From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #186 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, February 12 1998 Volume 01 : Number 186 Re: [N64] Rare's Two Secret N64 Games Re: Re[2]: [N64] List quality Re: [N64] Favorite games, also Magazines Re: Re[2]: [N64] List quality Re: [N64] Favorite games, also Magazines [N64] DKR: Silver coin challenge, Greenwood Village Re: [N64] An exclusive interview with the Gregmeister [N64] AWARDS Re(2): [N64] Favorite games, also Magazines [N64] Fwd: Goldeneye 007 Soundtrack -Reply - Answer Re: [N64] Rare's Two Secret N64 Games [N64] Reviews [N64] Masters 98 Augusta? Re: [N64] Rare's Two Secret N64 Games Re: [N64] Here's a Topic for ya...Another DD titles turns into a cartridge title. Re: [N64] Interesting Japanese trend... Re: [N64] Favorite games, also Magazines Re: [N64] Favorite games, also Magazines Re: [N64] DKR: Silver coin challenge, Greenwood Village Re: [N64] Favorite games, also Magazines Re: [N64] Here's a Topic for ya...Another DD titles turns into a cartridge title. Re[4]: [N64] List quality Re: [N64] DKR: Silver coin challenge, Greenwood Village Re: [N64] Mario Wall Jumps Re: [N64] DKR: Silver coin challenge, Greenwood Village ---------------------------------------------------------------------- Date: Wed, 11 Feb 1998 16:03:31 EST From: Dash91284@aol.com Subject: Re: [N64] Rare's Two Secret N64 Games I would hope that along with Conker's Quest and Banjo and Kazzoie (last I heard, the game's name was Banjo and Kazooie's Big Adventure), Rare would show su a little bit of the new game being developed by the GoldenEye team, as well as some stuff on Donkey Kong World (Ultra Donkey Kong Country, Donkey Kong Country 64, whatever). ~Dash [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 16:07:51 -0500 From: Tippyman Subject: Re: Re[2]: [N64] List quality >A shotgun! Yeee Haaa ! We good ole' boyz fixin' to do sum huntin! >Ain't dat right Bubba and John Boy? You look at the sybject of this post, and you might find it kinda oxmoronic, huh? Posts like these do seem to fly around the list, and that's why there aren't as many intelligent posts. The standard's been lowered from everyone's attempt to slap in a half-assed joke. Come on, this is an N64 list. >Now to make it N64 related, the pics of 1080 rock, I can't wait >till that mother comes out! This crap is dumb too. Everybody knows the posts are off topic, so why do you write in a 1-liner to make it 64 related? I don't think the list moderators are so strict that they'd can your ass if you didn't put 2 lines of "n64 related" material. Sheesh. ============================== Tippyman http://skapunx.ml.org/~tippy tippyman@erols.com "Skankin' be fun." ============================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 15:09:22 +0000 From: emounger@saxonpub.com (Emerson Mounger) Subject: Re: [N64] Favorite games, also Magazines Tyler V Snow writes: >ObN64: Anyone got the newest EGM, the one with Yoshi on the cover? I >can't >believe we haven't heard any cries of EGM being biased against N64 on th= is >list yet... :) They gave 3s through 7s on N64 games in their review >corner. Plus they had some VERY negative things to say about Nintendo i= n >the Q-Mann section, and then compared Yoshis Story to Yoshis Island whic= h >showed EXACTLY why everyone is complaining about YS being too short and >easy. If you think that Next Generation is biased against Nintendo >(belive >me, NG is giving Nintendo more of a chance than they deserve), you have = to >see how their biggest competitor (EGM) is treating Nintendo...=20 Why is it that when a magazine says something negative towards Nintendo i= t is automatically biased? Everybody is saying that Yoshi=92s Story is too short and that it pales in comparison to Yoshi=92s Island. Not just EGM. Emerson [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 21:10:03 -0800 From: Sam Subject: Re: Re[2]: [N64] List quality I hope that my recent arrival on the list has added a hither to unheard of wit and intelligence and has therefore livened up the list no end! - -- Sam Nurgatomic Dustbin www.special.reserve.co.uk/n64 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 16:16:25 -0500 From: Tippyman Subject: Re: [N64] Favorite games, also Magazines >Why is it that when a magazine says something negative towards Nintendo = it >is automatically biased? Everybody is saying that Yoshi=92s