From: owner-NGamers-digest@lists.xmission.com (NGamers-digest) To: ngamers-digest@lists.xmission.com Subject: NGamers-digest V1 #1578 Reply-To: NGamers-digest Sender: owner-NGamers-digest@lists.xmission.com Errors-To: owner-NGamers-digest@lists.xmission.com Precedence: bulk NGamers-digest Friday, June 15 2001 Volume 01 : Number 1578 Re: [NG] Mainstream for BroadBand Still Years Away Re: [NG] Lame Boy Advance Re: [NG] Lame Boy Advance [NG] Turok 2's textures better than most DC textures Re: [NG] Lame Boy Advance Re: [NG] Turok 2's textures better than most DC textures Re: [NG] Mainstream for BroadBand Still Years Away Re: [NG] Turok 2's textures better than most DC textures Re: [NG] Mainstream for BroadBand Still Years Away Re: [NG] Lame Boy Advance ---------------------------------------------------------------------- Date: Fri, 15 Jun 2001 08:09:08 -0400 From: "Dave Rhodes" Subject: Re: [NG] Mainstream for BroadBand Still Years Away This is a multi-part message in MIME format. - ------=_NextPart_000_0059_01C0F572.74123100 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: NGamers@lists.xmission.com=20 Sent: Thursday, June 14, 2001 6:33 PM Subject: Re: [NG] Mainstream for BroadBand Still Years Away In a message dated 6/14/2001 1:57:58 PM Pacific Daylight Time,=20 thraxen@ipa.net writes:=20 Like I said...I don't care if they streamline a game for 56k...just = as long=20 as it DOES support a broadband connection...it shouldn't be that = hard to=20 add. Every online PC game supports analog phone modems, broadband = (ISDN,=20 Cable, xDSL, etc..) and LANs...online console games should as well. = When=20 Sega screwed PSO, I was fortunate that my DSL account includes a = free=20 dial-up as well...some people with broadband may not have dial-up=20 connections included as part of their service.=20 Stryder That's certainly true. I got PSO while I was up at school and had a T1 = Ethernet connection -- but I couldn't use that. And since my only = other=20 account was AOL, I actually signed up for Sega Net as a back up (I = used a=20 friend's Prodigy account for quite some time). Granted, I'm incredibly = fond=20 of Sega enough to where I'd willing give them the $20 or so just to = make them=20 happy and keep the games coming, but nonethless, that's a valid point. = Broadband support should be included as not everyone who has broadband = necessarily has a dial-up account handy.=20 It's not all frills; considering the college I attend has 60,000 kids = and the=20 majority that live on or near campus have broadband support included = with the=20 housing, it's more of a necessity if Sega and other companies want to = appeal=20 to the largest audience possible...including the consumer happy = college kids.=20 Aldo Merino=20 ---------------=20 Tendo Box=20 http://www.tendobox.com=20 - -------------------------------------------------------------------------= - ----- So the question is, why are you still using AOL? ~~ Dave ~~ =20 Segma dogmattagram fishmarket stew Police in the corner gunnin' for you Appletoast bedheated furblanket rat Laugh when the shoot you Say, "Please don't do that!" -- Phish Treytable@sega.net AIM: Trey Table - ------=_NextPart_000_0059_01C0F572.74123100 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
To: NGamers@lists.xmission.com =
Sent: Thursday, June 14, 2001 = 6:33=20 PM
Subject: Re: [NG] Mainstream = for=20 BroadBand Still Years Away

In a = message dated=20 6/14/2001 1:57:58 PM Pacific Daylight Time,
thraxen@ipa.net writes: =


Like I said...I don't care if they streamline a game for = 56k...just as long
as it DOES support a broadband = connection...it=20 shouldn't be that hard to
add.  Every online PC game = supports=20 analog phone modems, broadband (ISDN,
Cable, xDSL, etc..) =  and=20 LANs...online console games should as well.  When
Sega = screwed PSO,=20 I was fortunate that my DSL account includes a free
dial-up as=20 well...some people with broadband may not have dial-up =
connections=20 included as part of their service.

