From: owner-NGamers-digest@lists.xmission.com (NGamers-digest)
To: ngamers-digest@lists.xmission.com
Subject: NGamers-digest V1 #1598
Reply-To: NGamers-digest
Sender: owner-NGamers-digest@lists.xmission.com
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NGamers-digest Sunday, June 24 2001 Volume 01 : Number 1598
Re: [NG] NGC L
Re: [NG] Enix
Re: [NG] Rayman
Re: [NG] Super Mario 64 2
Re: [NG] Super Mario 64 2
Re: [NG] Super Mario 64 2
Re: [NG] Rayman
Re: [NG] Enix
Re: [NG] Super Mario 64 2
Re: [NG] Super Mario 64 2
Re: [NG] Turbo Technologies
----------------------------------------------------------------------
Date: Sun, 24 Jun 2001 22:58:45 -0400
From: "Dave Rhodes"
Subject: Re: [NG] NGC L
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----- Original Message -----=20
From: Don Fentie=20
To: NGamers@lists.xmission.com=20
Sent: Sunday, June 24, 2001 4:57 PM
Subject: Re: [NG] Super Mario 64 2
Ok everyone thats complaining about the N64 being dead right now... =
let
me ask you this: Would you rather have 10 or 17 launch titles (this =
is
just hypothetical the answer is obvious). I just as much as anyone
doesn't want to see the GC get shafted with a shortage of launch =
titles
like the N64 once did.
- -------------------------------------------------------------------------=
- -----
I'd rather have 10 good ones then 17 crap ones. =3D)
Seriously, I want to take my Gamecube home on the 5th (or 4th or 6th) =
and get blown away by Star Wars (and hopefully Mario) and then get blown =
away two weeks after launch by some new games, and have that happen for =
the next five years.
~~ Dave ~~
"If mice could swim
they would float with the tide
and play with the fish
down by the seaside."
- -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of =
the Macross Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
- ------=_NextPart_000_0011_01C0FD01.39038320
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charset="iso-8859-1"
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----- Original Message -----
Sent: Sunday, June 24, 2001 =
4:57 PM
Subject: Re: [NG] Super Mario =
64 2
Ok everyone thats complaining about the N64 being dead =
right=20
now... let
me ask you this: Would you rather have 10 or 17 =
launch=20
titles (this is
just hypothetical the answer is obvious). I =
just as=20
much as anyone
doesn't want to see the GC get shafted with a =
shortage of=20
launch titles
like the N64 once did.
I'd rather have 10 good ones then 17 =
crap ones.=20
=3D)
Seriously, I want to take my Gamecube =
home on the=20
5th (or 4th or 6th) and get blown away by Star Wars (and hopefully =
Mario) and=20
then get blown away two weeks after launch by some new games, and have =
that=20
happen for the next five years.
~~ Dave ~~
"If mice could swim
they would float =
with the=20
tide
and play with the fish
down by the seaside."
-- written on =
a=20
monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of the Macross=20
Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM:=
Trey=20
Table
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------------------------------
Date: Sun, 24 Jun 2001 23:00:23 -0400
From: "Dave Rhodes"
Subject: Re: [NG] Enix
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----- Original Message -----=20
From: Don Fentie=20
To: NGamers@lists.xmission.com=20
Sent: Sunday, June 24, 2001 5:00 PM
Subject: Re: [NG] Gamecube launch
I'm looking forward to SSBM!!!!!!!!!!!!!!!!!!! Maybe Eternal =
Darkness,
I'll hafta see. If Enix releases a Dragon warrior, hell I'll buy 8
copies just to show them that there are rpg fans.
- -------------------------------------------------------------------------=
- -----
If you really want Enix back in the states you should buy a PSX and =
Dragon Warrior 7 on November 1st to show that you'd support more games =
from Enix to be published in America.
~~ Dave ~~
"If mice could swim
they would float with the tide
and play with the fish
down by the seaside."
- -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of =
the Macross Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
- ------=_NextPart_000_001A_01C0FD01.736B9980
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
----- Original Message -----
Sent: Sunday, June 24, 2001 =
5:00 PM
Subject: Re: [NG] Gamecube =
launch
I'm looking forward to SSBM!!!!!!!!!!!!!!!!!!! =
Maybe=20
Eternal Darkness,
I'll hafta see. If Enix releases a Dragon =
warrior,=20
hell I'll buy 8
copies just to show them that there are rpg =
fans.
If you really want Enix back in the =
states you=20
should buy a PSX and Dragon Warrior 7 on November 1st to show that you'd =
support=20
more games from Enix to be published in America.
~~ Dave ~~
"If mice could swim
they would float =
with the=20
tide
and play with the fish
down by the seaside."
