From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #851 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Friday, August 20 1999 Volume 01 : Number 851 Re: [N64] split Re: [N64] secrets [N64] off topic PS2 [N64] Tony Hawk Re: [N64] off topic Game Boy Rentals Re: [N64] off topic Game Boy Rentals [N64] PSXers in N64 newsgroup? I'll tell you why! Re: [N64] PSXers in N64 newsgroup? I'll tell you why! [N64] N64 Football Re: [N64] N64 Football Re: [N64] PSXers in N64 newsgroup? I'll tell you why! Re: [N64] PSXers in N64 newsgroup? I'll tell you why! Re: [N64] N64 Football [N64] Zelda Gaiden Re: [N64] PSXers in N64 newsgroup? I'll tell you why! Re: [N64] PSXers in N64 newsgroup? I'll tell you why! Re: [N64] PSXers in N64 newsgroup? I'll tell you why! Re: [N64] Zelda Gaiden Re: [N64] N64/PSX Re: [N64] N64/PSX Re: [N64] N64/PSX [N64] Re: PSXers in N64 newsgroup? I'll tell you why! ---------------------------------------------------------------------- Date: Wed, 18 Aug 1999 23:29:28 EDT From: TreyDX@aol.com Subject: Re: [N64] split In a message dated 99-08-17 21:02:00 EDT, you write: > How do you put online gaming separate from PC gaming? You do need a PC (or a Dreamcast in Japan) to play online games. But you don't need to be online to play PC games. When I was talking about the slpit with the Game Boy I was talking about consoles. I always have, and still do, consider the Game Boy (as well as other handhelds with interchangeable games) to be a console system. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 18 Aug 1999 23:30:27 EDT From: TreyDX@aol.com Subject: Re: [N64] secrets In a message dated 99-08-17 21:02:27 EDT, you write: > Do you know when Nintendo is planning to reveal whatever it is you know? Seems to me that it has already been revealed, just not to the general public. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 18 Aug 1999 20:38:46 -0700 From: Dexter Sy Subject: [N64] off topic PS2 Anyone looking forward to PS2's Kessen? Being a big Kurosawa fan, I'm looking forward to it. Heheh, i love to watch those war moviess :-) Although the screens and movies of Kessen appears to be the game's intro sequence. The gameplay itself might not be so slick. Especially given KOEI's reputation of making great strategy games with so so graphics. Dex TreyDX@aol.com wrote: > In a message dated 99-08-17 21:02:27 EDT, you write: > > > Do you know when Nintendo is planning to reveal whatever it is you know? > > Seems to me that it has already been revealed, just not to the general public. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 18 Aug 1999 23:45:20 EDT From: TreyDX@aol.com Subject: [N64] Tony Hawk Reading yesterday's N-Query Matt said that he knew about Tony Hawk's Pro Skater for the N64 (I still want the PSX version, Primus rocks) but since Activison didn't announce it he wouldn't say a darn thing about it. What kind of journalism is this? Were's the National Enquirer kind of videogame web site? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Aug 1999 14:24:20 EDT From: TreyDX@aol.com Subject: Re: [N64] off topic Game Boy Rentals On Nintendojo recently they reported that Blockbuster Video has started renting GBC games & systems. They went on to saying, "This marks a significant shift in game rental strategy as handhelds were often considered as peripheral products that can't do well in the rental counters. Obviously, Game Boy Color is changing that notion." That's the funniest thing I read in a long time. I've been able to rent Game Boy games & systems (I never rented a system) since early 1990. I also rented on occasion Lynx and Game Gear games. So Blockbuster is making headline because it's almost ten years behind a local chain store in Erie, PA. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Aug 1999 13:45:04 -0700 From: Dexter Sy Subject: Re: [N64] off topic Game Boy Rentals In defense of the article trey, Blockbuster is changing the notion because its making it policy to rent out handhelds. Your local rental store might have it, but most rental locations don't. Your too self centered the article was never intended to disucss location to location differences in rental policy, but as a broad fact the handheld rentals were deemed unprofitable and little and no support were given to it in most rental stiores. Your taking the the story out of context to make a point. Dexter TreyDX@aol.com wrote: > On Nintendojo recently they reported that Blockbuster Video has started > renting GBC games & systems. They went on to saying, "This marks a > significant shift in game rental strategy as handhelds were often considered > as peripheral products that can't do well in the rental counters. Obviously, > Game Boy Color is changing that notion." That's the funniest thing I read in > a long time. I've been able to rent Game Boy games & systems (I never rented > a system) since early 1990. I also rented on occasion Lynx and Game Gear > games. So Blockbuster is making headline because it's almost ten years behind > a local chain store in Erie, PA. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Aug 1999 22:40:40 GMT From: "Gregory A. Swarthout" Subject: [N64] PSXers in N64 newsgroup? I'll tell you why! Message from the Deja.com forum: alt.games.video.nintendo-64 Your subscription is set to individual email delivery oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://gp3.deja.com/emc?id=1002485&site=dn.vpmail oO---------------------------------------------------------Oo I've thought long and hard about why PSXers continue to come to Nintendo newsgroups touting their machine over the N64 and have finally reached an epiphany. Previously I had conjectured that they did this for the following reason: to find people of like mind to reassure themselves that they made the right decision in abandoning Nintendo. While this may be true, my epiphany on the matter was this: PSXers continue to come to newsgroups to stir up PSX vs N64 debates because their game machine doesn't occupy as much of their free time as they had hoped it would. PSXers all eventually reach the same inescapable truth: playing a two-player game with yourself as one player and the computer as the second is not much different from playing a two-player game between yourself and a friend. While you may need to adjust tactics to take into account an adaptive human, the gaming experience itself is largely unchanged. N64ers, on the other hand, have embraced their 4-player machines and developers have followed suit. Smash Brothers would have been a good 2-player game, but as a 4-player game it rocks hard and long. Without exaggerating, I can say that for every minute I've played the game alone or with one other person, I've spent 15 playing it as a 4-player game. Over two-thirds of my own 16-game N64 library are 4-player games. Add-ons to increase the number of players a console can support never reach their full potential because of the fact that they are optional and require additional expense. When I owned an 8-bit NES I purchased the 4-player adapter and four 4-player games. Playing the likes of Gauntlet II and Off-Road with 3 other players instead of one-on-one was like moving from a closed competition to a party. So I was saddened that the next generation Nintendo machine, the SNES, didn't support 4 players out of the box. Again I purchased the 4-player adapter (5-player, actually) and a few of the games that supported it. Any who have played 4-player Super Bomberman or its sequel know what a good time is. Thankfully, Nintendo's third generation console, the N64, came with four controller ports as standard equipment and 4-player games became the norm and not the exception. Ask yourself this: In light of the fact that PSX games are cheaper, more numerous, and larger, why has the N64 continued to thrive and not died out like the Sega Saturn? The answer is simple: Nintendo has created a product that people want. People want it for many reasons: the durable cartridges, the stunning graphics, the great analog control, and most importantly, the N64-specific games (like Mario 64, Zelda, and Goldeneye) that they would miss sorely if they picked a different console. But I like to think that tucked in there somewhere is the reason I, myself, find most compelling: 4-player gaming. Turning an ostensibly solitary activity into a social experience that groups of friends, not to mention whole families, can participate in ratchets up the enjoyment level not just one notch but several. It's why the Nintendo 64 truly is the fun machine. Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't. _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=alt.games.video.nintendo-64 * Read this thread at http://www.deja.com/thread/%3C7pi156%24kud%241%40nnrp1.deja.com%3E [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 08:57:11 -0500 (CDT) From: John Carson Subject: Re: [N64] PSXers in N64 newsgroup? I'll tell you why! You are doing it too. The main reason for their "trolling" around, is that a lot of them own BOTH consoles. Yes, there are some idiots, but I bet a lot of these people actually own both. On Thu, 19 Aug 1999, Gregory A. Swarthout wrote: > newsgroups > touting their machine over the N64 and have finally reached an epiphany. > Previously I had conjectured that they did this for the following > reason: to find > people of like mind to reassure themselves that they made the right > decision in > abandoning Nintendo. Yea, I bet. Are you a psych. major? > > While this may be true, my epiphany on the matter was this: PSXers > continue to come to > newsgroups to stir up PSX vs N64 debates because their game machine > doesn't > occupy as much of their free time as they had hoped it would. PSXers > all eventually reach Man you sure had a lot of time to write all this.. > the same inescapable truth: playing a two-player game with yourself as > one player > and the computer as the