From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #657 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Monday, January 11 1999 Volume 01 : Number 657 Re: [N64] Zelda help. Re: [N64] Zelda help. Re: [N64] cow Re: [N64] cow Re: [N64] Great Ending!! Re: [N64] cow Re: [N64] Re: (N64) Zelda lunker fishing Re: [N64] Zelda Sales and Battle Tanx Re: [N64] Great Ending!! Re: [N64] Zelda help. Re: [N64] Great Ending!! Re: [N64] Zelda help. Re: [N64] Zelda help. Re: [N64] Zelda help. Re: [N64] Rogue Squadron Re: [N64] Versus games and such. Re: [N64] Re: (N64) Zelda lunker fishing Re: [N64] Great Ending!! Re: [N64] Zelda help. Re: [N64] cow Re: [N64] Re: (N64) Zelda lunker fishing Re: [N64] Great Ending!! [N64] Zelda sequel Re: [N64] Zelda sequel [N64] Turok2 - last symbol on the inventory /shooting the seagulls Re: [N64] Turok2 - last symbol on the inventory /shooting the seagulls Re: [N64] more zelda faqs Re: [N64] Zelda : Ocarina of Time Ending question Re: [N64] Zelda : Ocarina of Time Ending question ---------------------------------------------------------------------- Date: Sat, 9 Jan 1999 22:04:49 -0500 From: catons@juno.com (Peter W Caton) Subject: Re: [N64] Zelda help. Ok, Dampe's heart: keep on using the roll attack but by all means, don't hit the fire balls; if it means to miss rolling in a certain spot don't roll... believe me, you'll get the path down after a few times! The little tree dudes in the lost woods won't respond to you when you where the mask of truth, and I don't know what mask to use for them, so you're on you're own there unless someone else can help... oh yeah, the frogs, it's pretty simple, each frog represents one of the buttons on the controller(c buttons and a), If I can remember right, this is how they work: Middle frog = Down C Top Left frog =Left C Top Right frog =Up C Down Left frog ="A" Down Right frog =Right C but if you make a mistake they'll razz you and jump into the water, but then you can just start over, memorize the order(write it down if you want), and get the heart... But remember, you have to hit the combo really fast so know the buttons... On Sat, 9 Jan 1999 20:59:46 EST Bastion007@aol.com writes: >After much toil, trouble, cursing, and bathroom breaks, I got all 100 >of those >damn Skulltulas. And a whopping Huge Rupee. Not exactly worth it, but >hey, the >ending was. Anyhoo, I need some help. I need 2 more pieces of heart to >have >all 20. I need to beat Dampe in less than a minute. Any tips? And I >have to >make those frogs eat all the butterflies. What buttons do I press? >Finally, is >there ayway to get the upgrade to carry 40 Deku Nuts that I've read >about >online? Supposedly, the Mask of Truth makes them give them to me, but >I've >also heard that once you become older Link, you can;t get the upgrade. >Can >anyone help me with these things? I'll give ya a cookie if ya can. > >~Matt > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 9 Jan 1999 22:22:07 -0500 From: "BCKH423" Subject: Re: [N64] Zelda help. Also, besides using the rolling attack, you can hookshot to a lantern post in the last room with the ramp. It will help give you a few more seconds. As for the frogs, here is the button combo: A,CL,CR,CD,CL,CR,CD,A,CD,A,CD,CR,CL,A - -----Original Message----- From: Peter W Caton To: n64@lists.xmission.com Date: Saturday, January 09, 1999 10:03 PM Subject: Re: [N64] Zelda help. >Ok, Dampe's heart: keep on using the roll attack but by all means, don't >hit the fire balls; if it means to miss rolling in a certain spot don't >roll... believe me, you'll get the path down after a few times! The >little tree dudes in the lost woods won't respond to you when you where >the mask of truth, and I don't know what mask to use for them, so you're >on you're own there unless someone else can help... oh yeah, the frogs, >it's pretty simple, each frog represents one of the buttons on the >controller(c buttons and a), If I can remember right, this is how they >work: >Middle frog = Down C >Top Left frog =Left C >Top Right frog =Up C >Down Left frog ="A" >Down Right frog =Right C > but if you make a mistake they'll razz you and jump into the water, but >then you can just start over, memorize the order(write it down if you >want), and get the heart... But remember, you have to hit the combo >really fast so know the buttons... > > >On Sat, 9 Jan 1999 20:59:46 EST Bastion007@aol.com writes: >>After much toil, trouble, cursing, and bathroom breaks, I got all 100 >>of those >>damn Skulltulas. And a whopping Huge Rupee. Not exactly worth it, but >>hey, the >>ending was. Anyhoo, I need some help. I need 2 more pieces of heart to >>have >>all 20. I need to beat Dampe in less than a minute. Any tips? And I >>have to >>make those frogs eat all the butterflies. What buttons do I press? >>Finally, is >>there ayway to get the upgrade to carry 40 Deku Nuts that I've read >>about >>online? Supposedly, the Mask of Truth makes them give them to me, but >>I've >>also heard that once you become older Link, you can;t get the upgrade. >>Can >>anyone help me with these things? I'll give ya a cookie if ya can. >> >>~Matt >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >___________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com/getjuno.html >or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 09 Jan 1999 21:40:51 -0700 From: Jim Wild Subject: Re: [N64] cow yea, i do from setting that record in the horse race. anyone know what the significance of the cows is? At 10:32 AM 1/7/99 GMT-4, you wrote: >Does anyone has a cow in his Kokiri house, in Kokiri Forest??? > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > jwild@oneimage.com http://www.oneimage.com/~jwild icq 10553118 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 09 Jan 1999 21:42:10 -0700 From: Jim Wild Subject: Re: [N64] cow ahhh.... hehe... what a great game. At 05:13 PM 1/7/99 EST, you wrote: >In a message dated 1/7/99 6:32:51 AM Pacific Standard Time, ESQ7367@CUSLM.CA >writes: > ><< Does anyone has a cow in his Kokiri house, in Kokiri Forest??? > > >> > > I do. You have a cow in your house because you had a good time making a lap >around the track at Lon Lon Ranch. Play Epona's song for it (or any cow) and >it will fill an empty bottle with milk. > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > jwild@oneimage.com http://www.oneimage.com/~jwild icq 10553118 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 9 Jan 1999 23:42:39 EST From: Davidxvx@aol.com Subject: Re: [N64] Great Ending!! In a message dated 1/9/99 5:52:23 PM Pacific Standard Time, catons@juno.com writes: << just beat Zelda and the end was awesome... heck, the game is awesome... And I can't wait for a sequel. There is gonna be one, right? I've got every item except the, err, ice arrow(??) and a bottle... I know how to get the bottle(dang Poes), but I don't know where the arrow is. Any help? Thanks in advance. -Peter >> The Ice Arrow is in the Gerudo Fortress. - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 9 Jan 1999 23:45:32 EST From: Davidxvx@aol.com Subject: Re: [N64] cow In a message dated 1/9/99 8:41:15 PM Pacific Standard Time, jwild@oneimage.com writes: << yea, i do from setting that record in the horse race. anyone know what the significance of the cows is? >> Play Epona's Song for the cow and she/he will fill an empty bottle with milk! =) - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 00:01:55 -0600 (CST) From: Stryder Subject: Re: [N64] Re: (N64) Zelda lunker fishing On Sat, 9 Jan 1999, Corey Jaeckel wrote: > Very strange.... In my expierience --It has always been on top of the > log in the middle of lake.--- It has never been anywhere else ..And is > always there everytime I want it.--- It really IS a LOT easier to find > and catch the bigger fish with the sinking lure. Maybe it's there > because I got The GOLD EDITION :) -That should start a really long > thread. Same here. If I want it, I just walk on top of the log and find it. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 00:04:44 -0600 (CST) From: Stryder Subject: Re: [N64] Zelda Sales and Battle Tanx On Sat, 9 Jan 1999 zimmfam@redrose.net wrote: > That's pretty cool about Zelda. And I guess a pretty big accomplishement, but like > someone wrote on IGN64 Zelda does cost about 12 times as much as a movie ticket > does. So... It's not too hard to get more money from it. True....but I would bet millions of more people watch movies than play games. Also, being cheaper, movie tickets are more likely to be bought. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 00:07:16 -0500 From: tmcshea@earthlink.net Subject: Re: [N64] Great Ending!! since you were typing, and had the option of the backspace, why is 'err' in there? At 11:42 PM 1/9/99 EST, you wrote: >In a message dated 1/9/99 5:52:23 PM Pacific Standard Time, catons@juno.com >writes: > ><< just beat Zelda and the end was awesome... heck, the game is > awesome... And I can't wait for a sequel. There is gonna be one, right? > > I've got every item except the, err, ice arrow(??) and a bottle... I > know how to get the bottle(dang Poes), but I don't know where the arrow > is. Any help? Thanks in advance. > > -Peter >> > > The Ice Arrow is in the Gerudo Fortress. > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 00:09:55 -0600 (CST) From: Stryder Subject: Re: [N64] Zelda help. On Sat, 9 Jan 1999, D Fentie wrote: > For the frogs I just went crazy and mashed buttons until they gave it to > me... Hmmm....that is almost statistically impossible. I would just recommned writing the sequence down as you go. That is likely what 95% of everyone did (even if they don't admit it) because it is a rather long sequence and if you take any time all thinking about a button it will be over. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 00:16:23 -0600 (CST) From: Stryder Subject: Re: [N64] Great Ending!! On Sun, 10 Jan 1999 tmcshea@earthlink.net wrote: > since you were typing, and had the option of the backspace, why is 'err' in > there? You and your 'let's all write grammatically perfect posts' hang-up again. Usually 'err' would be used to show 'thinking'. I would assume that he was just writing as he was thinking. It just makes the post more like natural conversation. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 09:45:30 -0700 From: Jim Wild Subject: Re: [N64] Zelda help. ok ok ok help me with this. it's not like playing any other tune for the froggies? do you get up on the stump, whip out the ocarina, then play the notes you said....or do something different? when i try to play those notes, it lets me get in 8 of them (just like any other song), then the frogs quit 'ribbiting'. thanks At 12:09 AM 1/10/99 -0600, you wrote: >On Sat, 9 Jan 1999, D Fentie wrote: > >> For the frogs I just went crazy and mashed buttons until they gave it to >> me... > >Hmmm....that is almost statistically impossible. I would just recommned >writing the sequence down as you go. That is likely what 95% of everyone >did (even if they don't admit it) because it is a rather long sequence and >if you take any time all thinking about a button it will be over. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > jwild@oneimage.com http://www.oneimage.com/~jwild icq 10553118 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 14:23:55 -0600 From: D Fentie Subject: Re: [N64] Zelda help. well I wrote down what I was supposed to press but it didn't work so I just mashed buttons and they gave it to me... go figure. Jim Wild wrote: > > ok ok ok > > help me with this. > > it's not like playing any other tune for the froggies? do you get up on > the stump, whip out the ocarina, then play the notes you said....or do > something different? > > when i try to play those notes, it lets me get in 8 of them (just like any > other song), then the frogs quit 'ribbiting'. > > thanks > > At 12:09 AM 1/10/99 -0600, you wrote: > >On Sat, 9 Jan 1999, D Fentie wrote: > > > >> For the frogs I just went crazy and mashed buttons until they gave it to > >> me... > > > >Hmmm....that is almost statistically impossible. I would just recommned > >writing the sequence down as you go. That is likely what 95% of everyone > >did (even if they don't admit it) because it is a rather long sequence and > >if you take any time all thinking about a button it will be over. > > > >Stryder > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > jwild@oneimage.com > http://www.oneimage.com/~jwild > icq 10553118 > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 15:12:07 -0500 From: "BCKH423" Subject: Re: [N64] Zelda help. First, you play the Song of Storms to get a heart piece. Then you play 5 of the songs except for the warping ones. These should make the frogs bigger. If not, just play all of your songs unitl they are. Then hit the button combo to catch the butterflies. - -----Original Message----- From: Jim Wild To: n64@lists.xmission.com Date: Sunday, January 10, 1999 11:45 AM Subject: Re: [N64] Zelda help. >ok ok ok > >help me with this. > > >it's not like playing any other tune for the froggies? do you get up on >the stump, whip out the ocarina, then play the notes you said....or do >something different? > >when i try to play those notes, it lets me get in 8 of them (just like any >other song), then the frogs quit 'ribbiting'. > >thanks > >At 12:09 AM 1/10/99 -0600, you wrote: >>On Sat, 9 Jan 1999, D Fentie wrote: >> >>> For the frogs I just went crazy and mashed buttons until they gave it to >>> me... >> >>Hmmm....that is almost statistically impossible. I would just recommned >>writing the sequence down as you go. That is likely what 95% of everyone >>did (even if they don't admit it) because it is a rather long sequence and >>if you take any time all thinking about a button it will be over. >> >>Stryder >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> >jwild@oneimage.com >http://www.oneimage.com/~jwild >icq 10553118 > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:34:47 EST From: TreyTable@aol.com Subject: Re: [N64] Rogue Squadron In a message dated 99-01-09 12:03:11 EST, you write: > Well, in those missions your objective is to accompany the supply train (or > shuttle, or ground troops, or whatever), so you really shouldn't be flying > too far away to kill fighters. You have to prioritize which ones are > important to kill and which are not. For instance, always kill TIE Bombers > when you see them, because they do massive damage against ground. > Interceptors or Fighters are not as important, since they do little to no > damage vs ground. > I was refering to the Jade Moon level. ah. who cares.. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:40:02 EST From: TreyTable@aol.com Subject: Re: [N64] Versus games and such. In a message dated 99-01-09 12:03:19 EST, Eddy Wu wrote: > And look at the quality of the Vs. > games on the PSX as compared to Saturn. Game companies have to try extra > hard to make good 2D games in the 3D systems, and I don't think that many of > them will have enough motivation to overcome that difficulty in addition to > the constraints of the cart format. Last time I checked the Saturn is a 2-D & a 3-D system. There's that limited cart format thing again. Rare had no problem with KI Gold. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:44:18 EST From: TreyTable@aol.com Subject: Re: [N64] Re: (N64) Zelda lunker fishing In a message dated 99-01-09 17:32:37 EST, you write: > Very strange.... In my expierience --It has always been on top of the > log in the middle of lake.--- It has never been anywhere else ..And is > always there everytime I want it.--- It really IS a LOT easier to find > and catch the bigger fish with the sinking lure. Maybe it's there > because I got The GOLD EDITION :) -That should start a really long > thread. > > > Corey. I have the Gold cart and I have never found the sinking lure. What do you guys mean by looking around for it? Does that translate into "walk aimlessly until that stupid fairy says something"? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:48:12 EST From: TreyTable@aol.com Subject: Re: [N64] Great Ending!! In a message dated 99-01-09 20:52:23 EST, you write: > I just beat Zelda and the end was awesome... heck, the game is > awesome... And I can't wait for a sequel. There is gonna be one, right? > > I've got every item except the, err, ice arrow(??) and a bottle... I > know how to get the bottle(dang Poes), but I don't know where the arrow > is. Any help? Thanks in advance. > > -Peter The ending is awesome. The whole Return of the Jedi feel to it.. The Ice Arrow is in the Guerdo Tarining Grounds inside the Guerdo fortress behind the metal grate. It costs 10 rupies to get in. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:51:41 EST From: TreyTable@aol.com Subject: Re: [N64] Zelda help. In a message dated 99-01-09 21:00:52 EST, you write: > I need to beat Dampe in less than a minute. Any tips? > ~Matt I recall my friend telling me he used the longshot in the last room to beat him.. But I ahven't tried it. I still need 1 more heart container.. But since I beat every other Zelda (Zelda 1, Zelda 3, Zelda 4) missing one heart container so why upset the balance, eh? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:54:56 EST From: TreyTable@aol.com Subject: Re: [N64] cow In a message dated 99-01-09 23:41:15 EST, Jim Wild wrote: > yea, i do from setting that record in the horse race. anyone know what > the significance of the cows is? > So Link can have Lon Lon Milk on his cheerios every morning without having to go to Karkariko Village or Lon Lon Ranch to get it. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:55:59 EST From: Davidxvx@aol.com Subject: Re: [N64] Re: (N64) Zelda lunker fishing In a message dated 1/10/99 1:45:56 PM Pacific Standard Time, TreyTable@aol.com writes: << I have the Gold cart and I have never found the sinking lure. What do you guys mean by looking around for it? Does that translate into "walk aimlessly until that stupid fairy says something"? Trey >> I haven't found it either, but "walk aimlessly until you find it." - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 16:57:35 EST From: TreyTable@aol.com Subject: Re: [N64] Great Ending!! In a message dated 99-01-10 01:08:19 EST, tmcshea writes: > since you were typing, and had the option of the backspace, why is 'err' in > there? Maybe he was dictating (sp?). Trey "where? behind the rabbit?" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 19:30:03 +30000 From: Vi Subject: [N64] Zelda sequel A sequel to any game in this world is possible. Even if nintendo dies, some other company could buy nintendo and make a zelda sequel. A zelda sequel might be 2, 5, 20 years down the road. by then, I don't even know if i'm that interested in videogames that much. Didn't nintendo once said there'll be 2 Zelda.... One as a cartridge and then 1 year later, a Zelda DD version comes out. So maybe a Zelda sequel isn't that far off after all. - -Vi > awesome... And I can't wait for a sequel. There is gonna be one, right? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 10 Jan 1999 19:34:37 EST From: TheBump@aol.com Subject: Re: [N64] Zelda sequel Earlier this week, I reported on Nintendojo (www.nintendojo.com) that a Zelda continuation is in the works. I heard this through a source, and that Miyamoto and his team are working on the game. The 64DD version has been scrapped, I think. If the sequel rumor is true, it's pretty exciting...I sure hope it's not too far off! ---Brian << A sequel to any game in this world is possible. Even if nintendo dies, some other company could buy nintendo and make a zelda sequel. A zelda sequel might be 2, 5, 20 years down the road. by then, I don't even know if i'm that interested in videogames that much. Didn't nintendo once said there'll be 2 Zelda.... One as a cartridge and then 1 year later, a Zelda DD version comes out. So maybe a Zelda sequel isn't that far off after all. -Vi >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 11 Jan 99 05:49 EST From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Turok2 - last symbol on the inventory /shooting the seagulls Comrades, Whats is the last symbol in your inventory on Turok2? It looks like the black/yellow radioactive sign and its the last symbol for all the levels? I got it for the second level which I just completed but somehow missed it on the first. Also, I know it opens a door in the courtyard on the first level when you shoot the 3 seagulls. Is there anyother place where shooting the seagulls gives you a bonus/access? thanks! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 11 Jan 1999 07:49:32 -0600 From: D Fentie Subject: Re: [N64] Turok2 - last symbol on the inventory /shooting the seagulls Kevin Mapp wrote: > > Comrades, > > Whats is the last symbol in your inventory on Turok2? > It looks like the black/yellow radioactive sign and its > the last symbol for all the levels? I got it for the second > level which I just completed but somehow missed it on the > first. Its the nuke parts you have got. > Also, I know it opens a door in the courtyard on the first > level when you shoot the 3 seagulls. Is there anyother place > where shooting the seagulls gives you a bonus/access? No > thanks! > > Kevin > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 11 Jan 1999 09:53:39 GMT-4 From: "STEPHANE QUIMPERE" Subject: Re: [N64] more zelda faqs Well i go to university and i have a 2 paragraph term paper!!! About n64... classic games... i would like to see some legend of zelda remix, zelda 2... you know like super mario all stars, but for zelda and on the n64? > > 3 page term paper? What college do you go to, and can I join? =) I'm only in > > high-school and our term papers are like 16-pages. > > Well as you can tell from my email address bu.edu, I go to Boston University. > Well those 16 page papers, u only need to do 1 once a year. > I have to write a 3 page paper every 2 weeks. Lucky no more english for me. > > Funny how many faqs/guides for Zelda say that theirs is the very best. > I just go to www.gamefaqs.com, they got like 10 different zelda faqs. > > -Vi > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 11 Jan 1999 08:53:08 EST From: TreyTable@aol.com Subject: Re: [N64] Zelda : Ocarina of Time Ending question This question concerns the ending of the game. If you haven't gotten that far do yourself a favor and delete this post. :) SPOILER SPACE . . . . . At the very end of The Legend of Zelda : Ocarina of Time the screen freezes just as young Zelda notices young Link (minus Navi) in the courtyard of Hyrule Castle. The first time I saw this I shut off the system. Earlier this morning though I left the machine on. After about two minutes, to my surprise, my Scarecrow Song (CU, CU, CD, CD, CL, CR, CL, CR) was played by the Ocarina. then in two minute intervals my Scarecrow Song was played by Malon singing, Impa whistleing, a grand piano sound, and finally something that sounded like a MIDI xylophone or something like that. Has this happened to anybody else? Does it mean anything? Or is it just something Nintendo put in for fun like the steel drum Super Mario Bros. theme at the end of Super Mario RPG? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 11 Jan 1999 13:36:36 EST From: Davidxvx@aol.com Subject: Re: [N64] Zelda : Ocarina of Time Ending question In a message dated 1/11/99 5:54:54 AM Pacific Standard Time, TreyTable@aol.com writes: << At the very end of The Legend of Zelda : Ocarina of Time the screen freezes just as young Zelda notices young Link (minus Navi) in the courtyard of Hyrule Castle. The first time I saw this I shut off the system. Earlier this morning though I left the machine on. After about two minutes, to my surprise, my Scarecrow Song (CU, CU, CD, CD, CL, CR, CL, CR) was played by the Ocarina. then in two minute intervals my Scarecrow Song was played by Malon singing, Impa whistleing, a grand piano sound, and finally something that sounded like a MIDI xylophone or something like that. Has this happened to anybody else? Does it mean anything? Or is it just something Nintendo put in for fun like the steel drum Super Mario Bros. theme at the end of Super Mario RPG? Trey >> I never bothered to leave my N64 on for that long, so I've never heard that music, but I suppose it's the same on every game, since they are all identical. - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #657 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]