From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #879 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Monday, September 13 1999 Volume 01 : Number 879 Re: [N64] perfect delay , dreamcast [N64] Dreamcast 2 hours charge?? Re: [N64] dreamcast and Canada Re: [N64] PSX2 is pretty goofy looking Re: [N64] three crashes, bad driver OT FF8 Re: [N64] PSX2 is pretty goofy looking Re: [N64] three crashes Re: [N64] PSX2 Re: [N64] PSX2 is pretty goofy looking Re: [N64] PSX2 is pretty goofy looking Re: [N64] A Rare Retro Treat / News from Next Generation Re: [N64] PSX2 Re: [N64] three crashes, bad driver OT FF8 Re: [N64] OT FF8 Re: [N64] three crashes, bad driver OT FF8 [N64] what's up with Square +other stuff Re: [N64] PSX2 Re: [N64] Nintendo Re: [N64] PSX2 Re: [N64] Nintendo Re: [N64] Perfect Delay - Bahhh. + dreamcast Re: [N64] Dreamcast Re: [N64] PSX2 is pretty goofy looking Re: [N64] Perfect Delay - Bahhh. + dreamcast ---------------------------------------------------------------------- Date: Mon, 13 Sep 1999 15:40:48 -0400 From: "Eddy Wu" Subject: Re: [N64] perfect delay , dreamcast I see your point, but I also remember the times when I was looking forward to games and they got delayed for several years, and then they turned out to be worth all the hype (Zelda 64, Starcraft). We're talking about the sequel to the best-selling game on the N64, a game that stayed on the top ten sellers for like 2 years after it's release. I really don't think people will now not buy it just because they are pissed it got delayed. Not buying a good game because you're mad at the developer just doesn't make any sense to me. I could see where you people are coming from if the game was like Superman, where it was delayed and still turned out to be crap, but this is PERFECT DARK! RARE! =) Also, can we please stop discussing whether the DC will be successful or not. It's out now. Wait a couple of months for Sega's financial statement. Then we can argue again. I don't see why some of you are making an issue of not wanting Sega to succeed. It won't have any impact on us as Nintendo gamers. Nintendo won't be cancelling games or going bankrupt any time soon because of Sega, so it's not like Sega's success will be Nintendo's downfall. True, Nintendo might suffer a little in market-share statistic, but I'm sure they expect that whenever a new system comes out. - -----Original Message----- From: Vi On To: n64 Date: Monday, September 13, 1999 2:30 PM Subject: [N64] perfect delay , dreamcast > I remember a few times in the past that I was looking forward to a >game. I was really anxious to get the game and then it was delayed. When >the game finally did come out, I lost interest in the game and didn't even >bother to rent it. > I'm not really interested in dk64, I think it's another >Banjo-Kazooie game and I'm not all that crazy about them. I'll wait and >read the reviews for JFG. > > I really don't know anyone in my neighborhood that is getting a >dreamcast. I do think it has more of a chance at succeeding than the >saturn. I went to a few KayBee toystores and saw DC sitting on the shelf >and tshirts waiting for people to buy. >-Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:15:09 -0400 (EDT) From: Vi On Subject: [N64] Dreamcast 2 hours charge?? Well nobody ever heard of charging 2 hours for a new console to work. If DC requires it, then Sega should have put a BIG red warning sticker on it saying please charge 2 hours before use. Juse like all the cordless phones and rechargable batteries you buy have big warning stickers on them telling u to charge before use. - -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:14:57 EDT From: Davidxvx@aol.com Subject: Re: [N64] dreamcast and Canada In a message dated 9/12/99 10:40:17 PM Central Daylight Time, d.fentie@home.com writes: << I also recall someone saying that Stryder has antifentism... maybe they were right. >> Antifentism? I think that's more a forced affliction, not something you aquire on purpose. - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:17:00 EDT From: Davidxvx@aol.com Subject: Re: [N64] PSX2 is pretty goofy looking In a message dated 9/13/99 5:57:23 AM Central Daylight Time, alexh@ivanhoe.starway.net.au writes: << Sony has got pictures of the PSX2 on their web page: http://www.scei.co.jp/ps2/index.htm it's looks very... odd. And it has only two controller ports. They also have a list of all the developers that have signed on to the PSX2... and sadly it seems they already out-number the N64's developers. >> Why is that sad? PSX2 is going to launch about 6 months before Dolphin, isn't it? - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:33:09 EDT From: Davidxvx@aol.com Subject: Re: [N64] three crashes, bad driver OT FF8 In a message dated 9/13/99 12:50:07 PM Central Daylight Time, TreyDX@aol.com writes: << That's not a fair