EDT) From: Vi On Subject: [NG] Next g magazine We get most of our latest gaming news on the internet. It's nice to see a magazine having some exclusive infomation before any gaming website. Usually I pick up a magazine and all the game news are 2 months old. - -Vi [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 May 2001 14:40:34 +1000 From: "Moody, Luke" Subject: RE: [NG] Re: [N64] EA Plans For TEN GameCube Games! > I have about as much interest in EA as I do Square; although > I EA gets the > heads up on that one because of the solid FIFA series. > > Aldo Merino >>>> > > > Too bad...SSX kicks ass! > > Stryder > > > _____ > > > > No way. SSX just SUCKS. Where's Need For Speed? Although they really made > Porsche Unleashed suck real bad too. Well, at least there's Gran Turismo 3 > to look forward to, and maybe another good Test Drive game, and i don't > mean TD7. Pitbull Syndicate sucks big time too. Maybe Melbourne House will > bring out a LeMans 24 Hours 2. > > ~~ Dave ~~ > > Dude SSX rocks. If you could complete the tricks etc.. you would think it rocks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Have you played it alot?? LUke ********************************************************************** Commonwealth Bank of Australia (ABN 48 123 123 124) ********************************************************************** [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 May 2001 00:48:44 EDT From: Devil929@aol.com Subject: Re: [NG] Re: [N64] EA Plans For TEN GameCube Games! - --part1_4d.b6e047f.282b77ac_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/9/2001 9:44:05 PM Pacific Daylight Time, moodyl@cba.com.au writes: > SSX rocks. If you could complete the tricks etc.. you would think > it rocks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > Have you played it alot?? > > LUke > I wasn't blown away by it either, but I only played it briefly. Of course, so far, I have yet to be blown away by anything PS2 firsthand. That Limited Edition Pokemon GBA on the other hand...mmm. Aldo Merino - ------------------ Tendo Box http://www.tendobox.com - --part1_4d.b6e047f.282b77ac_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 5/9/2001 9:44:05 PM Pacific Daylight Time,
moodyl@cba.com.au writes:


   SSX rocks.  If you could complete the tricks etc.. you would think
it rocks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
   Have you played it alot??

   LUke


I wasn't blown away by it either, but I only played it briefly. Of course, so
far, I have yet to be blown away by anything PS2 firsthand.

That Limited Edition Pokemon GBA on the other hand...mmm.

Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
- --part1_4d.b6e047f.282b77ac_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ End of NGamers-digest V1 #1515 ****************************** [ To quit the NGamers-digest mailing list (big mistake), send the message ] [ "unsubscribe NGamers-digest" (without the quotes) to majordomo@xmission.com ]