From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #842 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, August 12 1999 Volume 01 : Number 842 Re: [N64] [OT] Sega (Nintendo profits) Re: [N64] Smash Brothers Contest Re: [N64] [OT] Sega (Nintendo profits) Re: [N64] Re: PROFILE of the 'big 3'Sega, Sony & N Re: [N64] [OT] Sega (Nintendo profits) Re: [N64] [OT] Sega Re: [N64] [OT] Sega Re: [N64] [OT] Sega (Nintendo profits) Re: [N64] [OT] Sega (Nintendo profits) [N64] Why we need SEGA [N64] Sony vs. Masushita Re: [N64] [OT] Sega Re: [N64] [OT] Sega Re: [N64] [OT] Sega Re: [N64] [OT] Sega [N64] Pokeman Re: [N64] [OT] Bernie Re: [N64] Sony vs. Masushita (no, Mat su shi ta) Re: [N64] Sony vs. Masushita Re: [N64] Sony vs. Masushita Re: [N64] [OT] Sega Re: [N64] Pokeman Re: [N64] Sony vs. Masushita Re: [N64] [OT] Sega Re: [N64] [OT] Sega (Nintendo profits) Re: [N64] Sony vs. Masushita Re: [N64] Why we need SEGA ---------------------------------------------------------------------- Date: Thu, 12 Aug 1999 17:49:51 EDT From: TreyDX@aol.com Subject: Re: [N64] [OT] Sega (Nintendo profits) In a message dated 99-08-12 17:43:44 EDT, you write: > Sony, on the > other hand, doesn't make as much money from each title released, because > CD's are not proprietary. I'm not sure if they take a royalty, though. A lot > of the large sellers on the PSX are also third party games. I thought Sony along with other big companies own the rights to CDs & such. Thsoe others being NEC, Phillips / Magnavox, Matsushita, and some I forget. I remember reading about Sega paying Rayalties to Sony for using CDs on the Saturn & Sega CD. I asked Sony about this but I got the impression that I know more than the customer service ppl. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 17:14:08 -0500 (CDT) From: Chris Avery Subject: Re: [N64] Smash Brothers Contest On Thu, 12 Aug 1999, Dan & Temple Carson wrote: > Who had a contest for a free Smash Brothers game? I deleted some of my old > e-mails and cannot find the link that I believe Chris Avery sent me. > N-Games (http://www.n-games.com/index.shtml) is giving away the Super Smash Brothers game. You can enter once a day. You must live in the U.S. to win. The contest ends August 31st. http://www.n-games.com/contest.shtml |Chris Avery | Computer Services Lab Manager | |email averyc@io.com | Computer Science Major | |http://www.n-games.com/ | Arkansas State University | [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 15:32:29 -0700 From: Dexter Sy Subject: Re: [N64] [OT] Sega (Nintendo profits) Eddy Wu wrote: > Isn't this in part because of the huge profit margin from N64 games? I > always thought that Nintendo took a portion of the profits from Nintendo > games, either directly through publishing second-party games or through the > price of carts. Yes, that's part of the cartridge model. Nintendo is also releasing more first party games than Sony, which means they are making a fortune off of that too. Also note that N64 sales for hardware and software are infact ahead of the SNES. Its in Nintendo's recent financial report: http://www.nintendo.com/corp/annual99/busi_pg3.htm > When you consider that almost all of the N64's huge sellers > were first or second party games, that's a significant amount. Sony, on the > other hand, doesn't make as much money from each title released, because > CD's are not proprietary. I'm not sure if they take a royalty, though. A lot > of the large sellers on the PSX are also third party games. see above > > > I would perhaps build a shrine to Nintendo if they plowed some of the > profits they made from the N64's cart royalties into lowering the price of > Dolphin. Their dolphin strategy is already being called a no-holds barred approach to regaining lost ground. Whether it will pay off or not remains to be seen, but Nintendo should never be left out of the equation, that's for sure. Dex > > > -----Original Message----- > From: Dexter Sy > To: n64@lists.xmission.com > Date: Thursday, August 12, 1999 4:57 PM > Subject: Re: [N64] [OT] Sega > > >Good points. Nintendo can also afford to bomb out a console and not crash > and > >burn, that much is established. There's a misconception among some gamers > that > >nintendo is hurting, but they are in fact making more money now that they > made in > >1994, the peak year for the SNES. There's a saying among the business > community > >that market share is ultimately less important than profits, and some > Japanese > >company don't seem to get that. Some of them are hell bent on doing > anything to > >increase marketshare. Nintendo is perfectly content where it is right > now. But > >the company certainly wants to be #1 again. we can see it calculating its > next > >move with all the