Stryder


That's certainly=20 true. I got PSO while I was up at school and had a T1
Ethernet = connection=20 -- but I couldn't use that. And since my only other
account was = AOL, I=20 actually signed up for Sega Net as a back up (I used a
friend's = Prodigy=20 account for quite some time). Granted, I'm incredibly fond
of Sega = enough=20 to where I'd willing give them the $20 or so just to make them =
happy and=20 keep the games coming, but nonethless, that's a valid point. =
Broadband=20 support should be included as not everyone who has broadband=20
necessarily has a dial-up account handy.

It's not all = frills;=20 considering the college I attend has 60,000 kids and the
majority = that=20 live on or near campus have broadband support included with the =
housing,=20 it's more of a necessity if Sega and other companies want to appeal =
to the=20 largest audience possible...including the consumer happy college kids. =

Aldo Merino
---------------
Tendo Box
http://www.tendobox.com
=20
 
So the question is, why are you still = using=20 AOL?
 
~~ Dave ~~
    =
Segma=20 dogmattagram fishmarket stew
Police in the corner gunnin' for=20 you
Appletoast bedheated furblanket rat
Laugh when the shoot = you
Say,=20 "Please don't do that!" -- Phish
 Treytable@sega.net
 
AIM:=20 Trey Table
- ------=_NextPart_000_0059_01C0F572.74123100-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 08:12:52 -0400 From: "Dave Rhodes" Subject: Re: [NG] Lame Boy Advance This is a multi-part message in MIME format. - ------=_NextPart_000_0078_01C0F572.F98B32A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Jedcross2@aol.com=20 To: NGamers@lists.xmission.com=20 Sent: Thursday, June 14, 2001 10:13 PM Subject: Re: [NG] Lame Boy Advance In a message dated 6/14/01 5:04:16 AM Eastern Daylight Time,=20 treytable@sega.net writes:=20 Check out the latest Penny Arcade strip,=20 http://www.penny-arcade.com/view.php3?date=3D2001-06-13, all you = Game Boy=20 Advance owners may find it rather funny. As a Game Boy Color owner I = can=20 easily understand it too.=20 ~~ Dave ~~=20 I don't get it...=20 Take note, I'm SERIOUS=20 -Jed=20 - -------------------------------------------------------------------------= - ----- Unless you have really good lighting (like the GBC) you can't see the = screen very well on the GBA. I wrap a Black & Decker Snake Light around = my head for the best lighting. =3D) ~~ Dave ~~ =20 Segma dogmattagram fishmarket stew Police in the corner gunnin' for you Appletoast bedheated furblanket rat Laugh when the shoot you Say, "Please don't do that!" -- Phish Treytable@sega.net AIM: Trey Table - ------=_NextPart_000_0078_01C0F572.F98B32A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Jedcross2@aol.com
To: NGamers@lists.xmission.com =
Sent: Thursday, June 14, 2001 = 10:13=20 PM
Subject: Re: [NG] Lame Boy = Advance

In a = message dated=20 6/14/01 5:04:16 AM Eastern Daylight Time,
treytable@sega.net writes: =


Check out the latest Penny Arcade strip,
http= ://www.penny-arcade.com/view.php3?date=3D2001-06-13,=20 all you Game Boy
Advance owners may find it rather funny. As a = Game Boy=20 Color owner I can
easily understand it too.