comparison since they're two different kinds of games. How about 6 Street Fighters, 3 Tekkens, 1 Soul Blade, or one Killer Instinct? So nayway, got a chance to play Final Fantasy 8 last night. A friend got FF8 and I got Soul Reaver. Soul Reaver is pretty good, love using spears, could use a map feature. But FF8, the intro FMV is rather dull. Really, it makes no sense. It looks like it was mish-mashed together from different points in a game. At least the FMV in the beginning of FF7 helped start the story. The graphics are nice, but the Guardian Force & Magic Drawing seems a bit confusing at first take, although so was Materia. I hope the music gets better cos it is nowhere nearly as good as Xenogears or Final Fantasy 7. The story doesn't start off that great either. Oh, my face is cut, I'm in the hospital, I'm in school. Big whoop. FF7 had me blowing up a Mako reactor, a bit more exciting if you ask me. Trey >> You guys all caught on that FF8 isn't, and never was going to be, a "Bad guy is trying to take over the world; gotta kill the bad guy" type of game. The central Theme of the game is LOVE. - --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:40:07 -0400 From: "Eddy Wu" Subject: Re: [N64] PSX2 is pretty goofy looking He said N64, not Dolphin - -----Original Message----- From: Davidxvx@aol.com To: n64@lists.xmission.com Date: Monday, September 13, 1999 5:17 PM Subject: Re: [N64] PSX2 is pretty goofy looking >In a message dated 9/13/99 5:57:23 AM Central Daylight Time, >alexh@ivanhoe.starway.net.au writes: > ><< Sony has got pictures of the PSX2 on their web page: > > http://www.scei.co.jp/ps2/index.htm > > it's looks very... odd. And it has only two controller ports. > They also have a list of all the developers that have signed on to the > PSX2... and sadly it seems they already out-number the N64's developers. > >> > > > Why is that sad? PSX2 is going to launch about 6 months before Dolphin, >isn't it? > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 18:33:04 EDT From: TreyDX@aol.com Subject: Re: [N64] three crashes In a message dated 99-09-13 14:50:11 EDT, you write: > How many really great games have come out for the N64 vs the PSX? I don't > want to get into a huge discussion/flame war, but the numbers per year are > comparable, the PSX might have a few more. That's what I'm saying. There may > be more PSX games, and they may have more in each category, but the number > of huge event titles is roughly equal. That's easy. One in 1996 (Super Mario 64), one in 1997 (GoldenEye), and one in 1998 (The Legend of Zelda: Ocarina of Time). Nothing yet in 1999. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 18:35:54 EDT From: TreyDX@aol.com Subject: Re: [N64] PSX2 In a message dated 99-09-13 15:32:42 EDT, Eddy Wu wrote: > Why would they do it with multi-taps? All the other next-gen systems have 4, > I wouldn't think it would be very expensive to add the other 2 ports. I'm > not Sony-bashing here, I'm just baffled as to why they would do this. Maybe it had something to do with the backwards compatibility issue. I dunno, your guess is as good as mine. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:37:16 -0600 From: D Fentie Subject: Re: [N64] PSX2 is pretty goofy looking Oh my god, I can't believe they didnt get at least 4 ports. You think they would have learned from the multiplayer N64 games that have such good success. Do you think Goldeneye would be played as much if it was only 2 player? And what of SSB? etc. Alex wrote: > > Sony has got pictures of the PSX2 on their web page: > > http://www.scei.co.jp/ps2/index.htm > > it's looks very... odd. And it has only two controller ports. > They also have a list of all the developers that have signed on to the > PSX2... and sadly it seems they already out-number the N64's developers. > > alexh@ivanhoe.starway.net.au > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:39:40 -0600 From: D Fentie Subject: Re: [N64] PSX2 is pretty goofy looking heheh, it looks like a VCR. But looks mean realatively nothing I guess. How big is that anyways? It looks pretty wide. TreyDX@aol.com wrote: > > In a message dated 99-09-13 06:57:23 EDT, you write: > > > Sony has got pictures of the PSX2 on their web page: > > > > http://www.scei.co.jp/ps2/index.htm > > > > it's looks very... odd. And it has only two controller ports. > > They also have a list of all the developers that have signed on to the > > PSX2... and sadly it seems they already out-number the N64's developers. > > > > alexh@ivanhoe.starway.net.au > > Damn, I can't connect, I guess I'll have to wait for IGNPSX's report. Two > controller ports is a bad idea though. How is it going to fight world hunger > with only two ports? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 18:41:25 EDT From: TreyDX@aol.com Subject: Re: [N64] A Rare Retro Treat / News from Next Generation In a message dated 99-09-13 15:45:41 EDT, you write: > GN64 was able to play the latest version of Donkey Kong 64 at a DK > press event in Seattle and was pleased to not only find a dead-on version > of the old arcade Donkey Kong (controllable via the controller stick or the > D-Pad), but also the classic, ominous-sounding DK jingle in the actual > N64 game. Rare managed to perfectly integrate the infamous tune with the > game's many excellent music tracks, some of which are updated versions > of Donkey Kong Country tunes as well. Hmm. Sounds nice, But why didn't RARE do this when everybody wanted it to happen; with Donkey Kong Country? And only the four arcade levels? I'd much rather just play the Game Boy version, which I still haven't beaten yet. Oh well, I do want to hear how the original theme sounds updated. I wonder, how high can you get? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:46:26 -0600 From: D Fentie Subject: Re: [N64] PSX2 Because they did so well with the PS they probably wonder why they should start changing to 4 ports when they did good with 2. It may be the same situation where dolphin will be king of multiplayer games... but who knows. Eddy Wu wrote: > > Why would they do it with multi-taps? All the other next-gen systems have 4, > I wouldn't think it would be very expensive to add the other 2 ports. I'm > not Sony-bashing here, I'm just baffled as to why they would do this. > > -----Original Message----- > From: TreyDX@aol.com > To: n64@xmission.com > Date: Monday, September 13, 1999 2:01 PM > Subject: [N64] PSX2 > > >That PSX 2 looks cool. It's sad that it will only have two controller > ports, > >but if the PSX Multi-Tap works with it it'll be okay. The Article in Game > Fan > >is nice, but and the Dual Shock 2 sounds intereing, with all analog > buttons, > >but it seems odd to have the digital pad be analog, like the article > suggests. > > > >Trey > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:50:10 -0600 From: D Fentie Subject: Re: [N64] three crashes, bad driver OT FF8 Ick! Did anyone find that FF8 didnt have as much publicity as 7??? I thought that 7 was all over the place when it first came out and then it died down gradually. > The central Theme of the game is LOVE. > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 18:51:16 EDT From: TreyDX@aol.com Subject: Re: [N64] OT FF8 In a message dated 99-09-13 17:35:09 EDT, you write: > You guys all caught on that FF8 isn't, and never was going to be, a "Bad > guy is trying to take over the world; gotta kill the bad guy" type of game. > > The central Theme of the game is LOVE. > > --David I didn't catch on to that yet, but thanks. So is there really a point or is it a big Tokimeki Memorial with monsters, a dash of Pokemon, and heavy graphical glitz? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 18:53:00 EDT From: TreyDX@aol.com Subject: Re: [N64] three crashes, bad driver OT FF8 In a message dated 99-09-13 18:50:25 EDT, you write: > Ick! Did anyone find that FF8 didnt have as much publicity as 7??? I > thought that 7 was all over the place when it first came out and then it > died down gradually. Yeah, where are the Taco Bell & Pepsi tie ins? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:56:35 -0600 From: D Fentie Subject: [N64] what's up with Square +other stuff Is Square going to be PS2 exclusive now that Nintendo has the same software medium? Also, what is up with Enix? Don't they develop games for gameboy but not N64? This developer thing is really weird because some companies will make games for Nintendo's handheld but not on their next-gen system. I guess its because gameboy has really been a heaven sent product for Nintendo, I mean think about the money they have made alone with Pokemon!!! I think that for Dolphin's launch to be profitable they should have a Mario game, RARE game (like a shooter or platformer), some sort of Pokemon one, a real cool sports game, and some sort of racer like Mario Kart where multiplayer is the emphasis. I agree with all of you that N64 was WEEEEEAAAAAKKKKK when it first came out even though Mario was a good game it could only keep your interest for so long. I think they have learned from this mistake and without any cart restrictions it will be interesting to see how the two giants battle on the same playing field. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:06:44 -0700 From: Dexter Sy Subject: Re: [N64] PSX2 too boxy and why black? Dex TreyDX@aol.com wrote: > That PSX 2 looks cool. It's sad that it will only have two controller ports, > but if the PSX Multi-Tap works with it it'll be okay. The Article in Game Fan > is nice, but and the Dual Shock 2 sounds intereing, with all analog buttons, > but it seems odd to have the digital pad be analog, like the article suggests. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:08:07 -0700 From: Dexter Sy Subject: Re: [N64] Nintendo Ha! That's the most whacked statement I've read in days. Actually, despite what you might think, the N64 is very profitable. If it isn't it couldn't have saved Acc-lame. Dex TreyDX@aol.com wrote: > In a message dated 99-09-13 02:31:04 EDT, you write: > > > I honestly can't figure out what has been keeping the N64 afloat..it is a > > marketing marvel that the crap they put out sells. > > > > The Game Boy. Nintendo makes a lot of its money on the Game Boy, which gives > it the money to keep the N64 on the shelves. Why Nintendo hasn't released a > Super Game Boy Color for the N64, now that's beyond me. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:06:39 -0600 From: D Fentie Subject: Re: [N64] PSX2 Oh yeah, hahaaha, I remember Trey saying that he hoped that the PS2 would be grey since only successful systems have been that color. Now, I'm not a superstitious person but do you think this may be forshadowing something? Dexter Sy wrote: > > too boxy and why black? > > Dex > > TreyDX@aol.com wrote: > > > That PSX 2 looks cool. It's sad that it will only have two controller ports, > > but if the PSX Multi-Tap works with it it'll be okay. The Article in Game Fan > > is nice, but and the Dual Shock 2 sounds intereing, with all analog buttons, > > but it seems odd to have the digital pad be analog, like the article suggests. > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:08:18 -0600 From: D Fentie Subject: Re: [N64] Nintendo No doubt. Remember those financial statements released a few months back by Nintendo? It said that the N64 was actually ahead of the SNES. The only reason that we don't see that is because the PSX is stealing some of light. Dexter Sy wrote: > > Ha! That's the most whacked statement I've read in days. > > Actually, despite what you might think, the N64 is very profitable. If it isn't > it couldn't have saved Acc-lame. > > Dex > > TreyDX@aol.com wrote: > > > In a message dated 99-09-13 02:31:04 EDT, you write: > > > > > I honestly can't figure out what has been keeping the N64 afloat..it is a > > > marketing marvel that the crap they put out sells. > > > > > > > The Game Boy. Nintendo makes a lot of its money on the Game Boy, which gives > > it the money to keep the N64 on the shelves. Why Nintendo hasn't released a > > Super Game Boy Color for the N64, now that's beyond me. > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 16:14:56 -0700 From: Dexter Sy Subject: Re: [N64] Perfect Delay - Bahhh. + dreamcast Stryder wrote: > On Sun, 12 Sep 1999, Elliot Jefferson wrote: > > > Quarter of the reputation? What? Maybe you mean recognition. Prove your > > point WITHOUT using your friends. With the marketing Blitz Sega had/has > > going, it's at least equal in my opinoin. > > Oh how true that is. Nintendo lives on recognition alone...and little > kids who can't see beyond Pokeman. If you read the newsgroups, Nintendo > actually has a fairly bad reputation right now. Newsgroups? That's about as low as you want to go. Its really quite full of flamers and full time console zealots. I lost interest in the newsgroups just about at the same time most fanzine editors lost interest in it. I remember Scott McCall at the former N64HQ left the same week i did. That was four years ago. > > > I honestly can't figure out what has been keeping the N64 afloat..it is a > marketing marvel that the crap they put out sells. Ya, some people just don't see it. But it sells, and it has games people want to play, believe it or not. > > > As I have said before, they do have some good games coming, DKC64 and JFG, > but it has been a long time since anything worth crap has come out...yet > somehow they still survive? Maybe its just your extreme bias against nintendo's ways of doing things, but their games rarely disappoint. In fact, the reason why nintendo gamers, "the gamers who appreciate nintendo's crop of games" and I'm assuming that's most of us on this list, you'll understand why most of the time, they are not running on empty rhetoric. people who play nintendo games do get to play some of the best games in the world. There's no arguing in that. The recent crop of excellent multi-player games alone has changed the face of the gaming industry already. gone are the days of the lone gamers sitting infront of the tv screen. I'm pretty sure most casual gamers like to collect into pods and play in parties. In fact, a Japanese science journal just talked about that not long ago Dex > > > Stryder > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 19:25:01 EDT From: LARGEEYES@aol.com Subject: Re: [N64] Dreamcast In a message dated 9/12/99 10:49:59 PM Eastern Daylight Time, wesday@saa.net writes: << Yea, NFL 2K and Sonic alone made me want to buy the system. I'm not into fighting games much, but Hydro Thunder and Ready 2 Rumble also are