Story is too >short and that it pales in comparison to Yoshi=92s Island. Not just EGM. Durr, he was saying they were biased TOWARDS Nintendo. If you read his post... =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D Tippyman =20 http://skapunx.ml.org/~tippy =20 tippyman@erols.com =20 Boycott MTV! =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=20 =20 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 98 20:41:35 GMT From: "Robert Dales" Subject: [N64] DKR: Silver coin challenge, Greenwood Village I know asking for help like this is going to sound pretty lame, but frustration has got the better of me. I have 36 balloons on DKR and have not really had much difficulty getting any of them. However, I have now hit a brick wall because I seem to be completely incapable of getting the ballon for the Silver Coin Challenge in Greenwood Village (it's the course with the wishing well). I've tried different characters, I've tried getting as many bananas as possible whilst still getting coins, and I've tried completely ignoring bananas to concentrate on the coins, and the best result I've managed is 7 coins and 3rd position. If I get all 8 coins I usually come last. The A.I. of the computer players seems to have increased dramatically between the last ballon I got and this one (or is that my imagination?) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Feb 98 08:27:17 +1100 From: Subject: Re: [N64] An exclusive interview with the Gregmeister ::: siemon@huizen.nhkanaal.nl ::: 11/2/98 7:17 AM=81 ::: <___- >Game Nation has interviewed the Gregmeister... Heh? What's the "Gregmeister's" claim to fame? _ emile +3 (plus three) says: !GENOCIDE_IS_PRIME-TIME_TV! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 21:41:53 -0800 From: Sam Subject: [N64] AWARDS Are web awards really easy to earn? - -- Sam Nurgatomic Dustbin www.special.reserve.co.uk/n64 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 15:48:04 +0000 From: emounger@saxonpub.com (Emerson Mounger) Subject: Re(2): [N64] Favorite games, also Magazines Tippyman writes: >Durr, he was saying they were biased TOWARDS Nintendo. If you read his >post.. I=92m sorry. Please forgive me if I didn=92t catch the sarcasm. Emerson [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 17:23:52 EST From: N64PCPSX@aol.com Subject: [N64] Fwd: Goldeneye 007 Soundtrack -Reply - Answer This is a multi-part message in MIME format. - --part0_887235832_boundary Content-ID: <0_887235832@inet_out.mail.aol.com.1> Content-type: text/plain; charset=US-ASCII That was very..............brief. Hi, Nope, Thank you. Couldn't even say bye :) Peter - --part0_887235832_boundary Content-ID: <0_887235832@inet_out.mail.aol.com.2> Content-type: message/rfc822 Content-transfer-encoding: 7bit Content-disposition: inline Return-Path: Received: from relay31.mail.aol.com (relay31.mail.aol.com [172.31.109.31]) by air29.mail.aol.com (v37.8) with SMTP; Wed, 11 Feb 1998 11:44:47 -0500 Received: from noa.nintendo.com ([205.166.76.109]) by relay31.mail.aol.com (8.8.5/8.8.5/AOL-4.0.0) with SMTP id LAA28469 for ; Wed, 11 Feb 1998 11:44:41 -0500 (EST) Received: from NOA1-Message_Server by noa.nintendo.com with Novell_GroupWise; Wed, 11 Feb 1998 08:44:26 -0800 Message-Id: X-Mailer: Novell GroupWise 4.1 Date: Wed, 11 Feb 1998 08:44:05 -0800 From: Nintendo Nintendo To: N64PCPSX@aol.com Subject: Goldeneye 007 Soundtrack -Reply Content-Disposition: inline Mime-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit Hi, Nope. Thank you, Nintendo of America Inc. Ken Barger Nintendo's home page: http://www.nintendo.com/ Power Line (Automated Product Info): (425)885-7529 >>> 02/10/98 04:54pm >>> Is there a 007 soundtrack available? Thanks - --part0_887235832_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 16:27:49 -0600 From: raider fan Subject: Re: [N64] Rare's Two Secret N64 Games Tippyman wrote: > > Well, while some people liked KI Gold, it really doesn't stack up too much > as a fighter for the majority of us clods who seem to like quality games. I still don't understand this argument. How do you judge a quality game? Isn't a games sole purpose to entertain? You can not in ANY way say that KI Gold was poorly written, as its graphics and sound are near flawless. So your only faults with the game is that you dislike its fighting engine? Why? Merely because it is different that the playstation Tekken-ite games? Your saying KIGold