~~ Dave ~~=20



I don't get it...
Take note, I'm = SERIOUS=20

-Jed
=20
 
Unless you have really good lighting = (like the GBC)=20 you can't see the screen very well on the GBA. I wrap a Black & = Decker Snake=20 Light around my head for the best lighting. =3D)
 
~~ Dave ~~
    =
Segma=20 dogmattagram fishmarket stew
Police in the corner gunnin' for=20 you
Appletoast bedheated furblanket rat
Laugh when the shoot = you
Say,=20 "Please don't do that!" -- Phish
 Treytable@sega.net
 
AIM:=20 Trey Table
- ------=_NextPart_000_0078_01C0F572.F98B32A0-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 12:07:28 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [NG] Lame Boy Advance Enter the Sony and MS handheld.........Summer 2003 On Thu, 14 Jun 2001, Geoff Taylor wrote: > I hate hearing complaints against GBA, but if there ever was one that was > most deserved, it is the lack of a backlit screen. Sure, such a feature > sucks down battery power way too fast and it would add to production costs > but that doesn't mean the feature wouldn't be greeted by loud cheers by all > if a cost effective method of adding said feature was ever discovered. Of > course it will be eventually, but for many, including myself, it's taken way > too long... :) > > Geoff Taylor > ------------- > GameBoy Station > http://www.gbstation.com > > ----- Original Message ----- > From: "Dave Rhodes" > To: > Sent: Thursday, June 14, 2001 4:05 AM > Subject: [NG] Lame Boy Advance > > > Check out the latest Penny Arcade strip, > http://www.penny-arcade.com/view.php3?date=2001-06-13, all you Game Boy > Advance owners may find it rather funny. As a Game Boy Color owner I can > easily understand it too. > > ~~ Dave ~~ > > Segma dogmattagram fishmarket stew > Police in the corner gunnin' for you > Appletoast bedheated furblanket rat > Laugh when the shoot you > Say, "Please don't do that!" -- Phish > Treytable@sega.net > AIM: Trey Table > > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] > sx [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 12:09:04 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: [NG] Turok 2's textures better than most DC textures T2 was incredible for the visual prowess it possessed. The game still looks beautiful. Am I the only one that thinks it goes toe to toe with many DC games?? lloyd [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 12:12:56 EDT From: Nutz4n64@aol.com Subject: Re: [NG] Lame Boy Advance - --part1_8e.17060ee5.285b8e08_boundary Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 06/15/2001 11:08:10 AM Central Daylight Time,=20 mccoyjr@Glue.umd.edu writes: >=20 Hmm, I smell Game Gear 2 and 3. ;) Oh, and plenty of Pok=E9mon rip offs. - -Eric- - --part1_8e.17060ee5.285b8e08_boundary Content-Type: text/html; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable In a message dated 06/15/= 2001 11:08:10 AM Central Daylight Time,=20
mccoyjr@Glue.umd.edu writes:


Enter the Sony and MS handh= eld.........Summer 2003


Hmm, I smell Game Gear 2 and 3. ;)  Oh, and plenty of Pok=E9mon rip= offs.
-Eric-
- --part1_8e.17060ee5.285b8e08_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 12:14:01 EDT From: Nutz4n64@aol.com Subject: Re: [NG] Turok 2's textures better than most DC textures - --part1_f9.b67344e.285b8e49_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 06/15/2001 11:09:24 AM Central Daylight Time, mccoyjr@Glue.umd.edu writes: > T2 was incredible for the visual prowess it possessed. The game still > looks beautiful. Am I the only one that thinks it goes toe to toe with > many DC games?? > > Never really compared them side by side. Possibly, but I don't know. - --part1_f9.b67344e.285b8e49_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 06/15/2001 11:09:24 AM Central Daylight Time,
mccoyjr@Glue.umd.edu writes:


T2 was incredible for the visual prowess it possessed.  The game still
looks beautiful.  Am I the only one that thinks it goes toe to toe with
many DC games??

lloyd


Never really compared them side by side.  Possibly, but I don't know.
- --part1_f9.b67344e.285b8e49_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 13:59:58 EDT From: Devil929@aol.com Subject: Re: [NG] Mainstream for BroadBand Still Years Away - --part1_9b.168ba2e9.285ba71e_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 6/15/2001 5:07:37 AM Pacific Daylight Time, treytable@sega.net writes: > So the question is, why are you still using AOL? > > ~~ Dave ~~ > My family uses it as their Internet connection at home. I've been trying to wean them away from the lousy service for years, but it's hard to convince people that don't ues the Internet much for little more than e-mail and some webveiwing as they're not going to see the benefits to changing or the problems with AOl. ::shrugs:: Aldo Merino - --------------- Tendo Box http://www.tendobox.com - --part1_9b.168ba2e9.285ba71e_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 6/15/2001 5:07:37 AM Pacific Daylight Time,
treytable@sega.net writes:


So the question is, why are you still using AOL?

