From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #425 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Friday, July 31 1998 Volume 01 : Number 425 RE: [N64] Rogue Squadron B-Wing Re: [N64] Rogue Squadron B-Wing RE: [N64] Rogue Squadron B-Wing Re: [N64] Rogue Squadron B-Wing Re: [N64] Rogue Squadron B-Wing [N64] Baseball....AGAIN [N64] F1 Re: [N64] Banjo-Kazooie Re: [N64] Rogue Squadron B-Wing Re: [N64] F1 Re: [N64] Rogue Squadron B-Wing Re: [N64] F1 Re: [N64] F1 Re: [N64] Rogue Squadron B-Wing Re: [N64] Banjo-Kazooie Re: [N64] n64 list rules and "illegal" devices -Vi Re: [N64] Rogue Squadron B-Wing Re: [N64] Rogue Squadron B-Wing Re: [N64] Rogue Squadron B-Wing [N64] DMA? [N64] Zelda Re: [N64] Rogue Squadron B-Wing Re: [N64] DMA? RE: [N64] DMA? [N64] Re: n64-digest V1 #423 RE: [N64] Zelda Re: [N64] Banjo-Kazooie Re: [N64] NES to N64 Re: [N64] Rogue Squadron B-Wing RE: [N64] Rogue Squadron B-Wing Re: [N64] Rogue Squadron B-Wing Re: [N64] NES/C64 to N64 ---------------------------------------------------------------------- Date: Fri, 31 Jul 1998 14:28:09 +0100 From: Gordon Speirs Subject: RE: [N64] Rogue Squadron B-Wing >>No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no >>such thing as an expert. ARRRRRGH. >> >Apparently you've never meat truely obsessed Star Wars fan. The ones that >buy all of those "technical guide to the Str Wars Universe" books. Do those >ppl exist over in the UK, or is it just an American phenomenon? They do exist, but the laws over here permit us to shoot such people on sight. Just as well really, they might breed. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 14:30:06 +0100 From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing At 09:23 31/07/98 -0400, you wrote: > >Apparently you've never meat truely obsessed Star Wars fan. The ones that >buy all of those "technical guide to the Str Wars Universe" books. Do those >ppl exist over in the UK, or is it just an American phenomenon? Oh no, I have met them. And they're still trainspotting type geeks. Sorry, but it's true. If you can get to such great technical depth over something that is completely fabricated & can change at an author/developer/writer' whim, you're in serious trouble. :-/ And, YEAH IT'S JUST AN AMERICAN THING :) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 14:31:06 +0100 From: "Brian Baird" Subject: RE: [N64] Rogue Squadron B-Wing At 14:28 31/07/98 +0100, you wrote: > >They do exist, but the laws over here permit us to shoot >such people on sight. Just as well really, they might breed. Only amongst themselves... Zero chance of cross-breeding & their genes invading the genepool of 'normal' society. Much like your average videogame fan :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 23:40:13 +1000 From: Alex Subject: Re: [N64] Rogue Squadron B-Wing At 14:30 31-07-98 +0100, you wrote: >At 09:23 31/07/98 -0400, you wrote: >> >>Apparently you've never meat truely obsessed Star Wars fan. The ones that >>buy all of those "technical guide to the Str Wars Universe" books. Do those >>ppl exist over in the UK, or is it just an American phenomenon? > >Oh no, I have met them. And they're still trainspotting type geeks. Sorry, >but it's true. If you can get to such great technical depth over something >that is completely fabricated & can change at an author/developer/writer' >whim, you're in serious trouble. > >:-/ > >And, YEAH IT'S JUST AN AMERICAN THING > >:) > > >Brian @ DMA > Yeah in the UK you just get obsessed with fictional B-grade Australian soapies. And let's not forget everyone's favorite Time Lord, Dr Who. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 14:50:45 +0100 From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing At 23:40 31/07/98 +1000, you wrote: > >Yeah in the UK you just get obsessed with fictional B-grade Australian >soapies. And let's not forget everyone's favorite Time Lord, Dr Who. I thought he was Celtic's new manager? [looks around puzzled] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 98 09:47:38 EST From: "Russ Lapenna" Subject: [N64] Baseball....AGAIN I've been reading a lot of reviews of Ken Griffey vs. ASB and it seems that even though most people on this list have said ASB is better, all these reviews seem to say that the annoying announcer is unbearable even though the graphics are better, and that ken griffey is more realistic in the gameplay dept. Now I'm really confused. Can some people who have played both shed some light on this for me, I'm not much of a game renter....no time. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 09:17:16 -0500 From: Michael Bauers Subject: [N64] F1 Maybe it is just me, but it seems that Brian is losing patience. He is becoming less tolerant of stupidity. When is F1 coming out? I need it. I am out of N-64 games that I really want to play. I guess I could go back to Quake-2 or Sim City 2000 on my girlfriends overpowered PC. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 09:14:45 -0500 (CDT) From: Stryder Subject: Re: [N64] Banjo-Kazooie On Fri, 31 Jul 1998, Alex wrote: > It is a good game. You should probably get it. However don't expect > something on the same level of Mario64. Maybe you should consider getting an > older game that you have missed like Wave Race or Blast Corps. Banjo is > good, but it's no Mario64. BK is better than M64 IMO. Don't waste your time with Waverace or Blastcorps. Waverace is OK if you like racers. I found it to be rather boring (not many courses). Blast Corps sucks. Some people like though. I found it to be extremely boring. I have as friend who had it (till he sold it), I played it and it held my interest for all of 5 minutes. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 09:18:04 -0500 (CDT) From: Stryder Subject: Re: [N64] Rogue Squadron B-Wing On Fri, 31 Jul 1998, Brian Baird wrote: > No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no > such thing as an expert. ARRRRRGH. > Uhh, I think he just meant that he was no expert in flight aerodynamics. In other words, even though he is not a airplane engineer, he does not think the B-wing looks like it could fly in an atmosphere. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 10:20:06 -0400 From: "Wezzer" Subject: Re: [N64] F1 F1 World Grand Prix came out last Monday I think. I rented it, and was surprised that IGN64.com picked this games as game of the month. I didn't really enjoy it as much as M:I. But then again, I'm not really into racing sims. If you do like sims, you should get it......a lot of tracks, great sound effects/music, tons of things you can adjust on your car, lot of drivers. Michael Bauers wrote: > Maybe it is just me, but it seems that Brian is losing patience. He is > becoming less tolerant of stupidity. > > When is F1 coming out? I need it. I am out of N-64 games that I really want > to play. I guess I could go back to Quake-2 or Sim City 2000 on my > girlfriends overpowered PC. > > Michael Bauers > DGS > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 15:22:25 +0100 From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing At 09:18 31/07/98 -0500, you wrote: >On Fri, 31 Jul 1998, Brian Baird wrote: > >> No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no >> such thing as an expert. ARRRRRGH. >> >Uhh, I think he just meant that he was no expert in flight aerodynamics. >In other words, even though he is not a airplane engineer, he does not >think the B-wing looks like it could fly in an atmosphere. Once again - when does aerodynamics come into it? We're talking *fantasy*. [sigh] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 09:22:38 -0500 (CDT) From: Stryder Subject: Re: [N64] F1 On Fri, 31 Jul 1998, Michael Bauers wrote: > > Maybe it is just me, but it seems that Brian is losing patience. He is > becoming less tolerant of stupidity. You see, the problem is that he is too caught up in that Boolean logic. He is now acting illogical :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 15:25:40 +0100 From: "Brian Baird" Subject: Re: [N64] F1 At 09:17 31/07/98 -0500, you wrote: > >Maybe it is just me, but it seems that Brian is losing patience. He is >becoming less tolerant of stupidity. Just having a *very* hard week. Need to get rid of the stress somewhere. And yes, stupidity annoys me. Especially when there's no reason for the stupidity... :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 09:34:54 -0500 (CDT) From: Stryder Subject: Re: [N64] Rogue Squadron B-Wing On Fri, 31 Jul 1998, Brian Baird wrote: > Once again - when does aerodynamics come into it? We're talking *fantasy*. > Dang it! Everybody know it does not exist!!! But you can look at drawing and guess wether something could fly or not! Besides, you fail to see the whole point of fantasy. The point is to pretend it is real...to lose yourself in another world as an escape form the boring reality we live in. That is why people read books. That is why people play RPGs and adventure games. Your boolean logic is screwing you up. Forget your boolean logic sometime, you might find things annoy you less and life less stressful. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 01 Aug 1998 00:30:40 +1000 From: Alex Subject: Re: [N64] Banjo-Kazooie At 09:14 31-07-98 -0500, you wrote: >On Fri, 31 Jul 1998, Alex wrote: > >> It is a good game. You should probably get it. However don't expect >> something on the same level of Mario64. Maybe you should consider getting an >> older game that you have missed like Wave Race or Blast Corps. Banjo is >> good, but it's no Mario64. > >BK is better than M64 IMO. Don't waste your time with Waverace or >Blastcorps. Waverace is OK if you like racers. I found it to be rather >boring (not many courses). Blast Corps sucks. Some people like though. >I found it to be extremely boring. I have as friend who had it (till he >sold it), I played it and it held my interest for all of 5 minutes. > >Stryder > What makes you like BK more than M64? Waverace is one of the better single player racers out there. The control is really good, and the wave physics add a lot to the game. Blast Corps is more of an acquired taste, but you have to play it from the start to get into it properly. It's very addictive and one of the most challenging games ever made. However, once you've gotten all the platinum medals, there isn't much replay value. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: 31 Jul 1998 15:29:17 +0200 From: Nick Parkes Subject: Re: [N64] n64 list rules and "illegal" devices -Vi >Date: Thu, 30 Jul 1998 18:09:30 EDT >From: >Subject: Re: [N64] n64 list rules and "illegal" devices -Vi > ... >About **cartridge** backup, well, yeah that's illegal. I mean, HOW could you >even mess up a cartridge so much that it wouldn't work? That's pretty hard.. ... You could drop it in the bath. Nick [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 11:44:28 -0400 From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing Brian, you're not gettign the point. Just cause the star wArs universe is fantasy doesn't mean it can totally throw out the laws of physics. Good sci-fi has to be based on real science, adding logical extension of technology. - -----Original Message----- From: Stryder To: n64@lists.xmission.com Date: Friday, July 31, 1998 10:35 AM Subject: Re: [N64] Rogue Squadron B-Wing > >On Fri, 31 Jul 1998, Brian Baird wrote: > >> Once again - when does aerodynamics come into it? We're talking *fantasy*. >> >Dang it! Everybody know it does not exist!!! But you can look at drawing >and guess wether something could fly or not! Besides, you fail to see the >whole point of fantasy. The point is to pretend it is real...to lose >yourself in another world as an escape form the boring reality we live in. >That is why people read books. That is why people play RPGs and adventure >games. Your boolean logic is screwing you up. Forget your boolean logic >sometime, you might find things annoy you less and life less stressful. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 16:51:49 +0100 From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing At 11:44 31/07/98 -0400, you wrote: >Brian, you're not gettign the point. Just cause the star wArs universe is >fantasy doesn't mean it can totally throw out the laws of physics. Good >sci-fi has to be based on real science, adding logical extension of >technology. Nonsense. *Hard* sci-fi has to be based on real science. Just one genre of science fiction. And sorry, they *can* throw out the laws of physics. I don't recall sound moving in a vacuum. I have no problem with the Star Wars universe having laws of physics - it's just that arguing over them is pointless - they're transmutable at any point that suits the creators' purposes. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 12:02:18 -0400 From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing Who wants to read totally ridiculously wrong sci-fi? Hard sci-fi is based upon facts, but most other sci-fi is still more or less accurate. The inclusion of sound in the movies was fro dramatic effect. You'll notice that is the Star wars books they don't talk about hearing the scream of photon cannon coming towards them. - -----Original Message----- From: Brian Baird To: n64@lists.xmission.com Date: Friday, July 31, 1998 11:52 AM Subject: Re: [N64] Rogue Squadron B-Wing >At 11:44 31/07/98 -0400, you wrote: >>Brian, you're not gettign the point. Just cause the star wArs universe is >>fantasy doesn't mean it can totally throw out the laws of physics. Good >>sci-fi has to be based on real science, adding logical extension of >>technology. > >Nonsense. *Hard* sci-fi has to be based on real science. Just one genre of >science fiction. > >And sorry, they *can* throw out the laws of physics. I don't recall sound >moving in a vacuum. > >I have no problem with the Star Wars universe having laws of physics - it's >just