-- written on =
a=20
monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of the Macross=20
Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM:=
Trey=20
Table
- ------=_NextPart_000_001A_01C0FD01.736B9980--
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[ NGamers" (without the quotes) to majordomo@xmission.com ]
------------------------------
Date: Sun, 24 Jun 2001 23:06:44 -0400
From: "Dave Rhodes"
Subject: Re: [NG] Rayman
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----- Original Message -----=20
From: DarkBastion@aol.com=20
To: NGamers@lists.xmission.com=20
Sent: Sunday, June 24, 2001 9:00 PM
Subject: Re: [NG] GBA Light
In a message dated 6/24/01 6:36:20 AM Eastern Daylight Time, =
psu19083@pdx.edu=20
writes:=20
I am having a ridiculously hard time playing Castlevania (the only =
game I=20
have) on the Game Boy Advance. The screen is far too dark; I can =
barely=20
see anything at all. Can anyone recommend a reliable light I might =
buy?=20
Or is Castlevania just a dark game that can't really be seen that =
well=20
anyway? Thanks.=20
Tim=20
I'm taking my copy of Castlevania back. It's too dark, it's a pain in =
the ass=20
(cheap deaths, etc.) and it's simply not fun. THPS2 is awesome. I want =
to get=20
some other games like Rayman Advance or SMA.=20
~Matt=20
"Reality continues to ruin my life."=20
=20
- Calvin and Hobbes=20
- -------------------------------------------------------------------------=
- -----
Get Mario. If Rayman is anything like the PSX, Saturn, or Jaguar version =
then you'd probably hate it. Hella hard and lots of cheap deaths.
~~ Dave ~~
"If mice could swim
they would float with the tide
and play with the fish
down by the seaside."
- -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of =
the Macross Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
- ------=_NextPart_000_0037_01C0FD02.5632B6E0
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
----- Original Message -----
Sent: Sunday, June 24, 2001 =
9:00 PM
Subject: Re: [NG] GBA =
Light
In a message dated 6/24/01 6:36:20 AM Eastern =
Daylight=20
Time, psu19083@pdx.edu =
writes:=20
I am having a ridiculously hard time playing Castlevania =
(the=20
only game I
have) on the Game Boy Advance. The screen is =
far too=20
dark; I can barely
see anything at all. Can anyone =
recommend a=20
reliable light I might buy?
Or is Castlevania just a dark game =
that=20
can't really be seen that well
anyway? Thanks.=20
=
 =
; =
&=
nbsp; &n=
bsp;Tim=20
I'm taking my copy of Castlevania back. It's =
too dark,=20
it's a pain in the ass
(cheap deaths, etc.) and it's simply not =
fun. THPS2=20
is awesome. I want to get
some other games like Rayman Advance or =
SMA.=20
~Matt
"Reality continues to ruin my life."=20
- Calvin and Hobbes =
Get Mario. If Rayman is anything like =
the PSX,=20
Saturn, or Jaguar version then you'd probably hate it. Hella hard and =
lots of=20
cheap deaths.
~~ Dave ~~
"If mice could swim
they would float =
with the=20
tide
and play with the fish
down by the seaside."
-- written on =
a=20
monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of the Macross=20
Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM:=
Trey=20
Table
- ------=_NextPart_000_0037_01C0FD02.5632B6E0--
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------------------------------
Date: Sun, 24 Jun 2001 23:09:49 -0400
From: "Dave Rhodes"
Subject: Re: [NG] Super Mario 64 2
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----- Original Message -----=20
From: Dexter Sy=20
To: NGamers@lists.xmission.com=20
Sent: Sunday, June 24, 2001 11:16 PM
Subject: Re: [NG] Super Mario 64 2
.=20
And the way Saturn was dropped, was disappointing to many people. =20
=20
- -------------------------------------------------------------------------=
- -----
Yes, the four of us were heartbroken, and after we had already used our =
N64s for skeet shooting. =3D(
~~ Dave ~~
"If mice could swim
they would float with the tide
and play with the fish
down by the seaside."
- -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of =
the Macross Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
- ------=_NextPart_000_0043_01C0FD02.C44B3940
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
----- Original Message -----
Sent: Sunday, June 24, 2001 =
11:16=20
PM
Subject: Re: [NG] Super Mario =
64 2
.=20
And the way Saturn was dropped, was disappointing to many =
people. =20
=20
Yes, the four of us were heartbroken, =
and after we=20
had already used our N64s for skeet shooting. =3D(
~~ Dave ~~
"If mice could swim
they would float =
with the=20
tide
and play with the fish
down by the seaside."