~~ Dave ~~


My family uses it as their Internet connection at home. I've been trying to
wean them away from the lousy service for years, but it's hard to convince
people that don't ues the Internet much for little more than e-mail and some
webveiwing as they're not going to see the benefits to changing or the
problems with AOl.

::shrugs::

Aldo Merino
---------------
Tendo Box
http://www.tendobox.com
- --part1_9b.168ba2e9.285ba71e_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 14:02:29 EDT From: Devil929@aol.com Subject: Re: [NG] Turok 2's textures better than most DC textures - --part1_8.15df0529.285ba7b5_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit You're not the only one, no. Considering T2 was the best of the series and how badly T3 sucked, I'm hoping the team can make T4 every bit as good and creative as the second one was. The early shots [FMV] of the game certainly seem to be heading that way in some part. It's got a more grizzly style sort of like JP3. Aldo Merino - -------------- Tendo Box http://www.tendobox.com In a message dated 6/15/2001 9:09:24 AM Pacific Daylight Time, mccoyjr@Glue.umd.edu writes: > T2 was incredible for the visual prowess it possessed. The game still > looks beautiful. Am I the only one that thinks it goes toe to toe with > many DC games?? > > lloyd > - --part1_8.15df0529.285ba7b5_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit You're not the only one, no. Considering T2 was the best of the series and
how badly T3 sucked, I'm hoping the team can make T4 every bit as good and
creative as the second one was. The early shots [FMV] of the game certainly
seem to be heading that way in some part. It's got a more grizzly style sort
of like JP3.

Aldo Merino
--------------
Tendo Box
http://www.tendobox.com

In a message dated 6/15/2001 9:09:24 AM Pacific Daylight Time,
mccoyjr@Glue.umd.edu writes:


T2 was incredible for the visual prowess it possessed.  The game still
looks beautiful.  Am I the only one that thinks it goes toe to toe with
many DC games??

lloyd


- --part1_8.15df0529.285ba7b5_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 14:06:21 EDT From: Nutz4n64@aol.com Subject: Re: [NG] Mainstream for BroadBand Still Years Away - --part1_61.f30939f.285ba89d_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 06/15/2001 1:02:20 PM Central Daylight Time, Devil929@aol.com writes: > My family uses it as their Internet connection at home. I've been trying to > wean them away from the lousy service for years, but it's hard to convince > people that don't ues the Internet much for little more than e-mail and > some > webveiwing as they're not going to see the benefits to changing or the > problems with AOl. > > ::shrugs:: > > Aldo Merino > Heh, we have the same problems, Aldo. My dad sees no point in switching, I do. - -Eric- - --part1_61.f30939f.285ba89d_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 06/15/2001 1:02:20 PM Central Daylight Time,
Devil929@aol.com writes:


My family uses it as their Internet connection at home. I've been trying to
wean them away from the lousy service for years, but it's hard to convince
people that don't ues the Internet much for little more than e-mail and
some
webveiwing as they're not going to see the benefits to changing or the
problems with AOl.

