From: owner-NGamers-digest@lists.xmission.com (NGamers-digest) To: ngamers-digest@lists.xmission.com Subject: NGamers-digest V1 #1745 Reply-To: NGamers-digest Sender: owner-NGamers-digest@lists.xmission.com Errors-To: owner-NGamers-digest@lists.xmission.com Precedence: bulk NGamers-digest Friday, November 23 2001 Volume 01 : Number 1745 Re: [NG] statistics Re: [NG] Is Halo like Perfect Dark? Re: [NG] Crashing Re: [NG] I hope the 1.5 GB capacity doesn't hurt Nintendo in the future Re: [NG] Is Halo like Perfect Dark? Re: [NG] 200,000 more gamecubes in USA Re: [NG] I hope the 1.5 GB capacity doesn't hurt Nintendo in the future Re: [NG] 200,000 more gamecubes in USA Re: [NG] My Gamecube crashed...also one other thing Re: [NG] My Gamecube crashed...also one other thing Re: [NG] 200,000 more gamecubes in USA Re: [NG] My Gamecube crashed...also one other thing Re: [NG] THPS3 Re: [NG] THPS3 + SSX Re: [NG] 200,000 more gamecubes in USA Re: [NG] 200,000 more gamecubes in USA Re: [NG] 200,000 more gamecubes in USA Re: [NG] 200,000 more gamecubes in USA ---------------------------------------------------------------------- Date: Fri, 23 Nov 2001 10:44:37 -0600 From: Thraxen Subject: Re: [NG] statistics This is a multi-part message in MIME format. - ------=_NextPart_000_002F_01C1740B.D8C2EC80 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Don Fentie=20 To: NGamers@lists.xmission.com=20 Sent: Friday, November 23, 2001 1:15 AM Subject: Re: [NG] statistics Well said Dex. Statistics are a lot more involved than most people = realize to get an accurate and representable answer. >>> True, but a generalization is easily obtained with such glaring = evidence. Defend and twist as you may, but it's obvious. Stryder Dexter Sy wrote:=20 =20 Yes, there are more GC out there, but unless there are 30-40 TIMES = the number of GCs as there are XBOXs, then I'd say it's quite safe to = say that the GC is experience more crashes. When you factor in that I = spend probably 5 times more time on the XBOX board than I do on the GC = board....then the ratio of reported crashes could get far worse. Well, numbers is one factor. But not the only "noise" that needs to = be filtered out. As a rule of thumb, random sampling of public = opinion is about the least scientific you could go. As I said, your = own biases affect how you retain and interpret information. If you're = out looking for GameCube crash threads, you'll find it, and you'll find = a lot more of it. For all I know, it could be an illusion. I haven't = been spending a lot of time on any boards lately so I am afraid I can't = corraborate your claim, so I'll take your word for it. But as you can = see, any such ad hoc claim is rather dubious and thus should be viewed = with a healthy dose of skepticism.=20 Dexter - ------=_NextPart_000_002F_01C1740B.D8C2EC80 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Don = Fentie
To: NGamers@lists.xmission.com=
Sent: Friday, November 23, 2001 = 1:15=20 AM
Subject: Re: [NG] = statistics

Well said Dex.  Statistics are a lot more involved than most = people=20 realize to get an accurate and representable answer. = >>>
 
 
True, but a generalization is easily = obtained=20 with such glaring evidence.  Defend and twist as you may, but = it's=20 obvious.
 
Stryder
 

Dexter Sy wrote:=20

 =20
Yes, = there are more=20 GC out there, but unless there are 30-40 TIMES the number of GCs = as there=20 are XBOXs, then I'd say it's quite safe to say that the GC is = experience=20 more crashes.  When you factor in that I spend probably 5 = times more=20 time on the XBOX board than I do on the GC board....then the ratio = of=20 reported crashes could get far = worse.
Well,=20 numbers is one factor.  But not the only "noise" that needs to = be=20 filtered  out.    As a rule of thumb,  = random=20 sampling of public opinion is about the least scientific you could=20 go.   As I said, your own biases affect how you retain and = interpret information.  If you're out looking for GameCube = crash=20 threads, you'll find it, and you'll find a lot more of it.  For = all I=20 know, it could be an illusion. I haven't been spending a lot of time = on any=20 boards lately so I am afraid I can't corraborate your claim, so I'll = take=20 your word for it.  But as you can see, any such ad hoc claim is = rather=20 dubious and thus should be viewed with a healthy dose of skepticism. =