second is not much different from playing a > two-player game between > yourself and a friend. While you may need to adjust tactics to take > into account an Wrong. Try Twisted Metal 2 just to name 1. This theory of your doesnt hold water. > adaptive human, the gaming experience itself is largely unchanged. > N64ers, on the other hand, > have embraced their 4-player machines and developers have followed suit. > Smash Brothers > would have been a good 2-player game, but as a 4-player game it rocks > hard and long. > Without exaggerating, I can say that for every minute I've played the > game alone or with one other > person, I've spent 15 playing it as a 4-player game. Over two-thirds of > my own 16-game > N64 library are 4-player games. Ever tried NBA Live 97 or other sports games 4 player on the PSX. They rock. There is a multitap you know. > > Add-ons to increase the number of players a console can support never > reach their full > potential because of the fact that they are optional and require > additional expense. > When I owned an 8-bit NES I purchased the 4-player adapter and four > 4-player games. Playing > the likes of Gauntlet II and Off-Road with 3 other players instead of > one-on-one was > like moving from a closed competition to a party. So I was saddened > that the next generation > Nintendo machine, the SNES, didn't support 4 players out of the box. > Again I purchased > the 4-player adapter (5-player, actually) and a few of the games that > supported it. > Any who have played 4-player Super Bomberman or its sequel know what a > good time is. > Thankfully, Nintendo's third generation console, the N64, came with four > controller > ports as standard equipment and 4-player games became the norm and not > the exception. > > Ask yourself this: In light of the fact that PSX games are cheaper, > more numerous, > and larger, why has the N64 continued to thrive and not died out like > the Sega Saturn? > The answer is simple: Nintendo has created a product that people want. > People want it > for many reasons: the durable cartridges, the stunning graphics, the > great analog control, You forgot the nice blur effect, and the long wait between quality games. This MAKES a great console. ;) > and most importantly, the N64-specific games (like Mario 64, Zelda, and > Goldeneye) that > they would miss sorely if they picked a different console. But I like > to think that tucked > in there somewhere is the reason I, myself, find most compelling: > 4-player gaming. Turning > an ostensibly solitary activity into a social experience that groups of > friends, not to Thank you Sigmon Freud. > mention whole families, can participate in ratchets up the enjoyment > level not just one > notch but several. It's why the Nintendo 64 truly is the fun machine. > As is the Playstation to the majority of us that do not have such closed minds. - John Carson jcarson@comp.uark.edu [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 09:13:51 -0500 From: "Dan & Temple Carson" Subject: [N64] N64 Football With pre-season football under way, it's time to start thinking about the new batch of n64 games. Has anyone heard about the football games headed to the n64? I am trying to decide which one I want to get, Madden or QBC. Madden2000 is scheduled for a September 1 release and QBC2000 is scheduled for the end of this month. I know that many of you are NFL BLITZ fans, but I prefer the sims. Which one do you think will be the game to own? Dan Carson [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 09:26:17 -0500 From: "Dan & Temple Carson" Subject: Re: [N64] N64 Football Before anybody gets on my case, I just saw that the release date for Madden is September 22nd, not September 1st. Dan - -----Original Message----- From: Dan & Temple Carson To: n64@lists.xmission.com Date: Friday, August 20, 1999 9:14 AM Subject: [N64] N64 Football >With pre-season football under way, it's time to start thinking about the >new batch of n64 games. Has anyone heard about the football games headed to >the n64? I am trying to decide which one I want to get, Madden or QBC. >Madden2000 is scheduled for a September 1 release and QBC2000 is scheduled >for the end of this month. I know that many of you are NFL BLITZ fans, but >I prefer the sims. Which one do you think will be the game to own? > >Dan Carson > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 10:39:14 EDT From: TreyDX@aol.com Subject: Re: [N64] PSXers in N64 newsgroup? I'll tell you why! In a message dated 8/20/99 3:51:39 AM Eastern Daylight Time, gregorys@xmission.com writes: > Playing a two-player game with yourself as > one player > and the computer as the second is not much different from playing a > two-player game between > yourself and a friend. While you may need to adjust tactics to take > into account an > adaptive human, the gaming experience itself is largely unchanged. > N64ers, on the other hand, > have embraced their 4-player machines and developers have followed suit. > Smash Brothers > would have been a good 2-player game, but as a 4-player game it rocks I have to disagree. While four player games with three human opponents are generally more fun, I still enjoy the head to head of two player bouts. Smash Bros. would still be lame if it was 32 players. I'd much rather play 2 player Super Puzzle Fighter 2 Turbo over Smash Bros., but four player Goldeneye & Mario Kart 64 rank above those two. But there lies a problem. Those are the only two N64 4 player games that I like. Not much of a selection if you ask me. Sure, Perfect Dark will breathe new life into the N64's 4 player arsenal, but the N64 didn't exactly turn out to be the fun machine I thought it would. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 10:45:11 EDT From: TreyDX@aol.com Subject: Re: [N64] PSXers in N64 newsgroup? I'll tell you why! In a message dated 8/20/99 3:51:39 AM Eastern Daylight Time, gregorys@xmission.com writes: > Ask yourself this: In light of the fact that PSX games are cheaper, > more numerous, > and larger, why has the N64 continued to thrive and not died out like > the Sega Saturn? > The answer is simple: Nintendo has created a product that people want. > People want it > for many reasons: the durable cartridges, the stunning graphics, the > great analog control, Do you work for Nintendo? The reason isn't the carts, nor the analog stick. It was Nintendo's first & second (Rare) party support. Actually the reason Nintendo has survived this long is because of Rare. If Rare made PSX or Saturn games Nintendo would have been up poop creek. Without Goldeneye & (sigh) Diddy Kong Racing to carry the N64 though the 4th quarter of 1997 the N64 would have been completely trampled by the PSX & Square. Same with 1999 Q4. What does Nintendo have to offer to go against the massive lineups for the PlayStation and Dreamcast? Nothing I can see. It's all in Rare's hand with Perfect Dark, Jet Force Gemini, and Donkey Kong 64. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 10:50:24 EDT From: TreyDX@aol.com Subject: Re: [N64] N64 Football In a message dated 8/20/99 10:14:45 AM Eastern Daylight Time, havenchurch@arkansas.net writes: > I am trying to decide which one I want to get, Madden or QBC. > Madden2000 is scheduled for a September 1 release and QBC2000 is scheduled > for the end of this month. I know that many of you are NFL BLITZ fans, but > I prefer the sims. Which one do you think will be the game to own? > > Dan Carson I always found QBC to be a weaker game to the Maddens. I dunno really though. I'm going to have to look at how Game Day 2000 is shaping up this year. Maybe they'll make it better after the crap that was Game Day '99. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Aug 1999 22:33:57 -1000 (HST) From: "sixt4" Subject: [N64] Zelda Gaiden Message from the Deja.com forum: rec.games.video.nintendo Your subscription is set to individual email delivery oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://gp4.deja.com/emc?id=1002485&site=dn.vpmail oO---------------------------------------------------------Oo Hey, what do you guys think about Zelda Gaiden? It'll use the 4 MB expansion pack for better frame rates and have more enemies on screen at once. From all the little information this game seems pretty cool to me. The screen shots look good. This is my most wanted game right now. Hopefully it won't take such a long time to come out like Zelda 64(I don't think it'll take as long. _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=rec.games.video.nintendo * Read this thread at http://www.deja.com/thread/%3C11280-37BD12F5-1%40newsd-151.iap.bryant.webtv.net%3E [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 12:39:53 -0400 From: "Nev Jr." Subject: Re: [N64] PSXers in N64 newsgroup? I'll tell you why! you make an excellent point... Nev.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 13:39:28 EDT From: Davidxvx@aol.com Subject: Re: [N64] PSXers in N64 newsgroup? I'll tell you why! In a message dated 8/20/99 11:45:10 AM Central Daylight Time, porkpie@wam.umd.edu writes: << you make an excellent point... Nev.. >> Please don't forget to copy over the message you are replying to... - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 18:54:31 +0100 From: Garrett Winters Subject: Re: [N64] PSXers in N64 newsgroup? I'll tell you why! John Carson wrote > >You are doing it too. The main reason for their "trolling" around, is >that a lot of them own BOTH consoles. Yes, there are some idiots, but I >bet a lot of these people actually own both. I agree with you on this point, most true gamers don't limit themselves to one particular platform. rather they embrace the differing technologies that let them play a multitude of different games. So like you say many of us do own both systems ( and others besides, in fact the the only systems I haven't gotten in the past ten years were Neo Geo, Atari Jaguar and Sega Saturn ( I was waiting for it to drop in price but with the DC on the way forget it now)) and like to be able to converse with other like minded gamers. I just wish this list was N64/PSX as it would give a lot more variety. Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 14:05:40 EDT From: TreyDX@aol.com Subject: Re: [N64] Zelda Gaiden In a message dated 8/20/99 11:57:18 AM Eastern Daylight Time, sixt4@webtv.net writes: > Hey, what do you guys think about Zelda Gaiden? It'll use the 4 MB > expansion pack for better frame rates and have more enemies on screen at > once. From all the little information this game seems pretty cool to me. > The screen shots look good. This is my most wanted game right now. > Hopefully it won't take such a long time to come out like Zelda 64 (I > don't think it'll take as long. > It's now my most wanted N64 game. Finally another game that requires the Expansion Pak. Although like IGN64 said, and I figured it was, Zelda: Gaiden was going to be a 64DD game so the required EXP Pak is a given. The shots look nice, but the story makes no sense. The threat of Ganondorf Dragmire wouldn't be gone a few months after Link returned to Hyrule after beating Ganon in the future. The threat would still be there for a little less than seven years. Am I the only one who realizes that? But the alternate dimension theory helps keep young Link out of Ganondorf's clutches. Trey "He who laughs last thinks the slowest." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 14:07:10 EDT From: TreyDX@aol.com Subject: Re: [N64] N64/PSX In a message dated 8/20/99 1:59:46 PM Eastern Daylight Time, gargoyle@iol.ie writes: > I just wish this list was N64/PSX as it > would give a lot more variety. > Garrett You know, sometimes it seems like it is. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 19:31:06 +0100 From: Garrett Winters Subject: Re: [N64] N64/PSX TreyDXwrote >In a message dated 8/20/99 1:59:46 PM Eastern Daylight Time, gargoyle@iol.ie >writes: > >> I just wish this list was N64/PSX as it >> would give a lot more variety. >> Garrett > > >You know, sometimes it seems like it is. I know what you mean, but I usually hold back from getting too deep into a PSX thread as it usually ends in flames with certain parties crying about how this is meant to be for N64 only. I've seen it on other lists where off topic debates sometimes even draw the attention of the list admins. on a n64 note I got vRally 99 today for 15UK pounds which is a big drop from it's release price a few months back and both n64 and psx consoles are being flogged by the biggies for 80UKP ( down from 100). I guess with DC launch a month away everyone is tightening the belts. I will probably get my preorder in for the DC next week as it comes with a ten pound voucher towards games. Garrett Is Dino Crisis out yet in the States? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 14:43:07 EDT From: TreyDX@aol.com Subject: Re: [N64] N64/PSX In a message dated 8/20/99 2:36:22 PM Eastern Daylight Time, gargoyle@iol.ie writes: > Is Dino Crisis out yet in the States? Not until that magical day when I spend so much freaking money. 9/9/99. Dreamcast, Soul Calibur, Final Fantasy 8, Dino Crisis, Def Leppard concert. Why is everything on 9/9/99??? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Aug 1999 16:07:46 GMT From: "Gregory A. Swarthout" Subject: [N64] Re: PSXers in N64 newsgroup? I'll tell you why! Message from the Deja.com forum: alt.games.video.nintendo-64 Your subscription is set to individual email delivery oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://gp1.deja.com/emc?id=1002485&site=dn.vpmail oO---------------------------------------------------------Oo In article , "Andy Borne" wrote: > Gregory A. Swarthout wrote in message > news:7pi156$kud$1@nnrp1.deja.com... > > > > While this may be true, my epiphany on the matter was this: > > You use words that you can't define? Of course I can, and my correct usage of the word says just that. > > PSXers > > continue to come to > > newsgroups to stir up PSX vs N64 debates because their game machine > > doesn't > > occupy as much of their free time as they had hoped it would. > We're here to make fun of Trevon. It's fun and easy. To coin my own > phrase: It's a form of entertainment superior to the 64 AND Playstation. Ah, the old ignore the subject with a joke. Hit a little too close to home? > > PSXers > > all eventually reach > > the same inescapable truth: playing a two-player game with yourself as > > one player > > and the computer as the second is not much different from playing a > > two-player game between > > yourself and a friend. > > > have embraced their 4-player machines and developers have followed suit. > > Thanks to MultiTap, the PSX is an eight-player machine. We are talking > about comparing higher numbers here, right? Your point is so garbled it's > hard to tell. No, the PSX never has been anything but a 2-player