From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #243 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, April 9 1998 Volume 01 : Number 243 Re: [N64] 1080 Snowboarding [N64] Mystical Ninja..... wierd game...? Re: [N64] Yoshi's Story Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] Yoshi's Story Re: [N64] Mystical Ninja..... weird game...? Re: [N64] Mystical Ninja..... weird game...? [N64] 1080 Snowboarding Re: [N64] Quake 64 Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] I'm back..... Re: [N64] Mystical Ninja..... wierd game...? Re: [N64] 1080 Snowboarding Re: [N64] Mystical Ninja..... wierd game...? Moves for 1080 Snowboarding [N64] Re: [N64] Mystical Ninja..... weird game...? [N64] Snowboard Kids [N64] Capcom on the N64 Re: [N64] Capcom on the N64 Re: [N64] Capcom on the N64 Re: [N64] Capcom on the N64 Re: [N64] Mystical Ninja..... wierd game...? ---------------------------------------------------------------------- Date: Wed, 08 Apr 1998 11:59:28 -0400 From: Faxman Subject: Re: [N64] 1080 Snowboarding At 08:35 PM 04/07/1998 -0600, Tyler V. Snow wrote: > >It's true; Konami has shipped Mystical Ninja to Blockbuster's across the >country, even though it's not to be released until the 16th. I would >appreciate some first impressions from anyone that has rented it yet. >Thanks. >-- >Tyler V. Snow >tvsnow@usa.net > >http://members.tripod.com/~tvsnow/index.html -- RPG Release List! > I rented Mystical Ninja and must say that I'm enjoying every minute of it! The framerate is a little awkward but you get used to it. Tons of typical Japanese humor and a lot more. I'm definately going to buy it when it comes out. Fax http://www.voicenet.com/~faxman ---- Fax-Net (Anime, Gaming, Humor, and more) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 08 Apr 1998 11:37:17 -0700 From: "Gregory A. Swarthout" Subject: [N64] Mystical Ninja..... wierd game...? > From: Peter Goldman > > Is it just me? or is MYSTICAL NINJA a slightly STRANGE GAME... > > I know it was designed for the japanese market it mind.... but it's just > plain wierd.... > > the things the characters say.... the gameplay.... everything.... > > anyone know what I'm talking about? I think they could have spent a bit > more time AMERICANIZING it... for the US market.... oh well! > > -Pete [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 16:20:22 +30000 From: Vi On Subject: Re: [N64] Yoshi's Story I think Yoshi Story is definitely for little children to play. I'm sure they are going to love it. I haven't played such an easy game in so long. The graphics is awesome and cute. It's definitely a Must Rent. Able to float in the middle of the air is the BEST part of the game. Also like most side scrolling games, I thought you start from the beginning and try to get to the end. In Yoshi Story it's different, i didn't read the instructions to play, and when I played the first level, i went into a loop playing thruout the whole level trying to find the exit. > In the first level after the first check point, there is a guy there holding a > sign. How do I get past him? I think this is the hardest part in the game. This is even harder than beating the boss. I didn't even know you could stomp on the floor. I was stuck for a minute. :) - -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 16:18:47 EDT From: GreySpot98 Subject: Re: [N64] Mystical Ninja..... wierd game...? > From: Peter Goldman > > Is it just me? or is MYSTICAL NINJA a slightly STRANGE GAME... > > I know it was designed for the japanese market it mind.... but it's just > plain wierd.... > > the things the characters say.... the gameplay.... everything.... > > anyone know what I'm talking about? I think they could have spent a bit > more time AMERICANIZING it... for the US market.... oh well! > >-Pete I think that Konami meant for the game to be that weird. They could have made a lot of the joke better, but in a way it's fun to laugh at how stupid it is and much it doesn't make sense. - -Nadim [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 08 Apr 1998 14:09:30 -0700 From: Dave Villanueva Subject: Re: [N64] Mystical Ninja..... wierd game...? I agree, this is a very bizarre game complete with the laughter and bad story line. But I believe Konami wanted it to be like this, maybe it was a bad translation maybe not. For those interested the storyline goes something like this. Quoted from the manual.. "Yikes! A giant UFO shaped like a peach has suddenly appeared in peacful Oedo Town!. The evil musical corps, The Peach Mountain Shoguns, have come to steal the Great Stage Plan... And they've made it as far as Oedo Castle. But Goemon and his pals have been so busy eating dumplings they haven't even noticed. Hurry up, Goemon! The future of japan depends on you!. So far, I'm about a 3-4 hours into the game I have most of the items for all the characters now. I've beaten 3 bosses, and from what I can tell this is a pretty