Dexter

- ------=_NextPart_000_002F_01C1740B.D8C2EC80-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 10:46:21 -0600 From: Thraxen Subject: Re: [NG] Is Halo like Perfect Dark? > Perfect Dark was a 1st person shooter with a usable vehicle. Granted, > there wasn't the cooperative a.i. element but on paper the games sound > alike. Any chance of GC getting similar games? > > lloyd>>>>> I'm not aware of any other than PD2 at this time. Though I'm sure PD2 will be great. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 11:51:03 EST From: DarkBastion@aol.com Subject: Re: [NG] Crashing - --part1_116.81b8ffc.292fd877_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/23/01 11:46:40 AM Eastern Standard Time, thraxen@ipa.net writes: > Agreed. I don't think it's a hardware issue at all. I think there was just > a bad batch of RL games out there since it clearly has the bulk of the > reported crashes attributed to it. Despite the reports of Pikmin crashing > at Cube Clubs, I have yet to see anyone report it crashing on them at > home...mostly just RL and a few Madden. Stryder > > Pikmin crashed because it wasn't finished. ~Matt "Reality continues to ruin my life." - - Calvin and Hobbes - --part1_116.81b8ffc.292fd877_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/23/01 11:46:40 AM Eastern Standard Time, thraxen@ipa.net writes:


Agreed.  I don't think it's a hardware issue at all.  I think there was just a bad batch of RL games out there since it clearly has the bulk of the reported crashes attributed to it.  Despite the reports of Pikmin crashing at Cube Clubs, I have yet to see anyone report it crashing on them at home...mostly just RL and a few Madden. Stryder



Pikmin crashed because it wasn't finished.

~Matt

"Reality continues to ruin my life."
      
- - Calvin and Hobbes


- --part1_116.81b8ffc.292fd877_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 10:53:25 -0600 From: Don Fentie Subject: Re: [NG] I hope the 1.5 GB capacity doesn't hurt Nintendo in the future I wouldn't worry about it. Developers like Sony and Microsoft are 'sloppy programmers' in that they use no compression and fill everything up just because it is there. Besides, 2 or 3 CD's isnt very hard to produce where as 2 carts alone would be MUCH more expensive. "Lloyd Millard Mccoy Jr." wrote: > The cartridge was Nintendo's achilles heel in the previous war. I hope > the relatively meager capacity of the minidisc won't hurt Nintendo. > > I have high hopes: Zelda and DK64 took dozens of hours to beat(a year > later I still haven't gotten around to beating K.Rool in DK64..lol) and > the games possessed huge levels all in 256MB cartridges. > > The danger is that the games of 2001-6 will require alot of space because > of new features but I don't think we'll see the same problems with GC > > lloyd > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 10:54:44 -0600 From: Thraxen Subject: Re: [NG] Is Halo like Perfect Dark? This is a multi-part message in MIME format. - ------=_NextPart_000_0043_01C1740D.42E0A520 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Devil929@aol.com=20 To: NGamers@lists.xmission.com=20 Sent: Friday, November 23, 2001 1:41 AM Subject: Re: [NG] Is Halo like Perfect Dark? Sort of, but not as good IMO. Halo's a good game and all but it has = some issues (like the sloppy land cruiser controls and the "Hey, this = isn't anything really new" feeling), that don't make it feel like it has = the same "Oomph" as PD. I'm sure Cubey will get some of these games down the line. -aldo>>>>>> Not as good? I personally didn't care for PD at all. It was blurry = as hell (literally made my eyes hurt after playing games like Unreal = Tournament on PC) and I felt it lost all of it's heart without the Bond = theme that GE had. I still prefer GE to PD by a long shot. Also, PDs = multiplayer was lame. Poor level design and those short alien dudes = were cheap as hell. Some of the weapons were cool (like that briefcase = gun), but I thought the overall weapons assortment in GE was superior. As for the land cruiser, yes, it slides WAY too easily, but after a = couple minutes with it, the controls become much easier. The other = vehicles (the Banshee hovercraft and the Scorpion tank) have excellent = controls. I'd take Halo in a heartbeat over PD...it would be a close call = between my experience with GE and Halo. I think GE was more fun for = it's time since it was a groundbreaking console FPS....but if it came = down to it, I'd still take Halo over GE. Widescreen, progressive scan, = and 5.1 Dolby Digital surround sound is just too good to pass up. Stryder - ------=_NextPart_000_0043_01C1740D.42E0A520 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Devil929@aol.com=20
Sent: Friday, November 23, 2001 = 1:41=20 AM
Subject: Re: [NG] Is Halo like = Perfect=20 Dark?

Sort of, but not as = good IMO.=20 Halo's a good game and all but it has some issues (like the sloppy = land=20 cruiser controls and the "Hey, this isn't anything really new" = feeling), that=20 don't make it feel like it has the same "Oomph" as PD.