::shrugs::

Aldo Merino


Heh, we have the same problems, Aldo.  My dad sees no point in switching, I
do.
-Eric-
- --part1_61.f30939f.285ba89d_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 15 Jun 2001 13:54:40 -0500 From: Thraxen Subject: Re: [NG] Lame Boy Advance This is a multi-part message in MIME format. - ------=_NextPart_000_000D_01C0F5A2.B92FD280 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I find the PS2 having only two controller ports (and paying $100 more = for DVD=20 playback and other useless feature I won't use) extremely lame. I find = the=20 N64 using a cartridge format extremely lame. And I find the Xbox on a = whole=20 [so far] extremely lame. >>>> But this is something that people have been asking for/about since the = days of the original GB...First the GB, no backlight, but that's OK = since it a new system anyway. Then the GB pocket comes along and no = backlight (except for an indiglo version only available in Japan)...GBC = comes along and no backlight, and now the GBA comes along and STILL no = backlight...WTF? Get a damn clue already! <<>> I've tried those various light attachments and I have yet to find one = that you couldn't see the reflection of the light itself or some = horrible glare on the screen. Also, I don't want a bunch of gizmos = attached to my GBA, that's not why I bought it. About the AC adapter...how does it work? I don't see any plugs for = an AC adapter on the GBA...so does it just plug into the battery slot = like the battery packs do? <<>>> Still...adding a backlight is hardly going to be traumatic on the = price. What, maybe add $5 to the price? Hell, that just means places = like Wal-Mart will just sell it for $95 USD instead of $90. I think = most people would realize it's worth it and would be quite pleased to = see such a feature considering it's EXTREMELY overdue. The whole idea of = this thing is portability and it's extremely annoying to have to always = be near a bright light or having to hold the thing at odd angles just to = see the screen well enough to play a game. Sure, it's portable...just = not very playable while actually toting it somewhere >:-( Stryder - ------=_NextPart_000_000D_01C0F5A2.B92FD280 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
I find the PS2 having only two controller ports = (and paying=20 $100 more for DVD
playback and other useless feature I won't use)=20 extremely lame. I find the
N64 using a cartridge format extremely = lame.=20 And I find the Xbox on a whole
[so far] extremely lame.=20 >>>>
But this is something that people have been = asking=20 for/about since the days of the original GB...First the GB, no = backlight, but=20 that's OK since it a new system anyway.  Then the GB pocket comes = along=20 and no backlight (except for an indiglo version only available in = Japan)...GBC=20 comes along and no backlight, and now the GBA comes along and STILL no = backlight...WTF? Get a damn clue already!

<<<In gaming there are a lot of shortcomings -- you = just=20 deal with them. I've
already bought a Cobra Light Advance and = Cobra AC=20 Adapter for $17 total. The
light works well and the AC Adapter = keeps me=20 from every worrying about
batteries since I never play the Game = Boy on the=20 road (figures)>>>
 
I've tried those various light attachments and I have yet to find = one=20 that you couldn't see the reflection of the light itself or some = horrible=20 glare on the screen.  Also, I don't want a bunch of gizmos = attached to my=20 GBA, that's not why I bought it.
 
 About the AC adapter...how does it work?  I don't see=20 any plugs for an AC adapter on the GBA...so does it just = plug into=20 the battery slot like the battery packs do?

<<<Nintendo not including a backlit screen is hardly = my=20 biggest concern in
gaming, let along concerning the console ($40 = games=20 anyone?). Besides, switch
or no switch, the feature is still there = and=20 it's still going to drive
manufacturing costs up. Adding a switch = is just=20 going to make a penny more
expensive on top of being backlit;-)=20 >>>>
 
Still...adding a backlight is hardly going to be traumatic on the = price.  What, maybe add $5 to the price?  Hell, that just = means=20 places like Wal-Mart will just sell it for $95 USD instead of = $90.  I=20 think most people would realize it's worth it and would be quite = pleased to=20 see such a feature considering it's EXTREMELY overdue. The whole idea = of this=20 thing is portability and it's extremely annoying to have to always be = near a=20 bright light or having to hold the thing at odd angles just to see the = screen=20 well enough to play a game.  Sure, it's portable...just not very = playable=20 while actually toting it somewhere >:-(
 
Stryder
- ------=_NextPart_000_000D_01C0F5A2.B92FD280-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ End of NGamers-digest V1 #1578 ****************************** [ To quit the NGamers-digest mailing list (big mistake), send the message ] [ "unsubscribe NGamers-digest" (without the quotes) to majordomo@xmission.com ]