solid title. If you can't wait for the Zelda, this will probably keep you tied over until that or Quest64 comes out. Any questions.. drop me some email! Later, - -Dave At 04:18 PM 4/8/98 -0400, you wrote: >> From: Peter Goldman >> >> Is it just me? or is MYSTICAL NINJA a slightly STRANGE GAME... >> >> I know it was designed for the japanese market it mind.... but it's just >> plain wierd.... >> >> the things the characters say.... the gameplay.... everything.... >> >> anyone know what I'm talking about? I think they could have spent a bit >> more time AMERICANIZING it... for the US market.... oh well! >> >>-Pete > >I think that Konami meant for the game to be that weird. They could have made >a lot of the joke better, but in a way it's fun to laugh at how stupid it is >and much it doesn't make sense. > >-Nadim > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 18:34:44 -0400 From: "Tocher" Subject: Re: [N64] Mystical Ninja..... wierd game...? that is the great thing i don't like americanizing of japanese games this came through almost perfectly - -----Original Message----- From: Gregory A. Swarthout To: n64@lists.xmission.com Date: Wednesday, April 08, 1998 10:39 AM Subject: [N64] Mystical Ninja..... wierd game...? >> From: Peter Goldman >> >> Is it just me? or is MYSTICAL NINJA a slightly STRANGE GAME... >> >> I know it was designed for the japanese market it mind.... but it's just >> plain wierd.... >> >> the things the characters say.... the gameplay.... everything.... >> >> anyone know what I'm talking about? I think they could have spent a bit >> more time AMERICANIZING it... for the US market.... oh well! >> >> -Pete > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 18:38:43 -0400 From: "Tocher" Subject: Re: [N64] Yoshi's Story hey man, next time read a bit of the manual, or at least listen to the help blocks that is what they are there for i think that this is not a sequel to the original yoshi's island too different i like digital for sidescrolling the original was long and hard but great graphics, crisp graphics the new one seemed too blurry, yet blocky on the edges kinda thing but I still recognize it as a good game - -----Original Message----- From: Vi On To: n64@lists.xmission.com Date: Wednesday, April 08, 1998 12:19 PM Subject: Re: [N64] Yoshi's Story > >I think Yoshi Story is definitely for little children to play. I'm sure >they are going to love it. I haven't played such an easy game in so long. >The graphics is awesome and cute. It's definitely a Must Rent. >Able to float in the middle of the air is the BEST part of the game. > >Also like most side scrolling games, I thought you start from the >beginning and try to get to the end. In Yoshi Story it's different, i >didn't read the instructions to play, and when I played the first level, >i went into a loop playing thruout the whole level trying to find the exit. > >> In the first level after the first check point, there is a guy there holding a >> sign. How do I get past him? > >I think this is the hardest part in the game. This is even >harder than beating the boss. I didn't even know you could stomp on the >floor. I was stuck for a minute. :) > >-Vi > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 20:34:16 EDT From: N64PCPSX Subject: Re: [N64] Mystical Ninja..... weird game...? In a message dated 4/8/98 5:08:42 PM Eastern Daylight Time, dvillanueva@thegrid.net writes: << is a pretty solid title. If you can't wait for the Zelda, this will probably keep you tied over until that or Quest64 comes out. >> As somebody else said before, games should NOT be released to help you hold your waiting for another game. A game should be good and bought no matter what. I would not buy a game just to wait for another one. What's the point? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 22:09:46 EDT From: Erratic64 Subject: Re: [N64] Mystical Ninja..... weird game...? To me this game is pretty good but there is one slight problem. The translation from Japanese to English is not very good. Some things the characters say just make no sense. Other then that it is a pretty good title. I would wait till Quest 64 or Zelda64 comes out though. i am not renting it again. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 22:11:28 EDT From: Erratic64 Subject: [N64] 1080 Snowboarding I just rented this game and I think it rules!!! But there is a problem. I didn't get the book so i don't know the basic moves (particulary how to stick a landing). Could someone please tell me how to do this!!! I would also like to know any other basic moves and what all the buttons do(if they do anything at all) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 23:19:54 EDT From: Trey Table Subject: Re: [N64] Quake 64 In a message dated 98-04-08 01:39:25 EDT, you write: > It's old news. So...why spend the effort making Quake for > the N64, when they know that the cartridge prices are too high to > actually sell this type of game at a decent price, and when anyone that > owns a computer has already played Quake at one point or another (and > with the right video card...yipes!), why would anyone want to buy a copy > of Quake for N64?! This may come to you as a shock, but a great number of people don't have computers. And I own a computer but I've never played Quake, and I'm sure there are a lot more out there like me who only play games on consoles and not the PC (or both). As for cartridge prices being high, well, they're not that different to when the Super NES was king. I remember shelling out $75 for Street Fighter 2 and $70 for Final Fantasy 2. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Apr 1998 23:27:32 EDT From: Trey Table Subject: Re: [N64] Mystical Ninja..... wierd game...? In a message dated 98-04-08 14:41:49 EDT, you write: > From: Peter Goldman > > > > Is it just me? or is MYSTICAL NINJA a slightly STRANGE GAME... > > > > I know it was designed for the japanese market it mind.... but it's just > > plain wierd.... > > > > the things the characters say.... the gameplay.... everything.... > > > > anyone know what I'm talking about? I think they could have spent a bit > > more time AMERICANIZING it... for the US market.... oh well! > > > > -Pete > I'd rather play as Goemon than "Kid Ying". Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 14:05:27 +0100 From: pete@lucent.com Subject: Re: [N64] Mystical Ninja..... wierd game...? - ->> anyone know what I'm talking about? I think they could have spent a bit - ->> more time AMERICANIZING it... for the US market.... oh well! Theres nothing I would want to see less than an americanized version of a japaneses game, The Japanese style is part of what make that game, leave it! A good example of what this leads to can be seen in the film industry now. The majority of films made in America so therfore have Americanized endings i.e. happy endings, any film that tries to differ comes under intense pressure to change to the nice happy ending we (don't) all want to see. Nice to see that seven could slip through the net. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 09 Apr 1998 11:10:28 -0400 From: Faxman Subject: Re: [N64] Mystical Ninja..... wierd game...? At 02:09 PM 04/08/1998 -0700, Dave Villanueva wrote: > >I agree, this is a very bizarre game complete with the laughter and bad >story line. But I believe Konami wanted it to be like this, maybe it was a >bad translation maybe not. For those interested the storyline goes >something like this. Quoted from the manual.. > >"Yikes! A giant UFO shaped like a peach has suddenly appeared in peacful >Oedo Town!. The evil musical corps, The Peach Mountain Shoguns, have come >to steal the Great Stage Plan... And they've made it as far as Oedo Castle. >But Goemon and his pals have been so busy eating dumplings they haven't >even noticed. Hurry up, Goemon! The future of japan depends on you!. > > >So far, I'm about a 3-4 hours into the game I have most of the items for >all the characters now. I've beaten 3 bosses, and from what I can tell this >is a pretty solid title. If you can't wait for the Zelda, this will >probably keep you tied over until that or Quest64 comes out. > >Any questions.. drop me some email! > > Yeah, I think Konami wanted it that way. If you ever watched any Anime before, then you know crazy things are always happening. So this wouldn't surprise me. Can't wait for the 16th so I can pick this title up. Fax http://wwww.voicenet.com/~faxman (Anime, Gaming, and a whole lot of shaking going on) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 09 Apr 1998 11:10:28 -0400 From: Faxman Subject: Re: [N64] Mystical Ninja..... wierd game...? At 02:09 PM 04/08/1998 -0700, Dave Villanueva wrote: > >I agree, this is a very bizarre game complete with the laughter and bad >story line. But I believe Konami wanted it to be like this, maybe it was a >bad translation maybe not. For those interested the storyline goes >something like this. Quoted from the manual.. > >"Yikes! A giant UFO shaped like a peach has suddenly appeared in peacful >Oedo Town!. The evil musical corps, The Peach Mountain Shoguns, have come >to steal the Great Stage Plan... And they've made it as far as Oedo Castle. >But Goemon and his pals have been so busy eating dumplings they haven't >even noticed. Hurry up, Goemon! The future of japan depends on you!. > > >So far, I'm about a 3-4 hours into the game I have most of the items for >all the characters now. I've beaten 3 bosses, and from what I can tell this >is a pretty solid title. If you can't wait for the Zelda, this will >probably keep you tied over until that or Quest64 comes out. > >Any questions.. drop me some email! > > Yeah, I think Konami wanted it that way. If you ever watched any Anime before, then you know crazy things are always happening. So this wouldn't surprise me. Can't wait for the 16th so I can pick this