From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #696 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, February 18 1999 Volume 01 : Number 696 [N64] Pokemon: how do you catch ABRA? Re: [N64] Pokemon: how do you catch ABRA? Re: [N64] Pokemon: how do you catch ABRA? Re: [N64] Mario Party Re: [N64] Pokemon: how do you catch ABRA? Re: [N64] Mario Party [N64]Re:How do you catch ABRA? Re: [N64] Mario Party price Re: [N64] bad computer Re: [N64] bad computer Re: [N64] Mario Party Re: [N64] Pokemon: how do you catch ABRA? Re: [N64] bad computer RE: [N64] Dragon Ball Z [N64] RPG Re: [N64] RPG [N64] RPG Re: [N64] RPG Re: [N64] RPG Re: [N64] Mario Party price [N64] NP Magazine Re: [N64] NP Magazine [N64] [Fwd: Tetrisphere Info] Re: [N64] [Fwd: Tetrisphere Info] [N64] N-Query! [N64] GT World Tour [N64] Milo's [N64] NP [N64] NP [N64] n64 Re: [N64] n64 Re: [N64] n64 ---------------------------------------------------------------------- Date: Sun, 14 Feb 1999 18:19:01 -0600 From: Robert Miller Subject: [N64] Pokemon: how do you catch ABRA? Hello all, hope you're well. I bought Pokemon and it's GREAT!!! I have gotten fairly far but am having a bit of trouble catching ABRA. I am in the grass across from the bridge (with the 5 trainers) north of Cerulean City. I have tried wearing it down but it transports right away. I have tried singing it to sleep with JIGGLYPUFF but it transports before I can. I've even tried just using a pokeball but it's too strong. Is there some way that I'm not thinking of? Rob Robert Miller robert.miller@dlcwest.com "The irony of the Information Age is that it has given new respect to uninformed opinion." - -Veteran Reporter John Lawton, 68, speaking to the American Association of Broadcast Journalistd in 1995 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 20:09:06 EST From: Bastion007@aol.com Subject: Re: [N64] Pokemon: how do you catch ABRA? Hm, Abra. Well, I think that later in the game (Blue Version) you can buy = Abra real cheap from the Slot Machine Claim Store. Not sure, though, but you ma= y want to save your Pok=E9 Balls. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 20:21:53 EST From: Davidxvx@aol.com Subject: Re: [N64] Pokemon: how do you catch ABRA? In a message dated 2/14/99 4:30:19 PM Pacific Standard Time, robert.miller@dlcwest.com writes: << Hello all, hope you're well. I bought Pokemon and it's GREAT!!! I have gotten fairly far but am having a bit of trouble catching ABRA. I am in the grass across from the bridge (with the 5 trainers) north of Cerulean City. I have tried wearing it down but it transports right away. I have tried singing it to sleep with JIGGLYPUFF but it transports before I can. I've even tried just using a pokeball but it's too strong. Is there some way that I'm not thinking of? Rob >> Just keep trying. Pokemon are easier to catch when they have very little life and are asleep and/or confused. - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 21:45:24 +0000 From: zimmfam@redrose.net Subject: Re: [N64] Mario Party > > It's $50 at Toys R Us. Probably $60 at Software ETC. > > Trey > Whoa.. Really? That's odd since it's a 256 megabit cart, but hey I'm not complaining.. I think I will it buy it then. Zig (Tim) ICQ UIN: 606350 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 22:02:25 -0500 From: "DrDweezle" Subject: Re: [N64] Pokemon: how do you catch ABRA? Well I caught mine when I was on Level 14. I fought a Level 12 Abra and had a Diggler as my Pokemon becasue of his speed. Hit it once then throw your ball. There ya have it! DR - -----Original Message----- From: Robert Miller To: n64@lists.xmission.com Date: Sunday, February 14, 1999 7:29 PM Subject: [N64] Pokemon: how do you catch ABRA? >Hello all, hope you're well. I bought Pokemon and it's GREAT!!! I have >gotten fairly far but am having a bit of trouble catching ABRA. I am in >the grass across from the bridge (with the 5 trainers) north of Cerulean >City. I have tried wearing it down but it transports right away. I have >tried singing it to sleep with JIGGLYPUFF but it transports before I can. >I've even tried just using a pokeball but it's too strong. Is there some >way that I'm not thinking of? > >Rob >Robert Miller >robert.miller@dlcwest.com > >"The irony of the Information Age is that it has given new respect to >uninformed opinion." >-Veteran Reporter John Lawton, 68, speaking to the American Association of >Broadcast Journalistd in 1995 > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 21:08:48 -0600 From: D Fentie Subject: Re: [N64] Mario Party There is no rational way to get angry at a computer... that is unless you aren't a rational person ;) TreyTable@aol.com wrote: > > In a message dated 2/14/99 5:53:48 PM Eastern Standard Time, d.fentie@home.com > writes: > > > It is the same but you can't get mad at the computer if you lose > > You can't? I get mad at computer controlled opponents all the time. Like > today, for instance, I got Darkstalkers 3 (PSX) and I am extremely angry with > that pharaoh dude, what's his name..? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 19:09:02 PST From: "Colin Zollo" Subject: [N64]Re:How do you catch ABRA? The way I caught it was I waited until later in the game when you get better pokeballs like ultra balls,ETC. Then I used those on the ABRA.ABRA's won't be able to escape an ultra ball even with full HP. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 22:53:43 EST From: TreyTable@aol.com Subject: Re: [N64] Mario Party price In a message dated 2/14/99 9:42:01 PM Eastern Standard Time, zimmfam@redrose.net writes: > Whoa.. Really? That's odd since it's a 256 megabit cart, but hey I'm not > complaining.. I think I will it buy it then. > > Zig Why so? Nintendo could have given Zelda a $50 MSRP but they knew they could sell it for $60. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 23:09:17 EST From: TreyTable@aol.com Subject: Re: [N64] bad computer In a message dated 2/14/99 10:06:11 PM Eastern Standard Time, d.fentie@home.com writes: > There is no rational way to get angry at a computer... that is unless > you aren't a rational person ;) > Did I ever say I was? ;) Seriously though, after being beaten by a computer controlled opponent haven't you ever thought to yourself (or screamed at the top of your lungs), "I could have gotten past this (level, boss, b******, etc.,.) if the computer didn't cheat!" You know, in a fighting game maybe.. (I'm not going to name any names but his initials are TSF2HF) your opponent magically does charge moves without charging or their recovery time after throwing a projectile is a lot quicker than yours and you both are using the same character... Or how about those kind of games that you just spent $60+ only to find out that you'll never get past level three because the game locks up due to sloppy programming and you're stuck with it because of every store's lame-brained return policy that in which you can only exchange opened software for the same title but the bug is in every single copy. Cough T2SOE cough. Now you can honestly say that you've never gotten mad at things like that? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 22:19:04 -0600 From: D Fentie Subject: Re: [N64] bad computer Yup, I've been mad... but never at the computer because what is it? Just a bunch of circuits and electricity. And what are you going to do if a computer beats you? Smash its guts out? You can curse and swear all you want but the AI doesn't know any better, its just there doing what the PROGRAMERS told it to do. Come to think of it, I'd get mad at the programers... wouldn't you? > Did I ever say I was? ;) Seriously though, after being beaten by a computer > controlled opponent haven't you ever thought to yourself (or screamed at the > top of your lungs), "I could have gotten past this (level, boss, b******, > etc.,.) if the computer didn't cheat!" You know, in a fighting game maybe.. > (I'm not going to name any names but his initials are TSF2HF) your opponent > magically does charge moves without charging or their recovery time after > throwing a projectile is a lot quicker than yours and you both are using the > same character... Or how about those kind of games that you just spent $60+ > only to find out that you'll never get past level three because the game locks > up due to sloppy programming and you're stuck with it because of every store's > lame-brained return policy that in which you can only exchange opened software > for the same title but the bug is in every single copy. Cough T2SOE cough. Now > you can honestly say that you've never gotten mad at things like that? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 23:14:58 EST From: Davidxvx@aol.com Subject: Re: [N64] Mario Party In a message dated 2/14/99 6:42:01 PM Pacific Standard Time, zimmfam@redrose.net writes: << Whoa.. Really? That's odd since it's a 256 megabit cart, but hey I'm not complaining.. I think I will it buy it then. Zig (Tim) ICQ UIN: 606350 >> Zelda is a 256 Megabit cart, and it was only $60. At least that is what I bought it for. - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 15:36:51 +1100 From: Alex Subject: Re: [N64] Pokemon: how do you catch ABRA? At 18:19 14-02-99 -0600, you wrote: >Hello all, hope you're well. I bought Pokemon and it's GREAT!!! I have >gotten fairly far but am having a bit of trouble catching ABRA. I am in >the grass across from the bridge (with the 5 trainers) north of Cerulean >City. I have tried wearing it down but it transports right away. I have >tried singing it to sleep with JIGGLYPUFF but it transports before I can. >I've even tried just using a pokeball but it's too strong. Is there some >way that I'm not thinking of? > >Rob >Robert Miller >robert.miller@dlcwest.com > You need to put it to sleep. You have to use a pokemon with a higher speed rating than Abra. So level up your Jigglypuff or come back later when you have different pokemon. You can also buy Abra in the casino. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 14 Feb 1999 23:35:21 EST From: TreyTable@aol.com Subject: Re: [N64] bad computer In a message dated 2/14/99 11:16:28 PM Eastern Standard Time, d.fentie@home.com writes: > And what are you going to do > if a computer beats you? Smash its guts out? If there was a way to make it feel and understand pain you bet I would. I usually take it out on the controllers though. > You can curse and swear > all you want but the AI doesn't know any better, its just there doing > what the PROGRAMERS told it to do. I think it does know. I can hear it laughing at me. You have to get close cos they're really quiet. I do remember one time that my SEGA Master System II started to laugh out loud after countless deaths in Ghouls N Ghosts. I can hear the N64 & PSX whispering to each other when they think I'm asleep. and that darn fridge sings all night long, [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 01:03:17 -0000 From: MARK Subject: RE: [N64] Dragon Ball Z Other than the mortgage, the bills.....oh, and actually having a LIFE. (sarcasm - honestly) MARK > -----Original Message----- > From: TreyTable@aol.com [SMTP:TreyTable@aol.com] > Sent: 12 February 1999 20:38 > To: n64@lists.xmission.com > Subject: Re: [N64] Dragon Ball Z > > In a message dated 2/12/99 2:41:14 PM Eastern Standard Time, > glacion@earthlink.net writes: > > > See, SOME people have food and clothing and girlfriends to spend > their money > > on.. why are you so surprised at 1 game every 4 months? A good game > will > > last that long. > > Buy bulk food, 7 shirts & 7 pair of jeans can last a person a year, > and if she > really loves you she can pay her own way. Now you have no excuse not > to buy > more games. ;) > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 08:27:14 -0500 From: Dustin Johnston Subject: [N64] RPG Are they (Nintendo 64 or other company) going to release any good RPG in the near future? I mean Quest 64 sucked, Zelda is not really an RPG and I wasn't all that impressed with Castlevania, which is also not an RPG. What ever happened to the classics like FFIII and Chrono Trigger? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 08:57:11 EST From: TreyTable@aol.com Subject: Re: [N64] RPG In a message dated 2/15/99 8:25:06 AM Eastern Standard Time, johnstond@BANTING.LBE.EDU.ON.CA writes: > Are they (Nintendo 64 or other company) going to release any good > RPG in the near future? I mean Quest 64 sucked, Zelda is not really an > RPG and I wasn't all that impressed with Castlevania, which is also not > an RPG. What ever happened to the classics like Final Fantasy 3 and Chrono > Trigger? If you really want to play RPGs and all you have is a Nintendo 64, you have the wrong system. Period. The classics like Final Fantasy 3 & Chrono Trigger were made by Square. Square only makes games for the PlayStation. Repeat, Square will not make games for the Nintendo 64. The only RPG for the N64 is Quest 64, IMHO a terrible game. Ogre Battle 3 is coming out for the N64 sometime soon and later Konami's Hybrid Heaven. But that's it. The PlayStation has tons of great RPGs like Final Fantasy 7, Parasite Eve, Saga Frontier, Final Fantasy Tactics, Breath of Fire 3. There are other PlayStation RPGs as well but those are the ones I've played and liked. Also Final Fantasy 8 & Lunar: SSS will be coming out later this year. I'm not saying the PlayStation is a better system; I own both systems and they each have their strengths & weaknesses and if I had to get rid of one it would be a tough decision, but if you want to play RPGs it would be in your best interest to buy a PlayStation. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 09:19:46 -0500 From: Dustin Johnston Subject: [N64] RPG I do own both systems as well. But I have beaten all those RPG's for playstation, some of them twice. I was hoping for a good for the N64 but I guess I am not going to get one any time soon. When does FFVIII coming out in Canada ? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 12:45:31 EST From: Davidxvx@aol.com Subject: Re: [N64] RPG In a message dated 2/15/99 5:25:06 AM Pacific Standard Time, johnstond@BANTING.LBE.EDU.ON.CA writes: << What ever happened to the classics like FFIII and Chrono Trigger? >> Well, Nintendo's mediums do not allow for the storage space Square needs to use for their new games, so they went to the PSX. As for some good RPGs coming out, next month Ogre Battle 3 is going to be released, and I think, hopefully, SOMETIME this year Earthbound64 is supposed to released. - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 12:42:30 -0600 From: D Fentie Subject: Re: [N64] RPG yeah, Earthbound 64 and Ogre Battle 3 look to be real awesome games IMHO. I still think that the old time RPG's (For NES and Super NES) are the only good ones in existance. Davidxvx@aol.com wrote: > > In a message dated 2/15/99 5:25:06 AM Pacific Standard Time, > johnstond@BANTING.LBE.EDU.ON.CA writes: > > << What ever happened to the classics like FFIII and Chrono > Trigger? >> > > Well, Nintendo's mediums do not allow for the storage space Square needs to > use for their new games, so they went to the PSX. > As for some good RPGs coming out, next month Ogre Battle 3 is going to be > released, and I think, hopefully, SOMETIME this year Earthbound64 is supposed > to released. > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 15 Feb 1999 21:43:33 +0000 From: zimmfam@redrose.net Subject: Re: [N64] Mario Party price > From: TreyTable@aol.com > Date: Sun, 14 Feb 1999 22:53:43 EST > To: n64@lists.xmission.com > Subject: Re: [N64] Mario Party price > Reply-to: n64@lists.xmission.com > In a message dated 2/14/99 9:42:01 PM Eastern Standard Time, > zimmfam@redrose.net writes: > > > Whoa.. Really? That's odd since it's a 256 megabit cart, but hey I'm not > > complaining.. I think I will it buy it then. > > > > Zig > > Why so? Nintendo could have given Zelda a $50 MSRP but they knew they could > sell it for $60. > > Trey > Yeah, that's true.. I was thinking that 256 megabit games had to be 60 dollars or the company wouldn't make any money on the game. Nintendo could've sold Zelda for 70 and it still would have probably sold just as many copies. Zig (Tim) ICQ UIN: 606350 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 16 Feb 1999 08:44:37 -0500 From: Dustin Johnston Subject: [N64] NP Magazine I was just wondering if anybody gets Nintendo Power and if they know about the three special subscriber covers. And if so, if anyone knows what any of the three codes hidden in the covers are and what games they are for? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 16 Feb 1999 14:29:19 EST From: Davidxvx@aol.com Subject: Re: [N64] NP Magazine In a message dated 2/16/99 5:42:54 AM Pacific Standard Time, johnstond@BANTING.LBE.EDU.ON.CA writes: << I was just wondering if anybody gets Nintendo Power and if they know about the three special subscriber covers. And if so, if anyone knows what any of the three codes hidden in the covers are and what games they are for? >> Well over the years there have been several special subscriber issues. Which ones are you reffering to? - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 16 Feb 1999 14:23:47 -0700 From: "Gregory A. Swarthout" Subject: [N64] [Fwd: Tetrisphere Info] This is a multi-part message in MIME format. - --------------C349F5F0FBD4BDE5C02BD22C Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit - --------------C349F5F0FBD4BDE5C02BD22C Content-Type: message/rfc822 Content-Transfer-Encoding: 7bit Content-Disposition: inline X-Mozilla-Status2: 00000000 Message-ID: <36C1E123.A993AF71@xmission.com> Date: Wed, 10 Feb 1999 12:42:27 -0700 From: "Gregory A. Swarthout" Organization: Swarthout Solutions X-Mailer: Mozilla 4.5 [en] (WinNT; I) X-Accept-Language: en MIME-Version: 1.0 To: Nintendo 64 Mailing List Subject: Tetrisphere Info Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit I recently acquired a used copy of this game without a manual. After playing for a while, some things still puzzle me. Would someone please take the time to answer these questions? 1) How many levels are there to Hide & Seek? 2) How many levels are there to Rescue? 3) In these two games, are the sphere patterns random or set? 4) How many puzzles are there? 5) What is the deal with the little red-and-yellow flame-like thing you see on the sphere in some places? 