-- written on =
a=20
monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of the Macross=20
Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM:=
Trey=20
Table
- ------=_NextPart_000_0043_01C0FD02.C44B3940--
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[ NGamers" (without the quotes) to majordomo@xmission.com ]
------------------------------
Date: Sun, 24 Jun 2001 23:19:18 EDT
From: DarkBastion@aol.com
Subject: Re: [NG] Super Mario 64 2
- --part1_f8.bcf3dbe.286807b6_boundary
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In a message dated 6/24/01 11:07:46 PM Eastern Daylight Time,
TreyTable@sega.net writes:
> Yes, the four of us were heartbroken, and after we had already used our N64s
> for skeet shooting. =(
>
> ~~ Dave ~~
>
> "If mice could swim
> they would float with the tide
> and play with the fish
> down by the seaside."
> -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of the
> Macross Saga
> TreyTable@sega.net
> Drhodes_74@hotmail.com
> AIM: Trey Table
>
I remember that commercial! "To bad, Pretendo, you weren't worth waiting for
..." BAM! The N64 gets shot. Cool, cool beans ...
~Matt
"In the beginning the Universe was created. This has made a lot of people
very angry and been widely regarded as a bad move."
- - Douglas Adams
- --part1_f8.bcf3dbe.286807b6_boundary
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In a message dated 6/24/01 11:07:46 PM Eastern Daylight Time,
TreyTable@sega.net writes:
Yes, the four of us were heartbroken, and after we had already used our N64s
for skeet shooting. =(
~~ Dave ~~
"If mice could swim
they would float with the tide
and play with the fish
down by the seaside."
-- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of the
Macross Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
I remember that commercial! "To bad, Pretendo, you weren't worth waiting for
..." BAM! The N64 gets shot. Cool, cool beans ...
~Matt
"In the beginning the Universe was created. This has made a lot of people
very angry and been widely regarded as a bad move."
- Douglas Adams
- --part1_f8.bcf3dbe.286807b6_boundary--
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[ NGamers" (without the quotes) to majordomo@xmission.com ]
------------------------------
Date: Sun, 24 Jun 2001 21:36:55 -0700
From: Dexter Sy
Subject: Re: [NG] Super Mario 64 2
- --------------DEE8A474476CF06892BF9148
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I still want a copy of PDS :P
Dave Rhodes wrote:
>
>
> ----- Original Message -----
> From: Dexter Sy
> To: NGamers@lists.xmission.com
> Sent: Sunday, June 24, 2001 11:16 PM
> Subject: Re: [NG] Super Mario 64 2
> .
>
> And the way Saturn was dropped, was disappointing to many
> people.
> -------------------------------------------------------------
>
> Yes, the four of us were heartbroken, and after we had already used
> our N64s for skeet shooting. =( ~~ Dave ~~ "If mice could swim
> they would float with the tide
> and play with the fish
> down by the seaside."
> -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of
> the Macross Saga
> TreyTable@sega.net
> Drhodes_74@hotmail.com
> AIM: Trey Table
- --
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
- --------------DEE8A474476CF06892BF9148
Content-Type: text/html; charset=us-ascii
Content-Transfer-Encoding: 7bit
I still want a copy of PDS :P
Dave Rhodes wrote:
----- Original Message -----
Sent: Sunday, June 24, 2001 11:16
PM
Subject: Re: [NG] Super Mario 64 2
.
And the way Saturn was dropped, was disappointing to many people.
Yes, the four of us were heartbroken,
and after we had already used our N64s for skeet shooting. =( ~~
Dave ~~ "If mice could
swim
they would float with the tide
and play with the fish
down by the seaside."
-- written on a monitor on the SDF-1
in Episode 7, "Bye-Bye Mars", of the Macross Saga
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
- --------------DEE8A474476CF06892BF9148--
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------------------------------
Date: Mon, 25 Jun 2001 00:21:40 EDT
From: Devil929@aol.com
Subject: Re: [NG] Rayman
- --part1_1e.17a1c6ae.28681654_boundary
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In a message dated 6/24/2001 8:04:55 PM Pacific Daylight Time,
TreyTable@sega.net writes:
>
> Get Mario. If Rayman is anything like the PSX, Saturn, or Jaguar version
> then you'd probably hate it. Hella hard and lots of cheap deaths.
>
> ~~ Dave ~~
>
Mario is far worse. It's a bastardized version of the original and waaaaaaay
too easy. my vote goes to Rayman. It may not be an easy game, but who likes
easy games anyway? I didn't have too much of a problem with excessive deaths.
Aldo Merino
- -----------------
Tendo Box
http://www.tendobox.com
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In a message dated 6/24/2001 8:04:55 PM Pacific Daylight Time,
TreyTable@sega.net writes:
Get Mario. If Rayman is anything like the PSX, Saturn, or Jaguar version
then you'd probably hate it. Hella hard and lots of cheap deaths.
