From: owner-NGamers-digest@lists.xmission.com (NGamers-digest) To: ngamers-digest@lists.xmission.com Subject: NGamers-digest V1 #1672 Reply-To: NGamers-digest Sender: owner-NGamers-digest@lists.xmission.com Errors-To: owner-NGamers-digest@lists.xmission.com Precedence: bulk NGamers-digest Monday, September 3 2001 Volume 01 : Number 1672 Re: [NG] Dex, Ndojo needs ya again [NG] Sssh! Re: [NG] Sssh! [NG] Look at this.... and LAUGH Re: [NG] Look at this.... and LAUGH Re: [NG] Look at this.... and LAUGH Re: [NG] Look at this.... and LAUGH [NG] Have faith [NG] Shigeru Miyamoto Re: [NG] Shigeru Miyamoto Re: [NG] Shigeru Miyamoto Re: [NG] Shigeru Miyamoto [NG] Zelda Re: [NG] Zelda Re: [NG] Zelda Re: [NG] Zelda Re: [NG] Zelda ---------------------------------------------------------------------- Date: Fri, 31 Aug 2001 14:47:34 -0400 From: "Dave" Subject: Re: [NG] Dex, Ndojo needs ya again This is a multi-part message in MIME format. - ------=_NextPart_000_0011_01C1322B.DEF58760 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Don Fentie=20 To: NGamers@lists.xmission.com=20 Sent: Friday, August 31, 2001 12:18 PM Subject: Re: [NG] Dex, Ndojo needs ya again If you draw the graph y=3Dx where 1
 
----- Original Message -----
From:=20 Don = Fentie=20
To: NGamers@lists.xmission.com =
Sent: Friday, August 31, 2001 = 12:18=20 PM
Subject: Re: [NG] Dex, Ndojo = needs ya=20 again

If you draw the graph y=3Dx where 1<x<2 then = extrapolation=20 would occur if
you extended the line beyond x=3D1 and x=3D2.  = Of course=20 you do not exactly
know this is graph goes beyond its constraints = but you=20 can use this form
of 'guessing'.

Likewise, interpolation = would be=20 seeing that when x=3D1/2 y=3D1/2 or any
other set of coordinates = set out by=20 this graph.

THEREFORE extrapolation in a conversation would be = taking=20 his main train
of thought and extending it to find his true meaning = about=20 the
subject....  make sense?


 
For once you made perfect sense, Mr.=20 Fentie.
 
~~ Dave ~~
 
"I can't spare a moment for the dog = faced=20 boy
 I won't lend another hand to the worm-girl of = Hanoi
 Don't=20 deplete my oxygen for the guy who's turning blue
 But ask me, = and I'll=20 do anything for you." -- Phish
 Sanrio@velocity.net
 Drhodes_74@hotmail.com
&nbs= p;AIM:=20 Sanrio Velocity
- ------=_NextPart_000_0011_01C1322B.DEF58760-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Aug 2001 14:02:00 -0500 (CDT) From: Chris Avery Subject: [NG] Sssh! Ok people. I am so tired of the fighting on this list. This is a Nintendo mailing list. I can't remember the last time I read anything about Nintendo on this list. It is only people putting each other down. Can we please get back to talking about Nintendo?!?!? - -- Chris Avery averyc@io.com http://www.n-games.com/index.shtml [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Aug 2001 21:08:15 -0400 From: "Dave" Subject: Re: [NG] Sssh! This is a multi-part message in MIME format. - ------=_NextPart_000_0005_01C13261.0CC2E400 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Chris Avery=20 To: NGamers=20 Sent: Friday, August 31, 2001 3:02 PM Subject: [NG] Sssh! Ok people. I am so tired of the fighting on this list. This is a Nintendo mailing list. I can't remember the last time I read anything about Nintendo on this list. It is only people putting each other = down. Can we please get back to talking about Nintendo?!?!? --=20 Chris Avery averyc@io.com http://www.n-games.com/index.shtml - -------------------------------------------------------------------------= - ----- Umm. I can't think of anything to say. The next six (new) games I shall = have (I got it all planned out) are for the PS2, and then it's Shenmue = and then 3 weeks later its Xmas already with a DC game and two PS2 = games. I figure since I can't get either an X-Box or a Gamecube this = year I should finish off the Dreamcast (Shenmue 2 and Tennis 2K2) and = concentrate on building my PS2 collection and even in 2002 there's still = more PS2 cos I'm skipping Jak & Daxter until next year and then there's = Soul Calibur to think of, since it was announced that it's coming to its = RIGHTFUL system. Maybe in February 2002 I'll get a Gamecube, but who = knows? When It's right it's right as rain When it's right there is no pain When it's right it's not a game! ~~ Dave ~~ "I am the king of... no pants!." -- Penny Arcade http://www.penny-arcade.com/view.php3?date=3D2001-06-06=20 Sanrio@velocity.net Drhodes_74@hotmail.com AIM: Sanrio Velocity Mario Sunshine is so immature. ;-) - ------=_NextPart_000_0005_01C13261.0CC2E400 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Chris Avery =
To: NGamers
Sent: Friday, August 31, 2001 = 3:02=20 PM
Subject: [NG] Sssh!