6) What do the red X's mean when trying to place a piece sometimes? I might have others later, but these are the ones I most want to know. Greg - --------------C349F5F0FBD4BDE5C02BD22C-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 17 Feb 1999 13:02:38 +1100 From: Alex Subject: Re: [N64] [Fwd: Tetrisphere Info] At 14:23 16-02-99 -0700, you wrote: > X-Mozilla-Status2: 00000000 >Message-ID: <36C1E123.A993AF71@xmission.com> >Date: Wed, 10 Feb 1999 12:42:27 -0700 >From: "Gregory A. Swarthout" >Organization: Swarthout Solutions >X-Mailer: Mozilla 4.5 [en] (WinNT; I) >X-Accept-Language: en >MIME-Version: 1.0 >To: Nintendo 64 Mailing List >Subject: Tetrisphere Info >Content-Type: text/plain; charset=us-ascii >Content-Transfer-Encoding: 7bit > >I recently acquired a used copy of this game without a manual. After >playing for a while, some things still puzzle me. Would someone please >take the time to answer these questions? > >1) How many levels are there to Hide & Seek? > >2) How many levels are there to Rescue? > >3) In these two games, are the sphere patterns random or set? > >4) How many puzzles are there? > >5) What is the deal with the little red-and-yellow flame-like thing > you see on the sphere in some places? > >6) What do the red X's mean when trying to place a piece sometimes? > >I might have others later, but these are the ones I most want >to know. > >Greg > 1. 100 2. 150 3. Random 4. 100 5. Break these and you get magic 6. You can't drop there. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 17 Feb 1999 17:01:17 EST From: Bastion007@aol.com Subject: [N64] N-Query! Yes! I made it into N-Query! Behold, all of you, my horrible German! YES! HAHA! Did anyone else think that Peer was trying to say (in his purposefully screwed up response) that while Mario party is a good game, a satisfying experience took an hour, while Smash Bros. took only a few minutes? I MADE IT IN! YES! ~Matt (a.k.a. Chechmate) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 17 Feb 1999 15:32:41 -0800 From: "Matt MA" Subject: [N64] GT World Tour Has anybody seen the latest preview of GT World Tour (Boss Game Studios) in the current Next-Generation magazine? It's looking and = sounding better and better! Their aim is to make it the closest thing to Gran Turismo for N64. The physics will be just as realistic but gameplay will be tweaked to make it = easy to jump into - fun to play right away. It's reported to have 32 different "real" cars and 10 different tracks, = not including mirror and backwards variations. Letterbox hi-res mode will be available without needing the RAM Pak. Between 8 and 15 (depending on who you quote) cars can appear on screen at once. 2-player mode is supposed to look just as good as 1-player, with the same number of cars on screen and no slowdown. Do you know what this implies? CPU opponents during 2-player races! Yeah! And lastly, there is going to be a 2-player cooperative mode, where you both race on the same team and try to help each other gain experience. This sounds great! I = can't wait! matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 17 Feb 1999 21:18:07 -0600 From: Allan Subject: [N64] Milo's Has anyone tried Milo's Astro Lanes. What are your impressions? Allan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 18 Feb 1999 07:37:30 -0500 From: Dustin Johnston Subject: [N64] NP I am referring to last months Castlevania issue. There is three different subscriber covers, each with its own code hidden in it. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 18 Feb 1999 07:06:14 PST From: "eric brady" Subject: [N64] NP Yeah, I got one January issue that has the code "PPCRNRTRNS" on the skeleton. It's for NFL Quarterback Club '99 and it puts landmines on the field. Not that I have the game, I found it on a website. _______________________________________________________ Get your free, private email at http://mail.excite.com/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 18 Feb 1999 17:01:53 -0600 (CST) From: LittleKathy@webtv.net Subject: [N64] n64 ZZZzzzzzzzzzzz. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 18 Feb 1999 18:18:54 EST From: Bastion007@aol.com Subject: Re: [N64] n64 Really? When's it coming out? I hope they get booted off the list for this. Anyhoo, who has Mario Party AND has imported Smash Brothers? Anyone? Which is better? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 18 Feb 1999 18:30:19 -0500 From: "Wes Day" Subject: Re: [N64] n64 Me. Smash Brothers by far in my opinion. Bastion007@aol.com wrote: > Really? When's it coming out? > > I hope they get booted off the list for this. > > Anyhoo, who has Mario Party AND has imported Smash Brothers? Anyone? Which is > better? > > ~Matt > > <> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #696 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]