is not a good game is like me saying FFVII is not a good game. And I am sure that you would jump my throat for that. But I can give you as many reasons why FFVII sucks as you can give me why KIGold sucks. > Duh, unlike movies and books, game sequels are usually much better than the > first. They generally improve on the engine and crap. I know what you're So simply improving the engine makes a good game? > getting at, but, I don't think you understood where I stand on this issue. > I'm just saying I felt ripped off from KI, and I don't see how anyone with > my position would want to risk wasting 70 bucks again. I understand perfectly where you stand. As with ANY game, you should try-before-you-buy. You run the risk of not liking any game, even if the rest of the world considers it to be the second coming. > > >Why? KIGold is great, fun, and an excellent Arcade port. > > Glad you think so. I think it sucks AND blows. At the same time, backwards. > That's just my opinion. Now you sound really wise. So why does it "suck AND blow. At the same time, backwards."? - -- - ---------------------------------- Visit my "I HATE ALABAMA" page: http://users.the-link.net/raider/ - ---------------------------------- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 16:35:28 -0600 From: felp Subject: [N64] Reviews hello, people! hey, i am in need of reviews for every game possible! if you have written any reviews in the past then please send them to me! that would really help me, and would make your n64 review accessible to more people from around the web. cheers, and thanks in advance, felp, http://members.xoom.com/felp/ fegarcia@mail.internet.com.mx ICQ UIN: 2684048 AOL AIM: felp2 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 17:42:46 -0600 (CST) From: John Carson Subject: [N64] Masters 98 Augusta? Has anyone played this import? I cannot seem to find ANY information about it anywhere, except for therage.com. They have it for sale. Any web sites, or personal experiences would be appreciated. John Carson (jcarson@comp.uark.edu) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 19:25:58 -0500 From: Tippyman Subject: Re: [N64] Rare's Two Secret N64 Games >I still don't understand this argument. How do you judge a quality >game? Isn't a games sole purpose to entertain? You can not in ANY way >say that KI Gold was poorly written, as its graphics and sound are near >flawless. So your only faults with the game is that you dislike its >fighting engine? Why? Merely because it is different that the >playstation Tekken-ite games? I honestly don't think it's a very good game. There. If a game is quality, it should be fun. Ergo, I don't see KI Gold as "quality". As for fighters, I don't like Tekken as much as I like good ol' fashioned Street Fighter...you're just jumping on me because I have advocated PSX in the past. I liked MK Trilogy, actually, and that was on the N64. People could tell me TONS about how it sucks, but I still like it. It's the same with you and KI...I don't think there's a use in trying to change someone's mind, which is just stupid. I'm not saying you should hate KI, I just was expressing my dislike for it. >Your saying KIGold is not a good game is like me saying FFVII is not a >good game. And I am sure that you would jump my throat for that. But I >can give you as many reasons why FFVII sucks as you can give me why >KIGold sucks. I like FFVII, I don't like KI. It's as simple as that. I wouldn't "jump your throat" for you sayin' FFVII sucks, 'cause it's your opinion, and I'd be sad that you're missing such an engrossing and enjoyable game. You could probably say the same thing for KI, yet I just simply don't like it. =20 >So simply improving the engine makes a good game? No, that's not what I meant. I just didn't feel like typing out what makes sequels better. Most often, they fix their mistakes from the first...adding better stuff. You know what I mean, and if a game has a good engine, but bad story, graphics, etc. it most likely would stink.=20 >I understand perfectly where you stand. As with ANY game, you should >try-before-you-buy. You run the risk of not liking any game, even if >the rest of the world considers it to be the second coming. Yea, that's kinda the way I'm feeling about Final Fantasy Tactics...it's beautiful, has a good story, & the classic Square feel. I just don't like strategy games too much, as I've discovered after playing it. Oh well. >Now you sound really wise. So why does it "suck AND blow. At the same >time, backwards."