From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #955 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Monday, October 25 1999 Volume 01 : Number 955 Re: [N64] Videogame commercials [N64] Nintendo's American Teams Re: [N64] the 128-Bit Generation Re: [N64] Videogame commercials Re: [N64] Videogame commercials Re: [N64] the 128-Bit Generation Re: [N64] Videogame commercials Re: [N64] Videogame commercials Re: [N64] Yoshi's Story Re: [N64] Yoshi's Story Re: [N64] Yoshi's Story Re: [N64] Yoshi's Story Re: [N64] Yoshi's Story Re: [N64] Yoshi's Story Re: [N64] Namco Re: [N64] the 128-Bit Generation Re: [N64] Videogame commercials Re: [N64] Videogame commercials Re: [N64] the 128-Bit Generation Re: [N64] Videogame commercials Re: [N64] Dex's secret (The Legend of Zelda: Link's erotic adventure) Re: [N64] Yoshi's Story Re: [N64] Dolphin Modems Re: [N64] Videogame commercials ---------------------------------------------------------------------- Date: Mon, 25 Oct 1999 17:14:11 -0400 From: "Eddy Wu" Subject: Re: [N64] Videogame commercials A little miscommunication here. My point was that Namco makes good games (but I was thinking fighting games, not RPGs??), but they have so far been a no-show for Nintendo. Besides Ridge Racer 64, which is just Namco's license and is not being made by Namco, the Arcade compiliation is the first game for Nintendo from Namco since the SNES. However, I don't think Namco Arcade will sell very well, since it's a bunch of old games, so it would have to be under $20 for people to buy it, and I don't think the price will go down that low. Namco might look at the poor sales of Namco arcade, and conclude that Nintendo is not a viable platform for them, and become Sony-exculsive. - -----Original Message----- From: Geoff Finger To: n64@lists.xmission.com Date: Monday, October 25, 1999 3:18 PM Subject: Re: [N64] Videogame commercials >On Wed, 20 Oct 1999, Eddy Wu wrote: > >> Oh, and Dave? Why would you buy any game for Pac-man when there are hundreds >> of shareware versions for the PC? Personally I think Namco Arcade is a >> stupid idea, but hopefully the horrible sales will not scare Namco off from >> Nintendo permanently. > >And why would this be a good thing? All these collections of old games are >a little strange, but Namco also makes some good RPGs, and the Dolphin is >going to need all the help from RPG companies it can get. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 14:48:51 -0700 From: Dexter Sy Subject: [N64] Nintendo's American Teams Eddy Wu wrote: > A little miscommunication here. My point was that Namco makes good games > (but I was thinking fighting games, not RPGs??), but they have so far been a > no-show for Nintendo. Besides Ridge Racer 64, which is just Namco's license > and is not being made by Namco, the Arcade compiliation is the first game > for Nintendo from Namco since the SNES. However, I don't think Namco Arcade > will sell very well, since it's a bunch of old games, so it would have to be > under $20 for people to buy it, and I don't think the price will go down > that low. Namco might look at the poor sales of Namco arcade, and conclude > that Nintendo is not a viable platform for them, and become Sony-exculsive. One interesting point is that the game is being made by Nintendo Software Technologies, or NTS. The company consist of the cream of the crop graduates from the Digipen Institute which was operational in Vancouver Canada for several years and recently moved down to a much bigger former Nintendo warehouse in Redmond. I've been to Digipen vancouver for a summer couse and I've seen some of their graduate projects. My instructor, a one man team, built a simple Descent type game that looks as good as Forsaken, albeit not as complicated, for his final project. There are games that look like Resident Evil built entirely out of polygons. Amazing stuff. I have high expectations for the NTS guys. Given time, they could be Nintendo's EAD in the west. Dexter > > > -----Original Message----- > From: Geoff Finger > To: n64@lists.xmission.com > Date: Monday, October 25, 1999 3:18 PM > Subject: Re: [N64] Videogame commercials > > >On Wed, 20 Oct 1999, Eddy Wu wrote: > > > >> Oh, and Dave? Why would you buy any game for Pac-man when there are > hundreds > >> of shareware versions for the PC? Personally I think Namco Arcade is a > >> stupid idea, but hopefully the horrible sales will not scare Namco off > from > >> Nintendo permanently. > > > >And why would this be a good thing? All these collections of old games are > >a little strange, but Namco also makes some good RPGs, and the Dolphin is > >going to need all the help from RPG companies it can get. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 15:46:19 -0600 From: D Fentie Subject: Re: [N64] the 128-Bit Generation I thought for sure the SNES won. I mean, I thought the Genesis was crushed when DK came out... well there were other factors: Nintendo mascot-type games, Final Fantasy (and other Square games), RPG's... the only thing that Genesis did really well was sports games but I've never really cared for them. TreyTable@aol.com wrote: > > In a message dated 99-10-25 17:13:21 EDT, you write: > > > I > > think the upcoming generation will mirror the Genesis vs SNES battle. Sony > > will win but Nintendo will make a stronger showing this time around. Fine > > with me. > > > > Hmm. So who is Sony then? Will Sony be the Genesis or SNES? Because in the > 16-Bit days there was no clear winner between the Genesis & Super NES. I'm > not going to make any predictions until one of two things happen. Either when > Shenmue is spinning in my Dreamcast or when the PlayStation 2 and Dolphin > take their rightful places where my PlayStation & N64 sit right now. > > Dave > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:14:11 -0400 From: "Eddy Wu" Subject: Re: [N64] Videogame commercials A little miscommunication here. My point was that Namco makes good games (but I was thinking fighting games, not RPGs??), but they have so far been a no-show for Nintendo. Besides Ridge Racer 64, which is just Namco's license and is not being made by Namco, the Arcade compiliation is the first game for Nintendo from Namco since the SNES. However, I don't think Namco Arcade will sell very well, since it's a bunch of old games, so it would have to be under $20 for people to buy it, and I don't think the price will go down that low. Namco might look at the poor sales of Namco arcade, and conclude that Nintendo is not a viable platform for them, and become Sony-exculsive. - -----Original Message----- From: Geoff Finger To: n64@lists.xmission.com Date: Monday, October 25, 1999 3:18 PM Subject: Re: [N64] Videogame commercials >On Wed, 20 Oct 1999, Eddy Wu wrote: > >> Oh, and Dave? Why would you buy any game for Pac-man when there are hundreds >> of shareware versions for the PC? Personally I think Namco Arcade is a >> stupid idea, but hopefully the horrible sales will not scare Namco off from >> Nintendo permanently. > >And why would this be a good thing? All these collections of old games are >a little strange, but Namco also makes some good RPGs, and the Dolphin is >going to need all the help from RPG companies it can get. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:14:11 -0400 From: "Eddy Wu" Subject: Re: [N64] Videogame commercials A little miscommunication here. My point was that Namco makes good games (but I was thinking fighting games, not RPGs??), but they have so far been a no-show for Nintendo. Besides Ridge Racer 64, which is just Namco's license and is not being made by Namco, the Arcade compiliation is the first game for Nintendo from Namco since the SNES. However, I don't think Namco Arcade will sell very well, since it's a bunch of old games, so it would have to be under $20 for people to buy it, and I don't think the price will go down that low. Namco might look at the poor sales of Namco arcade, and conclude that Nintendo is not a viable platform for them, and become Sony-exculsive. - -----Original Message----- From: Geoff Finger To: n64@lists.xmission.com Date: Monday, October 25, 1999 3:18 PM Subject: Re: [N64] Videogame commercials >On Wed, 20 Oct 1999, Eddy Wu wrote: > >> Oh, and Dave? Why would you buy any game for Pac-man when there are hundreds >> of shareware versions for the PC? Personally I think Namco Arcade is a >> stupid idea, but hopefully the horrible sales will not scare Namco off from >> Nintendo permanently. > >And why would this be a good thing? All these collections of old games are >a little strange, but Namco also makes some good RPGs, and the Dolphin is >going to need all the help from RPG companies it can get. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 14:56:44 -0700 From: Dexter Sy Subject: Re: [N64] the 128-Bit Generation D Fentie wrote: > I thought for sure the SNES won. I mean, I thought the Genesis was > crushed when DK came out... well there were other factors: Nintendo > mascot-type games, Final Fantasy (and other Square games), RPG's... the > only thing that Genesis did really well was sports games but I've never > really cared for them. The SNES won. Really. Dex > > > TreyTable@aol.com wrote: > > > > In a message dated 99-10-25 17:13:21 EDT, you write: > > > > > I > > > think the upcoming generation will mirror the Genesis vs SNES battle. Sony > > > will win but Nintendo will make a stronger showing this time around. Fine > > > with me. > > > > > > > Hmm. So who is Sony then? Will Sony be the Genesis or SNES? Because in the > > 16-Bit days there was no clear winner between the Genesis & Super NES. I'm > > not going to make any predictions until one of two things happen. Either when > > Shenmue is spinning in my Dreamcast or when the PlayStation 2 and Dolphin > > take their rightful places where my PlayStation & N64 sit right now. > > > > Dave > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:14:11 -0400 From: "Eddy Wu" Subject: Re: [N64] Videogame commercials A little miscommunication here. My point was that Namco makes good games (but I was thinking fighting games, not RPGs??), but they have so far been a no-show for Nintendo. Besides Ridge Racer 64, which is just Namco's license and is not being made by Namco, the Arcade compiliation is the first game for Nintendo from Namco since the SNES. However, I don't think Namco Arcade will sell very well, since it's a bunch of old games, so it would have to be under $20 for people to buy it, and I don't think the price will go down that low. Namco might look at the poor sales of Namco arcade, and conclude that Nintendo is not a viable platform for them, and become Sony-exculsive. - -----Original Message----- From: Geoff Finger To: n64@lists.xmission.com Date: Monday, October 25, 1999 3:18 PM Subject: Re: [N64] Videogame commercials >On Wed, 20 Oct 1999, Eddy Wu wrote: > >> Oh, and Dave? Why would you buy any game for Pac-man when there are hundreds >> of shareware versions for the PC? Personally I think Namco Arcade is a >> stupid idea, but hopefully the horrible sales will not scare Namco off from >> Nintendo permanently. > >And why would this be a good thing? All these collections of old games are >a little strange, but Namco also makes some good RPGs, and the Dolphin is >going to need all the help from RPG companies it can get. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:14:11 -0400 From: "Eddy Wu" Subject: Re: [N64] Videogame commercials A little miscommunication here. My point was that Namco makes good games (but I was thinking fighting games, not RPGs??), but they have so far been a no-show for Nintendo. Besides Ridge Racer 64, which is just Namco's license and is not being made by Namco, the Arcade compiliation is the first game for Nintendo from Namco since the SNES. However, I don't think Namco Arcade will sell very well, since it's a bunch of old games, so it would have to be under $20 for people to buy it, and I don't think the price will go down that low. Namco might look at the poor sales of Namco arcade, and conclude that Nintendo is not a viable platform for them, and become Sony-exculsive. - -----Original Message----- From: Geoff Finger To: n64@lists.xmission.com Date: Monday, October 25, 1999 3:18 PM Subject: Re: [N64] Videogame commercials >On Wed, 20 Oct 1999, Eddy Wu wrote: > >> Oh, and Dave? Why would you buy any game for Pac-man when there are hundreds >> of shareware versions for the PC? Personally I think Namco Arcade is a >> stupid idea, but hopefully the horrible sales will not scare Namco off from >> Nintendo permanently. > >And why would this be a good thing? All these collections of old games are >a little strange, but Namco also makes some good RPGs, and the Dolphin is >going to need all the help from RPG companies it can get. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:17:10 -0400 From: "Eddy Wu" Subject: Re: [N64] Yoshi's Story I had some fun with it, but for like 10 minutes. Considering it was the sequel to one of the greatest platformers of all time, it was pretty disappointing. It's kind of like the feeling I would get if Dolphin's Zelda turns out like FF7 ;-) - -----Original Message----- From: Nutz4n64@aol.com To: n64@lists.xmission.com Date: Monday, October 25, 1999 12:43 AM Subject: Re: [N64] awards >In a message dated 10/24/99 7:05:37 PM Pacific Daylight Time, >TreyTable@aol.com writes: > ><< I could say a lot against it. Like they can also make worse games than > anybody around. Yoshi's Story or Metroid 2 maybe? >> > > >A lot of people on this list seem to enjoy bashing Yoshi's Story to death. I >can't explain it too well, but I had fun with this game. Maybe it's just >because Yoshi is my second favorite Nintendo character (Pikachu being my >favorite). >-Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:17:10 -0400 From: "Eddy Wu" Subject: Re: [N64] Yoshi's Story I had some fun with it, but for like 10 minutes. Considering it was the sequel to one of the greatest platformers of all time, it was pretty disappointing. It's kind of like the feeling I would get if Dolphin's Zelda turns out like FF7 ;-) - -----Original Message----- From: Nutz4n64@aol.com To: n64@lists.xmission.com Date: Monday, October 25, 1999 12:43 AM Subject: Re: [N64] awards >In a message dated 10/24/99 7:05:37 PM Pacific Daylight Time, >TreyTable@aol.com writes: > ><< I could say a lot against it. Like they can also make worse games than > anybody around. Yoshi's Story or Metroid 2 maybe? >> > > >A lot of people on this list seem to enjoy bashing Yoshi's Story to death. I >can't explain it too well, but I had fun with this game. Maybe it's just >because Yoshi is my second favorite Nintendo character (Pikachu being my >favorite). >-Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:17:10 -0400 From: "Eddy Wu" Subject: Re: [N64] Yoshi's Story I had some fun with it, but for like 10 minutes. Considering it was the sequel to one of the greatest platformers of all time, it was pretty disappointing. It's kind of like the feeling I would get if Dolphin's Zelda turns out like FF7 ;-) - -----Original Message----- From: Nutz4n64@aol.com To: n64@lists.xmission.com Date: Monday, October 25, 1999 12:43 AM Subject: Re: [N64] awards >In a message dated 10/24/99 7:05:37 PM Pacific Daylight Time, >TreyTable@aol.com writes: > ><< I could say a lot against it. Like they can also make worse games than > anybody around. Yoshi's Story or Metroid 2 maybe? >> > > >A lot of people on this list seem to enjoy bashing Yoshi's Story to death. I >can't explain it too well, but I had fun with this game. Maybe it's just >because Yoshi is my second favorite Nintendo character (Pikachu being my >favorite). >-Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:59:00 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Yoshi's Story In a message dated 10/25/99 2:15:53 PM Pacific Daylight Time, karens@smartt.com writes: << > What makes this game so terrible (and a huge disspointment after Yoshi's > Island) is that if you eat fruit indescriminately and just try to beat the > game, it's way too easy. If you try to get all 30 melons in each level it's > way too tedious. The levels can be upwards of 30minutes long. It wouldn't as > bad if it wasn't so easy to miss a chance at a melon. Those mini-games are > very annoying. Another thing, Yoshi's tongue is glitchy and can often > lick-up the wrong fruit. There should have been an option to spit out > unwanted fruit. The game is too unforgiving to those who actually want to > put time in and get all the melons. >> A disappointment is one thing, but saying that it was terrible is way different. It was a bit disappointing in that I was expecting a game even better than Yoshi's Island (awesome game), but overall, I'm glad I bought it. If you ask me, the only thing that was really bad about it was that there was only one save file. But, it's still fun. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 15:07:35 -0700 From: Dexter Sy Subject: Re: [N64] Yoshi's Story Eddy Wu wrote: > I had some fun with it, but for like 10 minutes. Considering it was the > sequel to one of the greatest platformers of all time, it was pretty > disappointing. It's kind of like the feeling I would get if Dolphin's Zelda > turns out like FF7 ;-) Heheh, it could happen. Link might suddenly grow a beard and fight in the land of Hy-tech, Hyrule's technologically advanced manisfestation. He will have a robot companion called R3-T3 and will meet a girl with balloon size breasts that bounce in real time, conforming to the real physics of the gravitational pull. The game will feature layers of clothing so that characters are not simply polygon models with textures plasted on them. They can take off their clothes and still have a layer of bare skin underneath... The title, The Legend of Zelda: Link's erotic adventure Only for Dolphin. (or whatever Nintendo decides to call it) Dexter > > > -----Original Message----- > From: Nutz4n64@aol.com > To: n64@lists.xmission.com > Date: Monday, October 25, 1999 12:43 AM > Subject: Re: [N64] awards > > >In a message dated 10/24/99 7:05:37 PM Pacific Daylight Time, > >TreyTable@aol.com writes: > > > ><< I could say a lot against it. Like they can also make worse games than > > anybody around. Yoshi's Story or Metroid 2 maybe? >> > > > > > >A lot of people on this list seem to enjoy bashing Yoshi's Story to death. > I > >can't explain it too well, but I had fun with this game. Maybe it's just > >because Yoshi is my second favorite Nintendo character (Pikachu being my > >favorite). > >-Eric- > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:04:04 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Yoshi's Story In a message dated 10/25/99 2:24:28 PM Pacific Daylight Time, TreyTable@aol.com writes: << High scores? Like in Asteroids? I don't think I ever saw a display displaying points. Dave >> What's the point of this post? There is a high scores record screen. I think that it's actually fun to rack up the points in this one, since it's playing through a game with neat levels and great characters. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:21:45 EDT From: TreyTable@aol.com Subject: Re: [N64] Namco In a message dated 99-10-25 17:37:50 EDT, you write: > I don't think Namco Arcade > will sell very well, since it's a bunch of old games, so it would have to be > under $20 for people to buy it, and I don't think the price will go down > that low. Namco might look at the poor sales of Namco arcade, and conclude > that Nintendo is not a viable platform for them, and become Sony-exculsive. > It better be $20, that's how much the PSX ones are now. Namco can't be a Sony exclusive, what about Soul Calibur. Althought it is disappointing that SC will probably be the only Namco DC game. Sad though, the DC controller is perfect for Tekken TTT. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:30:16 EDT From: TreyTable@aol.com Subject: Re: [N64] the 128-Bit Generation In a message dated 99-10-25 17:43:40 EDT, you write: > I thought for sure the SNES won. I mean, I thought the Genesis was > crushed when DK came out... well there were other factors: Nintendo > mascot-type games, Final Fantasy (and other Square games), RPG's... the > only thing that Genesis did really well was sports games but I've never > really cared for them. Maybe, but it was a close run in the end. The Genesis was on the decine when DKC came out, but Sonic & Knuckles did do quite well. But the Genesis was out since 1989 and the SNES didn't come about until 1991. So what you have to do is not figure out what year the SNES took to the lead but how many unit were sold in their respective lifetimes. I'm sure it was a really close race. Besides, the Saturn came out in 1994 in Japan, same year as DKC came out. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:31:27 EDT From: TreyTable@aol.com Subject: Re: [N64] Videogame commercials In a message dated 99-10-25 17:44:54 EDT, you write: > A little miscommunication here. My point was that Namc Okay, we get the point Eddy. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:32:13 EDT From: TreyTable@aol.com Subject: Re: [N64] Videogame commercials In a message dated 99-10-25 17:49:16 EDT, you write: > A little miscommunication here. My point was that Namc How many more times will you treat me this way? We get your point. Daze [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:33:13 EDT From: TreyTable@aol.com Subject: Re: [N64] the 128-Bit Generation In a message dated 99-10-25 17:50:45 EDT, you write: > The SNES won. Really. > > Dex Would you care to back that up with proof? Just show us the numbers. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:33:51 EDT From: TreyTable@aol.com Subject: Re: [N64] Videogame commercials In a message dated 99-10-25 17:56:02 EDT, you write: > A little miscommunication here. My point was that Namc WE GOT THE POINT! Geeze. Dazed [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:37:09 EDT From: TreyTable@aol.com Subject: Re: [N64] Dex's secret (The Legend of Zelda: Link's erotic adventure) In a message dated 99-10-25 18:01:40 EDT, you write: > Heheh, it could happen. Link might suddenly grow a beard and fight in the > land > of Hy-tech, Hyrule's technologically advanced manisfestation. He will have > a > robot companion called R3-T3 and will meet a girl with balloon size breasts > that bounce in real time, conforming to the real physics of the > gravitational > pull. The game will feature layers of clothing so that characters are not > simply polygon models with textures plasted on them. They can take off > their > clothes and still have a layer of bare skin underneath... > > The title, The Legend of Zelda: Link's erotic adventure Only for Dolphin. ( > or > whatever Nintendo decides to call it) > > Dexter > Is this your big secret that you've been keeping from us all this time Dex? That's quite a whopper. Now I just wonder how mature is the new Super Mario really gonna be? ;) Dazed And [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 18:37:48 EDT From: TreyTable@aol.com Subject: Re: [N64] Yoshi's Story In a message dated 99-10-25 18:04:26 EDT, you write: > What's the point of this post? There is a high scores record screen. I > think that it's actually fun to rack up the points in this one, since it's > playing through a game with neat levels and great characters. > -Eric- Looked like a question to me. Dazed And Con [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:19:59 -0400 From: "Eddy Wu" Subject: Re: [N64] Dolphin Modems I highly doubt that Nintendo, even if they decide to have modular modems, would leave it completely up to third-parties to make them. If they do make it modeular, I'd think we'd see several different modems, all licensed by Nintendo though. What do you mean the state of telecommunications in Japan? You do realize that Nintendo actually has a network set up there already, right? They've had it since the SNES. - -----Original Message----- From: Alex To: n64@lists.xmission.com Date: Monday, October 25, 1999 6:17 AM Subject: Re: [N64] Dolphin Modems >Definately modems should be built in, not modular or add-ons. Modem >compatibility problems are extremely annoying, to the point of infuriation. >If possible 3rd parties should be banned from the production of modems. >Modem incompatibility is evil. > >However I don't think there will be a modem for the Dolphin due to the state >of telecommunications in Japan. Maybe since the international Dolphin will >not play DVDs, they we will get modems with our machines? > >alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 25 Oct 1999 17:45:09 -0400 From: "Eddy Wu" Subject: Re: [N64] Videogame commercials A little miscommunication here. My point was that Namco makes good games (but I was thinking fighting games, not RPGs??), but they have so far been a no-show for Nintendo. Besides Ridge Racer 64, which is just Namco's license and is not being made by Namco, the Arcade compiliation is the first game for Nintendo from Namco since the SNES. However, I don't think Namco Arcade will sell very well, since it's a bunch of old games, so it would have to be under $20 for people to buy it, and I don't think the price will go down that low. Namco might look at the poor sales of Namco arcade, and conclude that Nintendo is not a viable platform for them, and become Sony-exculsive. - -----Original Message----- From: Geoff Finger To: n64@lists.xmission.com Date: Monday, October 25, 1999 3:18 PM Subject: Re: [N64] Videogame commercials >On Wed, 20 Oct 1999, Eddy Wu wrote: > >> Oh, and Dave? Why would you buy any game for Pac-man when there are hundreds >> of shareware versions for the PC? Personally I think Namco Arcade is a >> stupid idea, but hopefully the horrible sales will not scare Namco off from >> Nintendo permanently. > >And why would this be a good thing? All these collections of old games are >a little strange, but Namco also makes some good RPGs, and the Dolphin is >going to need all the help from RPG companies it can get. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #955 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]