I'm sure = Cubey=20 will get some of these games down the=20 line.

-aldo>>>>>>
Not as good?  I = personally=20 didn't care for PD at all.  It was blurry as hell (literally made = my eyes=20 hurt after playing games like Unreal Tournament on PC) and I felt it = lost all=20 of it's heart without the Bond theme that GE had.  I still prefer = GE to=20 PD by a long shot. Also, PDs multiplayer was lame.  Poor level = design and=20 those short alien dudes were cheap as hell.  Some of the weapons = were=20 cool (like that briefcase gun), but I thought the overall weapons = assortment=20 in GE was superior.
 
As for the land = cruiser, yes, it=20 slides WAY too easily, but after a couple minutes with it, the = controls become=20 much easier.  The other vehicles (the Banshee hovercraft and the = Scorpion=20 tank) have excellent controls.
 
I'd take Halo in a = heartbeat over=20 PD...it would be a close call between my experience with GE and = Halo.  I=20 think GE was more fun for it's time since it was a groundbreaking = console=20 FPS....but if it came down to it, I'd still take Halo over GE. =20 Widescreen, progressive scan, and 5.1 Dolby Digital surround sound is = just too=20 good to pass up.
 
Stryder
- ------=_NextPart_000_0043_01C1740D.42E0A520-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 11:01:03 -0600 From: Rick Sharer Subject: Re: [NG] 200,000 more gamecubes in USA Eric C wrote: > ........does anything we say to this guy mean anything at all? Oh, yes...I live to hear your next words! :) Seriously, only you know the answer to that question. Like I said, with the BIG BUCKS that Microsoft has shelled out on PR for the XBOX, and its past history with consumers, I was expecting it to outsell the GameCube. When reports showed the contrary, I was quite surprised. And should MS eventually sell more XBOX units than GC's, that still won't change the fact that Nintendo is Quality-oriented, while MS is Quantity-oriented. Always has been, always will be. RS _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 10:55:53 -0600 From: Thraxen Subject: Re: [NG] I hope the 1.5 GB capacity doesn't hurt Nintendo in the future > The cartridge was Nintendo's achilles heel in the previous war. I hope > the relatively meager capacity of the minidisc won't hurt Nintendo. >>> I don't think it will be that big of an issue. They could always use mutliple discs if they had to. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 11:02:14 -0600 From: Thraxen Subject: Re: [NG] 200,000 more gamecubes in USA > And should MS eventually sell more XBOX units than GC's, that still won't > change the fact that Nintendo is Quality-oriented, while MS is > Quantity-oriented. Always has been, always will be. > > RS>>>> Spoken like a true fanboy. Congratulations. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 11:24:05 -0600 From: Rick Sharer Subject: Re: [NG] My Gamecube crashed...also one other thing Eric C wrote: > > >But then, I'd expect nothing less from a Microsoft Fanboy. > > > >RS > > > I still find it hard to believe that Rick can sit there and call > Stryder a > fanboy. You need to get a new definition of the word "fanboy," Rick. > Too true, Eric. Stryder is a more of a "Microsoft sycophant flunkie" than a fanboy. Thanks! :) RS _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 11:26:06 -0600 From: Rick Sharer Subject: Re: [NG] My Gamecube crashed...also one other thing Thraxen wrote: > > ROFLMAO! Referring to the kiosks again, eh? First, it > wasn't thousands...quit blowing things out of proportion and > making sh*t up! Second, I told you I wasn't worried that the > retail units would have this problem....and lo and behold, > they don't have this problem. Get a clue, Rick. > No, Stryde, I was referring to the THOUSANDS of message board reports of XBOX crashes of the retail units. Probably the ones you filtered out of your little survey. :) RS _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 11:28:40 -0600 From: Rick Sharer Subject: Re: [NG] 200,000 more gamecubes in USA Thraxen wrote: > > And should MS eventually sell more XBOX units than GC's, that still won't > > change the fact that Nintendo is Quality-oriented, while MS is > > Quantity-oriented. Always has been, always will be. > > > > RS>>>> > > Spoken like a true fanboy. Congratulations. > I know the Truth hurts, Stryder. You've been squealing for as long as I've been preaching. :) RS _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 11:28:53 -0600 From: Thraxen Subject: Re: [NG] My Gamecube crashed...also one other thing > No, Stryde, I was referring to the THOUSANDS of message board reports of > XBOX crashes of the retail units. Probably the ones you filtered out of > your little survey. :) > > RS LOL...I'd sure like you to point these out tome. I've spent a lot of time on the message boards and haven't seen this. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 12:56:39 -0500 From: "geoff wuehrmann" Subject: Re: [NG] THPS3 > >So how is it? I mean like using that tiny D-Pad? Or pulling off a revert, >do you the Z Button for that? What about the face buttons, how hard is it >to get used to the odd design for the face buttons, if, I assume you played >THPS 1 or 2 on the Dreamcast or PSX? > >** Sanrio ** I don't use the D-Pad, I've always like using the joystick for the Tony hawk games on N64 and Dreamcast, thats why I didn't like the PSX versions too much. The face buttons work great for grabs and grinds but take a little getting used to for flips. You perform the revert by pressing R as your landing and it works fine. I found the controls really easy to use and prefer them over the dreamcast, PS2, and PSX. Kentop _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 12:04:22 -0600 From: Thraxen Subject: Re: [NG] THPS3 + SSX > I don't use the D-Pad, I've always like using the joystick for the Tony hawk > games on N64 and Dreamcast, thats why I didn't like the PSX versions too > much. The face buttons work great for grabs and grinds but take a little > getting used to for flips. You perform the revert by pressing R as your > landing and it works fine. I found the controls really easy to use and > prefer them over the dreamcast, PS2, and PSX. > > > Kentop You know, I've wondered how the SSX Tricky trick system is going to translate to the GC and XBOX. Some tricks on SSX for the PS2 require you to use all four shoulder buttons, a couple face buttons, and hold a direction on the D-pad. Easy to do with the PS2 design and it's four shoulder buttons...seems like it may be more difficult ont he GC and XBOX. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 12:26:35 -0600 From: Rick Sharer Subject: Re: [NG] 200,000 more gamecubes in USA Thraxen wrote: > Go see for yourself. Doesn't matter to me. > Obviously. RS _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 12:58:10 -0600 From: Thraxen Subject: Re: [NG] 200,000 more gamecubes in USA - ----- Original Message ----- From: "Rick Sharer" To: Sent: Friday, November 23, 2001 12:26 PM Subject: Re: [NG] 200,000 more gamecubes in USA > Thraxen wrote: > > > Go see for yourself. Doesn't matter to me. > > > Obviously. > > RS BTW, I'm still waiting for you to point out these "thousands" of posts about crashing XBOXs. For your pleasure, here is the link to a current thread about the GC crashes (it's just one of many since launch): http://boards.ign.com/message.asp?topic=14576572&replies=69 Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 13:49:06 -0600 From: Rick Sharer Subject: Re: [NG] 200,000 more gamecubes in USA Thraxen wrote:
 