that arguing over them is pointless - they're transmutable at any >point that suits the creators' purposes. > > >Brian @ DMA > >[ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 12:05:20 -0400 From: "Eddy Wu" Subject: [N64] DMA? Now for a psot that's not about Star wars: Brian or Gordon.. I read somewhere that the DMA in DMA Design stands for "Doesn't Mean Anything". Is that right? - ---------------------------------------------------------------- glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" - --------------------------------------------------------------- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 08:29:53 -0500 From: mibboss@juno.com (Scott S.) Subject: [N64] Zelda That's what your hoping for, I hope your wish comes true too, but don't expect it to come true! : ) Have a nice day. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 17:10:12 +0100 From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing At 12:02 31/07/98 -0400, you wrote: >Who wants to read totally ridiculously wrong sci-fi? Hard sci-fi is based >upon facts, but most other sci-fi is still more or less accurate. > >The inclusion of sound in the movies was fro dramatic effect. You'll notice >that is the Star wars books they don't talk about hearing the scream of >photon cannon coming towards them. "Ridiculously wrong"? Mmmmm. So writers can't postulate about the future? Can't postulate about new technologies, new ideas, new concepts? Only things *firmly* 100% based in present technologies & physics' laws? Me, I thought Science Fiction was about the ideas & concepts rather than the science. Maybe we just read different 'science fiction'. Me, I like the works of Bester, Gibson, Sterling, Jeff Noon. I can't stand movie/TV tie-ins like the various Star Wars + Star Trek novels. But that's just my taste. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 17:11:37 +0100 From: "Brian Baird" Subject: Re: [N64] DMA? At 12:05 31/07/98 -0400, you wrote: >Now for a psot that's not about Star wars: > >Brian or Gordon.. I read somewhere that the DMA in DMA Design stands for >"Doesn't Mean Anything". Is that right? Pretty much. DMA is a *very* common computer term, that's where it originally came from I believe. Well before my time at DMA. They say it stands for Doesn't Mean Anything these days, mainly because it's easier. Personally, I take it to mean something rather rude & unrepeatable... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 17:12:44 +0100 From: Gordon Speirs Subject: RE: [N64] DMA? >Now for a psot that's not about Star wars: > >Brian or Gordon.. I read somewhere that the DMA in DMA Design stands for >"Doesn't Mean Anything". Is that right? Yup. Bizarre, eh? gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: 31 Jul 1998 17:23:08 +0200 From: Nick Parkes Subject: [N64] Re: n64-digest V1 #423 maybe u could remove the jumper pak? Date: Thu, 30 Jul 1998 18:20:35 EDT From: Subject: Re: [N64] Yoshi's Story (and other evil plots) Either you are really smart, or your siblings are really stupid...or both. That's a good plan :). Is there anyway to add a thing to my N64 where you have to put in a quarter every 5 minutes or so? Or maybe something so it resets after a few minutes? My brother steals my N64 and Playstation, takes them to parties, and loans my games to his friends. And if I yell at him, he spits on me (ick). Can any of you think of anything to *prevent* him from taking it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 11:11:21 -0500 From: John Goelzer Subject: RE: [N64] Zelda Boy, someone's crabby/bitter about Warzone not coming out on time, I think. Misery loves company, eh? JG - -----Original Message----- From: mibboss@juno.com [mailto:mibboss@juno.com] Subject: [N64] Zelda That's what your hoping for, I hope your wish comes true too, but don't expect it to come true! : ) Have a nice day. Scott. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 12:20:18 EDT From: Subject: Re: [N64] Banjo-Kazooie Russ, get this game. You will like it. Some don't like it, and that's fine, but the majority of the people who have played this game like it, so my advice is get it. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 12:21:57 -0400 From: "Nev Jr." Subject: Re: [N64] NES to N64 TreyTable@aol.com wrote: > In a message dated 98-07-30 23:18:23 EDT, Zig wrote: > > > What NES game(s) would you like to see be remade for the N64? I would > > like to see Punch-Out!, Robin Hood: Prince of Thieves (I thought it was > > awesome) > > and also Wreckin' Crew if they could make it work in 3D... Can't think of > > any > > others. > > I'd like to see the following NES games be remade (or as a sequel) into an N64 > game: > > Wizards & Warriors > Battletoads > Power Blade > Metroid > Super Mario Bros. 2 > RC Pro A.M. > Metal Gear > Contra > Jackal > > Trey > I just wanna see, metroid, and bionic commando made into n64 games.. Nev. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 12:25:39 EDT From: Subject: Re: [N64] Rogue Squadron B-Wing Not a fan, eh, Gordon? Hehehe... anyhoo, I noticed something yesterday... how can any of the ships be named X-, Y-, A-, B-, whatever letter Wings if they don't use the English alpahbet? I mean, they supposedly use a different spelling system in the SW Universe (er... galaxy), so how can they get English letters all the way out there? Just a thought... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 17:32:22 +0100 From: Gordon Speirs Subject: RE: [N64] Rogue Squadron B-Wing >Not a fan, eh, Gordon? Hehehe... anyhoo, I noticed something yesterday... how >can any of the ships be named X-, Y-, A-, B-, whatever letter Wings if they >don't use the English alpahbet? I mean, they supposedly use a different >spelling system in the SW Universe (er... galaxy), so how can they get English >letters all the way out there? Just a thought... > >~Matt Nah, I like a bit of Star Wars, me. I was just being objectionable for the sake of it.....sorry. Anyway, it's Friday, it's 5.30pm, and I've got Street Fighter Collection - I'm going home. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 13:07:14 -0400 From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing - -----Original Message----- From: Brian Baird To: n64@lists.xmission.com Date: Friday, July 31, 1998 12:10 PM Subject: Re: [N64] Rogue Squadron B-Wing >At 12:02 31/07/98 -0400, you wrote: >>Who wants to read totally ridiculously wrong sci-fi? Hard sci-fi is based >>upon facts, but most other sci-fi is still more or less accurate. >"Ridiculously wrong"? Mmmmm. So writers can't postulate about the future? >Can't postulate about new technologies, new ideas, new concepts? Only >things *firmly* 100% based in present technologies & physics' laws? > >Me, I thought Science Fiction was about the ideas & concepts rather than >the science. Maybe we just read different 'science fiction'. Me, I like the >works of Bester, Gibson, Sterling, Jeff Noon. > They can make guesses about the future all they want.. that's the entire point of sci-fi.. but some authors just don't think out there predictions. I see that your tastes in sc-fi are different than mine.. I like Heinlein, Niven, Asimov, Clarke. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 31 Jul 1998 12:30:39 -0600 From: Matt Ma Subject: Re: [N64] NES/C64 to N64 >From: >Super Dodge Ball - One of my favorite sports games of all time. The >two-player mode was hilarious and fun. Special throws, different >arenas, and different line-ups provided this game with unheard of >'adjustability' for it's time. Never got tired of it and still have it. I love the blocky looking guys from the original NES version. This game is so much fun! Imagine how great it would be if it were updated for the N64: blocky polygon guys; 4 player gaming; and features that let you create your own team of players, save it on a memory pak, and then go and try to thrash on your friend's team! >Racing Destruction Set - This was my favorite game on C-64. You could Yes! That was another of my favorites. C64 games are definately some of the all-time "classic" games. While we're on this platform, wouldn't it be great to see Archon, and Archon II updated for N64? How about Mail Order Monsters? That sounds kinda like Pokemon Stadium to me. I'm looking forward to that. I'd also like to see: Seven Cities of Gold, M.U.L.E., and Paradroid. Anyone remember these games? >Hey, while were talking about old nes games, how do you all like River >City Ransom fore the nes ? >From: >That had to have been the best two player Final Fight type game on the >NES! You could use your buddy as a weapon! The graphics weren't as >detailed as Double Dragon 2, but it was a lot more fun. Get it at all costs. Boy, you guys bring back so many fun memories! It was great 'cuz it was cooperative play with your buddy, but you could also decide to fight each other just for fun! It also had a little bit of RPG flair to it, with all the different shops in it where you could buy stuff or learn new skills. It had the same blocky looking guys like Super Dodge Ball too! River City Ransom would be so awesome with 4 players on the N64! matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #425 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]