title up. Fax http://wwww.voicenet.com/~faxman (Anime, Gaming, and a whole lot of shaking going on) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 10:58:22 -0500 (CDT) From: Stryder Subject: Re: [N64] Mystical Ninja..... wierd game...? > > From: Peter Goldman > > > > anyone know what I'm talking about? I think they could have spent a bit > > more time AMERICANIZING it... for the US market.... oh well! > > Hmmm...this is the first time I have seen anyone complain that a game was not "americanized". People (including myself) are usually upset that changes were made to a game before being released here. I want the games as they were made...no censoring, no storyline changes, etc... The only things that I don't mind being changed are the language (obviously...though I wish I could read Japanese :() and any bugs that were discovered after the release. I also don't mind when they add things to a game as long as it does not involve any great changes in the storyline of the game (new sub-boss, new weapon, etc...). Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 09 Apr 1998 19:20:44 +0200 From: Siemon Subject: Re: [N64] I'm back..... At 17:55 5-4-98 -0400, you wrote: >Much to the dismay of many list members, the infamous Tippyman has >returned. MWAHAHAHAHA! Maybe this time around I'll enjoy my stay more. I'll >try to contribute as much as possible. Glad you're back man, hope you enjoy your stay! - -Siemon __________________________________________ siemon@huizen.nhkanaal.nl ICQ= 5750532 Webmaster of Game Nation. http://www.gamenation.base.org [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 09 Apr 1998 19:24:30 +0200 From: Siemon Subject: Re: [N64] Mystical Ninja..... wierd game...? At 11:37 8-4-98 -0700, you wrote: >> From: Peter Goldman >> >> Is it just me? or is MYSTICAL NINJA a slightly STRANGE GAME... >> >> I know it was designed for the japanese market it mind.... but it's just >> plain wierd.... >> >> the things the characters say.... the gameplay.... everything.... >> >> anyone know what I'm talking about? I think they could have spent a bit >> more time AMERICANIZING it... for the US market.... oh well! Americanizing it? I'm really glad we finally get a little Japanese like game .... - -Siemon __________________________________________ siemon@huizen.nhkanaal.nl ICQ= 5750532 Webmaster of Game Nation. http://www.gamenation.base.org [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 14:58:50 -0400 From: "Tocher" Subject: Re: [N64] 1080 Snowboarding yeah I agree - -----Original Message----- From: Erratic64 To: n64@lists.xmission.com Date: Wednesday, April 08, 1998 6:10 PM Subject: [N64] 1080 Snowboarding >I just rented this game and I think it rules!!! But there is a problem. I >didn't get the book so i don't know the basic moves (particulary how to stick >a landing). Could someone please tell me how to do this!!! I would also like >to know any other basic moves and what all the buttons do(if they do anything >at all) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 07 Apr 1998 15:11:13 -0400 From: X Cody X Subject: Re: [N64] Mystical Ninja..... wierd game...? At 02:05 PM 4/9/98 +0100, you wrote: >->> anyone know what I'm talking about? I think they could have spent a bit >->> more time AMERICANIZING it... for the US market.... oh well! Let's see...the game is about a character in ancient Japan. Let's make it AMERICAN! That's the downfall of a lotta crap. Ever had "italian" food? It's not real, it's crap. I've lived in Italy, and I know what REAL italian food tastes like, not the crap shoveled onto a plate for the american fat-heads. Oh wait, this is about video games, isn't it? If Goemon was made to suit american tastes, it would be utter crap. If you want an "american" platformer, try out GEX for the PSX. ================================== Cody Miles http://skapunx.ml.org/~tippy tippyman@erols.com "Drugs suck. The best high is adrenalin!" ================================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 15:12:52 -0400 From: "Tocher" Subject: Moves for 1080 Snowboarding [N64] uh too many moves to list all but press z to land and speed up press a to jump, the longer you hold, the higher you jump (when you let go) don't hold a too long or the guy tires b is for tricks, used in combination with control stick for different stuff up makes you boost at the start of a race down is brake to make a steeper turn, point it downward a bit r is for turns, cright is for turning off the ghost cup if to change views down with caps - -----Original Message----- >I just rented this game and I think it rules!!! But there is a problem. I >didn't get the book so i don't know the basic moves (particulary how to stick >a landing). Could someone please tell me how to do this!!! I would also like >to know any other basic moves and what all the buttons do(if they do anything >at all) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 15:15:43 -0400 From: "Tocher" Subject: Re: [N64] Mystical Ninja..... weird game...? That is the point!! Have you ever read www.ign64.com's preview? They love it, and so will I. Anime is excellent, my friends are super obsessed with it. Basically, Japanese culture is very interesting, such a game as Mystical Ninja will be real cool. - -----Original Message----- >To me this game is pretty good but there is one slight problem. The >translation from Japanese to English is not very good. Some things the >characters say just make no sense. Other then that it is a pretty good title. >I would wait till Quest 64 or Zelda64 comes out though. i am not renting it >again. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 17:10:24 -0300 From: "Renato Braga" Subject: [N64] Snowboard Kids This is a multi-part message in MIME format. - ------=_NextPart_000_0008_01BD63DA.62814020 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Is there a way to upgrade Shinobin boards? Renato - ------=_NextPart_000_0008_01BD63DA.62814020 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Is there a way to = upgrade Shinobin=20 boards?
 
Renato
- ------=_NextPart_000_0008_01BD63DA.62814020-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 18:09:27 EDT From: Trey Table Subject: [N64] Capcom on the N64 It is known that Capcom is making games for the N64, but it is not known as to what the games will be. So what games would you like to see Capcom bring to the N64? I personally would love to have X-Men Vs. Street Fighter. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 18:28:09 +30000 From: Vi On Subject: Re: [N64] Capcom on the N64 > the N64? I personally would love to have X-Men Vs. Street Fighter. nah, Xmen vs SF will be old and late by the time it comes out for N64. Marvel vs SF would be better, or even Xmen vs Capcom. well I know they are basicly the same game with just different characters. hmm, how about SF3? :) - -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 18:33:03 EDT From: Trey Table Subject: Re: [N64] Capcom on the N64 In a message dated 98-04-09 18:29:24 EDT, you write: > nah, Xmen vs SF will be old and late by the time it comes out for N64. > > Marvel vs SF would be better, or even Xmen vs Capcom. > well I know they are basicly the same game with just different characters. > hmm, how about SF3? :) > > -Vi Street Fighter 3 : Second Impact would be great, but I still like X-Men vs. Street Fighter better. Besides, I don't really want to have to buy a Saturn to play one game. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 22:51:03 EDT From: JPB2 Subject: Re: [N64] Capcom on the N64 I think the obvious thing that everyone wants to see on the N64 from Capcom is Resident Evil 3. If that is not a PS exclusive it'll be a big bruise in their ego's. Another game I'd love to see on N64 from Capcom is MArvel vs. Capcom except with even more guys. As for Mega Man, no way, he sucks. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 9 Apr 1998 23:35:11 -0400 From: "Tocher" Subject: Re: [N64] Mystical Ninja..... wierd game...? yeah I understand i have italian relatives and their cooking is superb only one restaurant that I have gone to is good, owned and managed by a family that has been operating for decades (the biggest and fanciest restaurante on long island) in relation to games, i love anime, as well as japanese culture it is neat to see how they like english "Be Strong Man" oh yeah you get instilled with this crazy power of japanese superiority! the perfect race, supposedly, can be seen in anime ever seen a cartoon with large eyes but tiny mouth and nose? don't it look cool? Mystical Ninja should be treated with a great deal of respect for keeping it pure i would have liked it better even if the only change was the addition of subtitles ooooh! - -----Original Message----- From: X Cody X To: n64@lists.xmission.com Date: Thursday, April 09, 1998 11:06 AM Subject: Re: [N64] Mystical Ninja..... wierd game...? >At 02:05 PM 4/9/98 +0100, you wrote: >>->> anyone know what I'm talking about? I think they could have spent a bit >>->> more time AMERICANIZING it... for the US market.... oh well! > >Let's see...the game is about a character in ancient Japan. Let's make it >AMERICAN! That's the downfall of a lotta crap. Ever had "italian" food? >It's not real, it's crap. I've lived in Italy, and I know what REAL italian >food tastes like, not the crap shoveled onto a plate for the american >fat-heads. Oh wait, this is about video games, isn't it? If Goemon was made >to suit american tastes, it would be utter crap. If you want an "american" >platformer, try out GEX for the PSX. > >================================== >Cody Miles >http://skapunx.ml.org/~tippy >tippyman@erols.com > >"Drugs suck. > The best high is adrenalin!" >================================== > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #243 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]