Ok people.  I am so tired of the fighting on this=20 list.  This is a
Nintendo mailing list.  I can't remember = the=20 last time I read anything
about Nintendo on this list.  It is = only=20 people putting each other down.

Can we please get back to = talking about=20 Nintendo?!?!?

--
Chris Avery
averyc@io.com
http://www.n-games.com/index.= shtml


 
Umm. I can't think of anything to say. = The next six=20 (new) games I shall have (I got it all planned out) are for the PS2, and = then=20 it's Shenmue and then 3 weeks later its Xmas already with a DC game and = two PS2=20 games. I figure since I can't get either an X-Box or a Gamecube this = year I=20 should finish off the Dreamcast (Shenmue 2 and Tennis 2K2) and = concentrate on=20 building my PS2 collection and even in 2002 there's still more PS2 = cos I'm=20 skipping Jak & Daxter until next year and then there's Soul Calibur = to think=20 of, since it was announced that it's coming to its RIGHTFUL system. = Maybe in=20 February 2002 I'll get a Gamecube, but who knows?
 
When It's right it's right as = rain
When it's right there is no = pain
When it's right it's not a = game!
 
~~ Dave ~~
 
"I am the king of... no pants!." -- = Penny=20 Arcade
 http://w= ww.penny-arcade.com/view.php3?date=3D2001-06-06=20
 Sanrio@velocity.net
 Drhodes_74@hotmail.com
&nbs= p;AIM:=20 Sanrio Velocity
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mario Sunshine is so immature.=20 ;-)
- ------=_NextPart_000_0005_01C13261.0CC2E400-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 01 Sep 2001 09:24:47 -0500 From: "Eric C" Subject: [NG] Look at this.... and LAUGH http://www.petitiononline.com/EG0609/petition.html Boy, the intelligence level some people show on the internet is pretty sad. Do they expect Miyamoto to listen to this dribble? Not the actual petition, mind you, but the comments of the undersigned. Well, anyway, go and look at the way some of the people hope to "influence" Miyamoto's decision. ;-) - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 1 Sep 2001 10:46:45 EDT From: MattStokes@aol.com Subject: Re: [NG] Look at this.... and LAUGH - --part1_13d.b2e4a5.28c24ed5_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Yea Miyamoto prolly won't change a damn thing because of what people said, but that don't mean people don't have the right to express themselves. Plus if enough people (not talkin about the petition) say that they hate it, there is the possibility that it could be changed not a very good chance but a chance none the less. The fact is in polls and on boards there are more people who hate the new zelda look then like it. And in the end Nintendo is a business and generally business will put out the product that the majority of the people want. - --part1_13d.b2e4a5.28c24ed5_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Yea Miyamoto prolly won't change a damn thing because of what people said,
but that don't mean people don't have the right to express themselves.  Plus
if enough people (not talkin about the petition) say that they hate it, there
is the possibility that it could be changed not a very good chance but a
chance none the less.  The fact is in polls and on boards there are more
people who hate the new zelda look then like it.  And in the end Nintendo is