backroom meetings and deals. I really think when > Dolphin's > >final specs, launch strategy and pricing is announced, there's going to be > a gasp > >of shock/surprise(?) in the gaming community. > > >Bastion007@aol.com wrote: > > > >> Yeah, maybe if SEGA did release the N64 (S64?), then they might not be > able > >> to support it. But Sony I think would have the money to keep it afloat. > Also, > >> remember that the markets for games in the US gave Nintendo a little > leeway > >> when it came to a lack of titles. Finally, with Nintendo, the N64 was > more or > >> less sink or swim. Sony can totally bomb out of the industry and still > remain > >> a profitable company overall, and SEGA could eek out on the arcade > market. > >> Nintendo had neither options, so the N64 HAD to succeed ... well, maybe > the > >> Game Boy ... > >> > >> ~Matt > >> > >> < Sega's > >> debt > >> it up to around 3 billion. Not all that encouraging. The company simply > >> doesn't have the reserves to last very long in a 'high spending' mode. > >> Nintendo > >> and certainly Sony can. I mean really, you gotta admit its an amazing > feat > >> how > >> Nintendo forcibly made the N64 a success in North America simply by > pumping > >> money and resources into it. If SEGA or Sony launched the N64, it would > be in > >> the bargain bin after the first year. > >> > >> That kind of resources SEGA simply do not have. But lets support the > company. > >> I'd hate to lose them. > >> > >> Dex>> > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 18:26:41 -0400 From: "Nev Jr." Subject: Re: [N64] Re: PROFILE of the 'big 3'Sega, Sony & N I think what you said sums, up why Sega is an important company > Oh boo hoo, what a loss. They really didn't do anything except keep > Nintendo competitive in the SNES generation. Competitiveness will produce better games, hopefully.. Nev.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 15:34:25 -0700 From: Dexter Sy Subject: Re: [N64] [OT] Sega (Nintendo profits) Also note that Matsushita is sticking it to Sony. The two companies disagreed on which technology is best for movies. Matsushita went for DVD, Sony has their own propreitary movie disc in mind. By going to bed with Nintendo, Matsushita's essentially raising the stakes. TreyDX@aol.com wrote: > In a message dated 99-08-12 17:43:44 EDT, you write: > > > Sony, on the > > other hand, doesn't make as much money from each title released, because > > CD's are not proprietary. I'm not sure if they take a royalty, though. A > lot > > of the large sellers on the PSX are also third party games. > > I thought Sony along with other big companies own the rights to CDs & such. > Thsoe others being NEC, Phillips / Magnavox, Matsushita, and some I forget. I > remember reading about Sega paying Rayalties to Sony for using CDs on the > Saturn & Sega CD. I asked Sony about this but I got the impression that I > know more than the customer service ppl. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 18:36:08 -0400 From: "Nev Jr." Subject: Re: [N64] [OT] Sega yeah I read that they were about 300 million in debt last year.. However hopefully the expected 60 to 80 million they expect on 9-9-99, will cut into just a little bit... Damn to make 60-80 mil, in 24 hours and still be over 200 mil, in debt, I wish them luck, but I'm glad that not my prob.. Nev.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 15:48:27 -0700 From: Dexter Sy Subject: Re: [N64] [OT] Sega Nev, its not million, its 3 billion. Those include losses and money borrowed for the dreamcast launch. IF sega lost 300 million last year, and was already in debt, where did they get the 100 million to launch DC? They had to borrow that money. DC won't make a dime for Sega this year. The money generated from sales won't even cover the marketing budget. Man, I sound so pessimistic, but I'm pissed tha they fired Bernie. Dex "Nev Jr." wrote: > yeah I read that they were about 300 million in debt last year.. However > hopefully the expected 60 to 80 million they expect on 9-9-99, will cut > into just a little bit... Damn to make 60-80 mil, in 24 hours and still > be over 200 mil, in debt, I wish them luck, but I'm glad that not my > prob.. > > Nev.. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 19:09:51 EDT From: Bastion007@aol.com Subject: Re: [N64] [OT] Sega (Nintendo profits) Yeah, I think that's right. Nintendo manufactures every single (legal) N64=20 cart, whether the game be bad or good. That's a *LOT* or royalty money there= .=20 Also, they publish a lot of games, which is even MORE money. And then they=20 overprice controllers and memory packs and such to make MORE money. And then=20 that have that entire Pok=E9mon / Game Boy ... THING. All in all, Nintendo m= ust=20 have a pretty fat wallet ... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 19:15:20 EDT From: Davidxvx@aol.com Subject: Re: [N64] [OT] Sega (Nintendo profits) In a message dated 8/12/99 6:11:35 PM Central Daylight Time,=20 Bastion007@aol.com writes: << Yeah, I think that's right. Nintendo manufactures every single (legal) N6= 4=20 cart, whether the game be bad or good. That's a *LOT* or royalty money=20 there.=20 Also, they publish a lot of games, which is even MORE money. And then they=20 overprice controllers and memory packs and such to make MORE money. And the= n=20 that have that entire Pok=E9mon / Game Boy ... THING. All in all, Nintendo=20 must=20 have a pretty fat wallet ... =20 ~Matt >> I wouldn't call Pokemon a thing, but more like an unstoppable machine. = =3D) - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 19:15:38 EDT From: Bastion007@aol.com Subject: [N64] Why we need SEGA Not only that, but I mean, c'mon. Without three, where are we gonna go? The industry needs at least 3 players: one in first place, another gaining ground in second, and a third to make sure there's always something new, different, and (hopefully) revolutionary on the horizon (and to keep the others honest and second-guessing, too.) ~Matt <<<>>> <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 19:29:17 EDT From: Bastion007@aol.com Subject: [N64] Sony vs. Masushita Huh? I'm pretty sure Sony makes DVD players, right? And the PS2 will play games on DVDs, right? I would assume by that fact that Sony does indeed advocate DVDs. Is the high price for the PS2 because of the development of the chips (and the cost of the chips themselves) in the machine? If I remember correctly, this is Sony's and Toshiba's first dealings with such high-tech chips, right? I would assume that is the reason the PS2's are so expensive. Nintendo, on the other hand, has IBM on their side, who can produce better chips in higher quantities in a faster time for less money. Am I correct? Or, maybe the high price for the PS2 is the fact that it will ship with the ability to play DVD movies? If this is the case, I see no reason why Nintendo should not include this capability in the Dolphin, effectively negating any advantage the PS2 might have over the Dolphin. Am I right? Also, I was reading on www.videogames.com that Sony has made a laser that can read both CDs and DVDs. Is it possible that Matsushita could make a similar laser? That would allow the Dolphin to play CDs just like the PS2. Is there any real advantage the PS2 will have, save maybe a few months before the Dolphin comes out? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 19:38:55 -0500 (CDT) From: Stryder Subject: Re: [N64] [OT] Sega On Thu, 12 Aug 1999 TreyDX@aol.com wrote: > In a message dated 99-08-12 16:22:29 EDT, you write: > > > Please, the Turbo Grafx had no support here in the US (although I loved > > mine to death..just not enough games) and the Neo Geo was WAY too > > expensive. The Genesis was a far better deal than either. > > > > Stryder > > I didn't say Turbo Grafx-16, I said PC Engine. We were talking about the Genesis, not the Megadrive (or whatever it was called), this isn't Japan. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 19:45:14 -0500 (CDT) From: Stryder Subject: Re: [N64] [OT] Sega On Thu, 12 Aug 1999, Dexter Sy wrote: > Nev, its not million, its 3 billion. Those include losses and money > borrowed for the dreamcast launch. IF sega lost 300 million last year, and > was already in debt, where did they get the 100 million to launch DC? They > had to borrow that money. DC won't make a dime for Sega this year. The > money generated from sales won't even cover the marketing budget. Man, I > sound so pessimistic, but I'm pissed tha they fired Bernie. > > Dex Most hardcore Sega fans are glad they fired Stolar. Anyway, the current issue of EGM states that Sega posted a loss of 378 Million for the past fiscal year. It is not clear whether that is Sega as a whole or just Sega of japan. I've never heard the 3 billion figure before. stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:47:50 EDT From: TreyDX@aol.com Subject: Re: [N64] [OT] Sega In a message dated 99-08-12 18:41:35 EDT, you write: > yeah I read that they were about 300 million in debt last year.. However > hopefully the expected 60 to 80 million they expect on 9-9-99, will cut > into just a little bit... Damn to make 60-80 mil, in 24 hours and still > be over 200 mil, in debt, I wish them luck, but I'm glad that not my > prob.. > > Nev.. If Sega would just become a country they'd have no problems. ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:49:01 EDT From: TreyDX@aol.com Subject: Re: [N64] [OT] Sega In a message dated 99-08-12 18:41:35 EDT, you write: > yeah I read that they were about 300 million in debt last year.. However > hopefully the expected 60 to 80 million they expect on 9-9-99, will cut > into just a little bit... Damn to make 60-80 mil, in 24 hours and still > be over 200 mil, in debt, I wish them luck, but I'm glad that not my > prob.. > > Nev.. You know, it's those darn digital watches that you can buy at 7-11 that's really causing all these problems. Have you ever met anybody who has a Sega Sports watch? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 19:50:58 -0500 (CDT) From: Stryder Subject: [N64] Pokeman > I wouldn't call Pokemon a thing, but more like an unstoppable machine. =) > --David I don't know about the rest of you, but really don't get this whole Pokeman thing. I bought into the hype and got Pokeman for the Gameboy, but only found it mildly amusing for a little while. The one thing that ruins RPGs to me is too much fighting...like when you have to fight every few steps and such. well, Pokeman does not have much of a story and all you do is fight so to me it felt like a RPG that had been stripped of all the story elements and other various RPG elements and all that was left was fighting. I just don't care for it. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:50:18 EDT From: TreyDX@aol.com Subject: Re: [N64] [OT] Bernie In a message dated 99-08-12 18:46:17 EDT, you write: > Man, I > sound so pessimistic, but I'm pissed tha they fired Bernie. > > Dex Yeah, why did Sega fire Bernie? I could understand if it was during the Saturn slump, but it seems odd to do it now. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:53:49 EDT From: TreyDX@aol.com Subject: Re: [N64] Sony vs. Masushita (no, Mat su shi ta) In a message dated 99-08-12 19:30:57 EDT, Matt wrote: > Or, maybe the high price for the PS2 is the fact that it will ship with the > ability to play DVD movies? If this is the case, I see no reason why > Nintendo > should not include this capability in the Dolphin, effectively negating any > advantage the PS2 might have over the Dolphin. Am I right? I can think of about 200 reasons with George Washington's face on every one. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:55:41 EDT From: TreyDX@aol.com Subject: Re: [N64] Sony vs. Masushita In a message dated 99-08-12 19:30:57 EDT, Matt wrote some more: > Also, I was reading on www.videogames.com that Sony has made a laser that > can > read both CDs and DVDs. Is it possible that Matsushita could make a similar > laser? That would allow the Dolphin to play CDs just like the PS2. > My DVD Player (Phillips/Magnavox) can do that too. I bet the Dolphin will read CDs just fine. It just won't have a built in audio CD player. Do you really think that Demo Discs will be on DVDs? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:56:26 EDT From: TreyDX@aol.com Subject: Re: [N64] Sony vs. Masushita In a message dated 99-08-12 19:30:57 EDT, you write: > Is there any real advantage the PS2 will have, save maybe a few months > before > the Dolphin comes out? > > ~Matt Don't know since I haven't the foggiest of what the Dolphin can do. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:58:15 EDT From: TreyDX@aol.com Subject: Re: [N64] [OT] Sega In a message dated 99-08-12 20:39:27 EDT, you write: > We were talking about the Genesis, not the Megadrive (or whatever it was > called), this isn't Japan. > > > Stryder Mega Drive. But I was talking about my own collection. I had a Turbo Grafx-16, then I got a Duo and only play (except Bonk) PC Engine titles. Although I haven't bought a new game since Dracula X. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:59:48 EDT From: TreyDX@aol.com Subject: Re: [N64] Pokeman In a message dated 99-08-12 20:51:28 EDT, you write: > I don't know about the rest of you, but really don't get this whole > Pokeman thing. I bought into the hype and got Pokeman for the Gameboy, > but only found it mildly amusing for a little while. > I'm still waiting for Resident Pickachu 64. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 20:04:43 -0500 (CDT) From: Stryder Subject: Re: [N64] Sony vs. Masushita On Thu, 12 Aug 1999 TreyDX@aol.com wrote: > My DVD Player (Phillips/Magnavox) can do that too. I bet the Dolphin will > read CDs just fine. It just won't have a built in audio CD player. Do you > really think that Demo Discs will be on DVDs? > > Trey yeah, but I think DVDs that read both have 2 seperate lasers to do so. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 21:30:19 -0400 From: "Nev Jr." Subject: Re: [N64] [OT] Sega nah, i was talking about their lost from the last fiscal year, which I read was 300 something million.. they would have to have lost 2.7 billion to have a 3 billion dollar debt, I think you may have saw the numbers wrong, cause that outragous.. yeah io heard they fired him too, I also heard the same thing happen to him at sony before the playstation launched, maybe it's a good thing.. nev Dexter Sy wrote: > Nev, its not million, its 3 billion. Those include losses and money > borrowed for the dreamcast launch. IF sega lost 300 million last year, and > was already in debt, where did they get the 100 million to launch DC? They > had to borrow that money. DC won't make a dime for Sega this year. The > money generated from sales won't even cover the marketing budget. Man, I > sound so pessimistic, but I'm pissed tha they fired Bernie. > > Dex > > "Nev Jr." wrote: > > > yeah I read that they were about 300 million in debt last year.. However > > hopefully the expected 60 to 80 million they expect on 9-9-99, will cut > > into just a little bit... Damn to make 60-80 mil, in 24 hours and still > > be over 200 mil, in debt, I wish them luck, but I'm glad that not my > > prob.. > > > > Nev.. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 21:32:30 -0400 From: "Nev Jr." Subject: Re: [N64] [OT] Sega (Nintendo profits) you got that right, thats what the EB guy told me when I traded some in towards my Dreamcast, he said that even though the games may be good or bad, they are valued like old catilacs.. needless to say I got a lot of money for my old N64 games.. Nev.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 18:47:53 -0700 From: Dexter Sy Subject: Re: [N64] Sony vs. Masushita Bastion007@aol.com wrote: > Huh? I'm pretty sure Sony makes DVD players, right? And the PS2 will play > games on DVDs, right? I would assume by that fact that Sony does indeed > advocate DVDs. Sony has a different movie format in mind. > > > Is the high price for the PS2 because of the development of the chips (and > the cost of the chips themselves) in the machine? If I remember correctly, > this is Sony's and Toshiba's first dealings with such high-tech chips, right? > I would assume that is the reason the PS2's are so expensive. Nintendo, on > the other hand, has IBM on their side, who can produce better chips in higher > quantities in a faster time for less money. Am I correct? It has been speculated Sony's emotion chip is extremely expensive. But Sony has denied this. the estimatew that ps2 will cost $400 when it launches might prove this theory > > > Or, maybe the high price for the PS2 is the fact that it will ship with the > ability to play DVD movies? If this is the case, I see no reason why Nintendo > should not include this capability in the Dolphin, effectively negating any > advantage the PS2 might have over the Dolphin. Am I right? No. According to the report (this wasn't confrimed by Sony but a report gathered by a financial institution) the $400 PS2 model won't even play movies. So a movie ready machine could cost even more. > > > Also, I was reading on www.videogames.com that Sony has made a laser that can > read both CDs and DVDs. Is it possible that Matsushita could make a similar > laser? That would allow the Dolphin to play CDs just like the PS2. The reason for doing that is so that PS2 owners can play PS games. A lot of people I've talked to, including Next Generation says it could actually hurt Sony. > > > Is there any real advantage the PS2 will have, save maybe a few months before > the Dolphin comes out? I can't say anything, but I know Matt's infamous secret. All I can say is look at SNES, and N64, find a similarity in those two consoles and you'll figure out what it is Dolphin will definately kick ass, technologically :-) Dex > > > ~Matt > > < disagreed on which technology is best for movies. Matsushita went for DVD, > Sony has their own proprietary movie disc in mind. By going to bed with > Nintendo, Matsushita's > essentially raising the stakes.>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 12 Aug 1999 18:49:29 -0700 From: Dexter Sy Subject: Re: [N64] Why we need SEGA Actually, the industry traditionally has two major players. Having a three player split means the contender on third place will have a small market share which can't sustain itself. game console's cant survive with 10 or 20% market share. Dex Bastion007@aol.com wrote: > Not only that, but I mean, c'mon. Without three, where are we gonna go? The > industry needs at least 3 players: one in first place, another gaining ground > in second, and a third to make sure there's always something new, different, > and (hopefully) revolutionary on the horizon (and to keep the others honest > and second-guessing, too.) > > ~Matt > > <<< Nintendo competitive in the SNES generation.>>>> > > < > Nev..>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #842 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]