From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #786 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, June 10 1999 Volume 01 : Number 786 Re: [N64] Shadowgate 64? Re: [N64] How many games has everybody bought without renti Re: [N64] Earthbound & Chrono Trigger Re: [N64] 'the game' Re: [N64] n64 weapons Re: [N64] How many games has everybody bought without renti Re: [N64] How many games has everybody bought without renti Re: [N64] How many games has everybody bought without renti Re: [N64] BAR Re: [N64] Zelda Re: [N64] Chrono Trigger Re: [N64] BAR Re: [N64] How many games has everybody bought without renting them first? Re: [N64] BAR Re: [N64] How many games has everybody bought without renti Re: [N64] n64 weapons RE: [N64] n64 weapons RE: [N64] n64 weapons Re: [N64] Chrono Trigger Re: [N64] How many games has everybody bought without renti Re: [N64] How many games has everybody bought without renti Re: [N64] How many games has everybody bought without renti ---------------------------------------------------------------------- Date: Wed, 09 Jun 1999 17:55:59 -0700 From: Dexter Sy Subject: Re: [N64] Shadowgate 64? Kemco sent me an EEPROM copy of the title for review purposes. I've been playing it for the last few hours, and while its too early to give a full review, I can say that this game has its charms. It won't disappoint those who are used to the original slide show type adventure games which uses lots of text to describe scenarios. The graphics are ok, they're certainly not bad. A rent for curious gamers, and a must buy if you liked games like the original Shadowgate or Deja Vu Dex Chris Avery wrote: > Was Shadowgate 64 released today? If so, anyone play it yet? > > |Chris Avery | Computer Services Lab Manager | > |email averyc@io.com | Computer Science Major | > |http://www.n-games.com/ | Arkansas State University | > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 21:45:41 +0000 From: zimmfam@redrose.net Subject: Re: [N64] How many games has everybody bought without renti > Date: Wed, 09 Jun 1999 17:27:49 -0600 > From: D Fentie > Organization: @Home Network > To: n64@lists.xmission.com > Subject: Re: [N64] How many games has everybody bought without renti > Reply-to: n64@lists.xmission.com > I dont understand why anyone would buy a game and not beat it. It > seriously doesnt make sense. > Not everyone is an expert gamer like you are, D. Fentie... I'm still stuck trying to figure out where the Forest Temple is in Zelda (don't tell me I'll find it eventually) and on the second Bunker level (00Agent) in Goldeneye. Zig (Tim) ICQ UIN: 606350 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 21:25:45 -0700 From: catons@juno.com Subject: Re: [N64] Earthbound & Chrono Trigger On Wed, 09 Jun 1999 17:21:05 -0600 D Fentie writes: >Forget Chrono Trigger, it is totally inferior to Earthbound IMHO. > I wasn't sure if I was gonna dish out sixty bucks(???) for CT at Funcoland anyways... I'd prolly rent it first. -Peter ___________________________________________________________________ Get the Internet just the way you want it. Free software, free e-mail, and free Internet access for a month! Try Juno Web: http://dl.www.juno.com/dynoget/tagj. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 21:23:52 -0700 From: catons@juno.com Subject: Re: [N64] 'the game' On Wed, 09 Jun 1999 17:18:33 -0600 D Fentie writes: >Actually Earthbound is for the Super Nintendo... but... if you lived >in >Japan, Earthbound (aka Mother) would be for the Nintendo. The cool thing is that I did live in Japan and I believe I did play that. Only I don't remember a whole lot of it... :( -Peter ___________________________________________________________________ Get the Internet just the way you want it. Free software, free e-mail, and free Internet access for a month! Try Juno Web: http://dl.www.juno.com/dynoget/tagj. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 21:15:20 -0500 (CDT) From: LittleKathy@webtv.net Subject: Re: [N64] n64 weapons - --WebTV-Mail-733389430-1797 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit Its got to be a weapon,right.Or what do you call it. And yea,Yaaal those proxminity mines in 007 are very effective.And I havent played fzerox. - --WebTV-Mail-733389430-1797 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-101-1.iap.bryant.webtv.net (209.240.198.97) by postoffice-101.iap.bryant.webtv.net; Wed, 9 Jun 1999 14:43:07 -0700 (PDT) Return-Path: Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-101-1.iap.bryant.webtv.net (8.8.8/ms.graham.14Aug97) with ESMTP id OAA04756; Wed, 9 Jun 1999 14:43:05 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 2.05 #1) id 10rq7K-0002vF-00 for n64-goout@lists.xmission.com; Wed, 9 Jun 1999 15:42:38 -0600 Received: from [204.249.184.38] (helo=mail3.desupernet.net ident=qmailr) by lists.xmission.com with smtp (Exim 2.05 #1) id 10rq7I-0002uz-00 for n64@lists.xmission.com; Wed, 9 Jun 1999 15:42:36 -0600 Received: (qmail 1815 invoked from network); 9 Jun 1999 21:42:34 -0000 Received: from unknown (HELO Packard?Bell) (208.170.178.121) by mail3.desupernet.net with SMTP; 9 Jun 1999 21:42:34 -0000 Comments: Authenticated sender is From: zimmfam@redrose.net To: n64@lists.xmission.com Date: Wed, 9 Jun 1999 17:50:37 +0000 Subject: Re: [N64] n64 weapons X-mailer: Pegasus Mail for Windows (v2.23) Message-Id: Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com > From: LittleKathy@webtv.net > Date: Tue, 8 Jun 1999 21:19:58 -0500 (CDT) > To: n64@lists.xmission.com > Subject: [N64] n64 weapons > Reply-to: n64@lists.xmission.com > The cerebel bore weapen in Turok2 has got to be the most effective > weapon in n64 history.Although it is slow and only make believe.What do > you think?Also the majical nitro in castlevania is very effective,but it > is not a weapon.I hope this is not out of line at this time. > > It's not a weapon, but I really like the spin attack in F-Zero X.. Now that's effective. And I've always liked the proximity mines in Goldeneye. Zig (Tim) ICQ UIN: 606350 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] - --WebTV-Mail-733389430-1797-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 21:25:06 -0500 (CDT) From: LittleKathy@webtv.net Subject: Re: [N64] How many games has everybody bought without renti - --WebTV-Mail-586469665-1152 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit Yes it makes sense if they dont like it.But I try to finish mine no matter what.Like Turok2. O well. - --WebTV-Mail-586469665-1152 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-102-2.iap.bryant.webtv.net (209.240.198.99) by postoffice-103.iap.bryant.webtv.net; Wed, 9 Jun 1999 16:18:38 -0700 (PDT) Return-Path: Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-102-2.iap.bryant.webtv.net (8.8.8/ms.graham.14Aug97) with ESMTP id QAA13470; Wed, 9 Jun 1999 16:18:38 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 2.05 #1) id 10rrby-0006C7-00 for n64-goout@lists.xmission.com; Wed, 9 Jun 1999 17:18:22 -0600 Received: from [24.64.2.50] (helo=mail.rdc1.ab.home.com ident=imail) by lists.xmission.com with esmtp (Exim 2.05 #1) id 10rrbw-0006Bf-00 for n64@lists.xmission.com; Wed, 9 Jun 1999 17:18:20 -0600 Received: from home.com ([24.66.250.232]) by mail.rdc1.ab.home.com (InterMail v4.01.01.00 201-229-111) with ESMTP id <19990609231816.IEKT1126.mail.rdc1.ab.home.com@home.com> for ; Wed, 9 Jun 1999 16:18:16 -0700 Message-ID: <375EF875.1B257363@home.com> Date: Wed, 09 Jun 1999 17:27:49 -0600 From: D Fentie Organization: @Home Network X-Mailer: Mozilla 4.05 [en]C-AtHome0404 (Win95; U) MIME-Version: 1.0 To: n64@lists.xmission.com Subject: Re: [N64] How many games has everybody bought without renti References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com I dont understand why anyone would buy a game and not beat it. It seriously doesnt make