? That's just how I feel. As for the "intellectual" language, all I gota say is, fue un chiste, y si no puedes tomarlo, lo siento. No me gusta KI Gold, y creo que es mierda. Hay una persona que habla espa=F1ol en esta lista? Necesito practicar para dominar la lengua. Hehe.=20 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D Tippyman =20 http://skapunx.ml.org/~tippy =20 tippyman@erols.com =20 "Skankin' be fun."=20 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=20 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 18:10:09 -0700 From: Tyler V Snow Subject: Re: [N64] Here's a Topic for ya...Another DD titles turns into a cartridge title. At 01:00 AM 2/11/1998 -0600, you wrote: >Brian Sinclair wrote: >> >> Just a note. Nintendo has publically stated in the past that the N64 could >> not handle cart sizes bigger than 32 megs. As such, there doesn't seem >> anyway beyond the development of the 64DD that games larger than Zelda will >> ever reach the gamers out there. > >Where have they said this? It is not in the N64's technical specs... I have read this MANY times on the now-gone N64 HQ. Try emailing Capscott; I'm sure he can tell you where he heard it. - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 18:14:24 -0700 From: Tyler V Snow Subject: Re: [N64] Interesting Japanese trend... At 09:29 PM 2/9/98 -0600, you wrote: >Here's a good one for you that probably most of you have noticed, but >never thought of bringing it to the list. :-) > >A lot of the newer N64 games are becoming more and more aimed at the >Japanese. Many of the titles you'll find references such as "...very >popular in Japan...." or "...a long standing Japanese series...". > >It's interesting how a "global" system (because it's called N64 all >around the world) can be so biased towards one country. My opinion of >course.... You know something is wrong when doubts arise in one of the most optimistic N64 advocates. :) I agree with you fully.. even with over twice the sales of the base system in Japan, America is still being ignored. Unfortunately, Yamauchi's last goal for the company is to see the 64DD succeed (I'm presuming he means in Japan). And he will make it succeed, even if it means developing all 64DD software with the Japanese market in mind. But then, if the 64DD doesn't do well in Japan, Nintendo's got basically no chance to make it succeed in America and/or Europe since it would take another 1-2 years making AAA software that would appeal to American gamers. And by that time, Project X and Katana would be at large in both markets... My opinion, of course. - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 18:21:58 -0700 From: Tyler V Snow Subject: Re: [N64] Favorite games, also Magazines >Why is it that when a magazine says something negative towards Nintendo = it >is automatically biased? Everybody is saying that Yoshi=92s Story is too >short and that it pales in comparison to Yoshi=92s Island. Not just EGM. I know, but I was basically defending Next Generation (my favorite mag). Literally ALL N64 owners were complaining about Next Generation when they ran the "Something is wrong with Nintendo 64" article, probably because they only saw the cover and didn't take the time to actually read the article (if they had, they would know that the article was written with n= o bias, and actually contained a lot of information). But now that EGM comes out, they put Yoshi on the cover and then blast it inside the mag. Their were also negative reviews and negative comments regarding Nintendo and their console/add-on. At least when Next Generati= on pointed out the major problem behind N64 they weren't afraid to display i= t on the cover. I thought EGM was going to praise Yoshis Story to death wh= en I saw the cover, but after a quick look inside this was obviously not the case. =20 I still don't understand why no one is screaming "bias!" regarding EGM; maybe everyone is just biased against Next Generation? :) - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 18:31:15 -0700 From: Tyler V Snow Subject: Re: [N64] Favorite games, also Magazines At 04:16 PM 2/11/1998 -0500, you wrote: >>Why is it that when a magazine says something negative towards Nintendo= it >>is automatically biased? Everybody is saying that Yoshi=92s Story is to= o >>short and that it pales in comparison to Yoshi=92s Island. Not just EGM. > >Durr, he was saying they were biased TOWARDS Nintendo. If you read his >post... Actually, I was attempting to point out a discrepency between people's opinion of Next Generation and EGM. NG has given N64 more of a chance th= an it deserves; and when they ran ONE article that was negative about N64, N= 64 owners to this day feel that Next Generation is biased. This month EGM gave shoddy reviews to all the N64 games they reviewed (excepting Snowboa= rd Kids), complained about Yoshis Story, printed negative stuff about N64 an= d I haven't heard one peep about EGM from any site, this list, or otherwise. I really don't think Next Generation or EGM is biased towards Nintendo; both magazines have given the system a very fair treatment but I can't stand how a LOT of N64 owners complained about NG and yet no one cares about what was printed in this EGM. Maybe if there was something on the cover of EGM we would have heard about it? :) Oh well, it's just a small pet peeve of mine; not worth getting into a lengthy discussion over it or anything. :) - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 18:41:48 -0700 From: Tyler V Snow Subject: Re: [N64] DKR: Silver coin challenge, Greenwood Village At 08:41 PM 2/11/1998 GMT, you wrote: >I know asking for help like this is going to sound pretty lame, but frustration >has got the better of me. I have 36 balloons on DKR and have not really had much >difficulty getting any of them. However, I have now hit a brick wall because I >seem to be completely incapable of getting the ballon for the Silver Coin >Challenge in Greenwood Village (it's the course with the wishing well). I've >tried different characters, I've tried getting as many bananas as possible >whilst still getting coins, and I've tried completely ignoring bananas to >concentrate on the coins, and the best result I've managed is 7 coins and 3rd >position. If I get all 8 coins I usually come last. The A.I. of the computer >players seems to have increased dramatically between the last ballon I got and >this one (or is that my imagination?) I was really having trouble with Greenwood village, too, until Entrippy helped someone else out. :) For your character, you should choose Pipsy the mouse. I think I did it on my first or second try after I chose her. :) Also, try to get as many silver coins on the first lap as you can. General rules of advice: get as many bananas as you can once you have the 8 silver coins, the 10 missile item will come in handy whether you're in first or last place, and practice it over and over until you've done it. :) Hope this helps. - -Tyler V Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 21:48:02 -0500 From: Tippyman Subject: Re: [N64] Favorite games, also Magazines >I still don't understand why no one is screaming "bias!" regarding EGM; >maybe everyone is just biased against Next Generation? :) That, IMO, seems to be the trend in the VG world. Not yellin' "bias!" at magazines, but just yelling it at anything arbitrarily. Anyone else notice this? ============================= Tippyman http://skapunx.ml.org/~tippy tippyman@erols.com Boycott MTV! ============================= [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 11 Feb 1998 23:43:35 -0500 From: "Brian Sinclair" Subject: Re: [N64] Here's a Topic for ya...Another DD titles turns into a cartridge title. Here is the definitive information regarding the max cart size for the N64. The following info was found in the Q&A section of Next Generation on-line. Q: I read a statement from Nintendo saying the ROMs in the cartridges would be upgradeable and could eventually support over 800 megs per cartridge, Is there any truth to this at all, and when would such cartridges appear? A: The biggest cart that can be seen by the N64 is a 32 MB cart (256 megs). A 100 MB cart is simply not in the works on the N64. The information above was posted on the January 14, 1997 version their Q&A section. Check it out for yourself. Go to www.next-generation.com and then do a search and type in the following: "cartridge specs specifications N64 nintendo". If you did this right the following exchange should be the 17th article brought up. Later. Brian Sinclair [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Feb 98 06:53:12 EST From: "Russ Lapenna" Subject: Re[4]: [N64] List quality Hey