From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #901 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Wednesday, September 29 1999 Volume 01 : Number 901 Re: [N64] I wholeheatedly agree Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] I wholeheatedly agree Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] I wholeheatedly agree Re: [N64] May the cynics be with us [N64] PS2 = $249 Re: [N64] publisher Vs. developer Re: [N64] May the cynics be with us Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] I wholeheatedly agree Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] How will N64 fare next fall (educated responses please) Re: [N64] System War Shenanigans Re: [N64] publisher Vs. developer ---------------------------------------------------------------------- Date: Thu, 30 Sep 1999 00:25:08 -0400 From: "Eddy Wu" Subject: Re: [N64] I wholeheatedly agree Man are you on the wrong list. Why do you even have an N64 if you only like those genres? I like multiplayer games, platformers, sports, and racers, which is why the N64 is a good fit for me. If you only liked fighters, RPG's, and survival horror, three genres of which the N64 has probably a combined total of like 5 games, why do you have the system? - -----Original Message----- From: Urbanldiot@aol.com To: n64@lists.xmission.com Date: Thursday, September 30, 1999 12:02 AM Subject: Re: [N64] I wholeheatedly agree >The N64 doesn't also cater to the genres I like most, that >being RPGs, racing, fighting, and survival horror. I don't know what games >you played on the PSX; the 25 games I have on my PlayStation have great >control and gameplay. What are you're favorite genres? I could give you a >list of PSX games t try. > >Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:25:03 EDT From: Urbanldiot@aol.com Subject: Re: [N64] How will N64 fare next fall (educated responses please) In a message dated 9/29/99 11:42:14 PM Eastern Daylight Time, glacion@earthlink.net writes: > Companies copy good ideas > from each other all the time (analog stick, force feedback, memory cards, > etc.) It just makes for better games. > Yeah, Nintendo copied the analog stick off of Sony, or some PC maker, but you never see any Nintendo advocate talk about that. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:25:51 EDT From: Urbanldiot@aol.com Subject: Re: [N64] How will N64 fare next fall (educated responses please) In a message dated 9/29/99 11:42:14 PM Eastern Daylight Time, glacion@earthlink.net writes: > Comparing Jumping Flash to Mario 64 is just stupid. Sure, EAD might possibly > have drawn some inspiration from Flash, but I would doubt it. Just saying Mario 64 was not the first 3-D platformer. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:27:21 EDT From: Urbanldiot@aol.com Subject: Re: [N64] How will N64 fare next fall (educated responses please) In a message dated 9/29/99 11:42:14 PM Eastern Daylight Time, glacion@earthlink.net writes: > There's no > denying that Crash Racing and Sonic R were rip-offs of Mario Kart 64 Don't forget Motor Toon Gran Prix, that was a rip off of Super Mario Kart. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:30:43 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] I wholeheatedly agree Dude, not in the least. Sure I would prefer Nintendo to be the leader of the VG industry but not to the extent that competition suffers. Because then we may see a lack of quality from Nintendo. I agree PS2 will have a strong following based on PS's quality software and success. On Wed, 29 Sep 1999 Urbanldiot@aol.com wrote: > In a message dated 9/29/99 6:01:36 PM Eastern Daylight Time, > mccoyjr@Glue.umd.edu writes: > > > I suppose it's a good thing to be blindly loyal to a system but at the > > same time you can miss out on the benefits that other consoles may offer. > > For me, Nintendo fulfills my needs. When I play most PSX games I get this > > inferior feeling about the games b/c I'm used to the fun and originality > > of the gameplay in Nintendo's games. I'm afraid those PSXers will keep > > Sony in the lead b/c of brand-name loyalty. Because it's not cool to have a > > Nintendo system even though it might be better. It's like having only $7 > > in your pocket and going to see a Spielberg film instead of another film > > by a lesser known director even though his film is better than Steven's. > > That analogy may be a little offbase but I think it correlates the > > attitudes of many gamers. The PSX rulez, Nintendo sux crowd might continue > > to run the market...let's pray that they don't. > > You would rather have it Nintendo rulez PSX sux? That's the impression I got > from this post. > > N64 games for the most part lack the fine details in PlayStation games, > that's one reason I prefer my PlayStation over my N64. With the exception of > Zelda, Goldeneye, Turok 2, and Rogue Squadron most N64 games look too > cartoony for me. The N64 doesn't also cater to the genres I like most, that > being RPGs, racing, fighting, and survival horror. I don't know what games > you played on the PSX; the 25 games I have on my PlayStation have great > control and gameplay. What