sense. zimmfam@redrose.net wrote: > > > Date: Tue, 08 Jun 1999 23:27:57 -0600 > > From: D Fentie > > Organization: @Home Network > > To: n64@lists.xmission.com > > Subject: Re: [N64] How many games has everybody bought without renting them first? > > Reply-to: n64@lists.xmission.com > > > Woah, it sounds like you hate video games, majority of your games you > > havent even finished because according to you they are 'too boring' or > > crummy. > > > > Just because you don't have the patience to beat games or get tired of them quickly, > doesn't mean that you hate videogames. I'm somewhat like Caohung and wouldn't > consider myself as a videogame hater (although my interest in them is less since the days > of Atari 2600 and NES, unfortunately). > > Zig (Tim) > ICQ UIN: 606350 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] - --WebTV-Mail-586469665-1152-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 21:31:24 -0500 (CDT) From: LittleKathy@webtv.net Subject: Re: [N64] How many games has everybody bought without renti - --WebTV-Mail-164141492-24 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit I think this is a little out of line.And I know Im an expert on the subgect of being out of line. Dont yaaaaaalll agreeee. - --WebTV-Mail-164141492-24 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-102-2.iap.bryant.webtv.net (209.240.198.99) by postoffice-101.iap.bryant.webtv.net; Wed, 9 Jun 1999 18:38:42 -0700 (PDT) Return-Path: Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-102-2.iap.bryant.webtv.net (8.8.8/ms.graham.14Aug97) with ESMTP id SAA00630; Wed, 9 Jun 1999 18:38:41 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 2.05 #1) id 10rtml-0003vg-00 for n64-goout@lists.xmission.com; Wed, 9 Jun 1999 19:37:39 -0600 Received: from [204.249.184.38] (helo=mail3.desupernet.net ident=qmailr) by lists.xmission.com with smtp (Exim 2.05 #1) id 10rtmj-0003vb-00 for n64@lists.xmission.com; Wed, 9 Jun 1999 19:37:37 -0600 Received: (qmail 13843 invoked from network); 10 Jun 1999 01:37:36 -0000 Received: from unknown (HELO Packard?Bell) (208.170.177.40) by mail3.desupernet.net with SMTP; 10 Jun 1999 01:37:35 -0000 Comments: Authenticated sender is From: zimmfam@redrose.net To: n64@lists.xmission.com Date: Wed, 9 Jun 1999 21:45:41 +0000 Subject: Re: [N64] How many games has everybody bought without renti X-mailer: Pegasus Mail for Windows (v2.23) Message-Id: Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com > Date: Wed, 09 Jun 1999 17:27:49 -0600 > From: D Fentie > Organization: @Home Network > To: n64@lists.xmission.com > Subject: Re: [N64] How many games has everybody bought without renti > Reply-to: n64@lists.xmission.com > I dont understand why anyone would buy a game and not beat it. It > seriously doesnt make sense. > Not everyone is an expert gamer like you are, D. Fentie... I'm still stuck trying to figure out where the Forest Temple is in Zelda (don't tell me I'll find it eventually) and on the second Bunker level (00Agent) in Goldeneye. Zig (Tim) ICQ UIN: 606350 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] - --WebTV-Mail-164141492-24-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 22:38:07 EDT From: TreyTable@aol.com Subject: Re: [N64] How many games has everybody bought without renti In a message dated 6/9/99 7:18:46 PM Eastern Daylight Time, d.fentie@home.com writes: > I dot understand why anyone would buy a game and not beat it. It > seriously doesn't make sense. You never played R-Type, have you? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 22:40:20 EDT From: TreyTable@aol.com Subject: Re: [N64] BAR In a message dated 6/9/99 8:51:58 PM Eastern Daylight Time, renato.braga@openlink.com.br writes: > This reflective mapping is just a texture effect, it's not really reflecting > anything (even Dreamcast Sega Rally can't do it). In fact, I believe that > only GT Racing (the Sega arcade racing) do this reflective mapping. This "GT Racing", is it anything like Sega's Model 3 game "Super GT"? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 22:42:30 EDT From: TreyTable@aol.com Subject: Re: [N64] Zelda In a message dated 6/9/99 9:38:22 PM Eastern Daylight Time, zimmfam@redrose.net writes: > Not everyone is an expert gamer like you are, D. Fentie... I'm still stuck > trying to > figure out where the Forest Temple is in Zelda (don't tell me I'll find it > eventually) > and on the second Bunker level (00Agent) in Goldeneye. > > > Zig I won't tell you exactly, but here's a hint... IT'S IN THE FOREST. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 22:44:25 EDT From: TreyTable@aol.com Subject: Re: [N64] Chrono Trigger In a message dated 6/9/99 9:42:45 PM Eastern Daylight Time, catons@juno.com writes: > I wasn't sure if I was gonna dish out sixty bucks(???) for CT at > Funcoland anyway... I'd prolly rent it first. > > -Peter $60??? Is that American or Canadian? Even if it is American that's still a deal if it's in mint condition since it was a $69.99 game new. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 00:21:24 -0400 From: "Eddy Wu" Subject: Re: [N64] BAR What exactly do you mean by "actual reflection"? - -----Original Message----- From: TreyTable@aol.com To: n64@lists.xmission.com Date: Wednesday, June 09, 1999 10:42 PM Subject: Re: [N64] BAR >In a message dated 6/9/99 8:51:58 PM Eastern Daylight Time, >renato.braga@openlink.com.br writes: > >> This reflective mapping is just a texture effect, it's not really reflecting >> anything (even Dreamcast Sega Rally can't do it). In fact, I believe that >> only GT Racing (the Sega arcade racing) do this reflective mapping. > >This "GT Racing", is it anything like Sega's Model 3 game "Super GT"? > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Jun 1999 23:32:06 -0500 (CDT) From: Stryder Subject: Re: [N64] How many games has everybody bought without renting them first? I guess since everyone else is answering this thread, I will too. Mario64 Rogue Squadron Zelda Banjo Kazooie Goldeneye MarioKart64 Turok2 Uhh, that is all I can think of. I don't usually rent games to check them out. I just read magazine and internet reviews and those of people in newsgroups and on this list. Or I just play them when one of my friends wastes their money on a game :) Then I decided and go buy it. I'd say I mostly rely on newsgroups or this list. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 02:29:56 EDT From: TreyTable@aol.com Subject: Re: [N64] BAR In a message dated 6/10/99 12:24:43 AM Eastern Daylight Time, glacion@earthlink.net writes: > What exactly do you mean by "actual reflection"? I think he (renato.braga@openlink.com.br) meant some sort of realtime reflection, like the M2 was supposed to have been able to do. The only texture mapping "reflections" I've seen in BAR were the same effects I've seen in NFS 3 & 4 for the PlayStation. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 07:34:21 -0500 From: Michael Eaton Subject: Re: [N64] How many games has everybody bought without renti zimmfam@redrose.net wrote: > > > Date: Wed, 09 Jun 1999 17:27:49 -0600 > > From: D Fentie > > Organization: @Home Network > > To: n64@lists.xmission.com > > Subject: Re: [N64] How many games has everybody bought without renti > > Reply-to: n64@lists.xmission.com > > > I dont understand why anyone would buy a game and not beat it. It > > seriously doesnt make sense. > > > > Not everyone is an expert gamer like you are, D. Fentie... I'm still stuck trying to > figure out where the Forest Temple is in Zelda (don't tell me I'll find it eventually) > and on the second Bunker level (00Agent) in Goldeneye. > > Zig (Tim) > ICQ UIN: 606350 Aww... Poor Zig, You can't find the Forest Temple? I whould give you a small, Sorta big hint...But. Oh well. Good Luck. Well your better at Golden Eye :). I've beat the game on Agent, And Dam is the only level I have beaten to 00Agent. I'll beat it one of these days, Once I get off StarWars E1 Racer. Michael Computer Club of America, Inc. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 07:36:45 -0500 From: Michael Eaton Subject: Re: [N64] n64 weapons Ohh...It has to be the lasers in Golden Eye. My fav wepon.:) Michael Computer Club of America, Inc. LittleKathy@webtv.net wrote: > > Its got to be a weapon,right.Or what do you call it. And yea,Yaaal those > proxminity mines in 007 are very effective.And I havent played fzerox. > > --------------------------------------------------------------- > > Subject: Re: [N64] n64 weapons > Date: Wed, 9 Jun 1999 17:50:37 +0000 > From: zimmfam@redrose.net > Reply-To: n64@lists.xmission.com > To: n64@lists.xmission.com > > > From: LittleKathy@webtv.net > > Date: Tue, 8 Jun 1999 21:19:58 -0500 (CDT) > > To: n64@lists.xmission.com > > Subject: [N64] n64 weapons > > Reply-to: n64@lists.xmission.com > > > The cerebel bore weapen in Turok2 has got to be the most effective > > weapon in n64 history.Although it is slow and only make believe.What do > > you think?Also the majical nitro in castlevania is very effective,but it > > is not a weapon.I hope this is not out of line at this time. > > > > > > It's not a weapon, but I really like the spin attack in F-Zero X.. Now that's > effective. And I've always liked the proximity mines in Goldeneye. > > Zig (Tim) > ICQ UIN: 606350 ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 13:53:52 +0100 From: MARK Subject: RE: [N64] n64 weapons Best weapon ever......SNIPER RIFLE in Goldeneye, without a doubt a damn fine piece of kit! MARK > -----Original Message----- > From: Michael Eaton [SMTP:comclub@softhome.net] > Sent: 10 June 1999 13:37 > To: n64@lists.xmission.com > Subject: Re: [N64] n64 weapons > > Ohh...It has to be the lasers in Golden Eye. My fav wepon.:) > > Michael > Computer Club of America, Inc. > > LittleKathy@webtv.net wrote: > > > > Its got to be a weapon,right.Or what do you call it. And yea,Yaaal > those > > proxminity mines in 007 are very effective.And I havent played > fzerox. > > > > --------------------------------------------------------------- > > > > Subject: Re: [N64] n64 weapons > > Date: Wed, 9 Jun 1999 17:50:37 +0000 > > From: zimmfam@redrose.net > > Reply-To: n64@lists.xmission.com > > To: n64@lists.xmission.com > > > > > From: LittleKathy@webtv.net > > > Date: Tue, 8 Jun 1999 21:19:58 -0500 (CDT) > > > To: n64@lists.xmission.com > > > Subject: [N64] n64 weapons > > > Reply-to: n64@lists.xmission.com > > > > > The cerebel bore weapen in Turok2 has got to be the most effective > > > weapon in n64 history.Although it is slow and only make > believe.What do > > > you think?Also the majical nitro in castlevania is very > effective,but it > > > is not a weapon.I hope this is not out of line at this time. > > > > > > > > > > It's not a weapon, but I really like the spin attack in F-Zero > X.. Now that's > > effective. And I've always liked the proximity mines in Goldeneye. > > > > Zig (Tim) > > ICQ UIN: 606350 > ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 08:24:13 -0500 (CDT) From: John Carson Subject: RE: [N64] n64 weapons I agree, this is fun, but dont try to use it in multiplayer!! :) On Thu, 10 Jun 1999, MARK wrote: > Best weapon ever......SNIPER RIFLE in Goldeneye, without a doubt a damn > fine piece of kit! > > MARK > > > -----Original Message----- > > From: Michael Eaton [SMTP:comclub@softhome.net] > > Sent: 10 June 1999 13:37 > > To: n64@lists.xmission.com > > Subject: Re: [N64] n64 weapons > > > > Ohh...It has to be the lasers in Golden Eye. My fav wepon.:) > > > > Michael > > Computer Club of America, Inc. > > > > LittleKathy@webtv.net wrote: > > > > > > Its got to be a weapon,right.Or what do you call it. And yea,Yaaal > > those > > > proxminity mines in 007 are very effective.And I havent played > > fzerox. > > > > > > --------------------------------------------------------------- > > > > > > Subject: Re: [N64] n64 weapons > > > Date: Wed, 9 Jun 1999 17:50:37 +0000 > > > From: zimmfam@redrose.net > > > Reply-To: n64@lists.xmission.com > > > To: n64@lists.xmission.com > > > > > > > From: LittleKathy@webtv.net > > > > Date: Tue, 8 Jun 1999 21:19:58 -0500 (CDT) > > > > To: n64@lists.xmission.com > > > > Subject: [N64] n64 weapons > > > > Reply-to: n64@lists.xmission.com > > > > > > > The cerebel bore weapen in Turok2 has got to be the most effective > > > > weapon in n64 history.Although it is slow and only make > > believe.What do > > > > you think?Also the majical nitro in castlevania is very > > effective,but it > > > > is not a weapon.I hope this is not out of line at this time. > > > > > > > > > > > > > > It's not a weapon, but I really like the spin attack in F-Zero > > X.. Now that's > > > effective. And I've always liked the proximity mines in Goldeneye. > > > > > > Zig (Tim) > > > ICQ UIN: 606350 > > ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > - ---------------------------------------------------------------- John Carson University of Arkansas [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 09:58:46 -0700 From: catons@juno.com Subject: Re: [N64] Chrono Trigger > >$60??? Is that American or Canadian? Even if it is American that's >still a >deal if it's in mint condition since it was a $69.99 game new. > >Trey > yah, but it was used, so I don't think it was in mint condition. I'll probably just borrow it from a friend(if I could only find one. ;)... -Peter ___________________________________________________________________ Get the Internet just the way you want it. Free software, free e-mail, and free Internet access for a month! Try Juno Web: http://dl.www.juno.com/dynoget/tagj. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 09:55:38 -0700 From: catons@juno.com Subject: Re: [N64] How many games has everybody bought without renti On Wed, 9 Jun 1999 21:31:24 -0500 (CDT) LittleKathy@webtv.net writes: > >--WebTV-Mail-164141492-24 >Content-Type: Text/Plain; Charset=US-ASCII >Content-Transfer-Encoding: 7Bit > >I think this is a little out of line.And I know Im an expert on the >subgect of being out of line. Dont yaaaaaalll agreeee. No we don't, why is that out of line? He's not saying he hates N64 games. He's saying that he doesn't complete the games in a couple weeks like some gamers... He'll probably beat the games eventually anyways. -Peter ___________________________________________________________________ Get the Internet just the way you want it. Free software, free e-mail, and free Internet access for a month! Try Juno Web: http://dl.www.juno.com/dynoget/tagj. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 08:29:17 -0600 From: D Fentie Subject: Re: [N64] How many games has everybody bought without renti No I have not played R-type. TreyTable@aol.com wrote: > > In a message dated 6/9/99 7:18:46 PM Eastern Daylight Time, d.fentie@home.com > writes: > > > I dot understand why anyone would buy a game and not beat it. It > > seriously doesn't make sense. > > You never played R-Type, have you? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 10 Jun 1999 10:28:45 -0700 From: catons@juno.com Subject: Re: [N64] How many games has everybody bought without renti >> >> In a message dated 6/9/99 7:18:46 PM Eastern Daylight Time, >d.fentie@home.com >> writes: >> >> > I dot understand why anyone would buy a game and not beat it. It >> > seriously doesn't make sense. >> >> You never played R-Type, have you? >> >> Trey >> What is it? ___________________________________________________________________ Get the Internet just the way you want it. Free software, free e-mail, and free Internet access for a month! Try Juno Web: http://dl.www.juno.com/dynoget/tagj. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #786 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]