From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #471 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Friday, August 28 1998 Volume 01 : Number 471 Re: [N64] Cruisn' World anticipation? Re: [N64] PA in da HOUSE! / Racing genre fan question (England/Scotland) [N64] N64 News [N64] New N64 Web Site!! Staff Needed!! [N64] Z64 Gold Cart Re: [N64] Racing genre fan question Re: [N64] Crusin USA Re: [N64] Cruisn' World anticipation? Re: [N64] Z64 Gold Cart RE: [N64] Scotland, not England Re: [N64] Extreme-G 2 or Wipeout 64? Re: [N64] Cruisn' World anticipation? RE: [N64] Racing genre fan question RE: [N64] Racing genre fan question RE: [N64] Extreme-G 2 or Wipeout 64? RE: [N64] Racing genre fan question RE: [N64] Racing genre fan question RE: [N64] Racing genre fan question RE: [N64] Racing genre fan question Re: [N64] Extreme-G 2 or Wipeout 64? Re: [N64] Extreme-G 2 or Wipeout 64? Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) RE: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) [N64] IGN tuesday feature Re: [N64] Best GameBoy Games Re: [N64] Cruisn' World anticipation? Re: [N64] gameshark for n64 [N64] GameBoy popularity Re: [N64] IGN tuesday feature Re: [N64] IGN tuesday feature ---------------------------------------------------------------------- Date: Thu, 27 Aug 1998 16:57:42 +0000 From: zimmfam@redrose.net Subject: Re: [N64] Cruisn' World anticipation? > From: "Eddy Wu" > To: "n64 mailing list" > Subject: [N64] Cruisn' World anticipation? > Date: Thu, 27 Aug 1998 13:32:04 -0400 > Reply-to: n64@lists.xmission.com > From posts made on a nother thread, I'm getting the feeling that there are > actually ppl who are anticipating Cruisn' World? From what I hear, it's only > a slight improvement over Cruisn' USA in terms of framerate and pop-up. I > love the arcade games, and I know Eurocom has done good conversions before, > but I would be wary of getting Cruisn'. Does someone want to explain to me > the rationale behind getting a game that is a sequel to one of the worst > games on the N64? > > It's not that I'm anticipating it, I doubt I'll buy it.. It's just that I get annoyed when people say it's going to be horrible when it's being done by a different company and could be a great game. But anyway, that's just how I feel about it. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 27 Aug 1998 18:08:54 -0500 (CDT) From: Stryder Subject: Re: [N64] PA in da HOUSE! / Racing genre fan question (England/Scotland) On Thu, 27 Aug 1998 pete@lucent.com wrote: > anything that references something that isn't further away from you than the > end of your nose. > > Its called humour you short sighted c*nt. Hmmm...isn't that a bit excessive? We don't need this sort of name calling on the list. We also don't need to start bashing each other's countries/cultures. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 27 Aug 1998 17:47:34 -0600 (MDT) From: "Gregory A. Swarthout" Subject: [N64] N64 News Midway Home Entertainment announced that GEX64: Enter the Gecko for the Nintendo 64 is shipping to retail outlets nationwide. -=> * <=- Acclaim Entertainment, Inc. announced that its vertical platform racing game for the Nintendo 64, Iggy's Reckin' Balls, is now shipping. -=> * <=- THQ Inc. announced that it has signed an agreement with interactive game developer H20 Entertainment Corp. to design and develop a new role playing game (RPG), which THQ will publish and distribute, for the Nintendo 64 game console. The game, "NomenQuest," is scheduled for worldwide release by THQ in the fourth quarter of 1999. "We are really pleased with the success of our two current RPGs, `Quest 64' and `Granstream Saga,'" said Michael Haller, senior vice president, THQ. "As the technology gap narrows among developers, an even greater premium will be placed on games which feature solid character development and engrossing story lines. We hope this relationship with H20 will enable us to provide RPG fans with this type of game." Chris Klug, known to fantasy adventure game players as the designer of the classic "DragonQuest" board game for TSR, has joined the H2O team, and will lead the design of "NomenQuest." - -=> My cat's breath smells like cat food <=- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 27 Aug 1998 21:04:19 EDT From: N64PCPSX@aol.com Subject: [N64] New N64 Web Site!! Staff Needed!! I'm starting a N64 web site, www.n64w.com, and staff is needed!! Anybody interested, please e-mail me back privately for info!!! Thanks!!! Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 27 Aug 1998 21:50:47 -0600 From: D Fentie Subject: [N64] Z64 Gold Cart I am happy that the cart is going to be gold for Z64 but I am VERY unhappy about the complications it takes to get it (ordering at a certain time etc. DAMN what about those who already preordered it?) This is too confusing and... ALWAYS remember folks: "If you make a better idiot proof system, they'll make a better idiot" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 27 Aug 1998 22:40:04 -0500 (CDT) From: John Carson Subject: Re: [N64] Racing genre fan question On Thu, 27 Aug 1998 zimmfam@redrose.net wrote: > > Date: Thu, 27 Aug 1998 10:35:31 -0500 (CDT) > > From: John Carson > > To: n64@lists.xmission.com > > Cc: kmapp@csc.com > > Subject: Re: [N64] PA not in da HOUSE! / Racing genre fan question > > Reply-to: n64@lists.xmission.com > > > > > No. All the Cruisin Crap that has come out has been just that. Those > > games are fun in the arcade, but are terrible on the N64. To think, a rep > > from Nintendo told me the N64 versions are based on better hardware, and > > should out perform the arcade versions. I guess he is mistaken. > > > > How do you know that Cruisin' World is crap? Have you played it? If not > you really shouldn't say that it is unless that it is the general opinion, but it isn't, > IGN64 said that it should be at least arcade perfect since it's done by Eurocom.. > If you would take the time to read my message it says all the games that have come out. That means past tense. I cannot stand the N64 version of Cruisin USA, but I love the arcade. Dont believe anyone that tells you that a game will be at least as good as arcade. I have yet to see ANY that qualify. (I know there probably are some, please dont list them.) > > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 Cruisin' Crap. I stand behind my original message. - ---------------------------------------------------------------- John Carson University of Arkansas [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 02:15:51 EDT From: TreyTable@aol.com Subject: Re: [N64] Crusin USA In a message dated 98-08-27 16:24:40 EDT, you write: > No. All the Cruisin Crap that has come out has been just that. Those > games are fun in the arcade, but are terrible on the N64. To think, a rep > from Nintendo told me the N64 versions are based on better hardware, and > should out perform the arcade versions. I guess he is mistaken. > > John Carson The N64 Crusin USA is on better hardware since the N64 is a 64-Bit system and the coin-op Crusin USA was a 32-Bit game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 02:17:37 EDT From: TreyTable@aol.com Subject: Re: [N64] Cruisn' World anticipation? In a message dated 98-08-27 16:52:25 EDT, you write: > It's not that I'm anticipating it, I doubt I'll buy it.. It's just that I > get annoyed > when people say it's going to be horrible when it's being done by a > different > company and could be a great game. But anyway, that's just how I feel about > it. Later.. > > > ZiG I just want to know why Eurocom is making the conversion? Why not Midway who made the arcade version or heaven forbid, why not Nintendo? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 02:20:34 EDT From: TreyTable@aol.com Subject: Re: [N64] Z64 Gold Cart In a message dated 98-08-27 23:40:05 EDT, D. Fente wrote: > I am happy that the cart is going to be gold for Z64 but I am VERY > unhappy about the complications it takes to get it (ordering at a > certain time etc. DAMN what about those who already preordered it?) > This is too confusing and... ALWAYS remember folks: "If you make a > better idiot proof system, they'll make a better idiot" Why not return your pre-order and then pre-order again when the time is right? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 08:32:39 +0100 From: Gordon Speirs Subject: RE: [N64] Scotland, not England >> list. We are from Scotland which is *not* part of England, >> despite what most of America seems to think. Imagine how >> annoyed you'd be if you were American and people kept >> referring to you as a Canadian (or vice versa). >> >> Rant over =) >> >> gordon > >Not most americans, just the ones you know. > >Trey OK, fair point. No offence intended. What I should have said is that *some* Americans make this mistake. Sorry :) gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 09:06:20 +0100 From: "Brian Baird" Subject: Re: [N64] Extreme-G 2 or Wipeout 64? At 14:48 27/08/98 -0400, you wrote: >I'm having some trouble deciding which of these 2 games I should get. Do any >of you have any opinions as to the respective advatages and disadvatages of >each game? How about *wait* until they're finished & *released* & *reviewed* before you pass judgement on them? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 09:22:23 +0100 From: "Brian Baird" Subject: Re: [N64] Cruisn' World anticipation? At 02:17 28/08/98 EDT, you wrote: > >I just want to know why Eurocom is making the conversion? Why not Midway who >made the arcade version or heaven forbid, why not Nintendo? Because they didn't want to spend the time/resources to convert it themselves when an outside team could do it just as cheap, if not cheaper? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 09:24:08 +0100 From: Gordon Speirs Subject: RE: [N64] Racing genre fan question >Perhaps this question should be directed to our friends overseas >in SCOTLAND @ DMA or whomever can intelligently answer the question >without assuming. hehe... thanks 8) >When a game is ported from one console to another, how much of the >programming code is actually rewritten if any? I mean, everyone is >complaining about the 'horrible pop-up' of Cruisin USA. Why wasn't >that problem fixed when it was ported to the N64? Since it was not, >that leads me to believe that the game is just 'made' to adapt to >the new system with as little modification as possible. Or is every line >of code rewritten, or is it just retranslated where necessary and the >application recompiled until it complies with the new system? What typically happens is that hardware specific code will obviously need to be re-written (i.e. drawing stuff on screen, audio, etc.) whereas the actual game "logic" code will be retained as far as possible. I'm working on converting a PC title to N64 at the moment and that's more or less what I've been doing - I've re-written all the graphics code to try to take advantage of the N64s capabilities, but the core of the game like the physics and character control stuff I've taken directly from the PC version as much as possible, although some changes have to be made when you're going from a system with at least 16meg of RAM to one with only 4meg. If the conversion is done lazily and doesn't take advantage of the strengths of the hardware then you might get shoddy graphics or pop-up or whatever. What the programmer should try to do with a conversion is look at what the original code does then try to improve on it instead of just replicating it, by using more polygons or more textures or a faster frame rate or drawing further into the distance or whatever. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:21:45 +0100 From: "Graeme Sheppard" Subject: RE: [N64] Racing genre fan question > I've re-written all the graphics code to > try to take advantage of the N64s capabilities, but the core of the game > like the physics and character control stuff I've taken directly from the > PC version as much as possible, although some changes have to be > made when you're going from a system with at least 16meg of RAM to > one with only 4meg. If it's a problem, why not write for 8meg of RAM? ;) Graeme. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:23:16 +0100 From: "Graeme Sheppard" Subject: RE: [N64] Extreme-G 2 or Wipeout 64? > >I'm having some trouble deciding which of these 2 games I should > get. Do any > >of you have any opinions as to the respective advatages and > disadvatages of > >each game? > > How about *wait* until they're finished & *released* & *reviewed* before > you pass judgement on them? > What a novel idea ;) Graeme [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:23:50 +0100 From: "Brian Baird" Subject: RE: [N64] Racing genre fan question At 12:21 28/08/98 +0100, you wrote: > > >If it's a problem, why not write for 8meg of RAM? ;) Because you'd be writing off a whole chunk of your market? And writing your game for something that isn't actually on sale yet? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:32:33 +0100 From: Gordon Speirs Subject: RE: [N64] Racing genre fan question >>If it's a problem, why not write for 8meg of RAM? ;) > >Because you'd be writing off a whole chunk of your market? And writing your >game for something that isn't actually on sale yet? Yeah - what Brian said. gordon :) Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 13:14:56 +0100 From: "Graeme Sheppard" Subject: RE: [N64] Racing genre fan question I didn't mean exclusively 8meg, it was just a tongue-in-cheek probe of your interest in the expansion pak. At least that's been cleared up. Graeme Sheppard > -----Original Message----- > From: owner-n64@lists.xmission.com > [mailto:owner-n64@lists.xmission.com]On Behalf Of Gordon Speirs > Sent: 28 August 1998 12:33 > To: 'n64@lists.xmission.com' > Subject: RE: [N64] Racing genre fan question > > > >>If it's a problem, why not write for 8meg of RAM? ;) > > > >Because you'd be writing off a whole chunk of your market? And > writing your > >game for something that isn't actually on sale