favorites of mine, especially R2R multiplayer. I hate to admit that my N64 may have an extended rest period now that I have this, just because it has so much more to offer that I'm interested in. Lots of game variety, and good variety at that. And I'm excited to see the implementation of this internet multiplayer action. Other than the few Rare (or RARE) games I may be interested in, I'm not seeing much else in the near future to keep my N64 very active. Wez >> I watched a commericial for Madden 2000 and laughed. NFL2K is just flat out amazing. I've never had a football game challenge me like this one---not because of controls or anything, but because of the gameplay--it's good and tough, like the real thing. Man what a system. I think this is great competition for nintendo [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 18:28:22 -0500 (CDT) From: Stryder Subject: Re: [N64] PSX2 is pretty goofy looking On Mon, 13 Sep 1999, D Fentie wrote: > Oh my god, I can't believe they didnt get at least 4 ports. You think > they would have learned from the multiplayer N64 games that have such > good success. Do you think Goldeneye would be played as much if it was > only 2 player? And what of SSB? etc. Yeah, I'm just not understanding some of the decisions sony is making with the PSX2. Think about all the sports games, that is a HUGE market...and nearly everyone is can support more than 2 people. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 13 Sep 1999 17:31:22 -0600 From: D Fentie Subject: Re: [N64] Perfect Delay - Bahhh. + dreamcast As long as Mario, Zelda, Metroid, Donkey Kong, Kirby and all the other lovable characters we know and love exist, so will Nintendo. The only reason I hold what little respect for the PSX that I have is because of Square. As long as Square stays with Sony I will continue to say that it is a very good system but 'if' they leave them I would have to say that its a piece of junk. Most of the good games I have played on my friend's PSX have indeed been Square games mainly because I like the style of RPG's that they make. This is my opinion and yes it is very biased or 'pro-nintendo' as some of you describe it, but I can guarantee you that somewhere in the world as you read this some other guy will be saying the exact opposite about Nintendo. People like me exist and I can't change it. I'm not going to lie to you guys and tell you that the PSX in my opinion is the greatest ever or the DC for that matter. I have been blinded as some of you suggest but I seem to think that maybe if I rave like this it just might justify my thoughts when someone agrees. blah blah blah... ramble etc. Dexter Sy wrote: > > Stryder wrote: > > > On Sun, 12 Sep 1999, Elliot Jefferson wrote: > > > > > Quarter of the reputation? What? Maybe you mean recognition. Prove your > > > point WITHOUT using your friends. With the marketing Blitz Sega had/has > > > going, it's at least equal in my opinoin. > > > > Oh how true that is. Nintendo lives on recognition alone...and little > > kids who can't see beyond Pokeman. If you read the newsgroups, Nintendo > > actually has a fairly bad reputation right now. > > Newsgroups? That's about as low as you want to go. Its really quite full of > flamers and full time console zealots. I lost interest in the newsgroups just > about at the same time most fanzine editors lost interest in it. I remember > Scott McCall at the former N64HQ left the same week i did. That was four years > ago. > > > > > > > I honestly can't figure out what has been keeping the N64 afloat..it is a > > marketing marvel that the crap they put out sells. > > Ya, some people just don't see it. But it sells, and it has games people want > to play, believe it or not. > > > > > > > As I have said before, they do have some good games coming, DKC64 and JFG, > > but it has been a long time since anything worth crap has come out...yet > > somehow they still survive? > > Maybe its just your extreme bias against nintendo's ways of doing things, but > their games rarely disappoint. In fact, the reason why nintendo gamers, "the > gamers who appreciate nintendo's crop of games" and I'm assuming that's most of > us on this list, you'll understand why most of the time, they are not running on > empty rhetoric. people who play nintendo games do get to play some of the best > games in the world. There's no arguing in that. The recent crop of excellent > multi-player games alone has changed the face of the gaming industry already. > gone are the days of the lone gamers sitting infront of the tv screen. I'm > pretty sure most casual gamers like to collect into pods and play in parties. > In fact, a Japanese science journal just talked about that not long ago > > Dex > > > > > > > Stryder > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #879 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]