a business and generally business will put out the product that the majority
of the people want.  
- --part1_13d.b2e4a5.28c24ed5_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 01 Sep 2001 09:55:00 -0500 From: "Eric C" Subject: Re: [NG] Look at this.... and LAUGH >From: MattStokes@aol.com >Reply-To: NGamers@lists.xmission.com >To: NGamers@lists.xmission.com >Subject: Re: [NG] Look at this.... and LAUGH >Date: Sat, 1 Sep 2001 10:46:45 EDT > >Yea Miyamoto prolly won't change a damn thing because of what people said, >but that don't mean people don't have the right to express themselves. >Plus >if enough people (not talkin about the petition) say that they hate it, >there >is the possibility that it could be changed not a very good chance but a >chance none the less. The fact is in polls and on boards there are more >people who hate the new zelda look then like it. And in the end Nintendo >is >a business and generally business will put out the product that the >majority >of the people want. I'm not saying that people don't have a right to express themselves. I just find it rather humorous that some people think Miyamoto will change his mind based on comments like: "cartoon zelda sucks. what the hell were u thinking" or "Are you drunk?" If they want him to listen to their opinions, you'd think they'd have something better to say. That's what I find funny about this. - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 01 Sep 2001 10:23:41 -0500 From: Rick Sharer Subject: Re: [NG] Look at this.... and LAUGH Yeah, those are pretty funny. Still, I hope the *numbers* are enough to not only produce BOTH Zelda games, but many more in the future. :) RS Eric C wrote: > http://www.petitiononline.com/EG0609/petition.html > > Boy, the intelligence level some people show on the internet is pretty sad. > Do they expect Miyamoto to listen to this dribble? Not the actual petition, > mind you, but the comments of the undersigned. Well, anyway, go and look at > the way some of the people hope to "influence" Miyamoto's decision. ;-) > -Satoshi > > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 01 Sep 2001 10:38:15 -0500 From: "Eric C" Subject: [NG] Have faith Found this article on Nintendoweb. Not everyone would agree 100%, but it's worth a look. http://www.nintendoweb.com/features/faith.html - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 1 Sep 2001 11:48:32 -0400 From: "Dave" Subject: [NG] Shigeru Miyamoto This is a multi-part message in MIME format. - ------=_NextPart_000_002A_01C132DC.067AF580 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Can anybody think of a Shigeru Miyamoto game that they really hated?=20 I don't mean something that you just didn't care about, but something = you felt was absolute trash. ~~ Dave ~~ "I am the king of... no pants!." -- Penny Arcade http://www.penny-arcade.com/view.php3?date=3D2001-06-06=20 Sanrio@velocity.net Drhodes_74@hotmail.com AIM: Sanrio Velocity - ------=_NextPart_000_002A_01C132DC.067AF580 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Can anybody think of a Shigeru Miyamoto = game that=20 they really hated?
 
I don't mean something that you just = didn't care=20 about, but something you felt was absolute trash.
 