Tippyman, lighten up. Although your post is valid, lists can rarely stay *exactly* on topic at all times. And what? people here aren't allowed to slide in the occasional bit of humour. I could understand your point if someone was constantly doing nothing but unrelated one-liners but give us a break. you'd make a bad cop. Besides, posts like yours, which I might add was not N64 relaated, just prompt more posts like mine which is also not N64 related. So all you've managed to do is crreate two more non-topic posts. Russ >>A shotgun! Yeee Haaa ! We good ole' boyz fixin' to do sum huntin! >>Ain't dat right Bubba and John Boy? >You look at the sybject of this post, and you might find it kinda >oxmoronic, huh? >Posts like these do seem to fly around the list, and that's why there >aren't as many intelligent posts. The standard's been lowered from >everyone's attempt to slap in a half-assed joke. Come on, this is an N64 list. >>Now to make it N64 related, the pics of 1080 rock, I can't wait >>till that mother comes out! >This crap is dumb too. Everybody knows the posts are off topic, so why do >you write in a 1-liner to make it 64 related? I don't think the list >moderators are so strict that they'd can your ass if you didn't put 2 >lines of "n64 related" material. Sheesh. >============================== >Tippyman [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Feb 98 06:58:02 EST From: "Russ Lapenna" Subject: Re: [N64] DKR: Silver coin challenge, Greenwood Village Well just so you don't feel too lame, I'm gonna ask something lamer. I only have about 9 balloons and I was just curious. I notice the silver coins getting more and more off the main course. I forget which one I'm on but one of the coins is just to the left of a tunnel so if you get the coin you get stuck against a wall and lose all kinds of time. Is this what you have to do, and you can still make up all kinds of time later. In other words what is the strategy, to get the coins first lap and then make up time. Also am I right that some of these coins make you basically have to get stuck, or am I missing something. I did see a balloon give me a magnet but it didn't work on the coins. Thanks Russ >I know asking for help like this is going to sound pretty lame, but frustration >has got the better of me. I have 36 balloons on DKR and have not really had >much difficulty getting any of them. However, I have now hit a brick wall >because I seem to be completely incapable of getting the ballon for the Silver >Coin Challenge in Greenwood Village (it's the course with the wishing well). >I've tried different characters, I've tried getting as many bananas as possible >whilst still getting coins, and I've tried completely ignoring bananas to >concentrate on the coins, and the best result I've managed is 7 coins and 3rd >position. If I get all 8 coins I usually come last. The A.I. of the computer >players seems to have increased dramatically between the last ballon I got and >this one (or is that my imagination?) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Feb 98 07:27:08 EST From: "Russ Lapenna" Subject: Re: [N64] Mario Wall Jumps >I ave just recently gone to ign64.com and downloaded a quicktime movie >showing mario wall jumping onto the top of the castle. I tried it but i >could never get onto the castle. Have any of you seen that movie? Has anyone got a copy of this they can e-mail me? I have been unable to access that sight most times and when I do I can't seem to download it. Please send it as an attached file to russ_lapenna@hrcc.on.ca thanks Russ_ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Feb 1998 07:37:01 EST From: Nsixtfour@aol.com Subject: Re: [N64] DKR: Silver coin challenge, Greenwood Village Hello, I have beaten the whole entire DKR racing ADVENTURE and I'm halfway there on ADVENTURE TWO I thought that The Silver Coin Chalenge for GreenWood Village was pretty hard but heresa trick when you get the coins on the left side in the tunnel take the shortcut that can put you a few sec. ahead, go right into the well, and youll end up in a tunnel, then use the zipper and try to get in first, also I think there is a silver coin in there :o) ~Sean Waugh~ ~Nsixtfour@aol.com~ ~ICQ UIN #: 7258573~ ~Web: Http://come.to/nsixt4game~ ~President Of Nsixty4 Gaming~ ~Join NOW~ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #186 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]