yet? > > > Yeah - what Brian said. > > gordon :) > > Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log > [All opinions are mine and do not necessarily reflect those of my > employer] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 13:41:30 +0100 From: Gordon Speirs Subject: RE: [N64] Racing genre fan question >I didn't mean exclusively 8meg, it was just a tongue-in-cheek probe of your >interest in the expansion pak. >At least that's been cleared up. > >Graeme Sheppard Well, I'm hoping to have a look at the 4meg RAM pack sometime soon... gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 08:42:54 -0400 From: "Eddy Wu" Subject: Re: [N64] Extreme-G 2 or Wipeout 64? >> >I'm having some trouble deciding which of these 2 games I should >> get. Do any >> >of you have any opinions as to the respective advatages and >> disadvatages of >> >each game? >> >> How about *wait* until they're finished & *released* & *reviewed* before >> you pass judgement on them? >> > >What a novel idea ;) > >Graeme Hehe, hmm... never thought of that. Wow, Brian, you've really opened up my eyes. =) What I meant to say was, Judging by the screenshots and various previews that have been released, which of them looks better at this time? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 14:24:47 GMT From: "Graeme Sheppard" Subject: Re: [N64] Extreme-G 2 or Wipeout 64? > > What I meant to say was, Judging by the screenshots and various previews > that have been released, which of them looks better at this time? > It sounds much better phrased like that. But still, as with the American Football games coming soon, what's known before release makes the titles too similar to choose. What I mean is, both look good, sound good and have rave reports from 'insiders', so it will boil down to gameplay. That element will only be resolved fully on completion so you'd better wait. I'm sorry if that still sounds too negative, it's just my opinion. BTW, I prefer the sound of F-Zero X Graeme [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 10:01:06 -0400 From: "Eddy Wu" Subject: Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) >I'm sorry if that still sounds too negative, it's just my opinion. >BTW, I prefer the sound of F-Zero X >Graeme Well, F-Zero X is one of my definite games, but I was also planning to get one of the eye-candy future-racers. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 15:07:19 +0100 From: "Brian Baird" Subject: Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) At 10:01 28/08/98 -0400, you wrote: > >>I'm sorry if that still sounds too negative, it's just my opinion. >>BTW, I prefer the sound of F-Zero X > >>Graeme > >Well, F-Zero X is one of my definite games, but I was also planning to get >one of the eye-candy future-racers. Wipeout eyecandy? Mmmmm... Interesting viewpoint... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 10:42:22 -0400 From: "Eddy Wu" Subject: Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) >At 10:01 28/08/98 -0400, you wrote: >> >>>I'm sorry if that still sounds too negative, it's just my opinion. >>>BTW, I prefer the sound of F-Zero X >> >>>Graeme >> >>Well, F-Zero X is one of my definite games, but I was also planning to get >>one of the eye-candy future-racers. > >Wipeout eyecandy? Mmmmm... Interesting viewpoint... > > >Brian @ DMA > I mean in comparison to F-Zero X. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 15:50:09 +0100 From: "Brian Baird" Subject: Re: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) At 10:42 28/08/98 -0400, you wrote: > >>Wipeout eyecandy? Mmmmm... Interesting viewpoint... > >I mean in comparison to F-Zero X. Wot? It's eyecandy *simply* because it's got better graphics than F-ZeroX? Oh come on... Wipeout is one of the best racers in recent history, and it almost single-handed sold the PSX to the UK market. Fast, furious, inventive, stylish, *great* gameplay & lastability. It's a *superb* game - if the N64 version can squeeze all of that gameplay & speed in, it'll be a great game. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 16:08:21 +0100 From: "Graeme Sheppard" Subject: RE: [N64] Extreme-G 2 or Wipeout 64? (F-Zero) > >>Wipeout eyecandy? Mmmmm... Interesting viewpoint... > > > >I mean in comparison to F-Zero X. (i can't see why wipeout is eyecandy cf. f-zero x, still) Graeme [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 26 Aug 1998 15:50:29 -0600 From: D Fentie Subject: [N64] IGN tuesday feature What do u guys think about the new IGN feature... about N-Femme (if you dont know what I'm talking about go to www.ign.com ) I think its kind of cool (if those damn feminist groups complain, I'm going to break something....) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 26 Aug 1998 15:43:58 -0600 From: D Fentie Subject: Re: [N64] Best GameBoy Games yeah, i agree, btw, what the hell is it with all the 'boy' stuff anyway?????? Spencer wrote: > > I don't know, I think that's just cause it hasn't had any decent > competition. If nobody had ever made any consoles after NES, it would still > be cool. > > I bet if someone, anyone, made a decent handheld system, Gameboy wouldn't > be as popular and if EVERYONE made a decent handheld system (Sony > Playgameboy, Sega Dreamgameboy, Ningameboy 64) except with better names, I > think that gameboy would become "uncool". > > Stone Cold Spencer > PS. Tetris is the best game for Gameboy, I say it's better than all the bad > N64 tetris clones. > > >Since the Game Boy is still around it still is "cool". "Uncool" systems don't > >stay in production for 10 years. > > > >Trey > > $pen¢er > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:16:56 +0000 From: zimmfam@redrose.net Subject: Re: [N64] Cruisn' World anticipation? > From: TreyTable@aol.com > Date: Fri, 28 Aug 1998 02:17:37 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Cruisn' World anticipation? > Reply-to: n64@lists.xmission.com > > I just want to know why Eurocom is making the conversion? Why not Midway who > made the arcade version or heaven forbid, why not Nintendo? > > Trey > Probably because Midway knew they did a bad job on porting the first one and didn't want to try to port the sequel.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 27 Aug 1998 19:42:55 -0500 From: Spencer <10039073@wsd1.org> Subject: Re: [N64] gameshark for n64 That's cheating! What's the point of doing it? You're only cheating yourself out of some fun!! Stone Cold Spencer >Has anyone used the gameshark with their games?=20 >I have gameshark and it is very useful in hard games. > >GAMEBOY $pen=A2er [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:30:33 -0500 From: Spencer <10039073@wsd1.org> Subject: [N64] GameBoy popularity Just using it as an example. I just meant if there were as many quality hand-held systems as there are quality consoles, the gameboy wouldn't be as popular. Get it? Stone Cold Spencer PS. Do you notice how my comments actually try to further conversation on the list. Maybe I make a dumb comment once in a while, but you don't see me saying how cool Canada is and stuff. Just an observation, not looking for a vacation. >yeah, i agree, btw, what the hell is it with all the 'boy' stuff >anyway?????? > >Spencer wrote: >>=20 >> I don't know, I think that's just cause it hasn't had any decent >> competition. If nobody had ever made any consoles after NES, it would= still >> be cool. >>=20 >> I bet if someone, anyone, made a decent handheld system, Gameboy wouldn't >> be as popular and if EVERYONE made a decent handheld system (Sony >> Playgameboy, Sega Dreamgameboy, Ningameboy 64) except with better names,= I >> think that gameboy would become "uncool". >>=20 >> Stone Cold Spencer $pen=A2er [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:25:50 -0500 From: Spencer <10039073@wsd1.org> Subject: Re: [N64] IGN tuesday feature I don't know, maybe I missed the purpose of it, but remember, they are just drawings. You can't go on a date with Hotra Toxic or Lara Croft or anything. You really should just find a girlfriend. Well, maybe I missed the point. >What do u guys think about the new IGN feature... about N-Femme (if you >dont know what I'm talking about go to www.ign.com ) I think its kind >of cool (if those damn feminist groups complain, I'm going to break >something....) $pen=A2er [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 28 Aug 1998 12:57:17 -0400 From: tmcshea@earthlink.net Subject: Re: [N64] IGN tuesday feature I'm very disapointed that anyone looked at that "feature". It's really disgusting to me. What is the point of looking at a picture of a video game girl? It's reallly sickening that companies can make a flat out bad game and sell hundreds of thousands of copies, sometimes even a million plus, simply because it features a girl with abnormally (and some times sickeningly) large breasts and a severe lack of clothing. Does this really turn anyone on? Since you aparently have a computer why don't you just surf the net for some real porn and leave the cartoon stuff alone? >What do u guys think about the new IGN feature... about N-Femme (if you >dont know what I'm talking about go to www.ign.com ) I think its kind >of cool (if those damn feminist groups complain, I'm going to break >something....) Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #471 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]