From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #968 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, November 4 1999 Volume 01 : Number 968 Re: [N64] Metroid 64 Re: [N64] Enix Re: [N64] Metroid 64 Re: [N64] Enix Re: [N64] PSX Re: [N64] Winback & PSX Re: [N64] Enix Re: [N64] Enix [N64] IBM? Re: [N64] IBM? Re: [N64] Dekisuta Re: [N64] Amazing audio/visuals on JFG and Beyond! Re: [N64] Dekisuta Re: [N64] Enix [N64] Peter main speech Re: [N64] Dreamcast and Genesis & Jaguar Re: [N64] Enix Re: [N64] PSX shortages this Xmas Re: [N64] List Archive Re: [N64] Getting the Tri-Force Re: [N64] silly question Re: [N64] Metroid 64 Re: [N64] Metroid 64 Re: [N64] Winback & PSX Re: [N64] Everyone Show Your love for the N64 Re: [N64] mistajkes Re: [N64] Peter main speech Re: [N64] PSX Re: [N64] PSX2 Re: [N64] Enix Re: [N64] Peter main speech Re: [N64] Peter main speech Re: [N64] Peter main speech ---------------------------------------------------------------------- Date: Thu, 4 Nov 1999 16:56:23 EST From: Nutz4n64@aol.com Subject: Re: [N64] Metroid 64 In a message dated 11/3/99 9:27:06 PM Central Standard Time, max@grinc.org writes: << We haven't heard anything about this one in a while... Do you think it's ever going to be released? What are your expectations? Could it ever be as good as Ocarina of Time? Will it be the same without Yokoi-san? Should Miyamoto be directing the project (if he's not already; I've forgotten)? If and when it is out, would it possibly be the one final classic to solidify the 64's place in history in this console generation? Personally, I think nothing would be cooler than guiding Samus in her 3-D polygonal space suit with full analog control through rich cavernous levels filled with Nintendo's classic gameplay. Just imagine the bosses... >> I'm betting on Dolphin with this one. Although, if it did come out for 64, I think that the ideal control style would have to be the one used in JFG. Anyone agree? - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 16:57:42 EST From: Nutz4n64@aol.com Subject: Re: [N64] Enix In a message dated 11/4/99 2:51:11 PM Central Standard Time, ChiefQuimby@aol.com writes: << What is everyone else's opinions, and what developers do you want to see on Dolphin? >> As long as they have RARE, I'm happy. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 17:02:01 EST From: ChiefQuimby@aol.com Subject: Re: [N64] Metroid 64 In a message dated 11/4/99 4:38:35 PM Eastern Standard Time, IFistsOfFury@aol.com writes: << GBC GBA...? >> Game Boy Color, Game Boy Advance This message will self-destruct in 3 seconds. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 17:04:02 EST From: ChiefQuimby@aol.com Subject: Re: [N64] Enix In a message dated 11/4/99 4:59:08 PM Eastern Standard Time, Nutz4n64@aol.com writes: << As long as they have RARE, I'm happy. >> That's what Nintendo thought for N64, and look, now we have a lot less games because of it. Nintendo and Rare won't keep the Dolphin afloat (Pardon the pun). This message will self-destruct in 3 seconds. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 17:04:08 EST From: Nutz4n64@aol.com Subject: Re: [N64] PSX In a message dated 11/4/99 3:37:57 PM Central Standard Time, IFistsOfFury@aol.com writes: << ie like to hear something about dolphin too, i have on Question for u guys out there to confirm onre of my sources...when is the psx coming out? >> Estimation: negative 4 years. Help any? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 14:20:51 -0800 (PST) From: Geoff Finger Subject: Re: [N64] Winback & PSX On Fri, 29 Oct 1999 TreyTable@aol.com wrote: > Well, I guess this past month was an exception on the PlayStation. In the > first week there was Tony Hawk's Pro Skater, then in the second week there > was Final Fantasy Anthology, the third week saw Pac Man World, and the fourth > week saw Crash Team Racing, Metal Gear Solid: VR Missions, and Grandia. FFA sounds good. As for the rest... um, whats Gransia? that might be decent =) As for the rest, i couldn't care less =) I was interested in the Metal Gear solid things when i thought they would make a "super" game that included the original stuff. When i heard they nixed that idea, i decided not to bother. I got to play Metal Gear Solid at Crave, and although it seemed fairly interesting, it wasn't interesting enough to get once i'd already beaten it, and the expansion stuff wouldn't be worth too much without the original game. - -------------------------------------------------------------- Static on your frequency Electrical storm in your veins Raging at unreachable glory Straining at invisible chains - --Rush [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 17:39:14 EST From: Nutz4n64@aol.com Subject: Re: [N64] Enix In a message dated 11/4/99 4:04:33 PM Central Standard Time, ChiefQuimby@aol.com writes: << In a message dated 11/4/99 4:59:08 PM Eastern Standard Time, Nutz4n64@aol.com writes: << As long as they have RARE, I'm happy. >> That's what Nintendo thought for N64, and look, now we have a lot less games because of it. Nintendo and Rare won't keep the Dolphin afloat (Pardon the pun). >> The discussion for this mail was not what developers will keep the system going, but which ones you'd like to see. I know that Nintendo NEEDS more developers in the coming generation. What I meant in the previous letter was that "I" don't care what developers go to Nintendo, as long as there's RARE. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 17:48:20 EST From: Calibur75@aol.com Subject: Re: [N64] Enix nintendo needs konami for castlevania and metal gear, capcom for resident evil and hopefully street fighter and dino crisis, midway for gauntlet legends and others, akklaim for turok, thq for wwf games, enix for rpg's, and rare for practically anything they put out. if they have this, they have a shot no matter what. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 17:52:43 -0500 From: "Clobie" Subject: [N64] IBM? Did IBM ever market any voice recognition software for the PC...I vaguely remember a piece of software named ViaVoice, but do not remember who made it. My point is that although IBM will may not market any games for Dolphin, they could theoretically license out the viavoice technology engine to other Dolphin developers. I mean, isn't that the more Dolphins that sell, the more $ IBM makes from the gekko chips? And you could sell a lot more systems if you have "voicified" games.. Follow the white rabbit... - -------------------------------------------------------- SVN aka Clobie Clobie@bigfoot.com AIM: Clobie ICQ: 50214841 __________________________________________________ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 18:00:38 EST From: ChiefQuimby@aol.com Subject: Re: [N64] IBM? In a message dated 11/4/99 5:50:45 PM Eastern Standard Time, clobiesn@yahoo.com writes: << Did IBM ever market any voice recognition software for the PC...I vaguely remember a piece of software named ViaVoice, but do not remember who made it. My point is that although IBM will may not market any games for Dolphin, they could theoretically license out the viavoice technology engine to other Dolphin developers. I mean, isn't that the more Dolphins that sell, the more $ IBM makes from the gekko chips? And you could sell a lot more systems if you have "voicified" games.. >> There was an editorial at NintendoNext.com (Ugh) about it. You should go read it if you are nterested. This message will self-destruct in 3 seconds. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Nov 1999 17:57:46 -0600 From: Armitage Subject: Re: [N64] Dekisuta At 02:52 AM 11/04/1999 -0500, you wrote: >In a message dated 99-11-04 00:26:55 EST, you write: > >> Dekisuta :0) > > >Dekisuta ????? > >Dave > I believe that is the Japanese pronounciation of 'Dexter'. >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 17:36:53 -0800 (PST) From: Geoff Finger Subject: Re: [N64] Amazing audio/visuals on JFG and Beyond! On Mon, 1 Nov 1999, Dexter Sy wrote: > TreyTable@aol.com wrote: > > > In a message dated 99-11-01 03:16:44 EST, you write: > > > > > Not to speak ill of PlayStation, but while games like Final Fantasy > > > series might provide some truly awe inspiring full motion video > > > sequences, the rest of the games seems to pale in comparison, not to > > > mention the load time. > > > > We all know how you feel about Final Fantasy 8, just say it, it's less than > > spectacular. > > Heheheh. Still having a blast with Anthology tho. > > Man, this is what Final Fantasy should be all about. Hopefully they will be like that again. GIA has been posting a lot of character sketches and interviews and stuff over the past several months. There seem to be a lot of indications that FF9 will be heading back towards it's fantasy roots, and hopefully get that same old feel back to it. - -------------------------------------------------------------- All of us get lost in the darkness Dreamers learn to steer by the stars All of us do time in the gutter Dreamers turn to look at the cars - --Rush [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Nov 1999 19:38:05 -0800 From: Dexter Sy Subject: Re: [N64] Dekisuta TreyTable@aol.com wrote: > In a message dated 99-11-04 00:26:55 EST, you write: > > > Dekisuta :0) > > Dekisuta ????? My Japanese alter ego. Dexter > > > Dave > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 22:46:38 EST From: SHSJunior2001@aol.com Subject: Re: [N64] Enix <<<< As long as they have RARE, I'm happy. >>>> No, no no, Rare's all fine and dandy, but i'm convinced that N64 would have blown the jock straps off of PSX if they had SquareSoft. and i think the same for the Dolphin, The Biggest mistake the big "N" ever made was not signing with SquareSoft Peace Out C\TSgt Jason Frye (i got promoted!!!) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Nov 1999 20:05:37 -0800 From: Dexter Sy Subject: [N64] Peter main speech Nintendo's VP of sales and marketing, Peter Main (a fellow Canadian I might add) spoke in a news conference yesterday. You can find the full text here http://ign64.ign.com/news/11849.html But I want to focus on some interesting tidbits. Hope you guys will read through all the points because they are very fascinating. Peter: "We debuted the Nintendo 64 in the fall of 1996. Since then, it has sold very well in America. Over 13 million machines. But in those same three years, the 16-bit Super NES has sold through a very respectable four million machines. These coming in years six, seven and eight of its existence. " Heh, amazing eh? And that's not counting people picking up used SNES games for cheap. No wonder why so many videogame stores still sell popular SNES games for an arm and a leg. Peter: ,"Yet our industry tends to reduce support just when we've established big installed hardware bases and created millions of avid players demanding new games for their consoles. Specifically, there's something magical about a machine's fifth year on the market. The so-called tie ratios matching game sales to system sales in any given year have always peaked in year five. It was true for the genesis=85the Super NES, and is proving true for the PlayStation The Nintendo 64, which debuted here a year after the PlayStation, reaches year five next year. We expect our tie ratio, which grew to about nine games per hardware unit sold this year, to expand to the 12 or 13 to one range in 2000. For us, this year five, high water mark happily coincides with the best lineup of home console games Nintendo has ever produced." Translation: No Dolphin in 2000. Its getting clearer by the minute Peter "we have taken the appropriate steps to boost early game development for Dolphin. Our internal software resources have grown to incorporate the work of our teams in Kyoto, Rare in England, Retro Studios and Left Field in the U.S, and the work of our new Nintendo software development group at home in Redmond. " Well, it just means compnaies close to Nintendo are already starting work on Dolphin, but it also vaguely hints at Nintendo's hiring of new people to staff its expansion. - --Dekisuta [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:22:05 EST From: TreyTable@aol.com Subject: Re: [N64] Dreamcast and Genesis & Jaguar In a message dated 99-11-04 08:49:56 EST, you write: > The dreamcast is a 'stop gap' system. It came out too soon, > believe it or not. Remember the Jaguar, it was a system that was brought > out > by a company that nobody trusted which had technology that blew away what > was > already out, but everyone was still into what was out, and knew that what > was > coming soon would eclipse it. I think that the dreamcast is the Jaguar2000. Many people said the same thing about the Genesis. The Jaguar died from lack of software support just like the Lynx. Damn those Tramiels. The Dreamcast came out earlier than the PSX2 and Dolphin, that doesn't make it less of a system. SEGA is still a major player, they understand that great software is needed to keep a system alive. The people at Atari Corp. (Tramiel) who released the Jaguar belived that stong hardware was all that was needed to keep a console alive. You'd think that they'd learn that lesson with the Lynx, but they are idiots, anybody who passed up distrobution rights to the NES isn't playing with a full deck. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:25:16 EST From: TreyTable@aol.com Subject: Re: [N64] Enix In a message dated 99-11-04 15:51:11 EST, you write: > IGN has their 'wish list' of developers they want to see on Dolphin. All the > > ones you'd expect like Square are there, but Enix is missing. Am I the only > one that would like to see Enix develop for Dolphin? What is everyone else's > > opinions, and what developers do you want to see on Dolphin? > I'd love to see Enix develop for the Dolphin. Heck, I'd like so an Enix game in America on any system, be it Dreamcast, N64, PlayStation, PSX2, or Dolphin. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:26:42 EST From: TreyTable@aol.com Subject: Re: [N64] PSX shortages this Xmas In a message dated 99-11-04 16:23:27 EST, you write: > All work and no PlayStation -- make do with a dull toy I wonder what that could mean. That could be read on so many levels. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:27:15 EST From: TreyTable@aol.com Subject: Re: [N64] List Archive In a message dated 99-11-04 16:29:40 EST, you write: > mybad but i really never played or heard of tha game......what it be about? PLEASE COPY AND PASTE WHAT YOU ARE REPLYING TO! Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:28:45 EST From: TreyTable@aol.com Subject: Re: [N64] Getting the Tri-Force In a message dated 99-11-04 16:33:18 EST, you write: > first of all Orcania Of time Want all the hype was all about..but i have to > admit that atfirst the game " Was " but never before i have seen a game > which > totally gets off the subject from gettin the triforce to just saving the > princess...By the way anybody find the triforce yet????/ Yeah, in the sequel to Ocarina of Time, The Legend of Zelda: A Link to the Past. You get the Tri-Force after you totally destroy Ganon. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:29:41 EST From: TreyTable@aol.com Subject: Re: [N64] silly question In a message dated 99-11-04 16:37:57 EST, you write: > ie like to hear something about dolphin too, i have on Question for u guys > out there to confirm onre of my sources...when is the psx coming out? > The PlayStation is stated for an American release on Sept 9th, 1995. ;) Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:30:04 EST From: TreyTable@aol.com Subject: Re: [N64] Metroid 64 In a message dated 99-11-04 16:38:35 EST, you write: > GBC GBA...? Game Boy Color Game Boy Advanced Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:31:42 EST From: TreyTable@aol.com Subject: Re: [N64] Metroid 64 In a message dated 99-11-04 16:57:04 EST, you write: > I'm betting on Dolphin with this one. Although, if it did come out for 64, > I > think that the ideal control style would have to be the one used in JFG. > Anyone agree? > -Eric- > I think the game should remain 2-D with digital pad control. Give it a sort of Symphony of the Night update. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:34:52 EST From: TreyTable@aol.com Subject: Re: [N64] Winback & PSX In a message dated 99-11-04 17:21:27 EST, you write: > FFA sounds good. As for the rest... um, whats Gransia? that might be > decent =) As for the rest, i couldn't care less =) > Grandia. a 3-D RPG (turn based) with 2-D characters. It's by Game Arts (they made Lunar) It came out on the Saturn in Japan in 1997. Haven't played it yet. Oh, and even if you don't care for skateboarding, give Tony Hawk a rent, it's one of the best PSX games this year, heck it's one of the best console games this year. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 4 Nov 1999 21:35:54 -0800 (PST) From: Geoff Finger Subject: Re: [N64] Everyone Show Your love for the N64 On Wed, 3 Nov 1999 Calibur75@aol.com wrote: > I don't write often on this mailing list, I would love to get more involved, > I haven't had much time lately, but one thing gets me...When I check message > boards and I look at sites, you would think that the N64 failed or something. > True, it did lose out in total sales to the bsx..i mean psx, but 20 million > units sold is a good amount of systems. I am new to the N64, but I love the > thing to death. Can some people here just share with me your opinions on the > N64, what it did right and wrong, and what you think of the future of > nintendo. Not with rosey Nintendo colored glasses on, but what you really > think will happen. I find this interesting! Given that i'm running a couple of days behind on this list, this has probably been hashed over a lot, but i might as well throw in my two cents. The N64 had two big problems, it was cartridge based, and it didn't have enough third party support. Part of the second problem is probably due to the first problem, and part of it is probably the fact that Sony has a more liberal policy towards third party developers. The Dolphin is correcting the first problem by using DVDs, but the original choice is leaving a "legacy problem" in the fact that the Dolphin cannot be backwards compatible. and therefore will not have the huge starting library that the PSX2 will. This means that the second problem is going to be compounded for the Dolphin. If it has a starting lineup like the N64 did, it's going to be screwed. It needs a _big_ starting lineup, and a fairly regular release of games over the next few months. _If_ it can do that, then with the technological lead it will presumably have over the PS2, i think iit can take the lead in the next geenration. However even with a cartridge system it was still conceivable that the N64 might take the lead in this generation, but although Nintendo didn't exactly botch it, they certainly didn't do a stelar job either. - -------------------------------------------------------------- If we need too much attention Not content with being cool We must throw ourselves wide open And start acting like a fool If we need too much approval Then the cuts can seem too cruel - --Rush [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:38:08 EST From: TreyTable@aol.com Subject: Re: [N64] mistajkes In a message dated 99-11-04 22:47:13 EST, you write: > No, no no, Rare's all fine and dandy, but i'm convinced that N64 would > have blown the jock straps off of PSX if they had SquareSoft. and i think > the > same for the Dolphin, > The Biggest mistake the big "N" ever made was not signing with > SquareSoft It wasn't up to Nintendo to decide where Square went, so ppl don't understand what a 3rd party is yet. The biggest mistake Big N ever made was the Virtual Boy, carts on the N64 is a close second. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:39:29 EST From: TreyTable@aol.com Subject: Re: [N64] Peter main speech In a message dated 99-11-04 22:58:58 EST, you write: > Translation: No Dolphin in 2000. Its getting clearer by the minute I have just one thing to say. Well, duh! Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 16:50:52 +1100 From: "Chris Conway" Subject: Re: [N64] PSX The PSX2 is expected to be released March 15th in the US - ----- Original Message ----- From: To: Sent: Friday, November 05, 1999 9:04 AM Subject: Re: [N64] PSX > In a message dated 11/4/99 3:37:57 PM Central Standard Time, > IFistsOfFury@aol.com writes: > > << ie like to hear something about dolphin too, i have on Question for u guys > out there to confirm onre of my sources...when is the psx coming out? >> > > Estimation: negative 4 years. Help any? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 5 Nov 1999 00:53:11 EST From: TreyTable@aol.com Subject: Re: [N64] PSX2 In a message dated 99-11-05 00:51:35 EST, you write: > The PSX2 is expected to be released March 15th in the US I wish. They're going for March 4th 2000 in Japan, they'll get everything traslated before the 15th? Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Nov 1999 22:20:09 -0800 From: Dexter Sy Subject: Re: [N64] Enix > > I'd love to see Enix develop for the Dolphin. Heck, I'd like so an Enix game > in America on any system, be it Dreamcast, N64, PlayStation, PSX2, or Dolphin. > > Dave Enix recently set up offices in Seattle. Dekisuta > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Nov 1999 22:22:11 -0800 From: Dexter Sy Subject: Re: [N64] Peter main speech > > I have just one thing to say. > > Well, duh! Well, Nintendo has pulled surprises before. Conventional thinking said it won't go with DVD, conventional thinking said it won't update the Game Boy brand so soon after the release of Game Boy Color. None of the conventions were true. So while conventional thinking says they will delay, we can't write it off. But we can use hints the company gives us on its plans for 2000 to see if it will launch or not. Dexter > > > Dave > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 05 Nov 1999 17:28:41 +1100 From: Alex Subject: Re: [N64] Peter main speech At 22:22 04-11-99 -0800, you wrote: >> >> I have just one thing to say. >> >> Well, duh! > >Well, Nintendo has pulled surprises before. Conventional thinking said it >won't go with DVD, conventional thinking said it won't update the Game Boy >brand so soon after the release of Game Boy Color. > >None of the conventions were true. So while conventional thinking says >they will delay, we can't write it off. But we can use hints the company >gives us on its plans for 2000 to see if it will launch or not. > >Dexter > I think there is a slight chance it may launch in Japan christmas 2000. The N64 is not in a good way there, Nintendo would want to release it's successor as soon as possible. Of course, although they may want to bring it out in 2000 their main problem is going to be getting the software ready. I think launching a console with no games may be a convention Nintendo wants to break. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 04 Nov 1999 22:40:58 -0800 From: Dexter Sy Subject: Re: [N64] Peter main speech Alex wrote: > At 22:22 04-11-99 -0800, you wrote: > >> > >> I have just one thing to say. > >> > >> Well, duh! > > > >Well, Nintendo has pulled surprises before. Conventional thinking said it > >won't go with DVD, conventional thinking said it won't update the Game Boy > >brand so soon after the release of Game Boy Color. > > > >None of the conventions were true. So while conventional thinking says > >they will delay, we can't write it off. But we can use hints the company > >gives us on its plans for 2000 to see if it will launch or not. > > > >Dexter > > > > I think there is a slight chance it may launch in Japan christmas 2000. The > N64 is not in a good way there, Nintendo would want to release it's > successor as soon as possible. Of course, although they may want to bring it > out in 2000 their main problem is going to be getting the software ready. I > think launching a console with no games may be a convention Nintendo wants > to break. They definately are going after third parties as ign matt pointed out. Dex > > > alexh@ivanhoe.starway.net.au > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #968 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]