are you're favorite genres? I could give you a > list of PSX games t try. > > Dave > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:30:39 -0400 From: "Eddy Wu" Subject: Re: [N64] How will N64 fare next fall (educated responses please) >> Highly doubtful that it will be under 300 bucks for a while. With the >> DVD technology and as the only 'supergiant' in videogames, I can >> honestly say that Sony will try to Monopolize the industry. > >And high prices can really get a monopoly going strong. (that was more >sarcasm) No, but being the only viable option on the market can. >$299.99 = less that $300. I think that's what whoever means. Sony will be >taking a loss when it comes to PSX2 console sales but will make up with >software sales. If only Trip Hawkins thought of that. Everyone knows that. But there's a limit to how much they can lose on the hardware. Any way you cut it, it's not going to be cheaper than Dolphin. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:32:45 -0400 From: "Eddy Wu" Subject: Re: [N64] I wholeheatedly agree Actually, if you talk about brand loyalty, Nintendo has a far higher dedicated (read: biased) fanbase than Sony. Sure, Sony has it's adherents, but Nintendo has basically been getting by based on brand recognition of Mario, Zelda, etc. - -----Original Message----- From: Lloyd Millard Mccoy Jr. To: n64@lists.xmission.com Date: Thursday, September 30, 1999 12:12 AM Subject: [N64] I wholeheatedly agree > >I suppose it's a good thing to be blindly loyal to a system but at the >same time you can miss out on the benefits that other consoles may offer. >For me, Nintendo fulfills my needs. When I play most PSX games I get this >inferior feeling about the games b/c I'm used to the fun and originality >of the gameplay in Nintendo's games. I'm afraid those PSXers will keep >Sony in the lead b/c of brandname loyalty. Because it's not cool to have a >Nintendo system even though it might be better. It's like having only $7 >in your pocket and going to see a Spielberg film instead of another film >by a lesser known director even though his film is better than Steven's. >That analogy may be a little offbase but I think it correlates the >attitudes of many gamers. The PSX rulez, Nintendo sux crowd might continue >to run the market...let's pray that they don't. > >> However, I know so many boneheads at high school that say things like, "Oh, >> NIntendo sux. PS has so many more games. It's quantity over quality." What >> really ticks me off is that they will probably make the difference in the >> next-gen deal. >> >> -Eric- >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] >> > >sx > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:33:51 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] May the cynics be with us EXACTLY just because > >> they happen to believe in Nintendo or make a pro-Nintendo statement. i > >> mean, we're on a Nintendo 64 list aren't we??? > >> > >> > > > >I think the pro Nintendo anti everything else group makes fun of their own > >intelligence. Or apparent lack of. > > > >Dave > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:35:24 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: [N64] PS2 = $249 I think Sony will surprise everybody with that retail price. US prices are usually lower than overseas prices and i think $249 is the lowest Sony will go at launch. On Thu, 30 Sep 1999, Eddy Wu wrote: > > >> Highly doubtful that it will be under 300 bucks for a while. With the > >> DVD technology and as the only 'supergiant' in videogames, I can > >> honestly say that Sony will try to Monopolize the industry. > > > >And high prices can really get a monopoly going strong. (that was more > >sarcasm) > > > No, but being the only viable option on the market can. > > >$299.99 = less that $300. I think that's what whoever means. Sony will be > >taking a loss when it comes to PSX2 console sales but will make up with > >software sales. If only Trip Hawkins thought of that. > > > Everyone knows that. But there's a limit to how much they can lose on the > hardware. Any way you cut it, it's not going to be cheaper than Dolphin. > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:34:33 EDT From: Urbanldiot@aol.com Subject: Re: [N64] publisher Vs. developer In a message dated 9/30/99 12:03:12 AM Eastern Daylight Time, alexh@ivanhoe.starway.net.au writes: > The idea for KI came from the creative genius Ken Lobb. Plus who do you > think published the thing? > > alexh@ivanhoe.starway.net.au So they are Ken Lobb games? So what you're saying is the developer shouldn't get any credit? So R-Type the coin-op which was developed by Irem Software Engineering but was published by Nintendo is actually a Nintendo game? But R-Types (Irem) for the PlayStation was published by ASCII, so is it an ASCII game? And what about R-Type Delta? It too was developed y Irem but published by Agetec, so is R-Type Delta an Agetec game? I'm confused. (SARCASM!!!!!) But it goes on. Wizards & Warriors which was developed by RARE was published by Acclaim. So I guess according to Alex Wizards & Warriors is really an Acclaim game. You better go tell Rareware to change their website because Wizards & Warriors is really an Acclaim game. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:35:46 EDT From: Urbanldiot@aol.com Subject: Re: [N64] May the cynics be with us In a message dated 9/30/99 12:23:18 AM Eastern Daylight Time, glacion@earthlink.net writes: > And I suppose you have to reinforce that with your "hanging around power > lines" comments. It's "playing under power lines". ;) Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:36:25 -0400 From: "Eddy Wu" Subject: Re: [N64] How will N64 fare next fall (educated responses please) The SNES is a console. The Gameboy is a handheld. They are made by the same company. What is your point? - -----Original Message----- From: Urbanldiot@aol.com To: n64@lists.xmission.com Date: Thursday, September 30, 1999 12:24 AM Subject: Re: [N64] How will N64 fare next fall (educated responses please) >In a message dated 9/29/99 11:42:14 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> The Game Gear wasn't a success. It was released to compete with the Gamely, >> and it failed. The Game Boy is still around now, the Game Gear is not. Sega >> did not make a next-gen handheld, they stopped making it because it could >> not compete with the GB. > >Wah heck, the SNES must have failed too, since the Game Boy has been around >longer than it, right? Man, that Game Gear had been out for 4 years, what a >failure. > >Dave > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:37:07 -0400 From: "Eddy Wu" Subject: Re: [N64] How will N64 fare next fall (educated responses please) When did Nintendo take the analog stick from Sony? - -----Original Message----- From: Urbanldiot@aol.com To: n64@lists.xmission.com Date: Thursday, September 30, 1999 12:26 AM Subject: Re: [N64] How will N64 fare next fall (educated responses please) >In a message dated 9/29/99 11:42:14 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> Companies copy good ideas >> from each other all the time (analog stick, force feedback, memory cards, >> etc.) It just makes for better games. >> >Yeah, Nintendo copied the analog stick off of Sony, or some PC maker, but you >never see any Nintendo advocate talk about that. > >Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:38:27 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] How will N64 fare next fall (educated responses please) Because Sony and Nintendo will be on equal playing ground gets me more excited. I'm just worried about the headstart that Sony will get. On Wed, 29 Sep 1999 Bastion007@aol.com wrote: > PS2 will launch with 80 games? I'm sorry Stryder, but only a fool would t= ake=20 > that figure to heart. >=20 > I disagree with the whole "Nintendo will repeat N64 history" theory.=20 > Technologically, the Dolphin will surpass the PS2 in every way (it had be= tter=20 > if Nintendo wants to survive). With more power under the hood, plus 4-pla= yer=20 > out-of-box play, people will be attracted to the Dolphin. Then you have t= he=20 > trademark Mario / Zelda / Metroid / Pok=E9mon games at launch that will a= ttract=20 > others. And lastly, the medium. I think that by far the biggest reason we= saw=20 > lackluster support and ugly games on the N64 is the severe limitations of= =20 > cartridge. Now that the PS2 and Dolphin will use the same medium, the pla= ying=20 > ground is much more level. >=20 > Finally, some view the PS2's DVD-movie playability as a plus. I almost se= e it=20 > as a handicap. Not only will that addition cause the price to rise, but t= he=20 > casual gamers may be put off by a machine that does more then play games.= I=20 > know people already who would be confused as to weather the PS2 will play= =20 > games or be a movie machine, which is just gonna hurt Sony without some g= ood=20 > ads. Some say Sony got over that hurtle with the CD-playing ability of th= e=20 > PSX, but DVD movie play is a much bigger deal. >=20 > ~Matt >=20 > < the N64 which was more powerful. The PS2 will launch before the Dolphin, > but the Dolphin will likely be more powerful. I think Nintendo may end u= p > in the same boat they are in now. The PS2 is supposed to launch with > upwards of 80 games, plus be backwards compatible with the hundreds > already out. How will the Dolphin match that is beyond me. >=20 > I'm it will still sell well with it's flagship games like Mario, Zelda, > Metroid and the Rare games...but I personally think the Dolphin will end > up behind the PS2 when it is said and done with. >=20 > Stryder >> >=20 > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] >=20 sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:40:14 -0400 From: "Eddy Wu" Subject: Re: [N64] How will N64 fare next fall (educated responses please) It's not going to happen, so we can stop talking about it. Even if it did, Nintendo is not going to suddenly fire Miyamoto and all of their great developers. - -----Original Message----- From: Urbanldiot@aol.com To: n64@lists.xmission.com Date: Thursday, September 30, 1999 12:21 AM Subject: Re: [N64] How will N64 fare next fall (educated responses please) >In a message dated 9/29/99 11:42:14 