machine with poorly supported multi-player adapters. > > Smash Brothers > > Is the worst fighter for any system. Have Tetsuo describe for you its > feature of customizable speed. You show your ignorance. > > would have been a good 2-player game, but as a 4-player game it rocks > > hard and long. > > In retrospect, was "hard and long" a good choice of words? The game may > rock hard (HAH!), but does the term 'rock long' make any sense? Is lastability another of the big words you don't understand? > > Without exaggerating, I can say that for every minute I've played the > > game alone or with one other > > person, I've spent 15 playing it as a 4-player game. Over two-thirds of > > my own 16-game > > N64 library are 4-player games. > > Are these numbers random or do they mean something? Please rephrase that so > it makes sense. It makes sense as is, at lease to people who understand English. > > Add-ons to increase the number of players a console can support never > > reach their full > > potential because of the fact that they are optional and require > > additional expense. > > The 64 is optional and requires additional expense. Anything can reach its > own full potential. Rhetoric. (Would you like a dictionary yet, Chester?) > > When I owned an 8-bit NES I purchased the 4-player adapter and four > > 4-player games. Playing > > the likes of Gauntlet II and Off-Road with 3 other players instead of > > one-on-one was > > like moving from a closed competition to a party. So I was saddened > > that the next generation > > Nintendo machine, the SNES, didn't support 4 players out of the box. > > Neither did SNES. You're contradicting yourself. Both required a Multitap > or similar device. You really don't understand simple English, do you? I say that the SNES didn't support 4 players out of the box and you respond with "neither did the SNES". I'm going to have to ratchet down the reading level of my messages for you, and you alone, it seems. > > Again I purchased > > the 4-player adapter (5-player, actually) > > 6-player actually. It split port 2 into 5 ports. That means port 1 plus > port two being equivalent to five more. All that adds up to six players. Nice math, but wrong. The MultiTap for the SNES split port 2 into 4 ports, for a total of 5. > > and a few of the games that > > supported it. > > Any who have played 4-player Super Bomberman or its sequel know what a > > good time is. > > Thankfully, Nintendo's third generation console, the N64, came with four > > controller > > ports as standard equipment and 4-player games became the norm and not > > the exception. > > Four player games are not any norm. They are on the N64. > > Ask yourself this: In light of the fact that PSX games are cheaper, > > more numerous, > > and larger, why has the N64 continued to thrive and not died out like > > the Sega Saturn? > > Because many Americans are fuckheads that trust nothing but hype. The > Saturn is still going strong in Japan, and the smarter of us Americans are > still importing games for it. Going strong at less than 3% of the market? You obviously are using a new definition of the word strong that society wasn't previously aware of. > > The answer is simple: Nintendo has created a product that people want. > > Indeed they have. But consider this: Why do people want it? Patience is a virtue, Chester. > > People want it > > for many reasons: the durable cartridges, > > Carts' durability is not worth the utter lack of storage space. Only the 64 > fans are throwing their games around the room, anyway. Rhetoric. > > the stunning graphics, > > Which Playstation can easily beat with FMV, something the 64 will never > have. So you're bragging that the PSX's non-interactive graphics are better than the N64's interactive ones? Whatever floats your boat, kid. Incidentally, you are wrong about no FMV on N64. Resident Evil 2 has tons. > > the great analog control, > > Which both Sega and Sony have done a better job of. Hardly. > > and most importantly, the N64-specific games (like Mario 64, Zelda, and > > Goldeneye) > > Featuring overused characters and clich`ed stories. (Goldeneye excepted, > but because of the movie, not the game). Rhetoric, rhetoric, rhetoric. Those 3 games are better than anything on the PSX, and I have a feeling that you know that. > > Turning > > an ostensibly solitary activity > > Again, you're spelling the big words correct in perfect frequency. Again, > you can't define the word you just used. I can, but obviously you can't. > > It's why the Nintendo 64 truly is the fun machine. > > The 64 is A very fun system We finally agree. Greg Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't. _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=alt.games.video.nintendo-64 * Read this thread at http://www.deja.com/thread/%3C7pjug7%24veq%241%40nnrp1.deja.com%3E [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #851 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]