BTW, I'm still waiting for you to point out these "thousands" of posts about
crashing XBOXs.

For your pleasure, here is the link to a current thread about the GC crashes
(it's just one of many since launch):

http://boards.ign.com/message.asp?topic=14576572&replies=69

Well, cool, I've been waiting for yours for days now.  You can start on Usenet in RGVN and check out threads :

Willl Microsoft Advertise The XBox On TV???  (sp)
CNN is really hyping the X-BOX
My XBox and GameCube review

just to get you started.

You can privately email your apology to me if you want to save face publicly.  :)

RS
  _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Nov 2001 14:12:54 -0600 From: Thraxen Subject: Re: [NG] 200,000 more gamecubes in USA This is a multi-part message in MIME format. - ------=_NextPart_000_002D_01C17428.F1925EE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <<<>>> LOL!! WTF?? First off, the newsgroups are the internet cess pool of = information. No mods and no post histories or counts. Second, I = checked those threads and didn't see a thing about crashes. In the = first thread you listed I saw a debate about games, movies, and genres. = In the second thread you listed I saw a debate about how slanted (right = vs left wing) CNN and Fox News are. In the third thread you listed I = saw a debate about anti-aliasing. Maybe someone early on in those = threads someone mentioned an XBOX crash, but I didn't see it....those = threads are most definetely NOT about crashes. Try this, in the same newgroup check out the thread titled, "Star Wars = Rogue Squadron GC glitch?" (originally post 11/18/01)...again, the proof = is right there before you. You have just chosen to ignore it. Hell, = I'll make it easy for you...here's quotes from that thread: "Just wondering, I was playing rogue leader on Game Cube... and in the first mission when transitioning from the point where you fight the = tie fighters to where you attack the death star... the screen just went black... I had to reset the machine, nothing else worked, just = wondering if anyone else had this problem, it happened two different times... = and after that it played fine, wondering if this a glitch in the game... I also have madden and have had no problem with it.... anyone else have this problem???, I know sometimes with new systems or games, there can be little glitches here and there.. but wanted to find out... anyone else experience this???" "My Cube froze twice on the Hoth mission. But on the Deathstar everything played fine." "unfortunately, this isn't the first time I hear of rogue leader = crashing during the game. The Hoth level is said to be the most likely place = for this to happen. Hasn't happened to me so far. I hope it's not too bad of a problem." "Mine is crashing EVERYTIME I reach the second part of the Death Star = level (when the Tie Fighters arrive). I've tried everything I could think = of (removing and reloading the disc; cleaning the disc; erasing my saved = game and restarting; ect) but it always ends the same-- a frozen screen with = the music and sound effects still playing in an endless loop. At this point, = even the reset button won't work and I have to shut off the system. =20 I don't know if the problem is the game or the system, but I haven't = had any problems with Super Monkey Ball, Wave Race, or Luigi's yet, and I've = been playing them extensively. =20 I'll try returning the game tomorrow. Maybe it's a manufacturing = glitch. I know other people seem to be able to play through past the level!" "I've rented a Gamecube with RL and LM for the couple of days. No = crashes so far." "no problems here!" There ya have it...it's like I've been saying. There is definetely a = problem with some copies RLs, but not others. Stryder - ------=_NextPart_000_002D_01C17428.F1925EE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