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> No, not really. The videogame market is not like the clothing industry, for >> instance. If only one company made all the clothes in the world, then they >> could make poor quality clothes and charge exorbitant prices, and no one >> would be able to do anything (assuming there were no antitrust laws). If >> Nintendo makes crappie games, no one would buy them, even if there were no >> other systems available. > >That would be just as bad though. It'd be 1983 all over again. Nobody wants >that. > >Dave > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 14:45:06 +1000 From: Alex Subject: Re: [N64] How will N64 fare next fall (educated responses please) At 00:25 30-09-99 EDT, you wrote: >In a message dated 9/29/99 11:42:14 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> Companies copy good ideas >> from each other all the time (analog stick, force feedback, memory cards, >> etc.) It just makes for better games. >> >Yeah, Nintendo copied the analog stick off of Sony, or some PC maker, but you >never see any Nintendo advocate talk about that. > >Dave Huh? How could nintendo copy their analogue stick off of Sony? Nintendo's controller predates Sony's analogue analogue. Of course there were analogue controllers around pre-NES but Nintendo brought them back. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:45:16 EDT From: Urbanldiot@aol.com Subject: Re: [N64] I wholeheatedly agree In a message dated 9/30/99 12:27:01 AM Eastern Daylight Time, glacion@earthlink.net writes: > Man are you on the wrong list. Why do you even have an N64 if you only like > those genres? I like multiplayer games, platformers, sports, and racers, > which is why the N64 is a good fit for me. If you only liked fighters, > RPG's, and survival horror, three genres of which the N64 has probably a > combined total of like 5 games, why do you have the system? I used to be like those who I loath these days. I used to laugh at games like Final Fantasy 7 on the PlayStation. I bought a N64 cos I loved Nintendo fiercely. I was quite disappointed that the N64 didn't deliver the games like the NES, SNES, and Game Boy did. But I kept my N64 cos I felt anything not Nintendo was crap. Then I played Castlevania: Symphony of the Night. It all changed after that. SotN opened my eyes to the world outside of Nintendo, a world that makes me broke all the time. (There are quite a bit of PSX games out there worth getting) I have a total of 7 N64 games. I'll have 8 when Perfect Dark comes out. I'm here because I still like talking about Nintendo. I like a good discussion, especially with people who don't agree with me. Dave If there's a fire it's asleep in my bed I must leave it to burn until it burns itself out Catch as you can I'm not staying here long I'll be coming back early or never at all - ----Genesis [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:50:34 EDT From: Urbanldiot@aol.com Subject: Re: [N64] How will N64 fare next fall (educated responses please) In a message dated 9/30/99 12:38:39 AM Eastern Daylight Time, glacion@earthlink.net writes: > When did Nintendo take the analog stick from Sony? Sony had the Dual Flightstick (ever play Ace Combat with it?) before the N64 came out. Namco also had the NegCon which although wasn't a stick was still analog. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:50:53 -0400 From: "Eddy Wu" Subject: Re: [N64] How will N64 fare next fall (educated responses please) Nintendo has not forgotten how to make games. Games take time to make, unless you want to crank out crap like the recent FF games every year. Do you think that EAD is just sitting around all day staring into space? It just logically follows that they are working on SOMETHING. Zelda: Gaiden, if you bothered to actually read any of the articles (sound familiar?) is not stuff left out of Zelda, it has a separate storyline but is based on the same engine. There are different items, goals, quests, etc = new game. Other games coming from Nintendo: Mother 3 (Earthbound), and I think Riqa and Eternal Darkness, although those might be second party . Plus, just because you haven't seen anything from the Dolphin yet, doesn't mean nothing is being done. It takes a lot of work to make good games for very powerful systems, and EAD needs time to understand what can be done. - -----Original Message----- From: Urbanldiot@aol.com To: n64@lists.xmission.com Date: Thursday, September 30, 1999 12:20 AM Subject: Re: [N64] How will N64 fare next fall (educated responses please) >In a message dated 9/29/99 11:30:50 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> Are you honestly telling me that the N64 would be where it is today without >> games like Zelda and Mario? > >Where did you get that from Eddy? The bonehead said that Sony doesn't know >how to make games. So I was attempting to remind him that Nintendo seems to >have forgotten how to make games. There have been zero first party EAD N64 >games this year. The N64 would be bin it's cold cold grave without Zelda & >Mario, and Goldeneye. Besides Zelda: Gaiden (which I heard is just mostly >stuff left out of