~~ Dave ~~
Mario is far worse. It's a bastardized version of the original and waaaaaaay
too easy. my vote goes to Rayman. It may not be an easy game, but who likes
easy games anyway? I didn't have too much of a problem with excessive deaths.
Aldo Merino
-----------------
Tendo Box
http://www.tendobox.com
- --part1_1e.17a1c6ae.28681654_boundary--
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------------------------------
Date: Sun, 24 Jun 2001 22:53:01 -0600
From: Don Fentie
Subject: Re: [NG] Enix
I'd rather only buy games on Nintendo systems. I'm fiercely loyal (yeah
yeah yeah I know, my loss...)
> Dave Rhodes wrote:
>
>
>
> ----- Original Message -----
> From: Don Fentie
> To: NGamers@lists.xmission.com
> Sent: Sunday, June 24, 2001 5:00 PM
> Subject: Re: [NG] Gamecube launch
>
> I'm looking forward to SSBM!!!!!!!!!!!!!!!!!!! Maybe
> Eternal Darkness,
> I'll hafta see. If Enix releases a Dragon warrior, hell
> I'll buy 8
> copies just to show them that there are rpg fans.
>
> ------------------------------------------------------------
>
>
> If you really want Enix back in the states you should buy a PSX and
> Dragon Warrior 7 on November 1st to show that you'd support more games
> from Enix to be published in America.
>
> ~~ Dave ~~
>
> "If mice could swim
> they would float with the tide
> and play with the fish
> down by the seaside."
> -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars", of
> the Macross Saga
> TreyTable@sega.net
> Drhodes_74@hotmail.com
> AIM: Trey Table
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------------------------------
Date: Sun, 24 Jun 2001 22:55:45 -0600
From: Don Fentie
Subject: Re: [NG] Super Mario 64 2
I always found it interesting how Sega commercials would make blatant
fun of Nintendo whilst Nintendo commercials just sold their product.
DarkBastion@aol.com wrote:
>
> In a message dated 6/24/01 11:07:46 PM Eastern Daylight Time,
> TreyTable@sega.net writes:
>
> > Yes, the four of us were heartbroken, and after we had already used
> > our N64s
> > for skeet shooting. =(
> >
> > ~~ Dave ~~
> >
> > "If mice could swim
> > they would float with the tide
> > and play with the fish
> > down by the seaside."
> > -- written on a monitor on the SDF-1 in Episode 7, "Bye-Bye Mars",
> > of the
> > Macross Saga
> > TreyTable@sega.net
> > Drhodes_74@hotmail.com
> > AIM: Trey Table
> >
>
> I remember that commercial! "To bad, Pretendo, you weren't worth
> waiting for
> ..." BAM! The N64 gets shot. Cool, cool beans ...
>
> ~Matt
>
> "In the beginning the Universe was created. This has made a lot of
> people
> very angry and been widely regarded as a bad move."
>
> - Douglas Adams
[ To quit the NGamers mailing list, send the message "unsubscribe ]
[ NGamers" (without the quotes) to majordomo@xmission.com ]
------------------------------
Date: Mon, 25 Jun 2001 00:17:20 -0500
From: Rick Sharer
Subject: Re: [NG] Super Mario 64 2
Thraxen wrote:
> OK, you obviously aren't grasping what these guys are saying.
That makes all of us. :)
> Sega = DC, PS2, GC, XBOX, GBA
> Nintendo = GC, GBA
>
> So do you get what they are trying to say now?
Yes, they are saying that SEGA, which is NO LONGER WORRIED about a new system
launch, is developing games for its dead system. I am saying that if SEGA did
indeed have a new console on the horizon, they would be devoting their $acred
time to support that one instead.
In other words, you guys are comparing apples and walnuts.
*If* SEGA had a system on the way (like NINTENDO), *or if* NINTENDO was calling
it quits (like SEGA), *then* you would have a comparable situation and you could
make valid comparisons.
Do you get what I'm saying?
RS
_________________________________________________________
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Get your free @yahoo.com address at http://mail.yahoo.com
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------------------------------
Date: Mon, 25 Jun 2001 00:23:42 -0500
From: Rick Sharer
Subject: Re: [NG] Turbo Technologies
Dave Rhodes wrote:
> But back to my original point, I think SEGA is handling the demise of
> the Dreamcast very responsibly and Nintendo is handling the final days
> of the N64 very poorly.
And back to my original rebuttal, Nintendo has a new console launch to
be concerned about, whereas SEGA does not. That makes all the
difference here.
RS
_________________________________________________________
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------------------------------
End of NGamers-digest V1 #1598
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