<<<<Well, cool, I've been waiting for yours for days = now. =20 You can start on Usenet in RGVN and check out threads :

Willl Microsoft Advertise The XBox On TV???  (sp) =
CNN is=20 really hyping the X-BOX
My XBox and GameCube = review=20

just to get you started.>>>>

LOL!!  WTF??  First off, the = newsgroups=20 are the internet cess pool of information.  No mods and no post = histories=20 or counts.  Second, I checked those threads and didn't see a = thing about=20 crashes.  In the first thread you listed I saw a debate about = games,=20 movies, and genres.  In the second thread you listed I saw a = debate about=20 how slanted (right vs left wing) CNN and Fox News are.  In the = third=20 thread you listed I saw a debate about anti-aliasing.  Maybe = someone=20 early on in those threads someone mentioned an XBOX crash, but I = didn't see=20 it....those threads are most definetely NOT about crashes.

Try this, in the same newgroup check = out the thread=20 titled, "Star Wars Rogue Squadron GC glitch?" = (originally=20 post 11/18/01)...again, the proof is right there before you. You = have=20 just chosen to ignore it.  Hell, I'll make it easy for=20 you...here's quotes from that thread:

"Just=20 wondering, I was playing rogue leader on Game Cube... and in = the
first=20 mission when transitioning from the point where you fight the = tie
fighters=20 to where you attack the death star... the screen just went
black... = I had=20 to reset the machine, nothing else worked, just wondering
if anyone = else=20 had this problem, it happened two different times... and
after that = it=20 played fine, wondering if this a glitch in the game... I
also have = madden=20 and have had no problem with it.... anyone else have
this = problem???, I=20 know sometimes with new systems or games, there can
be little = glitches here=20 and there.. but wanted to find out... anyone
else experience=20 this???"

"My Cube=20 froze twice on the Hoth mission.
But on the Deathstar everything = played=20 fine."
"unfortunately, this isn't the first time I hear of rogue = leader=20 crashing
during the game. The Hoth level is said to be the most = likely=20 place for this
to happen. Hasn't happened to me so far. I hope it's = not too=20 bad of a
problem."
"Mine is = crashing=20 EVERYTIME I reach the second part of the Death Star level
(when the = Tie=20 Fighters arrive).  I've tried everything I could think = of
(removing=20 and reloading the disc; cleaning the disc; erasing my saved game=20 and
restarting; ect) but it always ends the same-- a frozen screen = with the=20 music
and sound effects still playing in an endless loop.  At = this=20 point, even the
reset button won't work and I have to shut off the=20 system. 

I don't know if the problem is the game or the = system,=20 but I haven't had any
problems with Super Monkey Ball, Wave Race, = or=20 Luigi's yet, and I've been
playing them extensively.  =

I'll try=20 returning the game tomorrow. Maybe it's a manufacturing glitch. I=20 know
other people seem to be able to play through past the=20 level!"
"I've rented a Gamecube with RL and LM for the couple of = days.  No=20 crashes
so far."
 
"no problems here!"
 
There ya have it...it's like I've been saying.  There is = definetely=20 a problem with some copies RLs, but not others.
 
Stryder



 

 

- ------=_NextPart_000_002D_01C17428.F1925EE0-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ End of NGamers-digest V1 #1745 ****************************** [ To quit the NGamers-digest mailing list (big mistake), send the message ] [ "unsubscribe NGamers-digest" (without the quotes) to majordomo@xmission.com ]