TooT) Nintendo EAD seems to be up to nothing. They even >said they have nothing for the Dolphin yet, heck not even a tech demo? They >just seem to be at 20 thousand feet and falling. > >Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 00:54:23 -0400 From: "Eddy Wu" Subject: Re: [N64] How will N64 fare next fall (educated responses please) Nope, never heard of it. What did the dual flightstick look like? Nintendo was still the first to put analog control on the main control pad of a system. If Sony had it first, why didn't they come out with the dual shock until after Nintendo had brought out the N64 and Rumble Pak? BTW, is this Trey under a different name? - -----Original Message----- From: Urbanldiot@aol.com To: n64@lists.xmission.com Date: Thursday, September 30, 1999 12:51 AM Subject: Re: [N64] How will N64 fare next fall (educated responses please) >In a message dated 9/30/99 12:38:39 AM Eastern Daylight Time, >glacion@earthlink.net writes: > >> When did Nintendo take the analog stick from Sony? > >Sony had the Dual Flightstick (ever play Ace Combat with it?) before the N64 >came out. Namco also had the NegCon which although wasn't a stick was still >analog. > >Dave > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 01:06:05 EDT From: SKURGE@aol.com Subject: Re: [N64] System War Shenanigans In a message dated 9/29/99 5:23:05 PM Central Daylight Time, atcope@comp.uark.edu writes: << On Wed, 29 Sep 1999 SillyMrMan@aol.com wrote: > way in the upcoming months. PSX has run dry and DC hasn't gotten off the > ground quite yet. And I don't plan on buying the PSY until the price goes The PSX has run dry? How about Dino Crisis which was just released? Or Resident Evil 3? Or Thousand Arms? Or FF Anthology? Or Gran Turismo 2? And those are just a few of the good ones that are worth looking into. To say the PSX has run dry is false. Stryder >> Don't forget about games like Legend of Mana and Crono Cross. SKURGE Skurge I'm not saying, I'm just saying. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 30 Sep 1999 15:23:20 +1000 From: Alex Subject: Re: [N64] publisher Vs. developer At 00:34 30-09-99 EDT, you wrote: >In a message dated 9/30/99 12:03:12 AM Eastern Daylight Time, >alexh@ivanhoe.starway.net.au writes: > >> The idea for KI came from the creative genius Ken Lobb. Plus who do you >> think published the thing? >> >> alexh@ivanhoe.starway.net.au > > >So they are Ken Lobb games? So what you're saying is the developer shouldn't >get any credit? > I originally said that Nintendo doesn't always learn from its mistakes, KI2 is an example of that. My point was that Nintendo is not perfect. If you want to anal-retentively pick apart that on technicalities, allow me to join in. If Nintendo did not pay for the development, production, distribution, martketing etc of the KI games, they would not have been made. I've read a Ken Lobb interview in which he proudly states that he came up with the concept of combos. If you don't have combos you don't have KI. WHich wouldn't neccessarily be a bad thing, but anyway. There is no doubt that KI had nice graphics and audio. That's what the developers at Rare were responsible for. The concept of dial-a-combos was flawed, that's what some "Hey, I got a cool idea for a game" NOA exec was responsible for. KI is a Rare developed game, but without Nintendo it would not have existed. Since Nintendo did not intervene and thwart this offensively bad game from being inflicted on masses, they made a mistake. Rare are not perfect either. They are good. One of the better developers outside Japan, but they are over-rated. The only good games they have made in the last two console generations are DKC2, DKL, Goldeneye and Blast Corps. Of course you could argue that neither Rare or Nintendo made any mistake producing the KI games. They were profitable. In my original statement however, I was refering the quality of the games not the profitability. >So R-Type the coin-op which was developed by Irem Software Engineering but >was published by Nintendo is actually a Nintendo game? But R-Types (Irem) for >the PlayStation was published by ASCII, so is it an ASCII game? And what >about R-Type Delta? It too was developed y Irem but published by Agetec, so >is R-Type Delta an Agetec game? > >I'm confused. (SARCASM!!!!!) > >But it goes on. > >Wizards & Warriors which was developed by RARE was published by Acclaim. So I >guess according to Alex Wizards & Warriors is really an Acclaim game. You >better go tell Rareware to change their website because Wizards & Warriors is >really an Acclaim game. > It does go on doesn't it? All those things you say about R-type could be considered true. Simply because the english language is wacky like that. It depends on the context. R-type is Irem's game, they developed it; and it is Nintendo's game for publishing it. What if someone actually buys the game? Will you permit them say things like "Hey wanna play my new game?" ? It all depends on the context. Not that this has anything to do with anything. >Dave alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #901 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]