~~ Dave ~~
 
"I am the king of... no pants!." -- = Penny=20 Arcade
 http://w= ww.penny-arcade.com/view.php3?date=3D2001-06-06=20
 Sanrio@velocity.net
 Drhodes_74@hotmail.com
&nbs= p;AIM:=20 Sanrio Velocity
- ------=_NextPart_000_002A_01C132DC.067AF580-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 01 Sep 2001 10:56:05 -0500 From: "Eric C" Subject: Re: [NG] Shigeru Miyamoto >From: "Dave" >Reply-To: NGamers@lists.xmission.com >To: >Subject: [NG] Shigeru Miyamoto >Date: Sat, 1 Sep 2001 11:48:32 -0400 > >Can anybody think of a Shigeru Miyamoto game that they really hated? > >I don't mean something that you just didn't care about, but something you >felt was absolute trash. > >~~ Dave ~~ > I don't think I can think of a Nintendo game I thought was trash, let alone one by Miyamoto san. - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 1 Sep 2001 13:34:38 EDT From: MattStokes@aol.com Subject: Re: [NG] Shigeru Miyamoto - --part1_75.1a6d5ecb.28c2762e_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Frankly i think that whole "Mario" thing was utter crap and making it was a complete mistake. Now before you get all pissed off and start yelling at me, I am only joking i can't think of a game that Miyamoto made that was not a must have. Once again i don't hate Mario it was just a joke. - --part1_75.1a6d5ecb.28c2762e_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Frankly i think that whole "Mario" thing was utter crap and making it was a
complete mistake.  Now before you get all pissed off and start yelling at me,
I am only joking i can't think of a game that Miyamoto made that was not a
must have.  Once again i don't hate Mario it was just a joke.
- --part1_75.1a6d5ecb.28c2762e_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 1 Sep 2001 15:26:18 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [NG] Shigeru Miyamoto I can't think of a Miyamoto that I hated. Not even one. lloyd On Sat, 1 Sep 2001 MattStokes@aol.com wrote: > Frankly i think that whole "Mario" thing was utter crap and making it was a > complete mistake. Now before you get all pissed off and start yelling at me, > I am only joking i can't think of a game that Miyamoto made that was not a > must have. Once again i don't hate Mario it was just a joke. > sx [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 1 Sep 2001 21:34:34 -0400 From: "Dave" Subject: [NG] Zelda This is a multi-part message in MIME format. - ------=_NextPart_000_0005_01C1332D.E45C8CA0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ...use Disney's Atlantis for example, it's unlike all Disney animation = movies I've seen, and it's not doing well. People claim they want = changes, but what most of them really want is cheap-upgrades... ~~ Dave ~~ - ------=_NextPart_000_0005_01C1332D.E45C8CA0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
...use Disney's Atlantis for example, = it's unlike=20 all Disney animation movies I've seen, and it's not doing well. People = claim=20 they want changes, but what most of them really want is=20 cheap-upgrades...
 
~~ Dave ~~
 
- ------=_NextPart_000_0005_01C1332D.E45C8CA0-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 02 Sep 2001 15:08:57 -0700 From: Dexter Sy Subject: Re: [NG] Zelda - --------------6DB80BDB0DAED35BE799352F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit I'm growing to like the new Zelda style, it does remind me of A Link To the Past in 3-D. However, I'd still like to see a Zelda epic, something closer to Ocarina of Time. The thing with Zelda is, I think many people see it as a classic example of the Hero's journey, the franchise itself is almost like a greek mythology. There are certain expectations on what the experience should be like. A less serious slapstick Zelda was certainly one that came out of left field. I respect that decision, but Zelda can be many things. I do hope they come out with another re-vision of the series with a more serious tone sometime down the road. Dex Dave wrote: > ...use Disney's Atlantis for example, it's unlike all Disney animation > movies I've seen, and it's not doing well. People claim they want > changes, but what most of them really want is cheap-upgrades... ~~ > Dave ~~ - --------------6DB80BDB0DAED35BE799352F Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit I'm growing to like the new Zelda style, it does remind me of A Link To the Past in 3-D.   However, I'd still like to see a Zelda epic, something closer to Ocarina of Time.

The thing with Zelda is, I think many people see it as a classic example of the Hero's journey, the franchise itself is almost like a greek mythology.   There  are certain expectations on what the experience should be like.  A less serious slapstick Zelda was certainly one that came out of left field.  I respect that decision, but Zelda can be many things.  I do hope they come out with another re-vision of the series with a more serious tone sometime down the road.

Dex
 

Dave wrote:

...use Disney's Atlantis for example, it's unlike all Disney animation movies I've seen, and it's not doing well. People claim they want changes, but what most of them really want is cheap-upgrades... ~~ Dave ~~ 
- --------------6DB80BDB0DAED35BE799352F-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 02 Sep 2001 20:44:37 -0500 From: "Eric C" Subject: Re: [NG] Zelda >From: Dexter Sy >Reply-To: NGamers@lists.xmission.com >To: NGamers@lists.xmission.com >Subject: Re: [NG] Zelda >Date: Sun, 02 Sep 2001 15:08:57 -0700 > >I'm growing to like the new Zelda style, it does remind me of A Link To >the Past in 3-D. However, I'd still like to see a Zelda epic, >something closer to Ocarina of Time. > >The thing with Zelda is, I think many people see it as a classic example >of the Hero's journey, the franchise itself is almost like a greek >mythology. There are certain expectations on what the experience >should be like. A less serious slapstick Zelda was certainly one that >came out of left field. I respect that decision, but Zelda can be many >things. I do hope they come out with another re-vision of the series >with a more serious tone sometime down the road. > >Dex > > I think the notion that it came out of left field is what interests me so much. I'm very excited to see what Miyamoto will do with the game, although it's true that I would've prefered the original look. Gotta admire this guy; he's never afraid to try new things. - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 03 Sep 2001 11:25:03 -0500 From: Thraxen Subject: Re: [NG] Zelda > I think the notion that it came out of left field is what interests me so > much. I'm very excited to see what Miyamoto will do with the game, although > it's true that I would've prefered the original look. Gotta admire this > guy; he's never afraid to try new things. > -Satoshi. Being a Miyamoto game, chances are that it will be very good. And the graphics are very nice to look at...it's just that it's so unexpected that it's going to take some getting used to. Stryder ] [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 3 Sep 2001 14:54:53 -0400 From: "Dave" Subject: Re: [NG] Zelda This is a multi-part message in MIME format. - ------=_NextPart_000_0005_01C13488.638BFDC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Thraxen=20 To: NGamers@lists.xmission.com=20 Sent: Monday, September 03, 2001 12:25 PM Subject: Re: [NG] Zelda > I think the notion that it came out of left field is what interests = me so > much. I'm very excited to see what Miyamoto will do with the game, - -------------------------------------------------------------------------= - ----- > -Satoshi. Being a Miyamoto game, chances are that it will be very good. And the graphics are very nice to look at...it's just that it's so unexpected = that it's going to take some getting used to. Stryder =20 - -------------------------------------------------------------------------= - ----- You never know. Some things to consider. 1. There's a chance that you will also play as an 'adult' Link (although = not as adult as the E3 reel) 2. Perhaps what we saw was part of an elaborate "Dream Sequence" and the = who game doesn't have that cartoony look 3. Miyamoto may chuck the whole thing out the window and totally = redesign it 4. This is all one big bad dream and actually you're in a coma and the = year is 1982. ~~ Dave ~~ "Microsoft Windows 9X'. A thirty-two bit extension and graphical shell = to a sixteen-bit patch to an eight-bit operating system originally coded = for a four-bit microprocessor which was written by a two-bit company = that can't stand one bit of competition."=20 Sanrio@velocity.net Drhodes_74@hotmail.com AIM: Sanrio Velocity - ------=_NextPart_000_0005_01C13488.638BFDC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Thraxen =
To: NGamers@lists.xmission.com =
Sent: Monday, September 03, = 2001 12:25=20 PM
Subject: Re: [NG] Zelda

> I think the notion that it came out of left field = is what=20 interests me so
> much.  I'm very excited to see what = Miyamoto will=20 do with the game,


> -Satoshi.

Being a Miyamoto game, chances are that it = will be=20 very good.  And the
graphics are very nice to look at...it's = just that=20 it's so unexpected that
it's going to take some getting used=20 to.

Stryder   


 
You never know. Some things to=20 consider.
 
1. There's a chance that you will also = play as an=20 'adult' Link (although not as adult as the E3 reel)
2. Perhaps what we saw was part of an = elaborate=20 "Dream Sequence" and the who game doesn't have that cartoony = look
3. Miyamoto may chuck the whole thing = out the=20 window and totally redesign it
4. This is all one big bad dream and = actually=20 you're in a coma and the year is 1982.
 
~~ Dave ~~
 
 "Microsoft Windows 9X'. A = thirty-two bit=20 extension and graphical shell to a sixteen-bit patch to an eight-bit = operating=20 system originally coded for a four-bit microprocessor which was written = by a=20 two-bit company that can't stand one bit of competition."
 Sanrio@velocity.net
 Drhodes_74@hotmail.com
&nbs= p;AIM:=20 Sanrio Velocity
- ------=_NextPart_000_0005_01C13488.638BFDC0-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ End of NGamers-digest V1 #1672 ****************************** [ To quit the NGamers-digest mailing list (big mistake), send the message ] [ "unsubscribe NGamers-digest" (without the quotes) to majordomo@xmission.com ]